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5 years ago ::
Dec 07, 2008 - 6:56PM
#5531
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Date Joined:
Jan 22, 2002
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Re: Charging In core, you're right. Outside of core, Fighter wins hands down. Paladin just doesn't have enough feats to keep up. World Record: Charge Damage by Otto the Bugbear. It's good to be Well, once upon a time anyway. Actual link is broken, but here's the World Record Thread link.
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5 years ago ::
Dec 07, 2008 - 6:58PM
#5532
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Date Joined:
Jan 22, 2002
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Fighter+leadership=fighter with a horse.
Paladin+leadership=Paladin with horse + leadership. Preferably for a druid companion that overshadows both the fighter, his mount, the paladin, and his mount. Unless the fighter is also riding a druid, but that would probably get you a penalty.
Not to mention the inherent charisma synergy that a fighter simply can't come even close to. No, no. The fighter takes Leadership to grab a druid, then rides the druid's animal companion, while the druid rides behind in monkey form, buffing the mount.
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5 years ago ::
Dec 07, 2008 - 7:03PM
#5533
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That is so very silly.
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5 years ago ::
Dec 07, 2008 - 7:06PM
#5534
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Date Joined:
Jan 22, 2002
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But you can totally see it happening! Especially a tiny elf riding a huge horse, with the monkey jumping up and down. We could name the elf Link, and the horse Epona...
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5 years ago ::
Dec 07, 2008 - 7:07PM
#5535
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Take a dip into ranger, and take the spiritual advisor alternative class feature. Then you get Navi too. "Hey listen! Hey listen! Hey listen!"
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5 years ago ::
Dec 07, 2008 - 7:32PM
#5536
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Agree completely on monks. I try to pretend they don't actually exist, and use swordsage as a replacement term whenever someone brings them up. I take offense to this
(it's all about maximizing those two levels of monk (up to 6 if you really want, but 2 levels gets you the feats you want and Evasion) and using things the SS doesn't get....SS is in there a bit though.)
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5 years ago ::
Dec 07, 2008 - 9:18PM
#5537
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Fighter+leadership=fighter with a horse.
Paladin+leadership=Paladin with horse + leadership. Preferably for a druid companion that overshadows both the fighter, his mount, the paladin, and his mount. Unless the fighter is also riding a druid, but that would probably get you a penalty.
Not to mention the inherent charisma synergy that a fighter simply can't come even close to. It's not a question of "better" or "more powerful" but rather a Fighter who likes to focus on mounted combat has a way of getting a mount that's not "frail" as the levels progress.
Support Cedric Diggory, the real Hogwarts Champion!
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5 years ago ::
Dec 07, 2008 - 9:27PM
#5538
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It's not a question of "better" or "more powerful" but rather a Fighter who likes to focus on mounted combat has a way of getting a mount that's not "frail" as the levels progress. In the context of the last page, we were directly discussing differences in relative power between the paladin, the barbarian and fighter. At level 5, the paladin won. At level 6, if they all take cohorts, my point is, the paladin still wins in damage output.
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5 years ago ::
Dec 08, 2008 - 12:54AM
#5539
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As for Fighter usefulness... I can tell you right off one would be completely useless in any campaign I ran. I thoughed a good quality of DMs was that non of your PCs are useless? If you have a rangers, don't you throw some favorite enemies his way? if you have an fire elementalist, don't you throw some [cold]-subtype creatures their way?
Letting every-one shine once in a while, and thus letting everyone have their fun, isn't that important?
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5 years ago ::
Dec 08, 2008 - 6:48AM
#5540
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Date Joined:
Dec 13, 2006
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I take offense to this
(it's all about maximizing those two levels of monk (up to 6 if you really want, but 2 levels gets you the feats you want and Evasion) and using things the SS doesn't get....SS is in there a bit though.) I think the qualifications of a "good class" are that it should be good for at least half of its lifespan (10+ levels). Otherwise like I said earlier, Fighter would be fine because those first 1-4 levels are great for PrCs and multi. And if we said that all arguments would be pointless, and I wouldn't get to eat my popcorn and enjoy the show.
(But I did follow the link and those are sweet builds - you never fail to please dman. :P)
I thoughed a good quality of DMs was that non of your PCs are useless? If you have a rangers, don't you throw some favorite enemies his way? if you have an fire elementalist, don't you throw some [cold]-subtype creatures their way?
Letting every-one shine once in a while, and thus letting everyone have their fun, isn't that important? Well yes, but everyone knows a good DM can overcome problems with any game you're playing - they're the DM, they literally have total control. Thus when talking about a class' viability in the system, you have to leave that kind of stuff out of it beyond a "baseline" - like things no or almost no DMs would allow - or the argument becomes 100% subjective and therefore moot. Technically the real question being asked here is "in the majority of D&D campaigns, realistically speaking, is the Fighter a liability?"
"Baseline" banned stuff would be things like paying a high level wizard (when you're low level) to Polymorph Any Object the whole party into planetars (and gain cleric spellcasting from it if you're really insane with RAW), or buying a Candle of Invocation as soon as you can to get an infinite-Wish economy going. These are the kind of silly, "all classes are equal because they're all broken when you do this" arguments that no sane DM in a "normal" game would allow, and it's always a pain to have to define these things in these kinds of debates.
(Oh God JaronK I brought PaO and Candle up again wtf was I THINKING!?)
*munches popcorn*
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