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6 years ago  ::  May 13, 2007 - 12:58AM #21
Tetsubo
Date Joined: Apr 2, 2005
Posts: 11

Johnny_Angel wrote:

I'm not sure if there's anything I outright ban. I do have some things that need some work for me to be convinced though:

1) LG Aligned Necromancers - I'm not saying a good necromancer is impossible, but you better have a really good back story for how your character explains that taking Uncle Willy's body from the grave yard doesn't violate any sort of code of conduct.

2) PCs with more than 3 templates...same deal: it's not every day that you find a multiheaded-fiendish-half-ogre halfing cleric of pelor, so you better have at least some sort of story to explain what's going on.

Really; to be honest, I'm pretty lenient, but there are times when even my leniency comes to an end.


You don't have to dig up Uncle Willy. You look for volunteers. Or pay people for their relatives. Or heck, pay the person directly and collect the corpse later. Or use the bodies of criminals. Or it might be part of your faith to donate your body to the church, "We can GUARANTEE that you will rise again!"

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6 years ago  ::  May 13, 2007 - 12:58AM #22
AffableDoomwalker
Date Joined: Feb 23, 2007
Posts: 170
No Psionics.

No more than two splatbooks, and that is pushing it.

No funny fantasy freakishness; anthropomorphic characters, if played properly, and as the race is written, a la Catfolk/Wemics/Leonids (or like, a Khaajit from Elder Scrolls) are just fine, but when the character begins acting like a sex-crazed human in a suit, it has gotta go.

No "but core is boring!" stupidity.

No rules lawyering, rules that are in question should be brought up and read as written, case closed.

No extreme min/maxing.
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6 years ago  ::  May 13, 2007 - 12:59AM #23
ElberethSilverleaf
Date Joined: Feb 10, 2007
Posts: 118
I have to say that I am probably older than a lotta you guys and actually started playing 1st ed. We rolled our characters using 4d6 throw away the lowest die then arrange as you see fit. (I was a freshman in highschool)
Over the space of a summer vacation (marathon Saturday gaming) I got my elven Fighter/Magic User to a 4th lvl magicuser/ 5th lvl fighter. When that guy died I was devastated! (killed by vegepymies)
The only magic items I had was a +1 longsword, a couple of potions of healing, and elven chainmail.
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6 years ago  ::  May 13, 2007 - 1:00AM #24
Kojiro_James
Date Joined: Aug 1, 2003
Posts: 110
Paladins that are evil as I am. Seriously, speaking as a Lawful Evil person, if you're playing your paladin out like me in behavior, you're doing something wrong.
You can talk to me, but I won't promise to be nice.
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6 years ago  ::  May 13, 2007 - 1:06AM #25
Johnny_Angel
Date Joined: Oct 13, 2005
Posts: 2,218

Tetsubo wrote:

You don't have to dig up Uncle Willy. You look for volunteers. Or pay people for their relatives. Or heck, pay the person directly and collect the corpse later. Or use the bodies of criminals. Or it might be part of your faith to donate your body to the church, "We can GUARANTEE that you will rise again!"


Well, see, now I could buy into that. If you told me part of your back story involved being in a church or some sort of organization which allowed their bodies to be used, I would be fine with that.

That's actually a really good idea for some sort of strange necro-cult/church.

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6 years ago  ::  May 13, 2007 - 1:16AM #26
ElberethSilverleaf
Date Joined: Feb 10, 2007
Posts: 118

Johnny_Angel wrote:

Well, see, now I could buy into that. If you told me part of your back story involved being in a church or some sort of organization which allowed their bodies to be used, I would be fine with that.

That's actually a really good idea for some sort of strange necro-cult/church.


Check out "Hollowfaust: City of Necromancers" a d20 published by White Wolf Press set in the Scarred Lands setting for logical reasons a society would regularly use necromancy to keep the city running. An excellent if sort of morbid read.

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6 years ago  ::  May 13, 2007 - 1:25AM #27
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906

ElberethSilverleaf wrote:

Idiots who think their 2 handed sword would actually be 6 feet long X 1ft wide and still expect to actually use it in combat...(another stupid anime idea)


Clearly you haven't seen real swords. 1ft wide is excessive, but a genuine claymore is unbelievably huge and heavy. I have trouble lifting one and yet they were wielded in battle (as I understand it, it's a matter of swinging in arcs and conserving momentum).

Swords are damn big. A lot bigger than I would have imagined.

Late addition: Oh, I thought I mentioned it, but the sword in question was longer than 6' (It was taller than I am, I'm 6', makes an easy measuring technique).

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6 years ago  ::  May 13, 2007 - 1:48AM #28
Solaris
Date Joined: Aug 10, 2001
Posts: 198

Optimized_Commoner wrote:

Clearly you haven't seen real swords. 1ft wide is excessive, but a genuine claymore is unbelievably huge and heavy. I have trouble lifting one and yet they were wielded in battle (as I understand it, it's a matter of swinging in arcs and conserving momentum).

Swords are damn big. A lot bigger than I would have imagined.

Late addition: Oh, I thought I mentioned it, but the sword in question was longer than 6' (It was taller than I am, I'm 6', makes an easy measuring technique).


Yeah, but this


is not this


I've actually heard it argued, on these very forums, that the latter (yes, that very same picture) should be allowed simply because it's a fantasy game, and if you allow any fantasy elements, you must throw all realism out the window. These were major members of the forums, and they were actually serious.

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6 years ago  ::  May 13, 2007 - 2:01AM #29
Yak_of_Darkness
Date Joined: Nov 22, 2003
Posts: 22

ElberethSilverleaf wrote:

yak..... read JulesCARV's original post.


I did.

The purpose of this thread is for different people to express what they don't want incorporated into their D&D campaigns.


And that's mine. People who say that some part of D&D is "too anime."

I even gave a reason for it: They often don't know what the hell they're talking about. And examples (if I had a nickel for every ludicrous "Eberron is too anime!" bit I've read . . .).


Ooh . . . and another. People who internets!mock the D&D of others by saying what effectively boils down to, "template class1/class2/class3 . . . ZOMG!"

Partially because yeah, multiclassing is a real crazy thing . . . and some people want to play beyond the core seven races, perish the thought! I mean, how dare they?

But mostly because it is almost always a character that nobody has ever played. Never. Not even once as a joke. Nobody has ever played a half-gem dragon psion17/monk28. Nobody has ever played a vow of poverty samurai10/dragon shaman12/initiate of pistis sophia8. And nobody has ever played a ninja15/assassin10/duskblade10 with a +12 headcutting blade.

Not that there'd be anything wrong if they did it. But they haven't. And when people complain about something that doesn't exist being bad D&D (and so common that it's worth complaining about), well, it's hard to take them too seriously.

Like the "what's the deal with all this anime?!" folk, that argument doesn't actually mean anything, nor does it relate to anything that actually exists. All it accomplishes is showing off how much one loves strawmen. Which is cool, I guess, if that's what one's going for. It is a lot easier to mock ridiculous-sounding class/level combos that you just made up than it is to accept that real options you don't personally enjoy aren't actually badwrongfun for everyone else.

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6 years ago  ::  May 13, 2007 - 2:04AM #30
ElberethSilverleaf
Date Joined: Feb 10, 2007
Posts: 118
*yawn*

Hey solaris, someone edited your post showing that obnoxious anime/manga sword/cleaver I was referencing...
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