Date Joined:
Nov 27, 2005
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I need more experience building monsters (or more specifically figuring out the CR) and I also need to stat out all the weird little monsters for my campaign. So I'm gonna post a monster or two a week to this thread to see what people think and to increase my skill at building freaks a bit.
Currently The majority of monsters i need to do are contructs, magical beasts (most of them based on bad puns), or goofy takes on classic critters. Any ideas on which you'd like to see first? EDIT Here's a list of the current critters
Page 1 The Voyeur Page 2 The Ghost Squid Page 3 Ghost Squidling Swarm, Speaker, Yellow Beholder Page 4 Beholder Cyclops (Magos), Vampire Squid Page 5 Amanga Impisi, Beholder Cyclops (Carnivex) Page 6 The Black Eye Page 8 The Kaiju Template (and Feats), The Unfeeling Brute Template Page 11 Sky Trap, Suncatcher Page 12 Big Spookity Kitty, Cloud Kraken, Floater Ghost, Little Spookity Kitty Page 13 Lil Spookity Kitty Swarm, Floating Reef, Were Human, Were Kitten Page 14 Awakened Spell Template, Good Kitty, Pan-Da Page 15 Dire Nymph, Fairy Shrimp Page 16 Habanero Dryad, Martian Template, Superhero Template Page 19 Armordillo, Cash Cow, Figgy Pudding Page 21 Antbird, The Corrupt Template Page 22 Archer Fish, Demon of the Seas Page 23 Armored Turtle, Barbearian, Black Floater, Blowfly, Electric Yak, Stone Crab, The Evil Minion, Violet Floater, Whale Golem Page 24 Gunpowder Golem Page 25 Marble Golem Page 26 Legendary Ghost Page 27 Demoniac Spirit, Spectral Swarm Page 28 Corporeal Spirit, Ghostly Concubine, Half-Ghost, Legendary Shade, Legendary Spectre, Legendary Wraith, Primordial Ghost, Spectral Vermin Page 29 Cannibal Vampire, Ghost of the Deeps, Hummingbird Swarm, The Gray Company, The Mother of All Hummingbirds Page 30 Dire Thingie Template Page 31 Ghost Feats Page 32 Arctic Fox Page 33 Bell Golem, Giant Tick, Putty Panda Page 34 Tick Swarm Page 35 Needleshot Gourna Page 38 Bullfrog, Crab Spider Page 39 Bighorn Sheep, Booze Golem, Carnal Mindflayer, Funk Ape, Sage Buzzard, Vampiric Vermin Template Page 40 Carnal Mindflayer (Childer), Carnal Mindflayer (Childer Mob) Page 41 Death Gerbil Swarm, Devil Mice Swarm, Mindflayer Egg Sac, Mysterious Magical Maniacal Miniaturized Moose Swarm, Vorpal Shrew Swarm Page 42 Carnal Mindflayer (Bimbo, Brain, Brute, Hulk), Vampire Baby Swarm Page 43 Carnal Mindflayer (Beholder, Blob, Twitcher) Page 44 Carnal Half-Illithid, Carnal Mindflayer (Nautiloid) Page 45 Carnal Mindflayer (Hexapod, Medusa, Slime), Carnivorous Jungle Death Penguin Swarm, Lemming Swarm Page 46 Carnal Mindflayer (Selachii), Spectral Ape, The Dire Goldfish Page 47 Spectral Dire Ape Page 48 Cactus Dryad, Carnal Mindflayer (Albiniid) Page 49 Bugbear, Carnal Mindflayer (Cuttleworm), Freed Outsider Template Page 50 Fire Beetle Page 51 Atomic Golem, Seaweed Dryad, The Fly People Page 52 Black Fly Swarm Page 54 Face Eater, Scorpionfly Swarm Page 55 Mansect Template, Poop Golem Page 56 Stormwaters Page 64 Beholder Cyclops (Hypnos), Bubba the Headless Chicken Page 65 Beholder Cyclops (Impetos, Necros, Phobos, Somnos) Page 66 Beer Pudding, Beholder Cyclops (Calxos, Eradcos, Stoners, Tardos), Beholder Folk, Rock Crab Swarm (in progress), Snow Golem Page 67 Aquamarine Hulk, Beholder Mutate, Chicken Lord, Edible Golem, Magenta Hulk, Sienna Hulk, Teal Hulk Page 68 Cerise Hulk, Cerulean Hulk, Devilish Attorney, Paralegal Imp Page 69 Chartreuse Hulk Page 70 Antwerp, Fuschia Hulk, Lavendar Hulk Page 71 Green Hulk, Grey Hulk, Periwinkle Hulk, Sepia Hulk Page 72 Dire Naked Mole Rats, Dire Spitting Cobra, Orange Hulk, The Mother of Teeth Page 73 Dire Groundhog, Dire Porcupine, Dire Shrew, Kilkenny Cats Page 74 Dire Bunny Page 75 Dire Duck, Dire Giraffe, Dire Guinea Pig, Dire Hamster, Dire Hare, Dire Pocket Gopher Swarm Page 76 Dire Electric Eel Page 77 Dire Gulper Eel, Dire Kitty, Dire Vampire Squid, Kirby Page 78 Dire Vole, Dire Whitetail Deer, Giant Urchin Page 79 Dire Muntjac Deer, Dire Ostrich, Dire Rhea Page 80 Dire Ibis, Dire Pelican, Dire Swan Page 81 Bloody Handed Jack, Dire Lemur, Giant Banana Slug, Hairbeasts Page 82 Dire Rock Wallaby, Dire Kangaroo, Were Otters Page 83 Dire Penguin, Gak: Space Chicken Page 84 Dire Chicken, Dire Pigeon Page 85 Dire Parrot, Dire Turkey Page 86 Dire Elephant, Dire Flamingo, Dire Moose, Dire Pika, Dire Squirrel, Main Lobster Page 87 Titan Budgie Page 88 Goomba Page 89 False God, Gloomba (WiP), Lesser Kaiju Page 90 Abeil Vassal (Debarta) Page 91 Abeil Queen (Debarta), Abeil Soldier (Debarta, Gaborah), Abeil Vassal (Gaborah), Rosebush Dryad Page 92 Abeil Queen (Gaborah), Bavar (WiP) Page 94 Capsichum Page 95 Blunderbore, Leechmen, Kaiju Page 96 Beer Lurker, Combustible Chicken, Greater Kaiju, Ram Page 97 Angel of Death, Bafoon, Bore, Cameleon, Dire Platypus, Ghost Frog, Hive Golem, Smiley Faced Spider, Troll Boar Page 98 Fungal Golem, Manakin, Manakin Golem Page 99 Darwin Monkey, Dire Cow Page 100 Astral Siren, Emperor Ralph, Kiseichuu Yuurei, Nerf Golem Page101 Ant Gawd, Ant Swarm, Faux Spider, Hodage, Landsquid, Man-Snail, Omnicidal Furry, Rhinoctopus, Squid Bee, Squig, The Perfect Template Page 102 Atlas Hamster, Basset Folk, Dire Rust Monster, Faux Beholder, Pack Mouse, The Noble Platypi Page 103 Bee Holder, Bee Swarm, Big Bees, Big Bee Swarm, Black Scorpion, Giant Leeches, Giant Trap Door Spider, Pale Shark, Pet Tentacle Monster, Shark Bird, Shark Bird Flock, Spirit Bird, The Inchworm Page 104 Liberator Fish, Rhedosaurus Page 105 Cowbird, Giant Prehistoric Snail Page 106 Apes of Wrath, Killer Shrew, Mad Turtle Swarm, Rainbow Butt Monkey, Voracious Lemming Page 107 Banana Muffin Swarm, Giant Ants, Guppy Folk, Idiot Box, Mimic Sheep, Pirhanakeet Swarm Page 108 Danubans Page 109 Muck Whale, Pegataur, Psychic Parasite, Shadow People, Spinal Parasite, Sting Page 110 Devilfish, Elder Terror, Giant Pistol Shrimp, Headless Mule, Pale Horse Page 111 Crocerocerous, Epic Skeleton, Epic Zombie, Hummingator, Hummingator Swarm, Zebrocerous Page 112 Deadly Nadder, GOby Minion, Llamabird
Critters by Others
Page 9 Cavern Lurker Page 19 Chibi, The Fart Page 21 The Mindling Page 24 Poison Elemental Monolith Page 27 Dire Hamster Page 32 Flash Rat Page 33 Dire Walrus Page 36 Nazgul Bird Page 39 Stag Knights Page 58 Boss Monster Template, Gekke, Mindflayer Template Page 59 Clockwork Knight, Dread Soldier, Royal Decoy, Xenomorph Subtype Page 60 Xenomorphs Page 61 Greater Half Dragon Page 62 Addams Family, Avatar of Worlds Page 63 The Blair Witch Page 64 Hollow Saint Page 68 Darkbeast Subtype, Darkhound, Gygomash, Naga (Jondolarian) Page 69 Nightshade (Common, Crimson, Silver) Page 81 Exenon Starflight Page 90 Kurul'na Sullak Page 94 Far Realmer Page 98 Caller in Darkness, Duskstalker, Lunacigon Page 99 Gelatinous Dragon, Giant Armor Bug, Hollow Saint, Hollow Saint Mount Page100 Shadowjumper, Witherbeast Page 103 Dazaki Page 104 Dragon, Somniagon Page 108 Scynas Page 111 Shadow
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
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Date Joined:
Nov 27, 2005
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The Voyeur Medium Aberration Hit Dice: 4d8 +8 ( 26 hp) Initiative: +5 Speed: 5 ft. (1 square), fly 30 ft. (good) Armor Class: 16 ( +1 Dex, +5 Natural) touch 11, flat-footed 15 Base Attack/Grapple: +3/+3 Attack: Bite +3 melee ( 1d6) or Eye Rays +4 ranged touch attack Full Attack: Bite +3 melee ( 1d6) or Eye Rays +4 ranged touch attack Space/Reach: 5 ft./5 ft. Special Attacks: Eye Rays Special Qualities: All-Around Vision, flight, Dark Vision 60 ft., Revealing Gaze, Retractable Eyes Saves: Fort +3, Ref +2, Will +6 Abilities: Str 10, Dex 13, Con 14, Int 12, Wis 14, Cha 12 Skills: Bluff +4, Hide +11, Knowledge (Local)+5, Knowledge (any 2 other) +5, Listen +7, Move Silently +6, Search +9, Spot +11 Feats: Alertness, Improved Initiative Environment: Any Organization: Solitary or Pair Challenge Rating: 3 Treasure: Standard Alignment: Usually Neutral Advancement: 5-8 HD (Medium) Level Adjustment: ----
"Before you floats a sphere so black it almost fades into the shadows behind it. You barely make out a mouth with needle like fangs, and a great staring eye before it flees into the distance. The fact that it's a horrifying monster that could have attacked isn't as disturbing to you as the realization that it's spent the last several moments watching you poop."
The Voyeur is a mutated Beholder-kin raised in the city of Koziol by the Eye Tyrants as personal spies. The Beholders find them to be something of a double edged sword as they seem to get into everyones business, set up shop as independent information brokers, let slip embarrassing personal information at the worst times, etc. Some even become bartenders. If their abilities didn't make them so useful the Eye Tyrants would probably squash them all like bugs. Plus their alignment makes them an embarrassment to the Beholder race in general. Voyeurs are about 4' in diameter, and weigh about 185 pounds. They speak Beholder and Common.
Eye Rays (Su): The Voyeur has 3 eyes on retractable stalks that it can use to fire rays up to 100'. The rays resemble spells cast by an 6th level caster and have a Save DC of 13 (Save DC is Charisma Based). The rays follow the rules for spell rays (see Aiming A Spell, page 175 of PHB). The 3 rays include:
Paralysis: The target must succeed on a Fortitude Save or be paralyzed for 2d10 minutes.
Charm Person : The target must succeed on a Will saving throw or be affected as though by the spell of the same name.
Telekinesis: The target may be moved about as per the spell of the same name if it is no more than 200 pounds.
All-Around Vision (Ex): The Voyeurs eyes give it a +4 racial bonus on Spot and Search checks, and they cannot be flanked.
Flight (Ex): A Voyeurs body is naturally buoyant granting it a permanent Feather Fall effect as per the spell of the same name with personal range.
Revealing Gaze (Su): The Voyeurs central eye casts a beam in a 60' cone. The Voyeur is considered to have True Seeing (caster level 9th) permanently in effect in this cone as per the spell. Also, it may render any non-living matter in the cones area of effect invisible to itself, effectively allowing the voyeur to peer through walls. Other beings do not get the benefit of this effect, only the voyeur.
Retractable Eyes (Ex): All of the Voyeur's eyes, other than the central eye, are on retractable 5 foot stalks. This means the Voyeur can angle the eye rays to fire in any direction it wants, and can even hide in complete concealment and snipe at opponents in range. It may fire all 3 rays at one opponent if it wishes.
Skills: Voyeurs have a +8 Racial bonus on Hide checks as they can manipulate the color of their skin to some small effect.
Combat: For the most part Voyeurs are utter cowards. Most will take a shot or two with their Paralysis eye from behind cover, and flee if the opponent resists its effects. Beholders often use them as guards, putting a pair behind a door or wall that guards something important. If something approaches on the other side they'll see it due to their Revealing Gaze, and alert their masters. Sometimes a Beholder guards with them, and the Voyeurs use their advance info to coordinate an ambush for whatever is coming through the door. In effect, since the Voyeurs will know what’s going on, and the invaders behind the door don’t, the Voyeur and its other Beholder companions get one surprise round to attack with their eyes as the party (or whatever) bursts in blindly. If they have a Beholder with them they will try to hide and snipe with their Slow or Paralysis eye rays to help set up opponents for their master. The Charm eye is usually to charm guards into letting them pass, or similar functions.
Well thats the first one. Let me know what you think (especially about the CR!!!!!!!!!!). And if you have questions about its abilities which you think I havent defined properly.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
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