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2 years ago ::
Sep 17, 2008 - 11:55AM
#1
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Quiet on the other thread. As with the other thread I've spent 30 seconds thinking how the PHB classes fit in Birthright. Cleric - Obvious Fighter - Obvious Paladin - Obvious (going good so far  ) Ranger - Obvious (I like this) Rogue - Obvi...Getting silly now Warlock, ok thinking about this as the three seperate paths I was thinking the Infernal Warlock is a result of Adurian folly (see my race post). The fey pact would be used/taught by the halflings, fey people themselves. Not sure about the Star Pact though. Warlord - This class BELONGS in Cerilia. It's an easy fit. Wizard - As a setting rule I'd have all Wizards possessing a bloodline, even if only tainted. Birthright Class: Magician - Easiest fit for this is to say all magicians are ritual magic users. Anyone else had some thoughts?
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2 years ago ::
Sep 17, 2008 - 1:36PM
#2
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New Class: Scion (multiclass only)
Taking a special multiclass feat (Bloodmark) at first level allows you to select a bloodline, which gives you a minor special ability. In addition, you qualify for power swapping feats and special paragon paths.
Each bloodline would have powers for all levels that base classes do, and then there would be a few paragon paths for different bloodlines.
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2 years ago ::
Sep 17, 2008 - 2:33PM
#3
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New Class: Scion (multiclass only)
Taking a special multiclass feat (Bloodmark) at first level allows you to select a bloodline, which gives you a minor special ability. In addition, you qualify for power swapping feats and special paragon paths.
Each bloodline would have powers for all levels that base classes do, and then there would be a few paragon paths for different bloodlines. I can't wait to get the FRPG to see how the Spellscarred multi-class maps. Your idea is exactly how I see bloodlines being integrated.
Not sure you need powers for every level though. Many of the old blood abilities are probably irrelevant in the current edition. I think however that between the Spellscarred and the dragonmarked next year lies the answer.
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1 year ago ::
Sep 18, 2008 - 10:56AM
#4
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I haven't spent much time thinking about this - since I don't play much 4E - but it seems to me that you'd need a 4E version of the Noble class if you're going to play a 4E Birthright game. Fighter and ranger both strike me as poor substitutes if you want to play a combat-oriented regent.
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1 year ago ::
Sep 18, 2008 - 12:08PM
#5
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I haven't spent much time thinking about this - since I don't play much 4E - but it seems to me that you'd need a 4E version of the Noble class if you're going to play a 4E Birthright game. Fighter and ranger both strike me as poor substitutes if you want to play a combat-oriented regent. I respectfully disagree.
If your worried about lack of skills I envision the Tainted Bloodline multi-class feat (to be revealed on a later thread ) to grant a choice of Bluff, Diplomacy, Insight or Intimidate.
Here you get what I see as one of the necessary ruler skills, but more importantly even if you don't want to take Skill training the 4E system rarely leaves you completely useless at skills.
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1 year ago ::
Sep 18, 2008 - 2:56PM
#6
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Fighter and ranger both strike me as poor substitutes if you want to play a combat-oriented regent. That's why you make him a warlord.
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1 year ago ::
Sep 18, 2008 - 3:06PM
#7
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That's why you make him a warlord. Doh! The obvious sub :P
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1 year ago ::
Sep 19, 2008 - 7:16AM
#8
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Warlock, ok thinking about this as the three seperate paths I was thinking the Infernal Warlock is a result of Adurian folly (see my race post). The fey pact would be used/taught by the halflings, fey people themselves. Not sure about the Star Pact though. I'd use the Deceptive Warlock as the Magician: the AD&D Magician is a specialist Diviner/Illusionist, and the Deceptive Warlock is more or less an illusionist. Being a striker rather than a controller makes it more similar to the Magician (which is quite roguish in AD&D).
All other classes fit quite naturally. OTOH, only the Guilder is going to be missing (the Bard will come up in PHB2).
GP
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1 year ago ::
Sep 19, 2008 - 7:54AM
#9
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... but more importantly even if you don't want to take Skill training the 4E system rarely leaves you completely useless at skills.
That's why you make him a warlord. This shows (a) how little time I spent thinking about my response and, more to the point, (b) how little I've actually played 4E.
Yes, you're right, considering how the skill system works in 4E, the lack of skill points for a fighter isn't such a big deal. And yes, of course, a martial leader would probably be a better choice for a martial regent character than either fighter or ranger. Given those considerations, I guess I would now question whether a 4E noble class is really necessary after all.
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1 year ago ::
Sep 20, 2008 - 7:39AM
#10
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I'd use the Deceptive Warlock as the Magician: the AD&D Magician is a specialist Diviner/Illusionist, and the Deceptive Warlock is more or less an illusionist. Being a striker rather than a controller makes it more similar to the Magician (which is quite roguish in AD&D). GP Been thinking about this and I lean towards the Warlock really being a bit to powerful for the magician. Besides thematically the magician's always been the Wizards redheaded stepchild, best beaten and out of sight :D .
Seriously though using basic ritual magic and leaning towards only allowing easy access to those rituals that are illusion or divination in flavour is perfect. Imagine a rogue ritual caster, no not the grey mouser .
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