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6 years ago ::
Nov 28, 2006 - 3:51PM
#41
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Date Joined:
Jun 16, 2005
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A.) It goes Kobold + Dragonborn + Draconic + Dragonwrought.
Yes it can only be taken at the 1st level. Thats why you become dragonborn 1st, and then take the Feat. You still have a LA:+1. Dragonborn can also be taken at 1st level, so long your GM approves, You choose your race BEFORE your Class, and BEFORE your feats. You choose kobold, then pick your feats. Becoming a dragonborn is done after initial character creation, not during.
Kobolds suck with out being an Dragonwrought.
This is how it works:
At level zero (Childhood) you become a Dragonborn you apply the Template of Draconic after you become a Dragonborn, and then pick your feat to become Dragonwrought. Since you become an adult, you can take the Dragonwrought as a feat. Since in standard creation you apply templates, class, Stats, then feats, you can do it in that order. Kobold to Dragonborn to Draconic to Dragonwrought. I am really curious where you got this strange concept of "level zero". It can't seem to find it in PHB, DMG, or MM. If you are thinking of it as a single hit die that will be replaced when they take a class level (the only thing even remotely close to what you seem to be requiring) than remember that even then the character's feats have already been chosen. Quite simply, a character cannot start as a dragonborn. By definition the character must be fully created before it can take any in-game action, including becoming dragonborn. Also, dragonwrought changes your type to dragon, while the draconic template cannot be applied to a dragon. The two are mutally exclusive. You are insisting you can be a full-blooded quarter-breed. I'm truly sorry you can't seem to enjoy a normal kobold, but you don't need to break the rules to make one playable.
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6 years ago ::
Nov 28, 2006 - 5:57PM
#42
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Date Joined:
Aug 10, 2009
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Thats evil. Level 1 Kobolds in the Underdark... just call them Breakfeast, Lunch, and Dinner. Underdark is no place to have level ones... Oh I don't know...
The way I see it the are small and fight better in small cramped tunnels than most races. So long as they are stealthy and careful with the ambushing they should be fine. If on the other hand they walk up to the first drow city they see then... I agree with you.
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6 years ago ::
Nov 28, 2006 - 6:40PM
#43
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Date Joined:
Aug 10, 2009
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KOBOLDS KOBOLDS KOBOLDS! i love kobolds they are my favorite race! i once played a kobold wizard (krypta) he was one of the best characters i ever played. all of his spells were based around dragons. most of them either had dragon in the name or summoned dragons or turned me into one or gave me a breath weapon or wings or natrual attacks. he was very stealthy and very very trickey. he would play tricks on people all the time. he used his spell more creatively than any caster ive ever seen. other than the dragon spells none of his spells were combat based they were used for puzzle solveing or other creative uses--- endless uses. im about to play another kobold but i havent decided on a class. feel free to help me or just talk about what makes a good class for kobolds. KOBOLDS RULE ALL!
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6 years ago ::
Nov 28, 2006 - 8:52PM
#44
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- Deleted -
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6 years ago ::
Nov 28, 2006 - 10:17PM
#45
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Date Joined:
Aug 10, 2009
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Dragonborn: Prerequisites- Non Evil, Int 3+ (As you notice it doesn't say it couldn't be done by a child)
It doesn't stop you from adding it at creation, just subtract 100g from your funds. [/sblock] -3 Str, -1 Dex, -3 Con, -1 Int, -1 Wis, -1 Cha. Children have 1d4 hp, no feats, skills, Classes. They have +0 bab and base mod to saves. Children have a normal speed of 20ft.[/sblock] This is from D20 Modern. Since D&D D20 doesn't say wither or not a child is playable this is offical.
Kobold Child becomes a Dragonborn (Adult) And since he's not a Dragon he can apply the Template of Draconic, and take the feat Dragonwrought. Theres no rules for a child, ANYwhere in the DMG/PHB/MM, so its up to you to accept the D20 modern saying. Interesting idea. However the dragonblood type counts as being a dragon and so limits you to not being able to take templates and feats with the 'Non dragon' prerequisite.
Also, the process of becoming a dragon born changes your age rather suddenly (24hrs) to adult. If a character tried this on me, I'd rule that some of the child stat penalties remained due to the fact that they never properly aged to adulthood (probably keep the dex, int, wis and cha penalties). I might also increase the dex penalty for the character not being able to cope with the sudden change to adulthood.
# Humanoid (dragonblood): Dragonborn are humanoids with the dragonblood subtype and any other subtypes they had before undergoing the Rite of Rebirth. For all effects related to race, a dragonborn is considered a dragon and a member of her original race. # Age: After a dragonborn underoes the Rite of Rebirth, she emerges as an adult creature regardless of her previous age.
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6 years ago ::
Nov 28, 2006 - 10:47PM
#46
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Interesting idea. However the dragonblood type counts as being a dragon and so limits you to not being able to take templates and feats with the 'Non dragon' prerequisite.
Also, the process of becoming a dragon born changes your age rather suddenly (24hrs) to adult. If a character tried this on me, I'd rule that some of the child stat penalties remained due to the fact that they never properly aged to adulthood (probably keep the dex, int, wis and cha penalties). I might also increase the dex penalty for the character not being able to cope with the sudden change to adulthood. I guess you're right. About the Dragonblood. I guess I'd have to go,
Half Dragon Dragonwrought Kobold. Since you apply Half-Dragon Template to even a Dragon. For LA:+3 I can get a Venerable Half Dragon Dragonwrought Kobold with Stats of +4 Str, +5 Int, +3 Wis, +5 Cha. Which really makes no since for LA:+3, Since Half-Celest. gives +4 Str, +2 Dex, +4 Con, +2 Int, +4 Wis, +4 Cha, SLA Reistances and Dmg reduction.
I guess Rule 0 then comes out to play.
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6 years ago ::
Nov 28, 2006 - 10:50PM
#47
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Date Joined:
Aug 10, 2009
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Kobold A-TEAM
"In 1172 DR a crack commando unit of Kobolds was sent to prison by a military court for a crime they didn't commit. These "men" promptly escaped from a magically security stockade to the Sembian underground. Today, still wanted by the government, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire the K-Team.
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6 years ago ::
Nov 28, 2006 - 11:23PM
#48
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Kobold A-TEAM
"In 1172 DR a crack commando unit of Kobolds was sent to prison by a military court for a crime they didn't commit. These "men" promptly escaped from a magically security stockade to the Sembian underground. Today, still wanted by the government, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire the K-Team.
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6 years ago ::
Nov 29, 2006 - 12:26AM
#49
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Date Joined:
May 14, 2006
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M-16 are crap weapons when fighting in cramped conditions, however the Colt Commando is better, though I'd stick with a reliable AK-74M, the operator's manual for the M16-derivatives suggest cleaning after only 100 shots, and has always be jamtastic. A Kobold would need a mount to use this weapon effectively, otherwise it'd knock him off his feet Which Kind? A Worthless weapon underground since you're fighting in cramped conditions. Which model? Make it flares, flashbangs have short disorienting time for hummans, but a flare could keep an area lit as bright as the sun for a good while longer.
Bad idea, in a cave you're cramped and can't move anywhere, and the only time this weapon would be useful in the underdark is in a city, otherwise you'll still be in the killzone of the weapon because you can't throw it adequately. There are large open spaces in parts of the underdark. Also all the weapons are assumed to be sized for kobolds. For the rocket launcher i was thinking perhaps a stinger. For the Pistols perhaps Desert Eagle. I guess a Colt commando for the Assault rilfe.
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6 years ago ::
Nov 29, 2006 - 1:03AM
#50
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We're playing a kobold campaign right now. Kurtulmak has blessed a fair number of us, and we are slowly turning into half-dragons (and most likely eventually into dragons). We adventure to further our territories. We rock.
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