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5 years ago ::
Dec 27, 2007 - 11:38AM
#181
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Now there's also the possiblity that some players will roll high and some will roll low. This can be a problem or it can not be a problem depending on the group. When this happens my group usually looks like a game of LotR with Gandalf and Aragorn doing a lot of action, but Frodo and Sam doing very important things in the game as well. I am sorry but with the way you restrict all of your players can't have the ability to be heroic the same time. In games I play in even Sam and Frodo would take down a dragon after a while and about the same time as the rest of the party started to be able to do it. If you really think its fun to play that way that is fine. Just remember there are groups out there with players who spend a week preparing a character for play. I just don't play characters with out a background and if I got bad stats I would make a commoner and kill it with stupidity and made rolls till I got stats that would allow my character. I have never had to do that though because I normally have a DM that wants more from the campaign then a Hero followed by a horde of PC commoners.
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5 years ago ::
Dec 27, 2007 - 11:44AM
#182
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- Forum Guide
- Hero Craftsman Gold Medalist
- Master Dungeon Master
Date Joined:
Jun 23, 2005
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If you have four players and Joe always plays an elvish wizard, nobody else can have a wizard and get a balanced party. The answer to that is to talk to Joe, and not to use a character generation method to get out of communicating with your fellow players like human beings.
Second, it limits the game universes. If Joe always plays a Warforged then you have to create a game universe where that is possible. If the problem is Joe always plays a race, then the answer is still to talk to him, rather than use a character generation method to avoid such a conversation.
Third, a lot of the people that play the same characters over and over play annoying ones. The answer to this is still: talk to the player about his behavior.
Fourth, it get repetitive. Even if Joe is a good Elvish ranger who hunts orcs, it is liable to get boring to the rest of the party and the DM eventually. So talk to your player!!
Put simply, have favorite class, races, and character concepts is fine. Being totally inflexible about it is annoying. The answer to annoying behavior is to talk to your friend.
Really, take it out of the game. You have a friend who calls you a nickname you don't like. Do you 1) ask him to stop or 2) concoct a scheme by which he agrees to roll a six-sided die for him to use to determine what to call you, one of which is the name you don't like, and the others are names you find acceptable?
It never fails to amaze me the lengths some people go to avoid interacting with their friends.
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5 years ago ::
Dec 27, 2007 - 4:48PM
#183
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Date Joined:
Oct 10, 2007
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I am sorry but with the way you restrict all of your players can't have the ability to be heroic the same time. In games I play in even Sam and Frodo would take down a dragon after a while and about the same time as the rest of the party started to be able to do it. If you really think its fun to play that way that is fine. Just remember there are groups out there with players who spend a week preparing a character for play. I just don't play characters with out a background and if I got bad stats I would make a commoner and kill it with stupidity and made rolls till I got stats that would allow my character. I have never had to do that though because I normally have a DM that wants more from the campaign then a Hero followed by a horde of PC commoners. I agree. I personally play both ways at different times. As I said in my first post. I understand both systems and I know that they both have their uses. I have never said that point buy is a bad way to play, but I don't think anyone should put down people that play the game a certain way.
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5 years ago ::
Dec 27, 2007 - 8:22PM
#184
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Here's something we haven't really considered: 28 point buy looks alot different when characters have a net total of +4 in modifiers to their scores as opposed to a net +0.
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