Community

 
Jump Menu:
Post Reply
Page 1 of 199  •  1 2 3 4 5 6 ... 199 Next
Switch to Forum Live View New Monster Request Thread
7 years ago  ::  Aug 02, 2006 - 1:04PM #1
Dracomortis
Date Joined: Jan 30, 2006
Posts: 699
Throughout the past couple of months, I've had countless ideas for monsters and such that I just never got around to doing for various reasons. The result: some 300+ monsters in a Notepad file that look like the table of contents for a new Monster Manual.

While looking at my sizeable little file, I realized that I am probably not alone in this situation - surely other players and DMs alike have ideas for monsters, right? But when they don't have time to make them, the monsters begin to fade, and eventually what was a great idea is forgotten.

The solution, then, is this thread. Its purpose is simple: those who would like an entirely new and original monster may request it here, so that I or another like myself may stat it up for you. Note that, unlike its cousin, this thread is not for requesting monsters with templates added to them or those with class levels, but for entirely new monsters altogether.

I will, time permitting, complete as many requests as possible. Along the way, I will also be attempting to finish some of my own ideas from among the massive list that has developed. Keep in mind that all material is PEACHable, and I am always open to suggestions to improve the quality and balance of anything I create. So, without further ado, I present to you the New Monster Request Thread. Please, don't be shy; post your requests.


General Guidlines for Requests
  • Whenever possible, provide as much detail about a creature as you can. This ensures that everyone gets a good idea of what your creature is like before attempting to stat it up. The below template provides an easy way to make sure you've included sufficient information and can be easily copied and pasted into your post, though it is not always necessary to provide all of the listed fields.
    Template for Requests, courtesy of Spastic_Kobold Show
    [noparse]Name
    Str: (High, medium, low, no idea, or specific score; reason if necessary)
    Dex: (High, medium, low, no idea, or specific score; reason if necessary)
    Con: (High, medium, low, no idea, or specific score; reason if necessary)
    Int: (High, medium, low, no idea, or specific score; reason if necessary)
    Wis: (High, medium, low, no idea, or specific score; reason if necessary)
    Cha: (High, medium, low, no idea, or specific score; reason if necessary)

    Target Challenge Rating:
    Notable Special Attacks:
    Notable Special Qualities:



    Physical Characteristics: (Height, weight, interesting external features [such as dragon's scales or a fiend's skin])
    Ecology: (Diet, environment, society, etc.)

    (Any other important information)[/noparse]
    Sample Request: Troll Show
    Troll
    Str: 23
    Dex: 14
    Con: 23
    Int: 6
    Wis: 9
    Cha: 6

    Target Challenge Rating: 5
    Notable Special Attacks: rend
    Notable Special Qualities: darkvision, low-light vision, regeneration, scent



    Physical Characteristics: Trolls are large, standing about 9 feet tall and weighing near 500 pounds. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.
    Ecology: Trolls have little culture of their own and live by pillaging. They eat other creatures (they are particularly fond of humanoids) and even each other.

  • Although we have users who are familiar with multiple monster formats, the format presented below is typically the most popular and can be easily copied and pasted into your post. Please use this format whenever possible when you are statting out a monster, and make sure that all relevant information is included regardless of the format you use.
    Template for Completed Monsters Show
    [noparse]Name
    Size Type (Subtypes)
    Hit Dice:
    Initiative:
    Speed:
    Armor Class:
    Base Attack/Grapple:
    Attack:
    Full Attack:
    Space/Reach:
    Special Attacks:
    Special Qualities:
    Saves:
    Abilities:
    Skills:
    Feats:
    Environment:
    Organization:
    Challenge Rating:
    Treasure:
    Alignment:
    Advancement:
    Level Adjustment:

    Visual description of the creature.

    Other information like the creature's habits and ecology.

    Combat
    Short description of the creature's tactics.

    Ability (Ex/Su/Sp):

    Ability (Ex/Su/Sp):[/noparse]
    Sample Completed Monster: Troll Show
    Troll
    Large Giant
    Hit Dice: 6d8+36 (63 hp)
    Initiative: +2
    Speed: 30 ft. (6 squares)
    Armor Class: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14
    Base Attack/Grapple: +4/+14
    Attack: Claw +9 melee (1d6+6)
    Full Attack: 2 claws +9 melee (1d6+6) and bite +4 melee (1d6+3)
    Space/Reach: 10 ft./10 ft.
    Special Attacks: Rend 2d6+9
    Special Qualities: Darkvision 90 ft., low-light vision, regeneration 5, scent
    Saves: Fort +11, Ref +4, Will +3
    Abilities: Str 23, Dex 14, Con 23, Int 6, Wis 9, Cha 6
    Skills: Listen +5, Spot +6
    Feats: Alertness, Iron Will, Track
    Environment: Cold mountains
    Organization: Solitary or gang (2-4)
    Challenge Rating: 5
    Treasure: Standard
    Alignment: Usually chaotic evil
    Advancement: By character class
    Level Adjustment: +5

    This big, bipedal creature is about one and a half times as tall as a human but very thin. It has long and ungainly arms and legs.

    Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.

    A typical adult troll stands 9 feet tall and weighs 500 pounds. Females are slightly larger than males. A troll’s rubbery hide is moss green, mottled green and gray, or putrid gray. The hair is usually greenish black or iron gray.

    Trolls speak Giant.

    Combat
    Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.

    Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent’s body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.

    Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.

  • Request only completely original ideas. Requests for advanced or resized monsters, monsters with templates, or monsters with class levels should be made at the Monster Request Thread.
  • Generally speaking, creatures from TV shows, movies, video games, and the like are difficult to translate without changing their concept. If you wish to request such a creature anyway, please realize that it will probably not be exactly like its source.
  • Try not to request a concept that has already been done. I know that this is not always possible, especially with the large number of non-core books available, but it can usually be avoided by at least skimming through your books.
  • If no one has stated that they're working on your request, wait a day or two and politely point it out, preferably with a link to the original request if possible. Just because no one took up the request initially doesn't mean it was ignored; many of us working on this thread have multiple projects and tend to get very busy when we take on more than a couple requests at a time, so we may not be able to begin working on new ones as soon as they are requested.
  • Please offer constructive criticism only, such as PEACH (Please Evaluate And Critique Honestly).



Completed Requests
All of the requests that have been completed so far.



Pending Requests
These are the current, uncompleted requests, in the order they were made, with a short description and the name of the person who requested it.
Kamasu, by Sorcen_Anenooata
--"Looks like nature threw up."
The Crystal, by RoCkEtInToXiCaTe
--A creature from the anime series s-CRY-ed.
Planar Demon Dragon, by sword_war444
--An uber powerful, CR 150 demonic dragon shapeshifter whose power varies depending on its alignment.
Far Realm Creatures, by LordHawkeye
--A free-standing search for monstrosities from beyond the planes.
Feral Anthropomorph, by ZeroTakenaka
--An unstable, feral creature that can rapidly shift its form.
Variant Lizardfolk, by Korone (3 out of 7 complete)
--A search for various types of lizardfolk, from small, spike-covered newts to acid-spitting horrors.
Orach, by setekh
--A creature trapped between life and undeath whose very existence attracts the wrath of gods.
Four Horsemen of the Apocalypse, by Atirakis (War & Pestilence complete)
--Death, famine, pestilence, and war incarnate.
Pharrasqunix, by Sorcen_Anenooata
--A deadly hybrid of phoenix and tarrasque.
Golden Idol, by OamuTheMonk
--A lazy, oafish, but friendly living construct made of gold. Despite their good intentions, golden idols often engage in illegal activities such as drug sales.
Crossbreed, by bawb44
--A genetic crossbreed of a rust monster and a disenchanter.
Deathslayer, by CalebCC
--An improvement over typical spellstitched undead, this template gives them a life-draining touch.
Deathscare, by CalebCC
--A template for creating horribly scarred creatures that twist your fondest memories into living nightmares.
Death Golem, by CalebCC
--A golem formed bt trapping the essence of undead creatures that can control and create undead.
Momonja, by MrAdam
--A small humanoid covered in feathers that resembles a platypus. Its social status depends on the number of eyes it has.
Yarayamahoo, by MrAdam
--A giant slug with a human face that only attacks moving, obviously struggling prey.
Greenspawn Trickster, by Omnirahk, half-Rahkshi
--A spawn of Tiamat that uses illusions.
Short- & Long-Tailed Gars, by Celestine_AutumnStar
--The short- and long-tailed gars, from The Sword of Truth series.
Hidebehind, by MrAdam
--A carnivorous ape-like creature that can hide behind objects seemingly too thin to conceal its massive body.
Baba Yaga, by Ront Iron-Roar
--The famous (or infamous) witch Baba Yaga, as she appears in the Hellboy comics.
X-Men, by canman13
--Mutants from the X-Men series.
Trollock / Mrydrall, by multipleheads
--A trollock is a lycanthrope-like creature combining several animals, controlled by a mrydrall, a pale blue humanoid with no eyes that is highly resistant and hostile to magic.
Kre-Nahk, by Omnirahk, half-Rahkshi
--A unique creature whose origins are unknown, even to it. It resembles an ooze-like creature but wears layers of armor.
Axilidroomere, by canman13
--A scaled, beholder-like creature covered in brown slime that acts as a virulent poison and can be worked into an antitoxin.
Sun King, by Rohano
--An (outsider?) based on positive energy, it fills people with joy and can grant spells to a limited number of worshippers.
Thorn Oak, by ArchMageQuandolf
--A race of humanoid plants that resemble thorny oak trees. As they age, they grow in size and strength.
Verdant Tree, by ArchMageQuandolf
--An intelligent race of plants that can adapt to any climate, with deadly thorns and a weapon-like banyan "beard".
Go'ould(sp?), by DM_X
--A race from the Stargate SG-1 TV series.
Dreadmare Gnome, by Rohano
--A small, gnome-like creature that steels people's lifeforce as they sleep and uses it to fuel his own spell-like abilities.
Ancient Ones, by Magrus
--An ancient race of humanoids, possibly the ancestors of elves or even the mighty dragons.
Night Jester, by jackelslang21
--An incorporeal humanoid female dressed in jester's garb that can change shape and possess other creatures.
Yuibushi, by EvilSqueegee
--A tiny, fairy-like creature that, despite its benevolent nature, has an extreme attitude problem.
Primal Root, by ArchMageQuandolf
--An ancient, epic-level tree that can produce several magical effects and also houses creatures in its body that revere it as a protector.
Fox, by Darcon_Firedrake
--That lovable, orange canine.
W.i.t.c.h. Creatures, by Nemesite
--Various creatures from the TV series, W.i.t.c.h.
Spherics, by Holy_Beholder
--Round, spherical creatures with protruding claws that can absorb most forms of attacks.
Updates, by Mazaron
--A series of requested updates to Mazaron's own 2nd edition monsters.
Soarwhale Construct, by ChaosSonic127
--An update to the v3.0 soarwhale, turned into a construct with a large ship attached.
Dragons, by ryuspearhead
--Spider dragons, dark dragons, and a series of nature dragons: wood, vine, tree, bush, flower, fruit, and vegetable.
Final Fantasy 4 Fiends, by Aryxbez
--The four elemental fiends from FFIV.
Antropomorphic Flamingos, by Johnny_Angel
--Bright pink, humanoid avians.
Pikmin, by Zohnin
--Strange, color-coordinated creatures from another world (and another game).
Sandman & Chaos Elementalist, by Rohano
--The sandman is a weaker fiend with the power to influence creatures dreams, while the chaos elementalist uses an ability with random effects that blasts foes with any of a variety of elemental attacks.
Gunslinger Template, by ChaosVirus
--A template for a lich in a Wild West, Ravenloft-esque steampunk setting.
Vazhilok Cadaver, by Secrets Untold
--A shambling corpse with heightened strength that spews acidic/poisonous vomit.
Greater Felldrake, by Gerrad_Vandar
--A variety of poisonous felldrake that can spit and is covered in deadly spikes.
Sand Elemental, by ChaosVirus
--Towering creatures formed from dust elementals and the essence of Mechanus. It is rumored they can alter or control time.
Drow/Bone Devil Hybrid, by Rerecros
--A mixing of dark elves and bone devils.
Devastation Crab, by Senka
--An epic-level variety of the monstrous crab, along the lines of other devastation vermin (Epic Level Handbook).
Atomic Golem, by Asra
--A golem composed of radioactive materials.
Multiple Requests, by MetalGearWizard
--A CR 1 magical beasts that manipulates force, a CR 6 undead that uses its coffin to swallow creatures whole, and two Mario-inspired golems.
Phantasm Orbs, by Thurbane
--Tiny constructs with keen blades and a wounding property.
Ruler of Carnos, by Draconian_Cloud
--An archfiend/demon lord with druid-like spells who can summon fiendish dinosaurs.
The Mysterious Stranger, by Rohano
--An odd outsider that can create objects (including its own body) from just about any materials.
Ceki, by Holy_Beholder
--An egg-like creature covered with spines that it can fire from its body. It can also breathe fire.
Various Requests, by Ianten_Silverblade
--Avatars of various elemental deities: the stone spire maiden, forgeheart warrior, the whisperwind gatherer, and the wavecrest savant.
The Prisonkeeper, by Zonhin
--An intelligent, steel-reinforced skeleton that can control skeletal hands that drag victims beneath the earth.
The Snake That Walks, by Lich_King
--A variant of the worm that walks made of serpents.
Alternate Aspect of Atropus, by Kain_Darkwind
--A low- to medium-range epic undead to go with the Aspect of Atropus.
K'ith, by Mobutu
--An insectile, psionic race of subterranean creatures that, for reasons unknown, periodically raids the surface world.
Bun-Bun, by MrAdam
--A seemingly innocent-looking rabbit that carries oversized weapons to hack enemies into bits.
Old Ones, by TheDarkPrince
--Otherworldly creatures from the Cthulhu mythos.
Various Light Creatures, by Mazaron
--A variety of creatures, like sunflies and bioluminescent light elves, who possess various forms of light to ward off creatures that thrive on darkness (like those from the movie Pitch Black).
Mangrove Treants, by Mazaron
--Variety of treant enslaved as creatures of war by the inhabitants of the mangrove trees.
Marshmallow Horror, by MrAdam
--The marshmallow horror, a creature inadvertently created from the confectioner's arts.
Various Requests, by Spastic_Kobold (Talc, Quartzite completed)
--17 varieties of gem-based dragons native to the Elemental Planes.
Final Fantasy summons, by The-Mage-King (Bahamut completed)
--The various creatures that can be summoned in the Final Fantasy series, like Bahamut and Ifrit.
Creeper, by MrAdam
--An abnormally ugly humanoid native to urban environs with a fearful gaze.
Various Requests, by MrAdam
--The mantopaz (flesh-eating animals with the body parts of several different animals) and the blunderbore (a race of giant whose head is twice the size of its body).
Rhynos, by The-Mage-King
--A race of rhino-like humanoids with a variety of subspecies, included winged specimens.
Ghost Rider, by Mesinock
--Both the comic book and movie versions of the tortured hero Ghost Rider, as well as a celestial version.
New Loumara, by BlackDragon71425
--A free-standing search for new creatures of the loumara type.
Your Smile, by greysect
--A type of smile that can transfer its wounds to a chosen victim.
Incarnum Symbionts, by plaguewraith
--Parasitic creatures that grant their hosts incarnum abilities.
Gold Golem, by JimProfit
--A golem that, despite its name, is made from fool's gold.
Arcane Elves, by Sorcerer-Random
--One of the first elven races, which has the ability to absorb magic that is cast around it.
Nobodies and Heartless, by The-Mage-King
--Two races from the Kingdom Hearts series of video games.
Disgaea Creatures, by Sorcerer-Random
--Creatures from the game Disgaea, specifically the prinnies and the majins.
Demons and Devils, by Cavalier1645
--A number of archdevils and demon lords with varying agendas.
Mriswith, by Edge_of_Oblivion
--The mriswith and their queen from the Sword of Truth novel series.
Various Requests, by abraham
--Food-based monsters similar to those in the April Fool's print of Dragon magazine, and several Xanthian monsters such as the tangle tree.
Woeforged, by jeremiah125
--As warforged are semi-living, they can become semi-undead, creating a woeforged: a hateful construct fueled by negative energy.
Undead Plants, by abraham
--Any plants that have now turned undead (maybe because you didn't water them enough).
Yokai Creatures, by abraham
--The creatures from the anime "Yokai Attack".
Mole Men, by abraham
--Creatures from the older black-and-white Superman movies.
Quick Reply
Cancel
7 years ago  ::  Aug 02, 2006 - 10:56PM #2
benstundze
Date Joined: Jun 14, 2006
Posts: 387
how about a colossal ogre?
Quick Reply
Cancel
7 years ago  ::  Aug 02, 2006 - 11:18PM #3
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
With wings and feet made of cheese, of course, why didn't you say so!

SPECIFICS!!!! SPECIFICS SPECIFICS!!

Didn't you read the OP? ORIGINAL MONSTERS MAN!! This goes FAR beyond just a simple collosal ogre. Take that to the first Monster Request thread, where all they do is just template and advance creatures 'n beasties (and do a mighty fine job, I might add).

Dracomortis, if its all right with you, any requests you don't take, I'll chance at myself. I would simply love to help out. I've just run out of ideas from myself, so this thread, if it takes off, would help me get back on the horse, so to speak. We cool?
Quick Reply
Cancel
7 years ago  ::  Aug 03, 2006 - 8:18AM #4
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
how about making me some sortof insectiod undead? not quite like the urgurlursta's in the fiend folio but something similar. maybe a powerfully, necromanticly enhanced dragonfly critter.


Lord_Canius]Dracomortis, if its all right with you, any requests you don't take, I'll chance at myself. I would simply love to help out. I've just run out of ideas from myself, so this thread, if it takes off, would help me get back on the horse, so to speak. We cool?


I'll also lend a hand, if you don't mind, when I have time to do so. I work two jobs now so I won't always be much help, but at one of them a security guard and spend almost all night in the guard shack, often bored stupid. so I might have more time than I thought! I'd still like to see either of your's takes on a mosterous, nercomantic dragonfly something-or wrote:

Dracomortis, if its all right with you, any requests you don't take, I'll chance at myself. I would simply love to help out. I've just run out of ideas from myself, so this thread, if it takes off, would help me get back on the horse, so to speak. We cool?[/quote]
I'll also lend a hand, if you don't mind, when I have time to do so. I work two jobs now so I won't always be much help, but at one of them a security guard and spend almost all night in the guard shack, often bored stupid. so I might have more time than I thought! I'd still like to see either of your's takes on a mosterous, nercomantic dragonfly something-or-other!

Quick Reply
Cancel
7 years ago  ::  Aug 03, 2006 - 8:34AM #5
Bluehero
Date Joined: Jan 16, 2006
Posts: 10
Ok heres an idea. How about a dream creature that fed on despair. Now the exact specifics are up to you but I would much appreciate it if it had a high
CR (15+) but this is not strictly neccessary. I appreciate your efforts and hope that your thread takes off!
Quick Reply
Cancel
7 years ago  ::  Aug 03, 2006 - 9:00AM #6
benstundze
Date Joined: Jun 14, 2006
Posts: 387
Lord_Canius

what would be a proper query?

i just need a ogre of that size (colossal)
Quick Reply
Cancel
7 years ago  ::  Aug 03, 2006 - 12:51PM #7
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
benstundze, like I said before, that sort of mundane request should be directed to the first Monster Request Thread. A request to this thread might go along the lines of "I need a creature that's very tall, with 8 arms, a Gore attack, and Tunnel and Climb speed, preferably bipedal, but its up too you, with the Outsider type, maybe a Demon?". That would work nicely, in fact, I'm going to request that, because that's a beautiful beast right there.

L-C's Request Show
I need a creature that's very tall, with 8 arms, a Gore attack, and Tunnel and Climb speed, preferably bipedal, but its up too you, with the Outsider type, maybe a Demon?


Maybe Dracomortis could put a link to the first Monster Request Thread in the OP, with a clause saying something to the effect of "Any requests for advancing, templating, or tweaking pre-existing WoTC creatures should go to this thread." (this thread = the link). That would prevent confusion like my good friend benstundze's.
Quick Reply
Cancel
7 years ago  ::  Aug 03, 2006 - 3:51PM #8
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906
I WILL FOREVER USE THE 3.5 STAT BLOCK, SO BUG OFF IF YOU DON'T LIKE IT! :P

Death Manticula

Picture by Korone
Large Undead
Hit Dice: 6d12 (39)
Initiative: +3
Speed: 40ft, 20ft (Climb)
Armor Class: 18 ( -1 Size, +3 Dex, +6 Natural), Touch 12, Flatfooted 15
BAB/Grapple: +3/+14
Attack: Claw +9 melee (1d8+10)
Full Attack: 2 Claws +9 melee (1d8+10)
Space/Reach: 10ft/10ft
Special Attacks: Trample, Improved Grab
Special Qualities: Undead Traits, Darkvision 160ft, Light Aversion
Saves: Fort +2, Reflex +5, Will +6
Abilities: Str 24, Dex 16, Con -, Int 10, Wis 14, Cha 8
Skills: +10 Hide, +15 Move Silently, +25* Climb, +11 Listen
Feats: Stealthy, Skill Focus: Move Silently, Ability Focus: Trample
Environment: Subterranean
Organization: Solitary
Challenge Rating: 4
Advancement: 6-11 (Large); 12-18 (Huge)
Level Adjustment: -

Two pairs of multi-faceted insectile eyes stare coldly at you as two scything claws slice at you out of the darkness..

The Death Manticula, or Corpse Reaper, is a well known inhabitant of deep caves and other dark holes in the earth. Most of the time, they are not dangerous, for as long as you carry a decent light source, they will not come near. Most of the time, anyway...

Combat

Death Manticula typically attack first, striking from the shadows, attempting to incapacitate opponents for later consumption. A person with a light source, be it a light rock or a torch, is either the primary target or completely avoided, depending on how hungry the Manticula is.

Trample (Ex): As a full-round action, a Death Manticula may move up to twice its speed and run over opponents at least one size category smaller than it. This attack deals 2d8 Bludgeoning damage to trampled creatures, and half on a successful Reflex save (DC 22).

Light Aversion: A Death Manticula's eyes are perfectly attuned for hunting in the dark, but are testy and weak in the light at best. A Death Manticula's eyes cannot cope with anything more than shadowy illumination, and take a -2 to all actions in regular light (as a torch). In daylight or bright light (such as a daylight spell), Death Manticula are partially paralyzed, and take a -4 to all actions, and all actions take a full round action to accomplish.

*This includes the +8 bonus. A Death Manticula may take a 10 on any Climb check, even if rushed or threatened.
Quick Reply
Cancel
7 years ago  ::  Aug 03, 2006 - 4:17PM #9
RoCkEtInToXiCaTe
Date Joined: Jan 5, 2005
Posts: 76
The Crystal
This is the alter that killed Ryuhou's mother. It is not an alter user but more of a concentration of alter power. It left the Alter dimension through the "door to the other side" that was left open following the Great Uprising. However, due to the lack of a steady supply of energy it effectively "suffocated" and sought out Ryuhou because of his potential power. It is absorbed by Kyouji Mujo and is used by him to fight Ryuhou, and it is destroyed by Ryuhou's final alter form. It has a white left arm, referred to by Mujo as "White Trick," and a black right arm dubbed "Black Joker," a yellow orb on its forehead, a red orb in its left chest, and a blue orb for a buckle at its waist. It can control lightning and fire it off in the form of dark orbs that surge with electricity. This alter is independent and dangerous, and capable of great speed and power. It looks exactly like Galan Du, the villain in the manga except it has pupils and can talk human speech rather than grunt like a whale; he's Martin Zigmarl's "Alter" in the manga. He first appears in Episode 3.

How can we take that creature from s-cry-ed and make it into a D20 monster? I was thinking of a CR of 5-20, like it should grow in power the stronger your characters get, or something. You maybe first encounter it at 5th or 6th level and then it's a recurring villain throughout the campaign until level 20 when it's the final boss or something?

Maybe from a negative or positive energy plane, and you must go there in the final battle with it to kill it for good or maybe it should be a construct? I don't know what kind of monster it would be. It should maybe have class levels, or some way to advance periodically throughout the adventure so it gets harder so it's nigh impossible to kill at the final battle or something? I don't know how to do this, help anyone?
Quick Reply
Cancel
7 years ago  ::  Aug 03, 2006 - 4:32PM #10
zombiegleemax
Date Joined: Aug 10, 2009
Posts: 470,906

RoCkEtInToXiCaTe]*snipped*


What?

Is this s-cry-ed a TV show or something? I've never heard of it, so if you want to stat out a character from whatever it is, your on your own, as far as I can see. Wish I could help you, maybe someone else on this thread knows what your talking about? I'm really sorry, but I have no clue what is is your aski wrote:

*snipped*[/quote]
What?

Is this s-cry-ed a TV show or something? I've never heard of it, so if you want to stat out a character from whatever it is, your on your own, as far as I can see. Wish I could help you, maybe someone else on this thread knows what your talking about? I'm really sorry, but I have no clue what is is your asking for.

Quick Reply
Cancel
Page 1 of 199  •  1 2 3 4 5 6 ... 199 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing