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Minor Creation and You, a Small Guide
5 years ago  ::  Nov 29, 2006 - 8:57PM #1
Lokiyn
Date Joined: Feb 12, 2004
Posts: 399
Minor creation and its counterparts are one of the most single useful powers in dnd, given a choice i would be hard pressed to decide between astral construct and minor creation, its that awesome.

However minor creation as presented has little data to support uses for most creative players. So rather than go through the effort of calculating all the numbers each time i use it, i've decided to compile many of the charts into one location.

the First block of data is what is presented for minor creation, Volume and its size as a cube.Base Data Block Show
[indent]
C1 C2 C3 C4 C5 C6 C7
Level Volume Length Inches Inch^2 Feet ^2 10 Foot Wall Length
1 1 1.00 12.00 41.57 3.46 1.20
2 2 1.25 15.00 58.79 4.90 2.40
3 3 1.44 17.28 72.00 6.00 3.60
4 4 1.58 18.96 83.14 6.93 4.80
5 5 1.70 20.40 92.95 7.75 [b]6.00[/b]
6 6 1.81 21.72 101.82 8.49 7.20
7 7 1.91 22.92 109.98 9.17 8.40
8 8 2.00 24.00 117.58 9.80 9.60
9 9 2.08 24.96 124.71 10.39 [b]10.80[/b]
10 10 2.15 25.80 131.45 10.95 12.00
11 11 2.22 26.64 137.87 11.49 13.20
12 12 2.28 27.36 144.00 12.00 14.40
13 13 2.35 28.20 149.88 12.49 [b]15.60[/b]
14 14 2.41 28.92 155.54 12.96 16.80
15 15 2.46 29.52 161.00 13.42 18.00
16 16 2.51 30.12 166.28 13.86 19.20
17 17 2.57 30.84 171.39 14.28 [b]20.40[/b]
18 18 2.62 31.44 176.36 14.70 21.60
19 19 2.66 31.92 181.20 15.10 22.80
20 20 2.71 32.52 185.90 15.49 24.00

[/indent]


Column legend
[List=c#]
  • Manifester Level
  • Volume of Created Matter
  • Length of each side in a cube in feet
  • length of the same cube in inches
  • Side Length (L or W) of a one inch thick panel in inches
  • Same panel in Feet
  • Length of a 10 foot tall wall one inch thick (as usual half the width to double the thickness)


    Thats just the basic Power.Liquids block Show
    [indent]
    Volume Pounds Gallons Quarts Pints Ounces
    1 62 7.40 29 59 947
    2 124 14.80 59 118 1,894
    3 186 22.20 88 177 2,841
    4 248 29.60 118 236 3,788
    5 310 37.00 148 296 4,736
    6 372 44.40 177 355 5,683
    7 434 51.80 207 414 6,630
    8 496 59.20 236 473 7,577
    9 558 66.60 266 532 8,524
    10 620 74.00 296 592 9,472
    11 682 81.40 325 651 10,419
    12 744 88.80 355 710 11,366
    13 806 96.20 384 769 12,313
    14 868 103.60 414 828 13,260
    15 930 111.00 444 888 14,208
    16 992 118.40 473 947 15,155
    17 1054 125.80 503 1,006 16,102
    18 1116 133.20 532 1,065 17,049
    19 1178 140.60 562 1,124 17,996
    20 1240 148.00 592 1,184 18,944

    [/indent]


    This chart is based off of water. To keep things simple water is assumed to weigh 62 pounds per cubic feet, also there are 7.4 gallons in the cubic foot (rather than 7.44~~~~blah blah blah).

    So say at level 5 we want to make some poison, unless the specific gravity of the poison is significantly greater or lesser than water. One can simply take the value from the ounces table and thats how many doses. Plese not that because of rounding the numbers are roughly 5% off but in most cases you don't need that level of accuracy.

    Once we have this base table it becomes easy to calculate other units. All one needs to do is take the specific gravity value of a material and multiply the pounds value on the table by the specific gravity value.

    So Specific gravity of various woods Show
    [indent]
    Apple .66-.83
    Ash, black 0.54
    Ash, white 0.67
    Aspen 0.42
    Balsa 0.17
    Bamboo .30-.40
    Birch (British) 0.67
    Cedar, red 0.38
    Cypress 0.51
    Douglas Fir 0.53
    Ebony .96-1.12
    Elm ( English ) 0.6
    Elm ( Wych ) 0.69
    Elm ( Rock ) 0.815
    Larch 0.59
    Mahogany ( Honduras ) 0.545
    Mahogany ( African ) .495-.850
    Maple 0.755
    Oak .590-.930
    Pine ( Oregon ) 0.53
    Pine ( Parana ) 0.56
    Pine ( Canadian ) .350-.560
    Pine ( Red ) .370-.660
    Redwood ( American ) 0.45
    Redwood ( European ) 0.51
    Spruce ( Canadian ) 0.45
    Spruce ( Sitka ) 0.45
    Sycamore 0.59
    Teak .63-.72
    Willow 0.42

    [/indent]


    These are some common wood types
    Common organic materials Show
    [indent]
    Alfalfa, ground .256
    Apples .641
    Bark, wood refuse .240
    Barley .609
    Beans, castor .577
    Beans, cocoa .593
    Beans, navy .801
    Beans, soy .721
    Beets .721
    Bran .256
    Brewers grain .432
    Buckwheat .657
    Cardboard .689
    Chocolate, powder .641
    Clover seed .769
    Coconut, meal .513
    Coconut, shredded .352
    Coffee, fresh beans .561
    Coffee, roast beans .432
    Copra, medium size .529
    Copra, meal, ground .641
    Copra, expeller cake ground .513
    Copra, expeller cake chopped .465
    Cork, solid .240
    Cork, ground .160
    Corn, on the cob .721
    Corn, shelled .721
    Corn, grits .673
    Cottonseed, dry, de-linted .561
    Cottonseed, dry, not de-linted .320
    Cottonseed, cake, lumpy .673
    Cottonseed, hulls .192
    Cottonseed, meal .593
    Cottonseed, meats .641
    Cottonwood .416
    Flaxseed, whole .721
    Flour, wheat .593
    Glue, vegetable, powdered .641
    Gluten, meal .625
    Grain - Maize .760
    Grain - Barley .600
    Grain - Millet .760-.800
    Grain - Wheat .780-.800
    Linseed, whole .753
    Linseed, meal .513
    Malt .336
    Oats .432
    Oats, rolled .304
    Oil cake .785
    Oil, linseed .942
    Paper, standard 1.201
    Peanuts, shelled .641
    Peanuts, not shelled .272
    Peat, dry .400
    Peat, moist .801
    Peat, wet 1.121
    Pecan wood .753
    Rice, hulled .753
    Rice, rough .577
    Rice grits .689
    Rosin 1.073
    Rubber, caoutchouc .945
    Rubber, manufactured 1.522
    Rubber, ground scrap .481
    Rye .705
    Sawdust .210
    Soy beans, whole .753
    Starch, powdered .561
    Sugar, brown .721
    Sugar, powdered .801
    Sugar, granulated .849
    Sugar, raw cane .961
    Sugarbeet pulp, dry .208
    Sugarbeet pulp, wet .561
    Sugarcane .272
    Tobacco .320
    Turpentine .865
    Walnut, black, dry .609
    Wheat .769
    Wheat, cracked .673

    Copra is the meat of a coconut
    Turpentine is distilled pine resin (so a plant product)
    Rosin is remaint after the turpentine is produced from heated resin and is highly flamable. More common uses involve powder forms used to increase friction. (personally i would say its worth a small bonus in climb checks or when you need a better grip)
    [/indent]

    The uses of most of the materials is obvious. Rosin is something i use in place of candles. As beeswax is an animal product. More common uses is to blend it with alchohol (it disolves in it) to produce as sticky firestarter. (think weak alchemist fire we)

    Aloe Vera is another good plant product. (no real mechanical effect other than we use it as parts of healing kits

    Check Here for more plant products

    Sphere Diameters, Based on Shell Volume Show
    [indent]
    CL Radius Shell V Diameter R Feet D Feet Open Vol Amount
    1 12 1 24 1.0 2.0 4.1 30.34
    2 17 2 34 1.4 2.8 11.9 88.06
    3 20 3 40 1.7 3.3 19.3 142.82
    4 23 4 46 1.9 3.8 29.4 217.56
    5 26 5 52 2.2 4.3 42.6 315.24
    6 29 6 58 2.4 4.8 59.1 437.34
    7 31 7 62 2.6 5.2 72.2 534.28
    8 33 8 66 2.8 5.5 87.1 644.54
    9 35 9 70 2.9 5.8 103.9 768.86
    10 37 10 74 3.1 6.2 122.7 907.98
    11 39 11 78 3.3 6.5 143.7 1063.38
    12 41 12 82 3.4 6.8 167 1235.8
    13 42 13 84 3.5 7.0 179.5 1328.3
    14 44 14 88 3.7 7.3 206.4 1527.36
    15 45 15 90 3.8 7.5 220.8 1633.92
    16 47 16 94 3.9 7.8 251.6 1861.84
    17 48 17 96 4.0 8.0 268 1983.2
    18 50 18 100 4.2 8.3 303 2242.2
    19 51 19 102 4.3 8.5 321.5 2379.1
    20 52 20 104 4.3 8.7 340.8 2521.92

    [/indent]

    This chart is the maximum size of a one inch thick sphere with the listed internal radius. By caster level 10 (and before) you can can encase someone with say a wooden sphere or something else. Although not needed i restated the gallon volume of the sphere in the last collum.

    Spheres/Hemispheres Based off of Internal Volume Show
    CL V(i) R(i) R(s) V(s) ~Cl
    1 1728 7.44 8.44 794.1200 0.46
    2 3456 9.38 10.38 1,227.49 0.71
    3 5184 10.74 11.74 1,587.64 0.92
    4 6912 11.82 12.82 1,907.45 1.10
    5 8640 12.73 13.73 2,200.38 1.27
    6 10368 13.53 14.53 2,473.57 1.43
    7 12096 14.24 15.24 2,731.41 1.58
    8 13824 14.89 15.89 2,976.80 1.72
    9 15552 15.48 16.48 3,211.84 1.86
    10 17280 16.04 17.04 3,438.04 1.99
    11 19008 16.56 17.56 3,656.59 2.12
    12 20736 17.04 18.04 3,868.42 2.24
    13 22464 17.50 18.50 4,074.28 2.36
    17 29376 19.14 20.14 4,848.84 2.81
    18 31104 19.51 20.51 5,032.29 2.91
    19 32832 19.86 20.86 5,212.29 3.02
    20 34560 20.21 21.21 5,389.09 3.12

    This Data set below this text is a hemisphere with the listed Volume
    CL V(i) R(i) R(s) V(s) ~Cl
    1 1728 9.38 10.38 613.7400 0.36
    2 3456 11.82 12.82 953.7300 0.55
    3 5184 13.53 14.53 1,236.79 0.72
    4 6912 14.89 15.89 1,488.40 0.86
    5 8640 16.04 17.04 1,719.02 0.99
    6 10368 17.04 18.04 1,934.21 1.12
    7 12096 17.94 18.94 2,137.39 1.24
    8 13824 18.76 19.76 2,330.83 1.35
    9 15552 19.51 20.51 2,516.15 1.46
    10 17280 20.21 21.21 2,694.54 1.56
    11 19008 20.86 21.86 2,866.94 1.66
    12 20736 21.47 22.47 3,034.07 1.76
    13 22464 22.05 23.05 3,196.51 1.85
    17 29376 24.12 25.12 3,807.91 2.20
    18 31104 24.58 25.58 3,952.76 2.29
    19 32832 25.03 26.03 4,094.90 2.37
    20 34560 25.46 26.46 4,234.51 2.45

    Legend
    CL=CasterLevel
    V(i)=Internal Volume (how much it can hold)
    R(i)=Internal Radius (open air radius)
    R(s)=Outer Radius of the Shell (Shells are one inch thick)
    V(s)=The total Volume of the Shell
    ~Cl=This is the casterlevel needed to spontaneously produce the shell, If we were using link power or call item we would need the listed caster level to produce the bowl/sphere then fill it the next round with a substance
    [center][Largest Possible Hemisphere by Shell Volume][/center]

    CL V(i) R(i) R(s) V(s) ~Cl
    485 838080 73.69 74.69 34,584.22 20.01

    [center][Largest Possible Sphere by Shell Volume][/center]

    CL V(i) R(i) R(s) V(s) ~Cl
    340 587520 51.96 52.96 34,580.49 20.01
    For Reference.


    Aside from the uses of wooden spheres, (if only for amusement) the spheres were for sieges
    Siege weapons Show

    [indent]
    Siege Weap Weight Volume Radius Inches Pints AoE
    Mangonel, Heavy 75 1.210 0.199 2.387 126.000 31
    Mangonel, Light 40 0.645 0.088 1.054 55.000 20
    Scorpion 75 1.210 0.199 2.387 126.000 31
    Trebuchet, Heavy 150 2.419 0.490 5.879 311.000 49
    Trebuchet, Light 100 1.613 0.289 3.470 183.000 38

    [/indent]You can pour a pint of oil on the ground to cover an area 5 feet square, provided that the surface is smooth. If lit, the oil burns for 2 rounds and deals 1d3 points of fire damage to each creature in the area.

    AoE section is calculated as the area idealy covered by the amount of oil/flamable liquid in each sphere. Although the idea never saw use its always good to have siege stats on hand. As a bonus the sphere itself is wooden and can be lit on fire pre launch to help ensure ignition.



    Tubes and Troughs Show
    A1 A2 A3 A4
    1 6 1.63 3.26
    2 6 7.63 15.26
    3 6 4.91 9.82
    4 6 6.54 13.08
    5 6 8.18 16.36
    6 6 9.82 19.64
    7 6 11.45 22.90
    8 6 13.09 26.18
    9 6 14.73 29.46
    10 6 16.37 32.74
    11 6 18.00 36.00
    12 6 19.64 39.28
    13 6 21.28 42.56
    14 6 22.91 45.82
    15 6 24.55 49.10
    16 6 26.19 52.38
    17 6 27.82 55.64
    18 6 29.46 58.92
    19 6 31.10 62.20
    20 6 32.74 65.48

    B1 B2 B3 B4
    1 15 0.71 1.42
    2 15 7.63 15.26
    3 15 2.14 4.28
    4 15 2.86 5.72
    5 15 3.58 7.16
    6 15 4.29 8.58
    7 15 5.01 10.02
    8 15 5.72 11.44
    9 15 6.44 12.88
    10 15 7.16 14.32
    11 15 7.87 15.74
    12 15 8.59 17.18
    13 15 9.31 18.62
    14 15 10.02 20.04
    15 15 10.74 21.48
    16 15 11.45 22.90
    17 15 12.17 24.34
    18 15 12.89 25.78
    19 15 13.60 27.20
    20 15 14.32 28.64

    C1 C2 C3 C4
    1 30 0.36 0.72
    2 30 7.63 15.26
    3 30 1.10 2.20
    4 30 1.47 2.94
    5 30 1.84 3.68
    6 30 2.21 4.42
    7 30 2.58 5.16
    8 30 2.95 5.90
    9 30 3.32 6.64
    10 30 3.69 7.38
    11 30 4.06 8.12
    12 30 4.43 8.86
    13 30 4.80 9.60
    14 30 5.17 10.34
    15 30 5.54 11.08
    16 30 5.91 11.82
    17 30 6.28 12.56
    18 30 6.65 13.30
    19 30 7.02 14.04
    20 30 7.39 14.78



    Legend[list=A]
  • This tube or Trough is 1 foot in diameter, 5 per square
  • This Tube or Trough is 2.5 Feet in Diameter, 2 per square
  • This Tube or Trough is 5 Feet in diameter, 1 per square[list=#]
  • This Column is the caster level
  • This Column is the radius of the tube in inches
  • This Column Is the length as a trough (half a tube) As a point, the average width of the human hip is greater than 10 but less than 20 inches so you could create tubes to slide down with little effort. The main problem is time. Currently i'm looking at using Link power and using Call item as the initial power, and Minor Creation as the linked power.
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    5 years ago  ::  Nov 29, 2006 - 8:58PM #2
    Lokiyn
    Date Joined: Feb 12, 2004
    Posts: 399
    *Reserved for both other posters ideas and for minerals (major creation) as well as possible knowledge Dc's for odd chemicals.

    Alchemical Substances.
    More Substances[indent] what i propose is that we limit our discussions to substances discovered by alchemists.

    One possible Dc set is a Knowledge Nature check Dc 10 for alchemical substances that are found in nature (ores and such) A Dc 15 Alchemy Check to produce items that are one step extractions (soak seaweed for iodine) Multiple step chemicals are a dc25 an only if the items can be produced with basic tools (Heating with flame, Cooling to distill, and such) anything a classic beaker/ coal fire and water cooling system can make. No electrical processes or anything beyond say 1500's at the latest.[/indent]
    This second post is going to be rambly as I research alchemy in my spare time for this

    One interesting thing I’ve already turned up is that gunpowder as produced in the ancient times did not explode, rather it was an incendiary. Gunpowder with sufficient power for what we consider a proper explosion required a process known as corning(1429). Actual exploding gunpowder appears to have been developed around 1240 or so.

    One possible interpretation of Smokepowder in dnd is that gunpowder hasn't been discovered as gnomes and inventors are working with Gold hydrazine or some other exotic explosive. After all nothing says that science progresses the same everywhere. While in our world we discovered gunpowder early and Fulminating gold and silver late (1600's) there is not reason that in another they discovered these substances the other way around, and without any sort of science they just muddle through trying to improve what they have.

    Resin
    [indent]Resin is a hydrocarbon secretion of many plants, particularly coniferous trees, valued for its chemical constituents and uses such as varnishes, adhesives, as an important source of raw materials for organic synthesis, or for incense and perfume. Fossilized resins are the source of amber.
    Products
    • Amber[indent]of course as a gem amber can simply be sold off. Other than that amber as amber is only good as a static generator[/indent]
    • Turpentine[indent]Fractionally distilled from Resin. This is a highly effective lice treatment, cleaning agent, and of course burns.[/indent]
    • N~Heptane[indent]Flammable, doesn't dissolve in water[/indent]
    • Copal[indent]Its an incense and a cheap amber substitute for jewels[/indent]
    • Dammar[indent]used in foods to preserve them longer[/indent]
    • Sandarac[indent]more incense[/indent]
    • Frankincense[indent]More incense, often used in religious ceremonies[/indent]
    • Rosin, formerly called colophony or Greek pitch[indent]After heating the resin to get the more volatile compounds out you get a Semitransparent cake like substance. Very flammable it burns with a Smokey flame, and works as a pitching agent to stop leaks in casks.[/indent]
    [/indent]

    Poppy (Papaver somniferum or Opium Poppy)
    [indent]The opium poppy, Papaver somniferum, is the type of poppy from which opium and all refined opiates such as morphine (up to 20%), thebaine (5%), codeine (1%), papaverine (1%), and narcotine (5-8%) are naturally present and extracted from the poppy.[indent]
    • Opium:[indent]Dried, the brownish Raw Opium is heated and the gasses inhaled. a pea sized Dollop is sufficient for about an hour If we assign a "pea sized dose" to 1/8th x 1/8th x 1/8th of an inch that’s 884,736 Doses per Cubic Foot.[/indent]
    • Morphine[1804][indent]Orally, it comes as an elixir, concentrated solution, powder (for compounding) or in tablet form. Taken orally (as we will assume in dnd) is 1/6th - 1/3 as strong as other methods.
      A small dose provides relaxation and slight euphioria [-1 init?],
      a medium dose relieves pain[+2 to con based checks?],
      larger dose puts one to sleep[Fort [sleep 1 min/sleep 1 hour]?],
      and an even larger dose kills [Con Damage?[1d10/1d10]?][/indent]
    • Thebaine[indent]A Stimulant, rather than a depressant (like morphine) used in production of other chemicals, naturally occurring[/indent]
    • Codeine[indent]Slight addiction, Moderate to severe pain relief, Slight depressive (drowsiness), kills sex drive.... Kobolds on Codeine![/indent]
    • papacerine[indent]Basically this drug is used to treat muscle spasms[/indent]
    • Narcotine[indent]Reduces spasms in involuntary muscle systems (aka Coughing) [give it to that horse that keeps giving you away][/indent]
    • Laudanum[indent]A Tincture of Opium, Basically Raw opium mixed with alcohol and sugar, same effects as opium with a slightly diluted virtue[/indent]
    [/indent][/indent]

    Deadly nightshade, Belladonna
    [indent]Deadly nightshade or belladonna (Atropa belladonna) is a well-known perennial shrub, with leaves and berries that are highly toxic. It is in the nightshade family (Solanaceae), Children have been poisoned by eating as few as three berries. Ingestion of a leaf of the Belladonna can be fatal to an adult. The root of the plant is generally the most toxic part, though this can vary from one specimen to another.[/indent][indent] Belladonna is an entirely poisonous plant, for the purposes of dnd it is safe to assume that the plant is dried, ground and then seeped to produce a liquid form of belladonna. The main active ingredient of Belladonna is Atropine.[/indent][indent]Atropine
    • Ophthalmic[indent]Used topically a single drop of Diluted Belladonna causes the pupil to dilate, this lasts for 2-3 days and often results in blurred visions.[/indent]
    • Other than that Belladonna is a poison and works to suppress the parasympathetic nerve system.
    [/indent][indent]

    MM. Lycanthropy]DC 13 Fortitude save or take 1d6 points of Strength damage. One minute later, the character must succeed on a second DC 13 save or take an additional 2d6 points of Strength damage.


    [/indent]

    [INDENT]Belladonna Ingested, Fort 13 [1d6 Str]/[2d6 Str][/INDENT]

    Calabar bean
    [INDENT]The Calabar bean is the seed of a leguminous plant. Highly poisonous the been has few beneficial uses. It contracts the pupil (possibly acting as a counter to light sensitivity) in small topical doses to the eye, however its main importance (for our purposes) is that it is a counter to Belladonna, Equivalent doses cancel each other out, however according to the 1911 encyclopedia Britannica, in 1/4 cases the two drugs combine to hasten death. Understand however that this is something that could be considered extremely high level alchemy, Knowledge of the ability of one deadly poison to counteract another is not something that would be widely known.

    Calabar Ingested, Fort 13 [1d6 Str]/[2d6 Str], (heals strength damage dealt by Belladonna, then deals remainder of damage) ? Something like this? [/INDENT]

    Nepeta, Catnip
    [indent]Nepeta cataria (Catnip, True Catnip, Catmint or Field Balm) is a 50– wrote:

    DC 13 Fortitude save or take 1d6 points of Strength damage. One minute later, the character must succeed on a second DC 13 save or take an additional 2d6 points of Strength damage.[/quote]
    [/indent]

    [INDENT]Belladonna Ingested, Fort 13 [1d6 Str]/[2d6 Str][/INDENT]

    Calabar bean
    [INDENT]The Calabar bean is the seed of a leguminous plant. Highly poisonous the been has few beneficial uses. It contracts the pupil (possibly acting as a counter to light sensitivity) in small topical doses to the eye, however its main importance (for our purposes) is that it is a counter to Belladonna, Equivalent doses cancel each other out, however according to the 1911 encyclopedia Britannica, in 1/4 cases the two drugs combine to hasten death. Understand however that this is something that could be considered extremely high level alchemy, Knowledge of the ability of one deadly poison to counteract another is not something that would be widely known.

    Calabar Ingested, Fort 13 [1d6 Str]/[2d6 Str], (heals strength damage dealt by Belladonna, then deals remainder of damage) ? Something like this? [/INDENT]

    Nepeta, Catnip
    [indent]Nepeta cataria (Catnip, True Catnip, Catmint or Field Balm) is a 50–100 cm tall herb resembling mint in appearance, with greyish-green leaves; the flowers are white, finely spotted with purple. Although there are many species of "catnip" the species of interest is the cataria species.[/indent][indent]
    • Feline Crack[indent]Its most famous property, Catnip affects roughly 2/3 cats, for a few minutes after first comming into contact the cats full attention is on the catnip, in which it plays with it, rolls in it and generally focuses its attention on it. After words the cat needs up to two hours before it will be affected again. Larger cats are more sensitive than smaller cats.[/indent]
    • Oil of cataria[indent]When the plant is rendered into an oil the lions share of the chemicals is the substance Nepetalactone, Its basic properties are as follows.
      In humans, the compound has a number of very mild effects; it is a weak sedative, antispasmodic, febrifuge and antibacterial. In high doses it also has an emetic effect.

      It also has an effect on some insects, repelling the cockroach and mosquito, poisonous to some common flies, but a sex pheromone to aphids.[/indent]
    [/indent]


    [INDENT]
    The Following are an attempt to catalog the Herbs and plants presented in the Arms and Equipment Guide[/INDENT]

    [indent][indent][indent]I Should mention that half or more of this information is from Wikipedia, i['m just consolidating it here and suggesting possible uses for them as i see them, Some of its quite obvious such as the different pain killers counteracting some of the penalties induced by effects that are "pain" based, or used to counter effects that keep you awake by putting you in a deep deep sleep, such as countering nightmare for a time.[/indent][/indent][/indent]


    Anise
    [indent]Anise; Anise is one of the herbs presented in the Arms and Equipment guide, while we aren't certain is all herbs or what herbs are present in dnd, we are certain of the herbs listed in the Arms and equipment guide as being "in the game"[indent]Anise has the following uses
    • Culinary
    • Medicinal
      • Digestive Aid
      • Toothache relief
      • As an oil, to treat lice and Scabies
    • Other possible uses
      • Anise is Known to attract fish
      • It is used to Flavor many alcohols
      • In some breeds of dog has the same effect as catnip, while cats are also attracted to Anise oils, though not as much as catnip
    [/indent][/indent]

    Monarda didyma
    [indent]Bergamot Herb: Monarda didyma (Bergamot, Scarlet Beebalm, Scarlet Monarda, Oswego Tea, or Crimson Beebalm) is an aromatic herb in the family Lamiaceae, native to eastern North America from Maine west to Ohio and south to northern Georgia. Its name is derived from its odor which is considered similar to that of the bergamot orange. The scientific name comes from Nicolas Monardes, who described the first American flora in 1569.[/indent][indent]This plant has no known uses other than as a flavoring or scenting ingredient, however since it was a little difficult to find the herb i thought i'd include it here for fun.[/indent]

    Caraway
    [indent]Caraway[/b]: Persian cumin (Carum carvi) is a biennial plant in the family Apiaceae, native to Europe and western Asia. The plant is similar in appearance to a carrot plant, with finely divided, feathery leaves with thread-like divisions, growing on 20–30 cm stems. The main flower stem is 40–60 cm tall, with small white or pink flowers in umbels. Caraway fruits, (erroneously called seeds) are crescent-shaped achenes, around 2 mm long, with five pale ridges. [/indent][indent]This plant is used to expel internal worms when brewed and drunk as a tea. Although this doesn’t have an in game effect its something that a dm might use for those rare monsters that are parasitic (the Gutworm FF) for one.[/indent]
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    5 years ago  ::  Nov 30, 2006 - 12:50AM #3
    tacoronte
    Date Joined: Jun 28, 2005
    Posts: 11
    Great job ! this can certianly help out a lot for playing Shapers. Gotta print some of those tables to bring to a game
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    5 years ago  ::  Nov 30, 2006 - 7:39AM #4
    Ichor_Spellka
    Date Joined: May 2, 2004
    Posts: 7
    Very nice job. And very nice research. Using minor creation to create wooden spheres to hold liquids for siege engines is awesome.
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    5 years ago  ::  Nov 30, 2006 - 10:37AM #5
    Runsuckerrun
    Date Joined: Dec 17, 2004
    Posts: 2
    This chart is based off of water. To keep things

    simple water is assumed to weigh 62 pounds per cubic feet, also there are 7.4 gallons in the cubic foot


    I think that's off by quite a bit. Should be 1.* gallons in a cubic foot or water.

    -RSR

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    5 years ago  ::  Nov 30, 2006 - 10:58AM #6
    RadicalTaoist
    Date Joined: Aug 17, 2004
    Posts: 2,212
    Black Lotus Extract at low, low level
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    5 years ago  ::  Nov 30, 2006 - 11:51AM #7
    Lokiyn
    Date Joined: Feb 12, 2004
    Posts: 399

    RunSuckerRun wrote:

    This chart is based off of water. To keep things

    I think that's off by quite a bit. Should be 1.* gallons in a cubic foot or water.

    -RSR


    ????

    basic chemistry here

    • water's properties:[list=1]
    • Weight: 62.416 pounds per cubic foot at 32°F
    • Weight: 61.998 pounds per cubic foot at 100°F
    • Weight: 8.33 pounds/gallon, 0.036 pounds/cubic inch
    • Density: 1 gram per cubic centimeter (cc) at 39.2°F, 0.95865 gram per cc at 212°F


    water is the foundational unit of comparison for most materials so its best for a starting point (specific gravity is key)

    As for black lotus, remember craft checks Dc 35 is a little diffcult to reach at level 1
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    5 years ago  ::  Nov 30, 2006 - 12:00PM #8
    zombiegleemax
    Date Joined: Aug 10, 2009
    Posts: 470,907
    gnomish shaper
    +2 racial
    +2 artisans tools
    +4 max ranks
    +4 18 int
    +3 skill focus feat

    +15 total
    taking 20 gives you the time you need if you can take 20 on that check
    35 total

    Duration of power is 1hr/lvl and 20 rounds is 2 minutes, you have 58 minutes to do whatever you are going to do.
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    5 years ago  ::  Nov 30, 2006 - 12:10PM #9
    Tempest_Stormwind
    Date Joined: Jun 20, 2004
    Posts: 3,454
    First, amazing guide. I'll be using it when designing some new tricks with this power myself.



    GoodDragon1: You don't create the raw materials, you create the substance itself. Reread Minor Creation: To take 20 on manifesting it, you'd have to manifest it 20 times, which a first-level character cannot do. (Oh, and the gnome's bonus is on Craft(ALCHEMY) checks, not the required Craft(Poisonmaking).



    Lokiyn wrote:

    • water's properties:[list=1]
    • Weight: 62.416 pounds per cubic foot at 32°F
    • Weight: 61.998 pounds per cubic foot at 100°F
    • Weight: 8.33 pounds/gallon, 0.036 pounds/cubic inch
    • Density: 1 gram per cubic centimeter (cc) at 39.2°F, 0.95865 gram per cc at 212°F


    water is the foundational unit of comparison for most materials so its best for a starting point (specific gravity is key)


    Ah, the Imperial system. I like seeing things like this just so I can remind myself how byzantine it is. I mean, weight as a fundamental dimension, rather than mass? And how were some unit conversion ratios decided, by hucking darts? :p

    (Of course, since D&D uses Imperial, someone's gotta deal with it... or just replace the whole thing with SI.)

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    5 years ago  ::  Nov 30, 2006 - 12:14PM #10
    zombiegleemax
    Date Joined: Aug 10, 2009
    Posts: 470,907
    Ah, I wasn't sure with the taking 20 bit, but I did originally think craft(alchemy) worked for poisons too ... I guess not. Do natural 20's count on skill rolls tho?
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