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5 years ago ::
Mar 29, 2008 - 8:52PM
#1
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Date Joined:
Jun 29, 2002
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Why?
What was the reasoning behind deciding that PCs cannot wear magic rings before 11th level?
I've been in many a game where organisations in game handed out low level, minor enchanted rings to their members as rewards. They didn't spontaneously become roaming monstrosities of doom.*
How does having a ring suddenly become too powerful for a lowbie character?
*Well, except one. But that was a very special ring. We don't talk about it.
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5 years ago ::
Mar 29, 2008 - 9:02PM
#2
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Date Joined:
Mar 15, 2008
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Why?
What was the reasoning behind deciding that PCs cannot wear magic rings before 11th level?
I've been in many a game where organisations in game handed out low level, minor enchanted rings to their members as rewards. They didn't spontaneously become roaming monstrosities of doom.*
How does having a ring suddenly become too powerful for a lowbie character?
*Well, except one. But that was a very special ring. We don't talk about it. I think it's part of the design concept. Correct me, but I don't believe -any- magic items exist below level 11, except perhaps a few utility items.
I think this is because they want levels 1-10 to be a bit more mundane, and they want to reflect that in the equipment the PCs will use.
Then again, if you want the low-power rings, use them.
Just remember what Gandalf said, "There are many magic rings in this world, Bilbo Baggins, and none of them should be used lightly."
"Not only are you wrong, but I even created an Excel spreadsheet to show you how wrong you are." --James Wyatt, May 2006
Dilige, et quod vis fac
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5 years ago ::
Mar 29, 2008 - 9:09PM
#3
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Bill_Bisco_Average_Adventurer
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I think it's part of the design concept. Correct me, but I don't believe -any- magic items exist below level 11, except perhaps a few utility items.
I think this is because they want levels 1-10 to be a bit more mundane, and they want to reflect that in the equipment the PCs will use.
Then again, if you want the low-power rings, use them.
Just remember what Gandalf said, "There are many magic rings in this world, Bilbo Baggins, and none of them should be used lightly." There's a whole list of magic items and there are plenty below 11th level. Death to Middle-Earth influenced rules (which they don't go by anyway )
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5 years ago ::
Mar 29, 2008 - 9:11PM
#4
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I think it's part of the design concept. Correct me, but I don't believe -any- magic items exist below level 11, except perhaps a few utility items. Incorrect. Here are some sample items, all Heroic tier. [Edit: Quasi-ninja'ed. Mine has a link, though. :P]
I think that rings were just blocked out as inherently more special in 4e for the sake of being able to expand the number of body slots as you went up in level. The ring slots were the most convenient to add since they're sort of an all-purpose body slot not linked to a specific theme like the feet (speed & movement) or the head (perception & thought).
(Side note: I hated how Forge Ring was a separate feat in 3e. Did anyone ever bother taking that feat?)
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5 years ago ::
Mar 29, 2008 - 9:14PM
#5
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Date Joined:
Mar 15, 2008
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Well, I did ask to be corrected. Thank you to those that pointed that out.
"Not only are you wrong, but I even created an Excel spreadsheet to show you how wrong you are." --James Wyatt, May 2006
Dilige, et quod vis fac
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5 years ago ::
Mar 29, 2008 - 9:19PM
#6
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Date Joined:
Sep 28, 2007
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I never took it and none of my NPCs do.
Resident Piggles Zombie piggy is eatin' your sigs om nom nom (>*o*)> MTG Card
Show
Front: PigKnight, One Line Poster (3W) Legendary Creature - Boar Knight Vigilance When this creature dies, return him to play and transform him. (2/3) >(5/3)<
Back: (Black)ZombiePiggles, Eater of Tomato Sauce Legendary Creature - Boar Knight Zombie Trample, Intimidate B: Regenerate this creature. When this creature is the target of a white spell, transform this creature. (5/3)
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5 years ago ::
Mar 29, 2008 - 9:21PM
#7
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Date Joined:
Jul 24, 2004
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There's a whole list of magic items and there are plenty below 11th level. Death to Middle-Earth influenced rules (which they don't go by anyway ) Yeah, references to why 4e should be run a certain way just because LoTR did it is sure beginning to bug me...
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5 years ago ::
Mar 29, 2008 - 9:28PM
#8
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Date Joined:
Jun 29, 2002
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Thanks for the replies guys.
Well, I can see a future house rule on this already if any of us decide to play 4e here.
That and Healing Surges. Ugh what were they thinking?
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5 years ago ::
Mar 29, 2008 - 10:00PM
#9
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Thanks for the replies guys.
Well, I can see a future house rule on this already if any of us decide to play 4e here.
That and Healing Surges. Ugh what were they thinking? That it sucks that someone HAS to play a cleric in 3rd Edition or the party is crippled.
Another day, another three or four entries to my Ignore List.
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5 years ago ::
Mar 29, 2008 - 10:21PM
#10
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Date Joined:
Dec 24, 2004
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Why?
What was the reasoning behind deciding that PCs cannot wear magic rings before 11th level?
I've been in many a game where organisations in game handed out low level, minor enchanted rings to their members as rewards. They didn't spontaneously become roaming monstrosities of doom.*
How does having a ring suddenly become too powerful for a lowbie character?
*Well, except one. But that was a very special ring. We don't talk about it. Just make them minor enchanted wonderous items that you wear on your finger.
Rings are not minor in 4E. They are major by default.
"If you can't believe in yourself, believe in me who believes in you."
and
"Go beyond the impossible, and kick reason to the curb" Kamina, from Gurren Lagann
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