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5 years ago  ::  Nov 07, 2008 - 2:53AM #31
Bomberg
Date Joined: Nov 16, 2006
Posts: 159
As one of my campaigns is set in Monte Cook's Ptolus (a large city), we've tinkered with the Ranger a litlle bit: our Ranger has Streetwise instead of Nature as possible skill. (Psst, I'm at work, so my skill names may be off; but it's an official skill.)

Is this tinkering (exchanging class skills or designating an additional skill as class skill) already possible with the Beta?

If not, will it be supported in the full version?

Huldvoll

Baron von Bomberg
Huldvoll
---Baron von Bomberg
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5 years ago  ::  Nov 07, 2008 - 3:09AM #32
Thomson
Date Joined: Mar 17, 2001
Posts: 1,233

Bomberg wrote:

As one of my campaigns is set in Monte Cook's Ptolus (a large city)


Best campaign settings ever...

I don't like the cosmology, but otherwise it's a blast

Ceterum censeo scrinium puniceum esse delendam
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5 years ago  ::  Nov 07, 2008 - 5:59AM #33
sfurtwangler
Date Joined: Jul 29, 2005
Posts: 483
Digging around on the site, I saw an untitled link that lead here: http://www.wizards.com/default.asp?x=dnd/4dnd/20081105b

Which is the FAQ for the Beta. It went up recently (yesterday) and seems to indicate that DDI subscribers can DL the beta from here:
http://www.wizards.com/default.asp?x=dn … terbuilder

But that page is just the usual preview (with no link).

Am I missing something, or have I jumped the gun? Is there a set day for Beta launch?
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5 years ago  ::  Nov 07, 2008 - 7:42AM #34
Hdier
Date Joined: Aug 13, 2007
Posts: 1,968
OK, I'm not a subscriber (yet, I expect to be by tomorrow), but one thing that I'd like is the ability to see the 'math', in both the text version and the full version. If you go to this site and build a character, it has a small checkbox that you can use to do this. I have found it very nice, because it tells me where bonus' I may have missed come from [yes, I will check the computers math each and every time a create a character; even computers can be wrong (ugh...now I feel sick for even insinuating that computers are imperfect...], and if I don't know, and the DM is suspicious, then that could help.

Thanks,
Hdier

EDIT: oops, there's another thread for suggestions...should I delete this post and put it over there?
EDIT EDIT: nevermind, I just found out that was for FAQ...
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5 years ago  ::  Nov 07, 2008 - 8:28AM #35
AsmodeusLore
  • D&DI News Guide
Date Joined: Aug 24, 2005
Posts: 3,874
@sturtwrangler - They are releasing the closed beta early next week. That link was placed pre-emptively, so it would be available as soon as the beta goes live.
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5 years ago  ::  Nov 07, 2008 - 8:33AM #36
GergLeft
Date Joined: Aug 17, 2007
Posts: 17

sfurtwangler wrote:

Digging around on the site, I saw an untitled link that lead here: http://www.wizards.com/default.asp?x=dnd/4dnd/20081105b

Which is the FAQ for the Beta. It went up recently (yesterday) and seems to indicate that DDI subscribers can DL the beta from here:
http://www.wizards.com/default.asp?x=dn … terbuilder

But that page is just the usual preview (with no link).

Am I missing something, or have I jumped the gun? Is there a set day for Beta launch?


Based on the following quote, it sounds like Nov 10th at the earliest: "I hinted last week and Bill said explicitly on Monday, the Character Builder closed beta will begin early next week (hopefully Monday)" -Character Builder Closed Beta FAQ by Randy Buehler.

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5 years ago  ::  Nov 07, 2008 - 8:36AM #37
sfurtwangler
Date Joined: Jul 29, 2005
Posts: 483
Good news. Looking forward to trying it out. Thanks for clearing that up.
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5 years ago  ::  Nov 07, 2008 - 9:19AM #38
mdonais
Date Joined: Mar 5, 2002
Posts: 1,027

Bomberg wrote:

As one of my campaigns is set in Monte Cook's Ptolus (a large city), we've tinkered with the Ranger a litlle bit: our Ranger has Streetwise instead of Nature as possible skill. (Psst, I'm at work, so my skill names may be off; but it's an official skill.)

Is this tinkering (exchanging class skills or designating an additional skill as class skill) already possible with the Beta?

If not, will it be supported in the full version?

Huldvoll

Baron von Bomberg


You can't change the rules, you just decide if you want to include the rules from various sources.

You can also override rules and take whatever skill you want if you press the house rules button. So in this case you would do that for your ranger.

Mike Donais.
Cryptozoic R&D
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5 years ago  ::  Nov 07, 2008 - 9:23AM #39
WolfStar76
  • Senior Volunteer Community Lead
  • Dragon Slayer
  • D&DI News Guide
Date Joined: Aug 31, 2005
Posts: 5,322

mdonais wrote:

Source for everything listed is something I am considering, and waiting a bit to see if everyone wants it, vs the extra text that the output would contain.

Attack bonuses is another thing like that. I suspect we will include them both though as they seem very useful.


Since there's never a feature that "everyone" wants when it comes to customizing output like this (I like it, sothers may see it as clutter) - perhaps implementing it as an option to be toggled would suit "everyone" better?

WolfStar76
Community Advocate (SVCL) for D&D Organized Play, Avalon Hill, and the DCI/WPN
LFR Community Manager
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5 years ago  ::  Nov 07, 2008 - 11:48AM #40
mdonais
Date Joined: Mar 5, 2002
Posts: 1,027

WolfStar76 wrote:

Since there's never a feature that "everyone" wants when it comes to customizing output like this (I like it, sothers may see it as clutter) - perhaps implementing it as an option to be toggled would suit "everyone" better?


For this particular screen it isn't quite that simple because in the long term I want this interface to work for importing people's forum posts also. It is much easier to read in something that was pasted by a different user with just one format.

Mike Donais.
Cryptozoic R&D
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