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Switch to Forum Live View 4Eifying the BR races
5 years ago  ::  Sep 17, 2008 - 5:17PM #1
Arawn76
Date Joined: Jun 17, 2008
Posts: 362
As per a post on another thread this thread is for re-statting the BR races to 4th edition as opposed to fitting the PHB races in their slot.

So we have

Dwarf - Any real need to change these guys?
Elf
Halfling
Half-elf - As with dwarf, nice fit already.

Humans as per PHB

Any starting ideas?
"A casual stroll through the lunatic asylum shows that faith does not prove anything." - Nietzsche

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5 years ago  ::  Sep 18, 2008 - 12:25PM #2
Arawn76
Date Joined: Jun 17, 2008
Posts: 362
Ok the following is not even close to attempting to balance the race out but rather to give a starting point. I basically just picked and chose from the Eladrin and Elf racial abilities to attempt to simulate the BR Elf.

So pick apart and suggest how to better achieve that goal, also suggest/come up with what "Racial Ability" you think might suit.

Sidhelien (Cerilian Elf)

Racial Traits
Average Height: 5'6"-6'
Average Weight: 120-140 lb.

Ability Scores: +2 Dexterity, +2 Intelligence
Size: Medium
Speed: 6 Squares
Vision: Low-light

Languages: Sidhelien, Dominant Human Regional Tongue.
Skill Bonuses: +2 Arcana, +2 Nature
Sidhelien Will: See Eladrin Will
Wild step: See Elf
Trance: See Eladrin
???: What special ability suits the Elf of Cerilia?
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5 years ago  ::  Sep 19, 2008 - 12:52AM #3
Arawn76
Date Joined: Jun 17, 2008
Posts: 362
This forum is depessingly light on traffic, where have all the Birthright fans gone?

Busy day today but I'll try to post my conversion for the BR Elf, similar to the rough ourline above but with a little more polish.

Also BR halfling to follow.

C'mon BR fans
"A casual stroll through the lunatic asylum shows that faith does not prove anything." - Nietzsche

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5 years ago  ::  Sep 19, 2008 - 7:09AM #4
Agathokles
Date Joined: Mar 21, 2001
Posts: 1,486

Arawn76 wrote:

Ok the following is not even close to attempting to balance the race out but rather to give a starting point. I basically just picked and chose from the Eladrin and Elf racial abilities to attempt to simulate the BR Elf.


Uhm, the Birthright Elves are quite similar to the Eladrin -- which is indeed what you got in your conversion.

As for the other races, Dwarves are probably good as they are. Halfling need a teleport power like Fey Step, and probably something linked to the Shadow World.

GP

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5 years ago  ::  Sep 19, 2008 - 11:02AM #5
Arawn76
Date Joined: Jun 17, 2008
Posts: 362

Agathokles wrote:

Uhm, the Birthright Elves are quite similar to the Eladrin -- which is indeed what you got in your conversion.

As for the other races, Dwarves are probably good as they are. Halfling need a teleport power like Fey Step, and probably something linked to the Shadow World.

GP


Oh I agree but since this is the 4Eifying the BR races thread we can't just port as is .

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5 years ago  ::  Sep 20, 2008 - 1:47AM #6
Agathokles
Date Joined: Mar 21, 2001
Posts: 1,486

Arawn76 wrote:

Oh I agree but since this is the 4Eifying the BR races thread we can't just port as is .




BTW, for Halflings, I'd use the Shadow Jaunt power from the Shadar-Kai (MM), and give bonuses to Dex and Wis for scores and to Stealth and Thievery for skills (Birthright Halflings don't seem that acrobatic to me).
Some feat could mirror their detection powers (though it is difficult in 4e).

If dwarves are modified at all, it would be to swap the Wis bonus with a Str bonus (see the extra carrying capacity they have in AD&D).

For the Elf special power, I'd reuse Elven Accuracy.

GP

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5 years ago  ::  Sep 20, 2008 - 2:04AM #7
Arawn76
Date Joined: Jun 17, 2008
Posts: 362

Agathokles wrote:



BTW, for Halflings, I'd use the Shadow Jaunt power from the Shadar-Kai (MM), and give bonuses to Dex and Wis for scores and to Stealth and Thievery for skills (Birthright Halflings don't seem that acrobatic to me).
Some feat could mirror their detection powers (though it is difficult in 4e).

If dwarves are modified at all, it would be to swap the Wis bonus with a Str bonus (see the extra carrying capacity they have in AD&D).

For the Elf special power, I'd reuse Elven Accuracy.

GP


Shadow jaunt's a good idea, perhaps a feat could add to the peception skill for halflings? But then how does that effect the balance of the halfling.

And Elven accuracy does seem the way to go. I had a crack at an elven write up last night and it ended up almost identical to what I'd already written .

The only question therefore is are they balanced?

You don't really need to worry about the increased carrying capacity for dwarves though that was essentially already done with encumberance rules. Different effect same cosmetic look.

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5 years ago  ::  Sep 20, 2008 - 2:22AM #8
Agathokles
Date Joined: Mar 21, 2001
Posts: 1,486

Arawn76 wrote:

Shadow jaunt's a good idea, perhaps a feat could add to the peception skill for halflings? But then how does that effect the balance of the halfling.


I don't think there would be a major effect, since Shadow Jaunt would simply replace Second Chance.

And Elven accuracy does seem the way to go. I had a crack at an elven write up last night and it ended up almost identical to what I'd already written .

The only question therefore is are they balanced?


Once more, Elven Accuracy seems fairly equivalent to Fey Step.

You don't really need to worry about the increased carrying capacity for dwarves though that was essentially already done with encumberance rules. Different effect same cosmetic look.


Then I wouldn't see any modification needed for dwarves.

GP

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5 years ago  ::  Sep 20, 2008 - 2:24AM #9
Agathokles
Date Joined: Mar 21, 2001
Posts: 1,486
BTW, Half Elves should probably be changed to reflect the fact that Birthright Half Elves have a Con penalty and Dex bonus, while 4e Half Elves have a Con bonus. I'd therefore switch the Con bonus for a Dex bonus.

GP
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5 years ago  ::  Sep 20, 2008 - 2:27AM #10
Arawn76
Date Joined: Jun 17, 2008
Posts: 362

Agathokles wrote:

BTW, Half Elves should probably be changed to reflect the fact that Birthright Half Elves have a Con penalty and Dex bonus, while 4e Half Elves have a Con bonus. I'd therefore switch the Con bonus for a Dex bonus.

GP


Yeah but I don't know that it's worth changing. You could just argue that their hardier due to the human heritage.

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