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Switch to Forum Live View V-Minis and Adventures
5 years ago  ::  Dec 27, 2007 - 2:23PM #1
Loki5654
Date Joined: Aug 8, 2004
Posts: 1,757
Here's my hope:

I hope that when I buy a D&D adventure module and go to unlock the online content for it using my D&DI account, I will have easy access to all the V-Minis I need for that adventure.

Either through automatically receiving a "package" of V-Minis or getting a discount on purchasing an "adventure pack" of V-Minis.

That's my hope, anyway.
Fairbanks Show
Fairbanks, level 5
Human, Slayer (Multiclass: Cavalier)
Human Power Selection Option: Heroic Effort
Background: Blademaster (Acrobatics class skill)
Theme: Neverwinter Noble

FINAL ABILITY SCORES
STR 18, CON 10, DEX 17, INT 10, WIS 10, CHA 13

STARTING ABILITY SCORES
STR 16, CON 10, DEX 16, INT 10, WIS 10, CHA 12

AC: 20 Fort: 19 Ref: 16 Will: 14
HP: 49/49
Surges: 6/9
Surge Value: 10

[X] Action Point
[] Second Wind

TRAINED SKILLS
Acrobatics +10, Athletics +11, Diplomacy +8, Endurance +7, Intimidate +8

UNTRAINED SKILLS
Arcana +2, Bluff +3, Dungeoneering +2, Heal +2, History +2, Insight +2, Nature +2, Perception +2, Religion +2, Stealth +5, Streetwise +3, Thievery +5

POWERS

Basic Attack: Melee Basic Attack Card Link

Basic Attack: Ranged Basic Attack Card Link

[] Human Racial Power: Heroic Effort Card Link

[X] [X] Multiple Class Attack: Power Strike Card Link

[X] Fighter Utility: Duelist's Assault Card Link

[] Fighter Utility: Mobile Blade Card Link

[] Level 2 Utility: Honorable Challenge Card Link

[] Neverwinter Noble Utility: Take Heart, Friend! Card Link

Multiple Class Utility: Defender Aura Card Link

[] Paladin Attack: Righteous Radiance Card Link

FEATS
Level 1: Heavy Blade Expertise
Level 1: Armor Finesse
Level 2:Heavy Armor Agility
Level 4: Squire of Righteousness

ITEMS
Dagger x3
Adventurer's Kit
Aecris
Black Iron Scale Mail +1
Horned Helm (Heroic Tier)
Holy Symbol of Bahamut
1 Opal
73g 145s 50c
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5 years ago  ::  Dec 27, 2007 - 4:29PM #2
HeavensAgent
Date Joined: Aug 16, 2007
Posts: 717

Loki5654 wrote:

Here's my hope:

I hope that when I buy a D&D adventure module and go to unlock the online content for it using my D&DI account, I will have easy access to all the V-Minis I need for that adventure.

Either through automatically receiving a "package" of V-Minis or getting a discount on purchasing an "adventure pack" of V-Minis.

That's my hope, anyway.


I hope this is done as well, even if the minis can only be utilized with the particular adventure they are a part of. I hope this is done for Dungeon adventures as well, especially since it's already planned to provide maps for these adventures pre-built.

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5 years ago  ::  Jan 03, 2008 - 7:51PM #3
adamjung
Date Joined: Aug 25, 2007
Posts: 9

HeavensAgent wrote:

I hope this is done as well, even if the minis can only be utilized with the particular adventure they are a part of. I hope this is done for Dungeon adventures as well, especially since it's already planned to provide maps for these adventures pre-built.


Also, I hope that there will be support for third party content. Pathfinder stuff is great.

In addition, the tabletop seems to be system agnostic. If this is the case, I could use it for Star Wars (Saga, D20, D6 even), or even something like Savage Worlds and use third party content from those vendors or community.

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5 years ago  ::  Jan 13, 2008 - 7:50PM #4
Gwydeon
Date Joined: Aug 23, 2007
Posts: 107
I sincerely hope your all wrong, and wish people would stop kissing up to WotC by trying to covertly promote this "Purchase V-Mini's" travesty.

I've said it once, I'll say it a hundred times if need be: The community is more than capable of out doing any base artwork that is provided, if providing the miniature visualization for the Game Table is so costly that it can not be part of the bundle then hand the tools to the community. The community will do it, for free.

If WotC wants to create a "V-Mini's The Gathering Online" separately, more power to them. Dungeon's and Dragons IS NOT A TRADING [Card/Mini/Coin/BottleCap/Stamp] GAME.

Now I do hope that adventure modules, campaign settings and similar products produced by WotC and 3rd parties include visualizations for specific characters, props, armors, weapons etc... to add to the library available and for use specifically with their game.

How would they possibly make their visuals only usable with a particular adventure? Or have people here forgoten again that the GAME TABLE DOES NOT ADJUCATE RULES IT IS ONLY A VISUALIZER.
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5 years ago  ::  Jan 13, 2008 - 9:04PM #5
HeavensAgent
Date Joined: Aug 16, 2007
Posts: 717

Gwydeon wrote:

I sincerely hope your all wrong, and wish people would stop kissing up to WotC by trying to covertly promote this "Purchase V-Mini's" travesty.


I don't want them to charge for virtual minis either, but the most recent information released indicates that it will be a reality. Hence, I'm basing my requests on that reality.

Gwydeon wrote:

I've said it once, I'll say it a hundred times if need be: The community is more than capable of out doing any base artwork that is provided, if providing the miniature visualization for the Game Table is so costly that it can not be part of the bundle then hand the tools to the community. The community will do it, for free.


They said they would look into this. We just really haven't received any information on the issue after that point.

Gwydeon wrote:

How would they possibly make their visuals only usable with a particular adventure? Or have people here forgoten again that the GAME TABLE DOES NOT ADJUCATE RULES IT IS ONLY A VISUALIZER.


That would be relatively easy, from a programming perspective. Rather than add the specific content to the Insider account, they could include it in a single, pre-made adventure file that would allow the public to utilize them for that adventure only. They would not be available for custom games as a result.

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5 years ago  ::  Jan 13, 2008 - 9:40PM #6
Gwydeon
Date Joined: Aug 23, 2007
Posts: 107
In regards to what is or isn't going to happen or is/isn't a reality: The reality is going to be they will loose support for their online product/service that they are expecting in customer base from all of those D&D gamers who dislike (or worse) 'collect and trade" or any "Buy random packs" games.

There may be a larger number of their customers who see nothing wrong with the MTG pricing structure and game, including it's already existing online counterpart. The D&D Gamers and the MTG (or other assorted similar products) Gamers are not the same audience, sure there is likely some over lap, however even within the table top audiance there are Warhammer players who would never play D&D and vise versa, or those that will play Ravenloft but not Darksun, or Farun but not Forgotten Realms...

Assuming that everyone who is interested in your widely diverse products all have similar interest or are interested in all of your products or styles of pay is, well a major assumption. It just isn't good marketing to take one pricing scheme from a wildly different (if esthetically similar) product and try to rubber stamp it over the rest of your products just because the money flows well from it. The consumer groups are different and to try to treat them all the same is frankly insulting.

Adventure file? As in a pre-created set of maps from that adventure?

Do you really thing this kind of limitation is in any way a good idea? That would be like WotC handing down a rule that said it was completely illegal in game terms to use magical items from one campaign setting in another campaign setting.
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5 years ago  ::  Jan 13, 2008 - 10:07PM #7
HeavensAgent
Date Joined: Aug 16, 2007
Posts: 717

Gwydeon wrote:

Adventure file? As in a pre-created set of maps from that adventure?

Do you really thing this kind of limitation is in any way a good idea? That would be like WotC handing down a rule that said it was completely illegal in game terms to use magical items from one campaign setting in another campaign setting.


I think this is the part you meant for me. Yup, that's what I meant, and no, I don't think it's a good idea. But considering that they are likely to charge for virtual miniatures I see it as an acceptable, if not necessary, consideration.

As I mentioned, I don't like the idea of paying for virtual miniatures. I made my opinion on the issue clear when it was appropriate. I currently don't purchase purely electronic products, and I likely won't purchase these miniatures, either. That said, I'm not insulted that they decided to go with such a business model. They had to weigh the possible outcomes, and decide what was best for them. It's very likely there will be a sustainable market for this product line, and I imagine it will prove successful.

Much of your complaint regarding the issue is off topic for this thread, and likely to be overlooked as a result. I would recommend that if you wish this message to be received by WotC, this should be posted in a more appropriate topic, either already in existence or started by you.

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5 years ago  ::  Jan 13, 2008 - 10:13PM #8
Gwydeon
Date Joined: Aug 23, 2007
Posts: 107
Well, I apologize for going off topic for the thread, that was not my intent. I think I've just been fighting this fight to long at this point, again I apologize.

In regards to the original post: I too hope that modules and campaign settings come with custom related content to be used in the game table.
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5 years ago  ::  Jan 14, 2008 - 6:01AM #9
WolfStar76
  • Senior Volunteer Community Lead
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Date Joined: Aug 31, 2005
Posts: 5,322

Gwydeon wrote:

In regards to what is or isn't going to happen or is/isn't a reality: The reality is going to be they will loose support for their online product/service that they are expecting in customer base from all of those D&D gamers who dislike (or worse) 'collect and trade" or any "Buy random packs" games.


It's been confirmed a couple times now that there will *NOT* be random packs, for what its worth.

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5 years ago  ::  Jan 20, 2008 - 9:32AM #10
heffroncm
Date Joined: Jan 7, 2007
Posts: 1,240

WolfStar76 wrote:

It's been confirmed a couple times now that there will *NOT* be random packs, for what its worth.


It will be interesting to see the final decision. If "buying" a v-mini gets me a fully poseable model that I can outfit with my choice of equipment and details, and they are reasonably priced, then I see this as being acceptable. If, on the other hand, there are 16 different Kobolds in static gear and poses, and each one has to be purchased individually, that would be what I see as worst case scenario.

Honestly, I'm really excited about the entire idea of 4e, DDI, and everything. It's really rare to find a game system that is actually designed to fully integrate all the myriad options from the ground up, and I'm hoping they price things such that it will be a success. Such a success will hopefully draw more companies into imitation, and we the gamers will end up with better designed and integrated games to play.

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