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6 years ago  ::  Sep 03, 2007 - 4:49AM #1161
Rajaat
Date Joined: Dec 14, 2006
Posts: 190
Just a small thing about the Core Rulebooks:

Instead of having the Dungeon and Dragons written over a white background, why don't write it as is now on top of the website?

If they could add the fire going once in a while would be even cooler :D
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6 years ago  ::  Sep 03, 2007 - 9:02AM #1162
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
In the comeing weeks I would like to see some actual gameing material, and stuff on less specific end of what being produced as well.

Things like...
Concept art, or difinitive book art (I tried to google the cover art for the books, and ended up with a fuzzy blob of color that I think was Orcus).

Stat blocks for one or two iconic monsters (examples; Beholder, and the Kolbald). I heard tails of WotC streamlineing the blocks for easier "drop and play".

How will templets work? Will they give a level ajustment, or will they overlap/replace some racial traits of the pc's (Example; Dwarven half-dragon gets flight, or claws but not a combat bonus aginst giants?).

Could we get a look at a playtesters stated out pc so as to give us an idea of what ours may look like. Racial Leveling, Class features (and CC), Weapon useage, Spell leveling (are they 0-9 wich has been in the previous editions, or will it be given a more power acuret leveling system).

Will class abilities be baced on Class level or HD? Would a Ftr 3/ Sor 1 be able to cast 1st level spells with the same level of power as a Sor 4?

Will school specialist wizards play diffrently from wizards of other schools (Evoker= Warmage, Necromancer= True Necromancer minus the ability to cast cure spells.)?

Is there a forum to make serious recamendations?
I know pleanty of Dm's who wont us Psionics, Incarnium, Legacy Items, Binding/Shadow Magic/Truenameing simply becaus "If it wasen't worth mentioning in the core books, then its just a splat material". Psionics became a fully used system in several gameing groups just because it was mentioned in the 3.5 DMG as being a viable (power, and ease of use) alternitive to spellcasting. Its easier to fix the kinks in to a system (EPHB) then to add a completely new system (Incarnium). Simply putting one or two classes in the PH that use "magic" without using spells could go along way in furthering the fesibility and sails of alternet game machanics.

Mecha Zero
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6 years ago  ::  Sep 03, 2007 - 9:05AM #1163
Rajaat
Date Joined: Dec 14, 2006
Posts: 190

greyhawk2 wrote:

The D&D game is about fantasy adventuring pure and simple. To add depth to characterisation it is good to have other skills such as an artist. When such a skill is used to screw the game balance, so that a character has, for example, more money (gained through sales of painting) than others of a similar level then the GM should stamp on it. Everything in moderation.

...don't try and get them to modify the general rules to fit your campaign...

GH


Why should smart players be penalized for not tossing their money out the drain, and invest it in such a way as to become much richer than someone of their level?

Z Money at Y level is just a guideline to create characters or NPCs starting at a certain level, not a rule.

And I am not trying to change the general game, because in 3.5e all rules for fluff skills are there after all.

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6 years ago  ::  Sep 03, 2007 - 9:28AM #1164
nwgamer
Date Joined: Oct 2, 2005
Posts: 55

Rajaat wrote:

And I am not trying to change the general game, because in 3.5e all rules for fluff skills are there after all.


What do YOU consider to be a "fluff" skill? A good ROLE-player uses all his skills, including Perform and Profession (if they've taken them).

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6 years ago  ::  Sep 03, 2007 - 9:44AM #1165
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
re: Yearly PHB, DMG and MM
I can see what goes in a yearly PHB. They probably have enough material to produce a PHB style book every year for 5 years if the scads of splatbooks are anything to go by.

I can see a yearly MM. Especially if every year has a revised campaign setting (if spelljammer comes out in YEAR 201X, then the MM for 201X will be 10-15% filled with spelljammer monster updates.

I'm blanking out on the DMG though. The DMG2 was easily the weaker of the PHB2/DMG2 pair and I can't see enough new material being produced yearly just for DMs.

re: Size of the rulebook
Weird question, but will the size of the rulebook stay the same or will it match the "easier to handle and stock" SWSE rulebook.
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6 years ago  ::  Sep 03, 2007 - 10:11AM #1166
nwgamer
Date Joined: Oct 2, 2005
Posts: 55

AllisterH wrote:

re: Size of the rulebook
Weird question, but will the size of the rulebook stay the same or will it match the "easier to handle and stock" SWSE rulebook.


99% of the gamers I know HATE the size/shape of the SWSE rulebook. "easier to fit into a bookcase" my a&&! Even the bookcases I own that have non-adjustable shelves come with at least one (if not) more shelves that will fit the D&D sized gaming books.

My collection includes my books for
Hero System
Traveller d20/Mega
GURPS 3rd & 4th
d20 Modern
GammaWorld for d20M
HackMaster
80% of everything WotC put out for 3.5 including the hard backed books in 3.0 that weren't re-done in 3.5)
and...
1st Ed AD&D (just about every book put out except Oriental Adventures

I have ZERO problem with shelf space for all of this.


DON'T CHANGE TO THE SWSE SIZE BOOKS!

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6 years ago  ::  Sep 03, 2007 - 10:28AM #1167
DreadWizardDM
Date Joined: Jan 25, 2005
Posts: 21
I have every DnD 3.5 book there is (practically). I litterally have well over 2 thousand sunk into it, there is NO WAY in heck I am going to start over with a 4th edition UNLESS it is totally compatible with 3.5 books. My whole gaming group pretty much feels the same way, wotc seems to just be interested in ONE thing.. the bottom line of thier revenue. :headexplo
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6 years ago  ::  Sep 03, 2007 - 10:48AM #1168
Ludanto
Date Joined: Aug 16, 2007
Posts: 918

nwgamer wrote:

99% of the gamers I know HATE the size/shape of the SWSE rulebook. "easier to fit into a bookcase" my a&&! Even the bookcases I own that have non-adjustable shelves come with at least one (if not) more shelves that will fit the D&D sized gaming books.

My collection includes my books for
Hero System
Traveller d20/Mega
GURPS 3rd & 4th
d20 Modern
GammaWorld for d20M
HackMaster
80% of everything WotC put out for 3.5 including the hard backed books in 3.0 that weren't re-done in 3.5)
and...
1st Ed AD&D (just about every book put out except Oriental Adventures

I have ZERO problem with shelf space for all of this.


DON'T CHANGE TO THE SWSE SIZE BOOKS!


I like the SWSE book shape. However, I understand that 4e will be "normal", as will future printings of SWSE. This was supposedly just promotional.

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6 years ago  ::  Sep 03, 2007 - 10:51AM #1169
Ludanto
Date Joined: Aug 16, 2007
Posts: 918

DreadWizardDM wrote:

I have every DnD 3.5 book there is (practically). I litterally have well over 2 thousand sunk into it, there is NO WAY in heck I am going to start over with a 4th edition UNLESS it is totally compatible with 3.5 books. My whole gaming group pretty much feels the same way, wotc seems to just be interested in ONE thing.. the bottom line of thier revenue. :headexplo


You are of course welcome to spend or not spend your money as you like, but please don't cite 4e as some kind of plot against your wallet. You were going to keep giving WotC your money anyway. This is just more stuff for you to spend it on. If you don't want to go to 4e, they're actually saving you money since you won't have to spend it on 3.5 books anymore.

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6 years ago  ::  Sep 03, 2007 - 11:49AM #1170
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906

Aseran wrote:

See, they dealt with these kinds of tastes when they made, oh, video games. Tabletop roleplay is utterly wasted when it's useless dungeon-crawling and loot-gathering. To redo D&D to these kinds of standards would be the absolute worst kind of throwback imaginable. Everything GOOD about the game came about through the actual fleshing out of themes and settings and the whole mythology in the background. I'm sorry if you don't feel that way, but going back to the "Gygax" model would be a horrible, horrible idea.


*Agrees with Aseran*
If I want to do a hack and slash type thing I play video games. I play DnD and a few other tabletop RPGs becuase of the character delvopment and the interaction between the group and NCPs.

I'm not all that sure about what I want to see in the 4E verison of DnD, but I want it to a lot quicker to make character sheets...

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