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Switch to Forum Live View 4E Class Discussion
6 years ago  ::  Aug 20, 2007 - 12:42PM #21
hawkinsthedm
Date Joined: Jun 12, 2007
Posts: 717

Rotipher wrote:

Probably the class that killed the marshal and took his stuff. Possibly the bard as well.


That would have to be a different bard than the 3.5 one that was killed to be called a "warlord."

Errant d20 Designer - My Blog (last updated February 18, 2013)
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6 years ago  ::  Aug 20, 2007 - 12:55PM #22
Subtle
Date Joined: Jun 12, 2007
Posts: 167
as long as we have a class that can use astral construct or a similar ability Ill be happy.

I wouldnt mind seeing the Mind's Eye psychic weapon master come back either
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6 years ago  ::  Aug 20, 2007 - 12:57PM #23
Anondson
Date Joined: Mar 25, 2001
Posts: 741

hawkinsthedm wrote:

That would have to be a different bard than the 3.5 one that was killed to be called a "warlord."


It wouldn't have to take all the bard's stuff. Just the good things like inspire courage and inspire greatness. Very warlordy things.

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6 years ago  ::  Aug 20, 2007 - 12:59PM #24
Darth_Cyric
Date Joined: Jun 15, 2007
Posts: 256
Geh. Doesn't look like Paladins are a prestige class, then.

As mentioned in the Wish List thread, I'm also hoping Clerics and Druids get subsumed into a slightly more generic Priest class, with domains dictating the divine spells they have access to and what talent trees (which can be more balanced versions of their 3.5 abilities) they can pursue.

For example, selecting the Plant and Animal domains opens up Druidic talent trees, which contain things like Wild Shape (have it affected by CHA score, to make it MAD).
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6 years ago  ::  Aug 20, 2007 - 1:04PM #25
VrecknidjX
Date Joined: Feb 26, 2003
Posts: 2,053

Joshua Randall wrote:

So in one of the designer's Gen Con blogs, it mentions "wizards can cast 25th level spells". What's that all about?

(As I guess, I'd say spells have been redone such that there are as many spell levels as character levels (i.e. 1-30 instead of 1-9), but that's just a guess.)


I hope so. I've been arguing for this for a while now. It's a much cleaner way of dealing with spells. I mean, there's this huge expenditure of time and energy up front, designing spells so that there are plenty of spells at every level, but, there can be scalable spells that makes this really easy in many cases.

It would be quite simple to deal with magic if a 14th level caster could cast 14th level spells. I mean, if a 14th level fighter has a +14 attack, there's something nice and simple about that.

Dave

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6 years ago  ::  Aug 20, 2007 - 1:07PM #26
Visigo7h
Date Joined: Jun 29, 2006
Posts: 2
The only classes at Gencon that were not brought up for 4th ed. That I heard were Monk and Bard. As for Bard the stuff that we have heard is that they are not sure if it will be in or not (As told by R&D Members) and that if it is fleshed out and balenced into its roll it will be in the PHB. If not it will likely be in one of the future PHB numbers (PHB 2 will be released in the year 4e+1and one each year there after)

Another talk revield that there will infact be no major alignment isuse for pallys. There alignment is based on there good and "Smite Evil" is like the Crusader "Smite" and hit anyone.

They also talked about how ToB and suplaments like it were ment as playtesting 4e ideas by the players in general. Fighters pick up Manuvers and other abilitys that will make them last into the higher levels. There will be no dead levels for the classes and there "Will be a reason to play 1-30"

Now for Wizards and sorcerers, they will have a much more pronounced split (alot of the ballance issues between the two classes is that Sorcerer was added just before playtesting because so much of the book just before printing was only usable by 1 class.

Wizards will have an at will attack spell(like?) much like the Warlocks Eldritch Blast. The spell slots will feature the iconic spells (fireball, lightning bolt, Metior Swarm) and low level spells will be able to get upgrades at higher slots so that they can stay usefull well into the game.

The last bit of it that we learned is that Ranger killed and canabulized the 3.5 Scout. (took all there coolness as an option for themselves) making them more playable.

There may be more but I am still lagged out abit so Ill have to put it up as I recall it.
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6 years ago  ::  Aug 20, 2007 - 1:08PM #27
Joni-san
  • Shoots first, votes later
Date Joined: Jul 25, 2002
Posts: 1,678
So, did the Monk kill the Swordsage and take his stuff?
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6 years ago  ::  Aug 20, 2007 - 1:10PM #28
xmen510
Date Joined: Aug 16, 2007
Posts: 508
If the druid has been subsumed by the cleric than perhaps the cleric will ofer certain talent trees. If you go in one direction chosen at first level, you worship nature dieties and follow the path of the druid. Or you could choose to be specifically a "Priest" and follow the clerical path or others. That would be interesting. You could do the same with fighters - monk - swordsman - archer, etc.. Same with Wizard and different types of paladins, rogues and rangers. That could also fit into the "Roles" that classes fall into.
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6 years ago  ::  Aug 20, 2007 - 1:18PM #29
Bladestar
Date Joined: Aug 17, 2007
Posts: 11
Well I heard in the class roles vid, that there where going to be druids, and warlocks too
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6 years ago  ::  Aug 20, 2007 - 1:24PM #30
VrecknidjX
Date Joined: Feb 26, 2003
Posts: 2,053
I don't really see how I can discuss the 4e classes without knowing what they are, what their features are, and be able to compare examples of each to one another.

Rampant speculation can be fun, but it's kinda like trying to guess the meaning of phrases in a foreign language. I have nothing on which to base my guesses so they're not really "discussion" material.

I'll wait until I see hard facts and then I'll jump in.

Incidentally, I'm really looking forward to 4e and the new minis rules. I just hope the game doesn't drift too far away from fantasy and too close to a tabletop variant of World of Warcraft.

Dave
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