|
6 years ago ::
Aug 21, 2007 - 10:03AM
#71
|
Date Joined:
Mar 28, 2002
|
Has anyone heard anything about how 4th ed will affect World Wide Game day? I completely doubt that it will have any effect on it this year. However, I expect that the 2008 WWGD will be fully 4E.
Robert Little
|
|
|
|
6 years ago ::
Aug 21, 2007 - 12:01PM
#72
|
Date Joined:
Dec 11, 2002
|
My understanding is the D&D Gameday in November will have some small clues about 4e. One important one is that it will have the first D&D Minis stat card which should have 4e stats on one side.
--sam
|
|
|
|
6 years ago ::
Aug 21, 2007 - 6:54PM
#73
|
Date Joined:
Sep 13, 2004
|
I would like to see Greyhawk, Forgotten Realms, Eberron and at least the framework of other owned realms, like Ravenloft or Planescape perhaps with integrated storylines connected via Spelljammers or Teleport(als) at high level play. I would like to see a high level campaign overall in fact. Since there's not a "sweet spot" at mid-level anymore I would like to see (and play and DM) world shaping characters struting their stuff.
My opinions are just that, my opinions. They are educated opinions however, I've been gaming since 1978 starting with the first D&D Red Box. Each version has brought something new and different to the game and IMO D&D has evolved to a fantastic state with 4Ed (including the Essentials line).
|
|
|
|
6 years ago ::
Aug 21, 2007 - 8:21PM
#74
|
Date Joined:
Mar 28, 2002
|
This is my wish for 4E Organized Play...have a D&D Campaigns (the two year story campaign with level bumps, etc) featuring a non-standard campaign setting, like Dark Sun or Ravenloft, and support it with D&D Insider articles. There is no huge product commitment for the settings (they wouldn't necessarily have to release campaign sourcebooks, just enough articles to provide details for the campaign) and they could test out the popularity of the settings, new rules, etc in a time-limited format, moving on to something else relatively quickly.
Rob Little
|
|
|
|
6 years ago ::
Aug 21, 2007 - 8:30PM
#75
|
Date Joined:
Mar 25, 2001
|
This is my wish for 4E Organized Play...have a D&D Campaigns (the two year story campaign with level bumps, etc) featuring a non-standard campaign setting, like Dark Sun or Ravenloft, and support it with D&D Insider articles. To this I must say . . . Brilliant!
I would happily deal with the bother of the D&D Campaigns level-bump campaign for one set in Dark Sun.
|
|
|
|
6 years ago ::
Aug 22, 2007 - 1:18AM
#76
|
Date Joined:
Jul 17, 2003
|
(post reserved for comments on 4E organized play)
Chris Tulach D&D Program Manager Wizards of the Coast http://community.wizards.com/wotc_tulach http://twitter.com/christulach
|
|
|
|
6 years ago ::
Aug 22, 2007 - 10:17AM
#77
|
Date Joined:
Aug 10, 2009
|
I am interested to see how the new regional system will work out for the Living FR Campaign. All we have gotten is that there will be fewer regions (at least in North America). Also that every place in the world will be part of a region from the get go, making this a global campaign.
I do hope that the regional system will continue to create materials that can only be played in the region. For those people extremely active in LG, their region became their identity and their play styles often reflected which region they came from. Traveling from region to region became part of the LG lifestyle I would hate to see the convention circuit ruined by making everything available anywhere. I know that our small con is about 30% people who have traveled from out side of the region. When going to even larger cons like Weekend in Dyvers it seems easily at least 50% of the attendee's traveled from out side the region.
Also I hope they are considering starting to create rewards cards that will be usable in the 4e Campaigns. It would be nice for those rewards mailings to start in the summer next year before gencon. No sense in receiving rewards cards for a campaign that will be finished. I would suggest that the first few cards are things like... masterwork sword!, Masterwork Armor! Second wind is a fantastic card for low level people. So are creation cards but since very little will be out when the campaign starts there isn't much content to refer to.
Administration will be difficult as well. It is always a tricky balance of having enough volunteers to do the work and keeping the work down to an acceptable level so as not to burn out volunteers. I think having fewer regions will help in general. With say 6 regions in North America I would suggest One global admin per 6 regions, and in each region (which are larger than current regions) 4 administrators. There were about 20 regions in North America alone. So I would expect a reduction to at least 10 if not closer to 6 regions. That reduction creates a much smaller administration team but in the end will do approximately as much work as current triad in regions (IE each region offering 6-8 modules a year). Except there will be far more travel in these new large regions. It will be interesting to see if there will be meta-regional events.
I'm interested to see how this will effect the player groups. It seems to me that in location in LG where there is a Triad (or within 2 hours drive) there is a stronger play presence and a more active community. Leadership is easily accessible and there is at least one connected person trying to keep things running via conventions or game days. People who are several states away become rather disenfranchised with ruling triad members when they have never seen them. For example it is easily a 12 hour drive from one side of our region to another. The people furthest away often feel neglected. This is a tough battle to overcome that will only increase to become difficult with larger territories.
|
|
|
|
6 years ago ::
Aug 22, 2007 - 10:53AM
#78
|
|
|
I guess my concern is that if RPGA does go online, how will that effect GM levels. Will it count as a home game? Game day or what? Seeing as I would be a lot more comfortable running games online than driving a few hours, taking days off of work and going by myself to these conventions. I've avoided a lot of organized play because of that (also a fairly bad experience with some local RPGA players). How it's counted is important to level upkeep, and in a few months I'll be thinking about going up from Master and will need some more work under my belt. Also, how would reward cards be handled with the online aspect? Will they have a code on them to verify them into the new system as well?
|
|
|
|
6 years ago ::
Aug 23, 2007 - 3:17PM
#79
|
|
|
Reconsider allowing 3-7 Players (+GM) to make a table. Currently, 4 people can’t play (even with a cohort) and having 8 people forces someone to be excluded.
Consider allowing some (but not all) regional adventures to be playable outside the region. Perhaps require that the GM be from the region.
Since the next batch of RPGA Rewards Cards comes out in ~4 months, please make most of them 4e compatible.
I wish you wouldn't kill LG. It'll take some convincing for the local group to play LFR - we'll probably play Paizo's Pathfinder or some other Home Game Adventure Path instead.
|
|
|
|
6 years ago ::
Aug 23, 2007 - 4:31PM
#80
|
Date Joined:
Aug 10, 2009
|
I was not favorably impressed at WoTC's computer expertise to handle the traffic after the 4E announcement.
If they can't do that relatively simple task how can they expect to do the online gaming?
As for Living Greyhawk, why not just allow folks to convert to 4E based on XP? Most have a lot of time invested in their PCs.
We'll have to wait and see how things develop.
|
|
|