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5 years ago ::
Oct 13, 2008 - 10:46AM
#241
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Date Joined:
Sep 13, 2008
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Well, I suppose that brings us back to stage one: druids can't be the defender class. Good to know. I don't think what someone thinks they remember from an internet blog post that doesn't exist now qualifies terribly well as proof that the Druid couldn't be a Defender, honestly.
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5 years ago ::
Oct 13, 2008 - 10:48AM
#242
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Date Joined:
Jun 20, 2008
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You are wrong, there is no indication that they are reprinting the Swordmage(except for a mistaken claim from ENWorld which I have disproven several times), and in fact they have stated that they will not be reprinting stuff from FRPG in any other source. Ahh...EN World is precisely where I came by that assumption.
Which means that the "D" Race isn't going to be "Drow" afterall, which probably means "Deva"
Where is everyone getting the name Warden? And for that matter, where has it been confirmed that the Druid is now a nature/weather based caster?
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5 years ago ::
Oct 13, 2008 - 12:15PM
#243
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Date Joined:
Aug 16, 2007
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Where is everyone getting the name Warden? And for that matter, where has it been confirmed that the Druid is now a nature/weather based caster? The same place where we got the names Inquisitor, Theurge, and Witch; from speculation people have made on the boards. After screening out the silly and the improbable names, Warden and Witch are the two best names folks have thought of on the boards that start with a W.
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5 years ago ::
Oct 13, 2008 - 12:47PM
#244
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- Stampeding Hybrid
- Dragon Slayer
Date Joined:
Aug 19, 2007
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I don't think what someone thinks they remember from an internet blog post that doesn't exist now qualifies terribly well as proof that the Druid couldn't be a Defender, honestly. Bleh, I was remembering wrong. The blog post was in March and the video was several months afterwards. So this brings us back to square one, although I still say the striker/controller hybrid thing should make the Druid as a defender a ridiculous idea, but meh I know not everyone agrees on that.
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5 years ago ::
Oct 14, 2008 - 10:37PM
#245
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- Hero Craftsman Gold Medalist
Date Joined:
Oct 19, 2004
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Remind me, why can't a Druid use weather magic....and wildshape?
Consider, for a moment. The wizard has a lot of different abilities, ranging from blasting and blazing to flight and mirror image. What if the druid used a large array of natural magic, sometimes calling down lightning, sometimes sending plants into a frenzy, and sometimes turning into a bird to fly away?
To parallel the wizard's flight ability, if wildshaping was a power that required Sustain Minor actions, the druid could use various forms for utility and a few powers, and still send the whirlwind against all who oppose nature.
Moreover, if not only one class can wildshape, that sort of primal ability could spread around. The Warden, assuming there is a Warden, could buff himself by shifting, perhaps even outright wildshaping into more powerful forms as he protects his allies. So while the druid is flying about the battlefield as a falcon and calling down the thunder, the warden is werebearing it up and smashing left and right.
But you know who has me excited? The divine controller.
Now, I'm fairly certain that I'm going to open up the book and find that it's a fire and brimstone blaster type with a divine flavor. But I'm hopping, wishing, somewhere deep down, that he won't be. What if they made a controller...........that wasn't a blaster?
Because you know what I think of when I hear Divine Controller? Barriers. Wards. Banishments. The more leaderly kind of controller who projects walls of shear will, rejecting all that seek to intrude, or containing the foe in an enclosed circle. I see a controller who doesn't shape the battlefield by punishing enemies who group together, I see a controller who literally SHAPES the battlefield by saying "I'm going to put a ward here to enclose this circle, and these kobolds over here are going to be impeded by this wall here, and the BBEG is going to be trapped in this sphere of purity here, hang on, let me get some markers..."
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5 years ago ::
Oct 15, 2008 - 1:02AM
#246
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Date Joined:
May 18, 2002
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Remind me, why can't a Druid use weather magic....and wildshape?
Consider, for a moment. The wizard has a lot of different abilities, ranging from blasting and blazing to flight and mirror image. What if the druid used a large array of natural magic, sometimes calling down lightning, sometimes sending plants into a frenzy, and sometimes turning into a bird to fly away?
To parallel the wizard's flight ability, if wildshaping was a power that required Sustain Minor actions, the druid could use various forms for utility and a few powers, and still send the whirlwind against all who oppose nature.
Moreover, if not only one class can wildshape, that sort of primal ability could spread around. The Warden, assuming there is a Warden, could buff himself by shifting, perhaps even outright wildshaping into more powerful forms as he protects his allies. So while the druid is flying about the battlefield as a falcon and calling down the thunder, the warden is werebearing it up and smashing left and right. The druid was originally slated to be a "hybrid" class simultaneously combining the roles of Striker and Controller. The Striker elements were hinted at with talk of mobility forms and big mauling forms, while the Controller elements were hinted at with talk of weather magic. The two elements were, even at that time, meant to be balanced by only being usable one at a time (i.e., no spellcasting in animal form). Subsequently, the hybrid classes idea was scratched. (:clap Thus many readers concluded that we would be left with a Primal Controller that focuses on weather magic and a Primal Striker that focuses on shapeshifting.
Now that we know the Barbarian is a Primal Striker, many readers conclude that the/a shapeshifting class will instead be a Primal Defender. This is due to forced or unforced (depends on your opinion) symmetry of roles per power source. The possibility of two Primal Strikers, however, is not absolutely out of the question.
But you know who has me excited? The divine controller.
Now, I'm fairly certain that I'm going to open up the book and find that it's a fire and brimstone blaster type with a divine flavor. But I'm hopping, wishing, somewhere deep down, that he won't be. What if they made a controller...........that wasn't a blaster?
Because you know what I think of when I hear Divine Controller? Barriers. Wards. Banishments. The more leaderly kind of controller who projects walls of shear will, rejecting all that seek to intrude, or containing the foe in an enclosed circle. I see a controller who doesn't shape the battlefield by punishing enemies who group together, I see a controller who literally SHAPES the battlefield by saying "I'm going to put a ward here to enclose this circle, and these kobolds over here are going to be impeded by this wall here, and the BBEG is going to be trapped in this sphere of purity here, hang on, let me get some markers..." I think this sounds uber-awesome. :D I don't see how a few blasts and flame strikes and plagues would hurt the concept.
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5 years ago ::
Oct 15, 2008 - 11:07AM
#247
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Date Joined:
Jul 20, 2005
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This is due to forced or unforced (depends on your opinion) symmetry of roles per power source. The only thing really forcing the idea of a Primal Defender is the fact that we know there is a new defender, and it can't be Arcane and it can be Divine only if the "different/deadly/dangerous striker guy" is Primal, giving us two Primal Strikers (and confirming the Druid as a controller unless they actually want three Primal Strikers).
"One skilled at battle takes a stand in the ground of no defeat And so does not lose the enemy's defeat. Therefore, the victorious military is first victorious and after that does battle. The defeated military first does battle and after that seeks victory."
-- the Art of War
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5 years ago ::
Oct 15, 2008 - 3:23PM
#248
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- Hero Craftsman Gold Medalist
Date Joined:
Oct 19, 2004
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Thus many readers concluded that we would be left with a Primal Controller that focuses on weather magic and a Primal Striker that focuses on shapeshifting. Hrm. Let me phrase it better, sorry. I see shapeshifting as an interesting method to add utility to the druid. While they could focus on the aforementioned environmental control, a few forms here and there could be used to enhance their mobility.
Where a wizard gets flight, a druid might get Hawkshape, which transforms them into a raptor of their choosing. For ground mobility, Packshape could shift them into a wolf or similar creature. Each could be an individual form with set bonuses, so no handing the druid a blank check to page through the monster manual for critters. That way, the majority of their power comes from blasting with external forces, but they could change shape a bit for specific bonuses. And they generally wouldn't be their means of combat, but rather mobility and backup.
Meanwhile, the other class could be the shapeshifting master, able to take on aspects of the shape, rather than the entire thing. So a druid could turn into a wolf, and the Otherclassgoeshere shifts into a hulking werewolf. The druid could turn from wolf to deer, but the Stillotherclass could simply sprout jagged antlers, merging animal forms into a primal juggernaut.
I don't see how a few blasts and flame strikes and plagues would hurt the concept. Well, maybe one plague. A small one. Something with rats. :D
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5 years ago ::
Oct 15, 2008 - 6:40PM
#249
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Date Joined:
Apr 11, 2008
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There of course has to be some amazing defender class, so hold your Rage Drakes.
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5 years ago ::
Oct 16, 2008 - 8:04AM
#250
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Date Joined:
Oct 16, 2007
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Personally I like the thought of having a wildshape based defender, if that's the most likely possibility. It'll finally give us an alternative defender that plays differently from others.
Probably with powers like 'beast claws' as an at will, 'lions charge' as an encounter, and 'avengers form' as a daily. And maybe with builds thrown in to make it's secondary role either controller or leader.
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