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5 years ago ::
Mar 10, 2008 - 10:30AM
#11
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Date Joined:
May 12, 2003
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With 4e rules being even more elegant than 3.x in structure, these kinds of campaigns should only be easier to run.
You could do it before, sure, but now there's some things now that really make it more practical from a "running the campaign" perspective.
The presentation of multiple power sources, all on even playing fields, stronger low level characters, and healing being significantly more available make these sorts of campaigns simply more playable, especially a martial campaign, which was probably the weakest, mechanically, pre-4e.
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5 years ago ::
Mar 11, 2008 - 8:47AM
#12
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Date Joined:
Jun 30, 2001
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I like that idea quite a lot. In 3.5, I would always argue with my players that they shouldn't tell each other what class they intended to play when we were starting a new campaign and creating new PCs, because I knew they would not select the same class twice , and would make sure that the party was 'balanced' to cover all possibilities. As much as it is fun to have a fighter-wizard-cleric-rogue party or variants with equivalent classes, as a DM it would be nice to run games from time to time when the party consists only of bards, or maybe at least only spellcasters, for example.  Unfortunately, it will be difficult with the PH1 to create a party based around only 1 source power such as the OP suggested, but the low number of available classes might improve the chances of having a party consisting of many of the same classes.
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5 years ago ::
Mar 11, 2008 - 6:59PM
#13
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Date Joined:
Jul 20, 2006
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The only issue I can see with this is the fact that WotC isn't going to fill all possible roles. If you are comfortable homebrewing classes, however, it should be fine. That said, waiting until the PHB2 and several Power books have been released might be a good idea, if only to widen the areas that different source/role combos can cover.
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5 years ago ::
Mar 15, 2008 - 8:28AM
#14
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Date Joined:
Sep 17, 2004
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Since I prefer my campaigns to be low-magic, the idea of a Conan-esqe martial campaign would be very, very useful...as well as putting wizards back in their place as power-mad, demon-summoning bad guys.
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5 years ago ::
Mar 24, 2008 - 8:03PM
#15
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I must say, I am also on board with the whole one power source idea. I probably won't do it on my firs campaign, but I definitely will keep it in mind. And thus far, I can't think of a power source I don't want to try. I think my first **** genius game will either be a martial "mage mash" or a "divine crusade." The would both fit into my world I'm creating quit nicely.
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