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Switch to Forum Live View Messing with the fundamentals
6 years ago  ::  Sep 07, 2007 - 7:10PM #1
rutherfordr
Date Joined: Aug 18, 2006
Posts: 40
Are you tempted to mess with the fundamental "two actions per round" mechanic in D&D by writing a rule something like, "if a character's combined STR + DEX is over 40, they get an extra action per round"?

(Actually, I'd be interested in hearing if you were ever tempted by this same thing when you were designing 3.5, too.)
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6 years ago  ::  Sep 07, 2007 - 7:56PM #2
Zyrusticae
Date Joined: Apr 20, 2006
Posts: 468
Eh. The three actions/round mechanic in Saga edition (Standard/Move/Swift) works just fine for me.
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