Throughout the past couple of months, I've had countless ideas for monsters and such that I just never got around to doing for various reasons. The result: some 300+ monsters in a Notepad file that look like the table of contents for a new Monster Manual.
While looking at my sizeable little file, I realized that I am probably not alone in this situation - surely other players and DMs alike have ideas for monsters, right? But when they don't have time to make them, the monsters begin to fade, and eventually what was a great idea is forgotten.
The solution, then, is this thread. Its purpose is simple: those who would like an entirely new and original monster may request it here, so that I or another like myself may stat it up for you. Note that, unlike its cousin, this thread is not for requesting monsters with templates added to them or those with class levels, but for entirely new monsters altogether.
I will, time permitting, complete as many requests as possible. Along the way, I will also be attempting to finish some of my own ideas from among the massive list that has developed. Keep in mind that all material is PEACHable, and I am always open to suggestions to improve the quality and balance of anything I create. So, without further ado, I present to you the New Monster Request Thread. Please, don't be shy; post your requests.
General Guidlines for Requests
Whenever possible, provide as much detail about a creature as you can. This ensures that everyone gets a good idea of what your creature is like before attempting to stat it up. The below template provides an easy way to make sure you've included sufficient information and can be easily copied and pasted into your post, though it is not always necessary to provide all of the listed fields. Template for Requests, courtesy of Spastic_KoboldShow
[noparse]Name Str: (High, medium, low, no idea, or specific score; reason if necessary) Dex: (High, medium, low, no idea, or specific score; reason if necessary) Con: (High, medium, low, no idea, or specific score; reason if necessary) Int: (High, medium, low, no idea, or specific score; reason if necessary) Wis: (High, medium, low, no idea, or specific score; reason if necessary) Cha: (High, medium, low, no idea, or specific score; reason if necessary)
Target Challenge Rating: Notable Special Attacks: Notable Special Qualities:
Physical Characteristics: (Height, weight, interesting external features [such as dragon's scales or a fiend's skin]) Ecology: (Diet, environment, society, etc.)
Target Challenge Rating: 5 Notable Special Attacks: rend Notable Special Qualities: darkvision, low-light vision, regeneration, scent
Physical Characteristics: Trolls are large, standing about 9 feet tall and weighing near 500 pounds. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile. Ecology: Trolls have little culture of their own and live by pillaging. They eat other creatures (they are particularly fond of humanoids) and even each other.
Although we have users who are familiar with multiple monster formats, the format presented below is typically the most popular and can be easily copied and pasted into your post. Please use this format whenever possible when you are statting out a monster, and make sure that all relevant information is included regardless of the format you use. Template for Completed MonstersShow
[noparse]Name Size Type (Subtypes) Hit Dice: Initiative: Speed: Armor Class: Base Attack/Grapple: Attack: Full Attack: Space/Reach: Special Attacks: Special Qualities: Saves: Abilities: Skills: Feats: Environment: Organization: Challenge Rating: Treasure: Alignment: Advancement: Level Adjustment:
Visual description of the creature.
Other information like the creature's habits and ecology.
Combat Short description of the creature's tactics.
Troll Large Giant Hit Dice: 6d8+36 (63 hp) Initiative: +2 Speed: 30 ft. (6 squares) Armor Class: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14 Base Attack/Grapple: +4/+14 Attack: Claw +9 melee (1d6+6) Full Attack: 2 claws +9 melee (1d6+6) and bite +4 melee (1d6+3) Space/Reach: 10 ft./10 ft. Special Attacks: Rend 2d6+9 Special Qualities: Darkvision 90 ft., low-light vision, regeneration 5, scent Saves: Fort +11, Ref +4, Will +3 Abilities: Str 23, Dex 14, Con 23, Int 6, Wis 9, Cha 6 Skills: Listen +5, Spot +6 Feats: Alertness, Iron Will, Track Environment: Cold mountains Organization: Solitary or gang (2-4) Challenge Rating: 5 Treasure: Standard Alignment: Usually chaotic evil Advancement: By character class Level Adjustment: +5
This big, bipedal creature is about one and a half times as tall as a human but very thin. It has long and ungainly arms and legs.
Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.
A typical adult troll stands 9 feet tall and weighs 500 pounds. Females are slightly larger than males. A troll’s rubbery hide is moss green, mottled green and gray, or putrid gray. The hair is usually greenish black or iron gray.
Trolls speak Giant.
Combat Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.
Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent’s body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.
Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.
Request only completely original ideas. Requests for advanced or resized monsters, monsters with templates, or monsters with class levels should be made at the Monster Request Thread.
Generally speaking, creatures from TV shows, movies, video games, and the like are difficult to translate without changing their concept. If you wish to request such a creature anyway, please realize that it will probably not be exactly like its source.
Try not to request a concept that has already been done. I know that this is not always possible, especially with the large number of non-core books available, but it can usually be avoided by at least skimming through your books.
If no one has stated that they're working on your request, wait a day or two and politely point it out, preferably with a link to the original request if possible. Just because no one took up the request initially doesn't mean it was ignored; many of us working on this thread have multiple projects and tend to get very busy when we take on more than a couple requests at a time, so we may not be able to begin working on new ones as soon as they are requested.
Please offer constructive criticism only, such as PEACH (Please Evaluate And Critique Honestly).
Completed Requests All of the requests that have been completed so far.
With wings and feet made of cheese, of course, why didn't you say so!
SPECIFICS!!!! SPECIFICS SPECIFICS!!
Didn't you read the OP? ORIGINAL MONSTERS MAN!! This goes FAR beyond just a simple collosal ogre. Take that to the first Monster Request thread, where all they do is just template and advance creatures 'n beasties (and do a mighty fine job, I might add).
Dracomortis, if its all right with you, any requests you don't take, I'll chance at myself. I would simply love to help out. I've just run out of ideas from myself, so this thread, if it takes off, would help me get back on the horse, so to speak. We cool?
how about making me some sortof insectiod undead? not quite like the urgurlursta's in the fiend folio but something similar. maybe a powerfully, necromanticly enhanced dragonfly critter.
Lord_Canius]Dracomortis, if its all right with you, any requests you don't take, I'll chance at myself. I would simply love to help out. I've just run out of ideas from myself, so this thread, if it takes off, would help me get back on the horse, so to speak. We cool?
I'll also lend a hand, if you don't mind, when I have time to do so. I work two jobs now so I won't always be much help, but at one of them a security guard and spend almost all night in the guard shack, often bored stupid. so I might have more time than I thought! I'd still like to see either of your's takes on a mosterous, nercomantic dragonfly something-or wrote:
Dracomortis, if its all right with you, any requests you don't take, I'll chance at myself. I would simply love to help out. I've just run out of ideas from myself, so this thread, if it takes off, would help me get back on the horse, so to speak. We cool?[/quote] I'll also lend a hand, if you don't mind, when I have time to do so. I work two jobs now so I won't always be much help, but at one of them a security guard and spend almost all night in the guard shack, often bored stupid. so I might have more time than I thought! I'd still like to see either of your's takes on a mosterous, nercomantic dragonfly something-or-other!
Ok heres an idea. How about a dream creature that fed on despair. Now the exact specifics are up to you but I would much appreciate it if it had a high CR (15+) but this is not strictly neccessary. I appreciate your efforts and hope that your thread takes off!
benstundze, like I said before, that sort of mundane request should be directed to the first Monster Request Thread. A request to this thread might go along the lines of "I need a creature that's very tall, with 8 arms, a Gore attack, and Tunnel and Climb speed, preferably bipedal, but its up too you, with the Outsider type, maybe a Demon?". That would work nicely, in fact, I'm going to request that, because that's a beautiful beast right there.
I need a creature that's very tall, with 8 arms, a Gore attack, and Tunnel and Climb speed, preferably bipedal, but its up too you, with the Outsider type, maybe a Demon?
Maybe Dracomortis could put a link to the first Monster Request Thread in the OP, with a clause saying something to the effect of "Any requests for advancing, templating, or tweaking pre-existing WoTC creatures should go to this thread." (this thread = the link). That would prevent confusion like my good friend benstundze's.
I WILL FOREVER USE THE 3.5 STAT BLOCK, SO BUG OFF IF YOU DON'T LIKE IT! :P
Picture by Korone Large Undead Hit Dice: 6d12 (39) Initiative: +3 Speed: 40ft, 20ft (Climb) Armor Class: 18 ( -1 Size, +3 Dex, +6 Natural), Touch 12, Flatfooted 15 BAB/Grapple: +3/+14 Attack: Claw +9 melee (1d8+10) Full Attack: 2 Claws +9 melee (1d8+10) Space/Reach: 10ft/10ft Special Attacks: Trample, Improved Grab Special Qualities: Undead Traits, Darkvision 160ft, Light Aversion Saves: Fort +2, Reflex +5, Will +6 Abilities: Str 24, Dex 16, Con -, Int 10, Wis 14, Cha 8 Skills: +10 Hide, +15 Move Silently, +25* Climb, +11 Listen Feats: Stealthy, Skill Focus: Move Silently, Ability Focus: Trample Environment: Subterranean Organization: Solitary Challenge Rating: 4 Advancement: 6-11 (Large); 12-18 (Huge) Level Adjustment: -
Two pairs of multi-faceted insectile eyes stare coldly at you as two scything claws slice at you out of the darkness..
The Death Manticula, or Corpse Reaper, is a well known inhabitant of deep caves and other dark holes in the earth. Most of the time, they are not dangerous, for as long as you carry a decent light source, they will not come near. Most of the time, anyway...
Death Manticula typically attack first, striking from the shadows, attempting to incapacitate opponents for later consumption. A person with a light source, be it a light rock or a torch, is either the primary target or completely avoided, depending on how hungry the Manticula is.
Trample (Ex): As a full-round action, a Death Manticula may move up to twice its speed and run over opponents at least one size category smaller than it. This attack deals 2d8 Bludgeoning damage to trampled creatures, and half on a successful Reflex save (DC 22).
Light Aversion: A Death Manticula's eyes are perfectly attuned for hunting in the dark, but are testy and weak in the light at best. A Death Manticula's eyes cannot cope with anything more than shadowy illumination, and take a -2 to all actions in regular light (as a torch). In daylight or bright light (such as a daylight spell), Death Manticula are partially paralyzed, and take a -4 to all actions, and all actions take a full round action to accomplish.
*This includes the +8 bonus. A Death Manticula may take a 10 on any Climb check, even if rushed or threatened.
The Crystal This is the alter that killed Ryuhou's mother. It is not an alter user but more of a concentration of alter power. It left the Alter dimension through the "door to the other side" that was left open following the Great Uprising. However, due to the lack of a steady supply of energy it effectively "suffocated" and sought out Ryuhou because of his potential power. It is absorbed by Kyouji Mujo and is used by him to fight Ryuhou, and it is destroyed by Ryuhou's final alter form. It has a white left arm, referred to by Mujo as "White Trick," and a black right arm dubbed "Black Joker," a yellow orb on its forehead, a red orb in its left chest, and a blue orb for a buckle at its waist. It can control lightning and fire it off in the form of dark orbs that surge with electricity. This alter is independent and dangerous, and capable of great speed and power. It looks exactly like Galan Du, the villain in the manga except it has pupils and can talk human speech rather than grunt like a whale; he's Martin Zigmarl's "Alter" in the manga. He first appears in Episode 3.
How can we take that creature from s-cry-ed and make it into a D20 monster? I was thinking of a CR of 5-20, like it should grow in power the stronger your characters get, or something. You maybe first encounter it at 5th or 6th level and then it's a recurring villain throughout the campaign until level 20 when it's the final boss or something?
Maybe from a negative or positive energy plane, and you must go there in the final battle with it to kill it for good or maybe it should be a construct? I don't know what kind of monster it would be. It should maybe have class levels, or some way to advance periodically throughout the adventure so it gets harder so it's nigh impossible to kill at the final battle or something? I don't know how to do this, help anyone?
Is this s-cry-ed a TV show or something? I've never heard of it, so if you want to stat out a character from whatever it is, your on your own, as far as I can see. Wish I could help you, maybe someone else on this thread knows what your talking about? I'm really sorry, but I have no clue what is is your aski wrote:
Is this s-cry-ed a TV show or something? I've never heard of it, so if you want to stat out a character from whatever it is, your on your own, as far as I can see. Wish I could help you, maybe someone else on this thread knows what your talking about? I'm really sorry, but I have no clue what is is your asking for.