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5 years ago ::
May 20, 2008 - 1:47PM
#121
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Date Joined:
Apr 14, 2007
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Okay I am confused, I don't see a single way 4e has less character options then 3e (besides the obvious less classes right now).
In 4e you have: -Race (actually means something this time) -Racial Power -Class Features -Class Powers (with tons of options there to change things up) -Paragon Path -Epic Destinies -Multiclassing (both normal and PP) (I also personally prefer new multiclassing since it allows for much more fine-tuned customization, compared to the massive class splat you got with 3e) -Feats -Skills -Magic Items (with unique powers of their own) -Builds -Weapons -Rituals (also can't forget other things will be based off Rituals, our first example being Alchemy)
That to me is a lot of customization. Also with Retraining I would say that allows even more, since you can then truly make a character as you see fit. I don't think people would simply swap out everything all the time.
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5 years ago ::
May 20, 2008 - 1:50PM
#122
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Actually yes. You can't call 3E an 'inferior' system unless you have something to compare it against (in this case 4E), and right now you do not. So yes, the criticism does apply to you and those like you.
-Polaris Forgive my ambiguous word choice. I meant it in the absolute sense (as in, mediocre) not in the relative sense (as in, specifically worse than 4e).
http://www.dictionary.net/inferior
I hope this clears up any confusion.
Ed_Warlord, on what it takes to make a thread work: I think for it to be really constructive, everyone would have to be honest with each other, and with themselves. Quotation of the moment
Show
Areleth: How does this help the problems we have with Fighters? Do you think that every time I thought I was playing D&D what I was actually doing was slamming my head in a car door and that if you just explain how to play without doing that then I'll finally enjoy the game? Quotation of ALL moments
Show
TD: That's why they put me on the front of every book. This is the dungeon, and I am the dragon.
A word of warning though: I'm totally not a level appropriate encounter.
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5 years ago ::
May 20, 2008 - 1:52PM
#123
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Which is exactly my point. When you say that 3E is an inferior system (a point I do not agree with even with regard to the aforementioned games...especially ADnD 2E), it's implied on these forums that you mean in comparison with 4E. Any other comparison is off-topic of the entire forums, and my point stands. You have no basis to make that comparison. I can say I'm frustrated with 3E to the point I don't want to play it anymore. I can say that my frustration with 3E began before 4E was announced and likely would have gone past the point of no return without the launch of 4E. I can say that at this point in time, in a world without 4E, I would much rather play Vampire or 2E.
There is more to the world than 3E and 4E, and other games do have a place in this discussion. Calling my opinion off-topic, and saying that because my point is off-topic it does not challenge yours is arrogant.
I never claimed to be unbiased. What I am saying is that I am willing to give the system a fair chance to prove my bias wrong and that I am aware of my own bias. You, sir, don't seem to fit either of those categories. For example I have yet to see you admit that Wotc might have made a wrong decision about anything regarding 4E. Perhaps you might want to reconsider that.
-Polaris I've been playing 3E for years. Its had its chance. I also have been running 4E demos and a session of Keep on the Shadowfell. Best time I've had running a game since the last time I ran Vampire. I thought I claimed to be aware of my own bias in my previous post.
Disputing your biased assumptions does not tell the whole story about my opinions of WotC being right/wrong about 4E.
...whatever
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5 years ago ::
May 20, 2008 - 1:55PM
#124
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Date Joined:
Sep 28, 2006
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OK.
But are you doing a valid comparison??
3.5 has had how many years worth of splatbooks out that have all added to the potential feats/classes available for a first level character. 4E has only the Core books coming out in a couple of weeks. To be fair, you would have to compare the number of builds available in the 4E PHB to the number of builds available in the 3.5 PHB. You would also have to determine how many of the differences in each build are differences that actually make a difference in how the character is played, and how many are simply cosmetic differences that have no real effect at all.
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5 years ago ::
May 20, 2008 - 1:57PM
#125
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Result: Soon (definately within a couple of months let alone a year), all characters of a given type will look and play pretty much the same....which kills 'replayability'. A couple of problems with your replayability postulate here;
First, roleplaying games aren't necessarily dependent upon mechanical diversity to drive replay value. 3E certainly embraced that paradigm with both arms, but earlier versions of D&D had next-to-zero mechanical differentiation between members of the same race/class combination and there are still folks playing them to this very day. If the underlying system is strong enough, or if the player population decides that variation just isn't a priority, then it doesn't have the same effect on a game like D&D that it would on a computer game or an mmorpg where the storyline is likewise static.
Second, the goal of the 4E mechanics was to allow every available character build to stand on relatively equal footing with every other potential set of choices. With that in mind, each option that is entered into that paradigm increases the number of potential mechanical character types exponentially. Unlike the 3E mindset of; "ok, so that's Divine metamagic, how can we plug that into my warrior Cleric build?", with the 4E paradigm (if it works, I'm willing to concede that it has the possibility of not) those new abilities become options for at least every member of the class it was meant for, and likely even more through multiclass feats and such. With less focus being on cohesive "builds" and over-specialization, more options are going to be considered by the population at large. That leads to a lot more variation in character types over the long haul, especially if they are putting out new support in the form of powersource books every couple of months.
Third, the number of variables available in 4E is not going to remain stagnant. It's not just going to be these three books forever. As new material is published, people will try out the new material, and even if we assume that there are options that are far and away better than others it will still take a decent amount of time for those to be tested and become abusive over the course of actual campaigns. By the time this kind of stuff becomes an issue, there will be new things out to play with. Their publishing schedule means that while there may be a fairly anemic number of options available at the beginning (though this is debatable when compared to earlier editions), that number will expand fairly rapidly and likely keep up with demand by consumers.
This is all without even considering the fact that a 1st level Fighter (or any non-spellcaster, really) in 4E has more options than he did in 3E. When you take that into account, any handwringing over "replayability" seems pretty silly.
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5 years ago ::
May 20, 2008 - 1:58PM
#126
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Date Joined:
Feb 29, 2008
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Are we argueing about the right to make comparisons? C'mon guys for the love of Cthulhu, lets not make this section the forums suck too. When the debate has reached the point where its so minute that the dictionary has to be referenced as a defense to particular view or stance, then the debate has reached zombie status.
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5 years ago ::
May 20, 2008 - 2:09PM
#127
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Which is exactly my point. When you say that 3E is an inferior system (a point I do not agree with even with regard to the aforementioned games...especially ADnD 2E), it's implied on these forums that you mean in comparison with 4E. Any other comparison is off-topic of the entire forums, and my point stands. You have no basis to make that comparison.
I never claimed to be unbiased. What I am saying is that I am willing to give the system a fair chance to prove my bias wrong and that I am aware of my own bias. You, sir, don't seem to fit either of those categories. For example I have yet to see you admit that Wotc might have made a wrong decision about anything regarding 4E. Perhaps you might want to reconsider that.
-Polaris I can't speak for TCO, but I have certainly said more than once that I *expect* 4e to do certain things, specifically the things that it promises. That isn't extraordinarily biased. I'm not predicting per se; I'm just trusting that the game is what the designers and playtesters say it is.
Not believing those promises or thinking that they aren't good promises is fine, I suppose, but I wonder why someone who feels that WotC is lying or incompetent or misguided is doing here. If 4e isn't streamlined or balanced, then either we've been lied to or the 4e team is a bunch of idiots who can't execute their main goals. If those are bad foundations for a game, well, they're right out there in the open. If you're not into those things, why stress over them? Play something based on principles you agree with.
After spending the last few years dealing with things like clunky subsystems, unbalanced classes, tedious monster customization, and progression barriers, I'm ready for a game that plans to address those specific concerns. If those aren't your concerns, why bother considering the switch?
Finally, certain claims are indicative of bias in one direction or another. When someone says, "There will be X optimal combos, pushing all 4e characters into cookie-cutter builds," or, at the other end, "Every combination of abilities will be equally viable in 4e," I just laugh. It's totally baseless conjecture. How the hell would any of us be able to reasonably claim this? It's not a theoretical claim, but an empirical one. We may as well be guessing power names or the word count on page 73 of the DMG.
When you make claims like the above, it induces a lot of sighing and eye-rolling. It's one thing to have a hypothesis, but pushing it constantly like it *has* to be true is a great way to turn your viewpoint into a joke. That isn't meant as an insult.
Ed_Warlord, on what it takes to make a thread work: I think for it to be really constructive, everyone would have to be honest with each other, and with themselves. Quotation of the moment
Show
Areleth: How does this help the problems we have with Fighters? Do you think that every time I thought I was playing D&D what I was actually doing was slamming my head in a car door and that if you just explain how to play without doing that then I'll finally enjoy the game? Quotation of ALL moments
Show
TD: That's why they put me on the front of every book. This is the dungeon, and I am the dragon.
A word of warning though: I'm totally not a level appropriate encounter.
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5 years ago ::
May 20, 2008 - 2:11PM
#128
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Date Joined:
Oct 13, 2007
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Unlike some, I am at least open minded enough to allow myself to be convinced that I was wrong. Can't...stop...laughing...
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5 years ago ::
May 20, 2008 - 2:15PM
#129
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Date Joined:
Feb 29, 2008
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It is also just baseless conjecture to assume that there isn't "just a few choices and cookie cutter builds". See how that works? Neither of you have the rules, all of your conjecture and opinions are baseless. Its cool to disagree and engage in pointed debate. But it really sucks to see the same 4-10 Pro 4e's and the same 4-10 anto 4e's argue back and forth and back and forth, over and over, and then over some more, about books no one has yet. been reading it for months. Can't you guys just agree to disagree or something? or limit this BS arguement to like 10 posts per thread? Because if there turns out to be like the C&C forums where every single topic turns out to be the same few people bickering about he exact same thing is lame. None of you have the books  Save the venom until after the books hit the street. Pretty please with a cherry on top. malkav?
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5 years ago ::
May 20, 2008 - 2:19PM
#130
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It is also just baseless conjecture to assume that there isn't "just a few choices and cookie cutter builds". See how that works?
Neither of you have the rules, all of your conjecture and opinions are baseless. Its cool to disagree and engage in pointed debate. But it really sucks to see the same 4-10 Pro 4e's and the same 4-10 anto 4e's argue back and forth and back and forth, over and over, and then over some more, about books no one has yet. been reading it for months.
Can't you guys just agree to disagree or something? or limit this BS arguement to like 10 posts per thread? Because if there turns out to be like the C&C forums where every single topic turns out to be the same few people bickering about he exact same thing is lame. None of you have the books 
Save the venom until after the books hit the street. Pretty please with a cherry on top.
malkav? I realize it may be hard to see, as I am on a "team" and all that, but that was my point, too.
Ed_Warlord, on what it takes to make a thread work: I think for it to be really constructive, everyone would have to be honest with each other, and with themselves. Quotation of the moment
Show
Areleth: How does this help the problems we have with Fighters? Do you think that every time I thought I was playing D&D what I was actually doing was slamming my head in a car door and that if you just explain how to play without doing that then I'll finally enjoy the game? Quotation of ALL moments
Show
TD: That's why they put me on the front of every book. This is the dungeon, and I am the dragon.
A word of warning though: I'm totally not a level appropriate encounter.
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