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6 years ago  ::  Aug 18, 2007 - 3:49PM #51
ItaraKoturo
  • Dragon Slayer
Date Joined: Jan 20, 2006
Posts: 1,153

thaX wrote:

Because I can't install it into my own computer, because I have to entrust my character's saves to a company that had lied to me for the last year or so, because if (or when) it fails it will be gone.


Yeah, because they'll just up and delete all your characters on a whim, because gosh is Wizards of the Coast ever evil, right?

Tales from the Rusty Dragon (http://rustydragon.blogspot.com) - A 4th Edition Conversion Project Covering Paizo's Rise of the Runelords Adventure Path
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6 years ago  ::  Aug 18, 2007 - 3:50PM #52
thaX
Date Joined: Mar 27, 2004
Posts: 3,708

ItaraKoturo wrote:

Yeah, because they'll just up and delete all your characters on a whim, because gosh is Wizards of the Coast ever evil, right?


Now your just being paranoid.

Terms you should know...

Spoiler: Show

Kit Build - A class build that is self sustaining and has mechanical differences than the normal scale. Started in Essentials. Most are call their own terms, though the Base Class should be said in front of their own terms (Like Assassin/Executioner)

Power Points - A mechanic that was wedged into the PHB3 classes (with the exception of the Monk) from the previous editions. This time, they are used to augment At Wills to be Encounters, thus eliminating the need to choose powers past 4th level.

Mage Builds - Kit builds that are schools of magic for the Wizard. A call back to the previous editions powering up of the wizard. (Wizard/Necromancer, for example) Unlike the previous kit builds, Wizards simply lose their Scribe Rituals feature and most likely still can choose powers from any build, unlike the Kit Builds.

Parcel System - A treasure distribution method that keeps adventurers poor while forcing/advising the DM to get wish lists from players. The version 2.0 rolls for treasure instead of making a list, and is incomplete because of the lack of clarity about magic item rarity.


ha ha Show

Mar 31, 2011 -- 10:46AM, wrecan wrote:

They will Essentialize the Essentials classes, otherwise known as Essentials2.

The new sub-sub-classes will be:

    * Magician.  A subsubclass of Mage, the magician has two implements, wand and hat, one familiar (rabbit) and series of basic tricks.
    * Crook.  A subsubclass of Thief, the Crook can only use a shiv, which allows him to use his only power... Shank.
    * Angry Vicar, a subsubclass of warpriest, the angry vicar has two attacks -- Shame and Lecture.
    * Hitter.  A subsubclass of Slayer, the Hitter hits things.
    * Gatherer.  A subsubclass of Hunter, it doesn't actually do anything, but pick up the stuff other players might leave behind.

Future Essentials2 classes include the Security Guard (Sentinel2), the Hexknife (Hexblade2), the Webelos (Scout2), the Gallant (Cavalier2) and the Goofus (Knight2).

These will all be detailed in the box set called Heroes of the Futile Marketing.


(Though what they should really release tomorrow is the Essentialized version of the Witchalok!)


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6 years ago  ::  Aug 18, 2007 - 3:52PM #53
ItaraKoturo
  • Dragon Slayer
Date Joined: Jan 20, 2006
Posts: 1,153

thaX wrote:

Now your just being paranoid.


Oh, that's not your concern? Then why are you worried about storing your characters online?

Tales from the Rusty Dragon (http://rustydragon.blogspot.com) - A 4th Edition Conversion Project Covering Paizo's Rise of the Runelords Adventure Path
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6 years ago  ::  Aug 18, 2007 - 3:55PM #54
Voric
Date Joined: May 18, 2007
Posts: 153

ItaraKoturo wrote:

Oh, that's not your concern? Then why are you worried about storing your characters online?


I believe he is worried about playing in a location without internet access; at least that is what I'm beginning to gather.

Even though DnD has been played for years without net access being necessary, so why start worrying about it now?

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6 years ago  ::  Aug 18, 2007 - 3:56PM #55
ItaraKoturo
  • Dragon Slayer
Date Joined: Jan 20, 2006
Posts: 1,153

Voric wrote:

I believe he is worried about playing in a location without internet access; at least that is what I'm beginning to gather.

Even though DnD has been played for years without net access being necessary, so why start worrying about it now?


Furthermore, why is this a concern since you'll be able to print your character and bring it with you to game?

And heck, if you're averse to even that, just do your character the old fashioned way, with pencil and paper.

Tales from the Rusty Dragon (http://rustydragon.blogspot.com) - A 4th Edition Conversion Project Covering Paizo's Rise of the Runelords Adventure Path
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6 years ago  ::  Aug 18, 2007 - 4:03PM #56
Thadir
  • D&D 4ed FAQ Maintainer
Date Joined: Feb 5, 2006
Posts: 60
Ill update the faq later today. Wow and I just was doing it for me to get clearty ^^;;. OH well but seeing im in european time ill be slow.
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6 years ago  ::  Aug 18, 2007 - 4:04PM #57
ItaraKoturo
  • Dragon Slayer
Date Joined: Jan 20, 2006
Posts: 1,153

Thadir wrote:

Ill update the faq later today. Wow and I just was doing it for me to get clearty ^^;;. OH well but seeing im in european time ill be slow.


Hah, that's what you get for making an innocent FAQ post! Community-wide responsibility! That'll teach you! :P

Tales from the Rusty Dragon (http://rustydragon.blogspot.com) - A 4th Edition Conversion Project Covering Paizo's Rise of the Runelords Adventure Path
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6 years ago  ::  Aug 18, 2007 - 4:06PM #58
Oldtimer
Date Joined: Mar 19, 2001
Posts: 157

thaX wrote:

Because it is on a web page. No matter how good the programmers are or how much time they have, a web portal character "creator" is not going to do what it needs to. I need to have an offline use for this, so I can use it at a friends house on my laptop or set up house rules (put my Gatius races in, for one thing). Online enslaved to a web page is not going to let that happen.


Considering they have said that it will be Windows only (at first), and gotten endless amount of flak from the Mac and Linux users, I fail to see why you think "it is on a web page".

Also, if you've seen the demos of the thing, you might realize that the kind of graphics you see there is not presented on a web page.

It's quite likely that it will entail a locally installed client. Whether that also means local storage of character and rules data, we simply don't know yet.

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6 years ago  ::  Aug 18, 2007 - 4:10PM #59
Duncan_Haldane
Date Joined: Feb 7, 2005
Posts: 2

Voric wrote:

You never had a licensed character generator prior to 2000, and the release of 3.0 either, and yet your world continued to turn.

I'm sure that some third party will eventually grant your wish via the OGL in some manner in the near future. Let's not hold our breath and kick our feet while waiting.


Not true. In the mid 90s TSR came out with the AD&D Coreules CD, and a 2nd version followed.

http://www.amazon.com/Advanced-Dungeons … 14-7209644

These came with a character generator.

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6 years ago  ::  Aug 18, 2007 - 4:12PM #60
Duncan_Haldane
Date Joined: Feb 7, 2005
Posts: 2

Voric wrote:

I believe he is worried about playing in a location without internet access; at least that is what I'm beginning to gather.

Even though DnD has been played for years without net access being necessary, so why start worrying about it now?


Because at the moment he can take his laptop to a game and creare or modify a character on the fly without an internet connection.

It's not the end of the world, it is a legit concern

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