Community

 
Jump Menu:
Post Reply
Page 102 of 107  •  Prev 1 ... 100 101 102 103 104 ... 107 Next
Switch to Forum Live View The Cat Burglar (PEACH)Warning: Death by Overcuteness
4 years ago  ::  Apr 23, 2009 - 3:00AM #1011
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
Revised capstone and added a new magic item.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  Apr 24, 2009 - 3:42AM #1012
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
Okay my initial thought was to give the example NPC Gloves and Boots of Man, but they're 42000 gold apiece. That seems awfully expensive for the little benefit they give. I'm thinking I need to revise that somehow.

Also, someone mentioned using advanced versions of skill tricks for the capstone, so I'll be trying to think up a few of them too.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  Apr 26, 2009 - 3:59AM #1013
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
Okay what if I use Greater Mage Hand as the prerequiste for Gloves of Man, or make up a second level spell? Theres a 2nd level Transmutation spell called Fins to Feet that sort of fits for the boots of man.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  Apr 27, 2009 - 3:53AM #1014
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
Whilst I work out the issues with the Trickster, here's a preview of the Epic Classes upcoming:

Cheshire Cat
Der Panzerkatzen
Go Go Catzilla! (it badly needs revised)

Lemme know which you'd like to see first, and it will be next.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  Apr 28, 2009 - 2:43AM #1015
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
I edited the capstone for Trickster. WHilst I work on the items, I'll have hte next PrC up tomorrow.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  Apr 30, 2009 - 2:50AM #1016
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
Okay I guess I'll be updating the Catzilla PrC on page 12, and then the other 2 classes will be up soon.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  May 03, 2009 - 4:02AM #1017
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
Okay I got the Big Kitty on page 12 edited to fix a few oopsies, and I have some of the edits for the Catzilla on the same page done as well.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  May 05, 2009 - 2:57AM #1018
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
Round 2 of hte Catzilla edits are up.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  May 07, 2009 - 2:45AM #1019
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
Okay the Catzailla (page 12) has received hopefully it's last round of edits. I'll leave it up for feedback, and if there is none I'll finish up the equipement and move on.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
4 years ago  ::  May 08, 2009 - 3:25AM #1020
bhu
Date Joined: Nov 27, 2005
Posts: 5,180
DIE PANZERKATZEN



"Ich wette du bist ein Taubenlecker."

Die Panzerkatzen were originally Sons of Pinky who have taken to using Tank Collars as support to help keep distractions away while they concentrated on fighting their target. Eventually they evolved into something almost resembling a Knight's Order.


BECOMING DIE PANZERKATZEN
You must be specialized in wearing heavy armor, be able to provide your own Tank Collar, and have an Awakened Mouse Cohort. After that if you appear mentally suitable, and are able to past the entrance tests, you may become a DP.

ENTRY REQUIREMENTS
Class Abilities: Kitty Form, Little Tiger, Rage
Feats: Anklebiter, Armor Proficiency (Heavy), Greater heavy Armor Optimization, Heavy Armor Optimization, Leadership (must have an Awakened Mouse cohort)
Skills: Climb 12 ranks, Jump 12 ranks, Intimidate 12 ranks, Tumble 8 ranks
Special: Must have a Tank Collar, and be sponsored by a current Der Panzerkatzen
BAB: +21
Saves: Requires a Base Fort Save of +13 or higher


Class Skills
The Die Panzerkatzen's class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Diplomacy (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (Local, Nobility)(Int), Listen (Wis), Move Silently (Dex), Search (Int), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
Skills Points at Each Level : 4 + int

Hit Dice: d10

[b] Abilities[/b]
1. Armor Mastery
2. CHARGE!
3. Rage
4. Armor Mastery
5. CHARGE!
6. Rage
7. Armor Mastery
8. CHARGE!
9. Rage
10. Blitzkrieg

Weapon Proficiencies: Die Panzerkatzen gain no new weapon or armor proficiencies.

Armor Mastery (Ex): At 1st level you have mastered movement in armor, and receive no skill check penalties for wearing armor, nor are you limited to a maximum Dex Bonus. This ability does not extend to shields.

At 4th level you always managed to shift so that the blow strikes where it would be least effective. You have a 50% chance of changing a critical hit to a normal one. You may only do this while wearing Heavy Armor.

At 7th level while wearing Heavy Armor, any time you take damage you may make a Fortitude Save (DC is equal to damage done by the spell/ability/attack). If you succeed, you only take half damage.

CHARGE! (Ex): At 2nd level you no longer have to move in a straight line to charge, and you no longer take an AC penalty while charging. Charge Attacks do +2d6 damage.

At 5th level the Bonus to Attack Rolls made while charging increases to +4, and you no longer take double damage if your opponent readies a weapon to counter your charge. Charge Attacks do +4d6 damage.

At 8th level the Bonus to Attack Rolls made while charging increases to +6, and your critical threat range increases by 1 (i.e. if it normally criticals on a 20, it now crits on a 19-20). This Does stack with other effects that increase critical threat range. Charge Attacks do +6d6 damage.

Rage (Ex): At levels 3, 6, and 9 you gain an additional daily use of Rage. Beginning at level 3 you gain an additional +2 to all Saves while Raging. This increases to +4 at level 6, and +6 at level 9.

Blitzkreig (Ex): You automatically threaten a critical when making a charge attack. When you charge all allies within 60' gain a +4 Morale Bonus to all rolls.

PLAYING A DIE PANZERKATZEN
There are many helpless and disadvantaged people in the world. People who need the help of you and your trusty Squire, Sir Squeak. People who are willing to give you most excellent food for kicking the butt of their oppressive feudal overlords. And you like home made pie. Oh yes.
Combat: Most Panzerkatzen charge into combat, while their awakened mousie Squire blasts any distractions who may interfere. Or occasionally even your opponent if there are no distractions. Or the crowd if he's been drinking again. Damn mice.
Advancement: Panzerkatzen fight for fame and glory, and to help the little people. Not always in that order. But since they spend most of their time fighting, much of their resources are devoted to it.
Resources: Peasants love the Panzerkatzen, and so do many of the Cat Burglar Guilds. many Guilds are surprisingly Good in alignment, stealing from the rich and giving to the poor. The Panzerkatzen can always call on them for help.

DIE PANZERKATZEN IN THE WORLD
"Is that mouse riding an armored cat? What the.."
Generally you skulk about, not revealing your true self until it's necessary. Once you have decided upon a target worthy of testing yourself against (i.e. beating down to enhance your reputation, and of course help a few people out), you reveal yourself in all your glory, and charge in to do a little butt kickin'.
Daily Life: Always try to be visible. Evil only tries to get away with stuff when you aren't around. Unless of course you actually want to find Evil. In that case hide until the bad guys come out to molest the peasants, and then chew on their Evil toesies.
Notables: Sir Mittens (CG Male Human Cat Burglar 2/Barbarian 8/Son of Pinky 10/Epic Son of Pinky 4/Die Panzerkatzen 1) and his Squire, Sir Squeak, wage a long battle against the evil local Emperor. It might go quicker if Squeak weren't drunk all the time.
Organizations: Officially, you and your Squire fight a lone battle against the many forces of EVIL in an eternal struggle. Unofficially, you're so loved you have the spy network from hell. Everyone rushes to tell you when something bad happens.

NPC Reaction
Unless they're evil, rich, or fanatic, most NPC's love the Panzerkatzen.

DIE PANZERKATZEN IN THE GAME
Die Panzerkatzen are generally pretty nice guys, even if they are a bit fun loving and raucous. They're sort of like Paladins without the stick in their behind or attachments to a deity. In other words a pretty good substitute for knightly types...
Adaptation: If you can find a way to fit this into a serious campaign without people laughing their butts off you are a better DM than I...
Encounters: PC's will generally encounter Panzerkatzen on a one cat crusade to fight oppression in the name of free munchies. Or helping the poor, or fighting monsters, etc. Whatever it is good kitties do.

Sample Encounter
EL 12: The PC's are relaxing at a picnic outside the local city, when a few ruffians accost some women. As they're about to interfere, a mouse charges in riding a heavily armored cat, and starts blasting them with some sort of magical weapon whilst the kitty mauls them. Afterwards they get hugs and free pie. You've never gotten free pie. Dammit.


Sir Mittens
CG Male Human Cat Burglar 2/Barbarian 8/Son of Pinky 10/Epic Son of Pinky 4/Die Panzerkatzen 1
Init +2 (+4 Small, +5 Tiny, +6 Diminutive), Senses: Listen +8, Spot +8, Low Light Vision and Scent in Kitty Form
Languages Common
------------------------------------------------
AC , touch , flat-footed (+2 Dex, )
AC Raging , touch , flat-footed (-2 Rage, +2 Dex, )
AC Small , touch , flat-footed (+1 Size, +4 Dex, )
AC Small Raging , touch , flat-footed (-2 Rage, +1 Size, +4 Dex, )
AC Tiny , touch , flat-footed (+2 Size, +5 Dex, )
AC Tiny Raging , touch , flat-footed (-2 Rage, +2 Size, +5 Dex, )
AC Diminutive , touch , flat-footed (+4 Size, +6 Dex, )
AC Diminutive Raging , touch , flat-footed (-2 Rage, +4 Size, +6 Dex, )
hp 239 (21 HD), 281 Raging
Fort +17 (+19 Raging), Ref +16 (+18 Small, +19 Tiny, +20 Diminutive), Will +7 (+9 Raging)
Uncanny Dodge, Improved Uncanny Dodge, Evasion
------------------------------------------------
Speed 40 ft. (8 squares)
Melee
Melee Small 2 Claws +28 (1d3+5) and 1 Bite +23 (1d4+2)
Melee Small Raging 2 Claws +32 (1d3+9) and 1 Bite +27 (1d4+4)
Melee Tiny 2 Claws +28 and 1 (1d2+4) Bite +23 (1d3+2)
Melee Tiny Raging 2 Claws +32 (1d2+8) and 1 Bite +27 (1d3+4)
Melee Diminutive 2 Claws +29 (4 points) and 1 Bite +24 (1d2+1)
Melee Diminutive Raging 2 Claws +33 (8 points) and 1 Bite +28 (1d2+3)
Base Atk +22, Grp +25 (+22 Small, +18 Tiny, +12 Diminutive)
Grp: Raging +33 (+35 Small, +32 Tiny, +27 Diminutive)
Atk Options Rage 3/day, +1d6 Sneak Attack,
Combat Gear
-----------------------------------------------
Abilities Str 16, Dex 15, Con 14, Int 10, Wis 10, Cha 13
Abilities Raging Str 24, Con 18
Abilities Small Str 20, Dex 19
Abilities Small Raging Str 28, Con 18
Abilities Tiny Str 18, Dex 21
Abilities Tiny Raging Str 26, Con 18
Abilities Diminutive Str 16, Dex 23
Abilities Diminutive Raging Str 24, Con 18
SQ Fast Movement, Trap Sense +2, DR 1/-, Magical Kitty, Strong Kitty, Little Tiger, Trapfinding, Purr, Kitty Form, Armor Mastery
Feats Anklebiter, Armor Proficiency (Heavy), Extend Rage, Greater Heavy Armor Optimization, Heavy Armor Optimization, Instantaneous Rage, Mad Foam Rager, Leadership, Tiger Rage, Tomcat, Close-Quarters Fighting (B), Improved Critical (Claws)(B), Improved Multiattack (B), Multiattack (B), Pouncies (B)
Skills Balance +12 (+22 Small, +23 Tiny, +24 Diminutive), Climb +18 (+27 Small, +28 Tiny, +29 Diminutive), Hide +10, Jump +16 (+26 Small, +25 Tiny, +24 Diminutive/Raging: +21, +30 S, +29 T, +28 D), Knowledge (Local) +4, Intimidate +13, Listen +8, Move Silently +10 (+16 Small, +17 Tiny, +18 Diminutive), Sense Motive +8, Spot +8, Survival +8, Swim +16 (+21 Raging), Tumble +10 (+12 Small, +13 Tiny, +14 Diminutive), Use Magic Device +10
Additional +4 to Hide checks in tall grass or undergrowth
Possessions



Sir Squeak
CN Awakened Male Mouse Warlock 17
Init +6, Senses: Listen +4, Spot +4, Scent and Low Light Vision
Languages Common, Sylvan
------------------------------------------------
AC , touch , flat-footed (+8 Size, +2 Dex, )
hp 76 (17 HD)
Fort +6, Ref 7, Will +14
------------------------------------------------
Speed 10 ft. (2 squares), Climb 10 ft.
Melee
Base Atk +12, Grp -9
Atk Options Eldritch Blast 8d6
Combat Gear
Invocations Known Least (Devil's Sight, Eldritch Spear, See the Unseen)
Lesser (Beshadowed Blast, Eldritch Chain, Fell Fight)
Greater (Bewitching Blast, Devour Magic, Eldritch Cone)
Dark (Utterdark Blast)
-----------------------------------------------
Abilities Str 1, Dex 14, Con 13, Int 10, Wis 18, Cha 9
SQ Detect Magic, Deceive Item, Fiendish Resilience 2, Energy Resistance 5 (Electricity and Sonic), Imbue Item, DR 4/Cold Iron
Feats Ability Focus (Eldritch Blast), Improved Initiative, Mounted Archery, Mounted Combat, Point Blank Shot, Primal Caster
Skills Balance +10, Bluff +4, Climb +10, Concentration +7, Hide +22, Intimidate +5, Knowledge (Arcana) +5, Move Silently +6, Ride +3, Sense Motive +7, Spellcraft +5, and Use Magic Device +7
Possessions



Primal Caster
Sure you aren't a great talker, but stupid people do most of the jabbering.
Prerequisites: Must cast Invocations or spells, spell save DC must be Charisma based, must be taken at 1st level
Benefits: The Save DC's of your spells or Invocations are based on Wisdom instead.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html
  cat burglar pdf 2.0 available
Quick Reply
Cancel
Page 102 of 107  •  Prev 1 ... 100 101 102 103 104 ... 107 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing