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5 years ago  ::  Feb 18, 2008 - 4:29PM #181
triqui
Date Joined: Aug 9, 2004
Posts: 563

Kursk wrote:

For WoTC (like any other business) it's decided by market forces. My guess is that the U.S. is by far their largest market. Their decision to create a 4E rather than expand the # of people that play 3.X tells me that they want to sell primarily to people who already own 3.X. In short, metric won't be in any core books


I dont have a clue about their sales, but i doubt that is no longer true. International markets are more and more important every time for US companies, including game companies. Just think about World of Warcraft in Korea and China for example (as well as Europe)

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5 years ago  ::  Feb 18, 2008 - 4:40PM #182
Kursk
Date Joined: Mar 11, 2003
Posts: 3,189

triqui wrote:

I dont have a clue about their sales, but i doubt that is no longer true. International markets are more and more important every time for US companies, including game companies. Just think about World of Warcraft in Korea and China for example (as well as Europe)


If that's the case then you will see foreign language editions in the summer (in time for the holiday distribution channel) . If not, then you have your answer and repudiation that the int market is bigger.

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5 years ago  ::  Feb 18, 2008 - 5:16PM #183
triqui
Date Joined: Aug 9, 2004
Posts: 563

Paper_Weasel wrote:

Yeah, SI works better for most things than US standard. No, the US isn't going to change all at once. We'll all be happier if we just accept this, and stop trying to argue the point.


That's just becouse US (and UK) are more stubborn about it that every other nation in the world. I'm from Spain. When we moved into the international metric sistem we left behind our "leguas", "varas", "arrobas", "cantaros" and "fanegas". We did it, it wasnt that hard, therefore you can do it as well as long as you try. It is not like every other nation in the world is smarter, isnt it?

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5 years ago  ::  Feb 18, 2008 - 5:17PM #184
triqui
Date Joined: Aug 9, 2004
Posts: 563

Kursk wrote:

If that's the case then you will see foreign language editions in the summer (in time for the holiday distribution channel) . If not, then you have your answer and repudiation that the int market is bigger.


That's not enterelly true. World of warcraft was launched in english long before it was launched in chinese. But chinese market is not "small" by any means.

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5 years ago  ::  Feb 18, 2008 - 5:20PM #185
Kursk
Date Joined: Mar 11, 2003
Posts: 3,189

triqui wrote:

That's not enterelly true. World of warcraft was launched in english long before it was launched in chinese. But chinese market is not "small" by any means.


?? So? Where do they make more money? In the Chinese or U.S. market? If you don't know the answer why did you post your comment?

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5 years ago  ::  Feb 18, 2008 - 6:04PM #186
triqui
Date Joined: Aug 9, 2004
Posts: 563

Kursk wrote:

?? So? Where do they make more money? In the Chinese or U.S. market? If you don't know the answer why did you post your comment?


If you mean Blizzard, they do more money outside of the US than they do in the US. If you mean WotC 4e, i have no prescience about where will they do more money. Do you?

You based your assumption in a guess, so i did. (quote from you:My guess is that the U.S. is by far their largest market). I dont see why you can post a comment based on a guess but i cant.

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5 years ago  ::  Feb 19, 2008 - 1:16AM #187
Leilond
Date Joined: Mar 1, 2006
Posts: 45
The funny things is that it SEEMS the d&d manuals use only the imperial system and that the problem was the "complex conversion"!

Italian books are converted to the metric system... not only the "distances" (entangle has 12m radius, web 3m radius, and so on), but also weight (a short sword weight 1kg) and so on
The height of creatures in the monster manual and races in the PHB are metric (meters and centimeters), the weight are expressed in kg
The entire the system is already converted to metric since the first translation of the phb! There ins't any reference to feet, pounds or the like in the Italian books
That means they DIDN'T want to make a metric system English manual. There were never been any "conversion problem"... they simple preferred to use that system in original language because the U.S. is the bigger market that speak English
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5 years ago  ::  Feb 19, 2008 - 5:35AM #188
Kursk
Date Joined: Mar 11, 2003
Posts: 3,189

triqui wrote:

If you mean Blizzard, they do more money outside of the US than they do in the US. If you mean WotC 4e, i have no prescience about where will they do more money. Do you?

You based your assumption in a guess, so i did. (quote from you:My guess is that the U.S. is by far their largest market). I dont see why you can post a comment based on a guess but i cant.


You brought up WoW & China not me. WoTC makes more $ in the US than outside for D&D. No guess.

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5 years ago  ::  Feb 19, 2008 - 5:48AM #189
Kursk
Date Joined: Mar 11, 2003
Posts: 3,189

triqui wrote:

TI'm from Spain. When we moved into the international metric sistem we left behind our "leguas", "varas", "arrobas", "cantaros" and "fanegas". We did it, it wasnt that hard, therefore you can do it as well as long as you try. It is not like every other nation in the world is smarter, isnt it?


Apples and oranges. Spain has an economy about the size of Los Angeles county. It's a tiny economy. The U.S. dominates the world culturally. Eventually it will change, but slowly. And BTW, it takes more brain power to figure out everything in Imperial/US than decimal based S.I. so maybe whoever has difficulty has the int deficiency...

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5 years ago  ::  Feb 19, 2008 - 6:12AM #190
Leilond
Date Joined: Mar 1, 2006
Posts: 45

Kursk wrote:

Apples and oranges. Spain has an economy about the size of Los Angeles county. It's a tiny economy. The U.S. dominates the world culturally.


Economically pheraps, military for sure... but culturally... come on, be serious

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