This is the start of a new contest where the sky is the limit on what you think you can create. Let your dreams about how it would be like in the Star Wars Universe guide you as you create unique and amazing character builds.
Now to the rules:
1) Use only, but any you want, official Star Wars RPG Saga Edition soursebooks. No house rules of any sort will be accepted. Official errata, web supplements, or anything else from Wizards for Saga Edition is okay as well.
2) A maximum of 60-point buy for starting stats, but its okay to use lower standard point buys (as per Core Rulebook), the Standard Score Package, or Roll 4d6, discarding the lowest each time (One full reroll allowed). Please follow any and all rules in the Core Rulebook (pgs. 17-18) otherwise. Please report on your submission what you used.
3) You will have 30 days starting from the 1st posting of the current contest. After the 30 days, 14 more days for voting will be avaliable. Winners will be decided by a simple majority of the casted votes. Only one vote per member is allowed and no redos. All VOTES ARE FINAL!
4) The most important rule: Have fun, damnit! Think outside of the box, use those wonderful imaginations I know you all have!
For the first topic, I give you "The Underworld" Anything crime-related is allowed: Crime Lords, bounty hunters, smugglers, assassins, information brokers, spies, thugs, slicers, etc.
Winner of this contest can add "Winner of Build with Your Imagination #1: The Underworld" to their forum signature
Submissions are allowed until 11:59 on April 5th. Good luck and May the Force or Luck be with you!
I am both orderly and instinctive. I value community and group identity, defining myself by the social group I am a part of. At best, I'm selfless and strong-willed; at worst, I'm unoriginal and mindless.
We summoned a devil once. All we used was the D&D books, too. It was pretty kwazy.
God of Arrested Development and Intelligence Resident Left Hand of Stalin and Banana Stand Grandstander Pie-Cooling-On-A-Windowsill of the House of Trolls In the morning HK'll be sober but you'll still be a meatbag. I know I misspell "Danke" in my posts. It's an inside joke. "Ten cents gets you nuts." -George Michael Spoiler:Show
''Being president is like running a cemetery: you've got a lot of people under you and nobody's listening.'' —Bill Clinton
You are not a moral man. There are not enough middle fingers in the world for you.
"Heroes"...I wish I had those. I remember in my first-ever campaign one PC went around shootin all the unconscious baddies in the head to gain Dark Side Points...
Whaaaaaat?!??
Wow...way to waste perfectly good potential slaves.
Er...no wait I mean..uh...something not evil!
(Quotes screwed up on the next one, won't give the poster's name. It's in the Best Lines thread on the D&D forum)
First, an experience from a game I played in a few years back. Our DM didn't like 3.5 as a whole but liked parts of it. So he hands us a big ass rules packet for his modified FR campaign, complete with quotes from important NPC's on the front. I can't remember most of the HRs, just that some how gods like Cyric and Bhaal existed at the same time, despite the obvious problems there. In the end the game became a problem more because of the railroading than the HRs, but it ended with this classic line, after our ranger tried to disarm the strange woman following us WITH HIS BOW: DM: You just killed (insert random noble sounding name here) JP: Was she important? Jack: Dude, she's quoted on the front of the rules packet!
"Why in the wide,wide, world of all things irrational would I help you? -Daniel Jackson "Fun will now commence." -Seven of Nine
Cut the last encounter on your way out after dealing with the Darth. He's the BBEG. Treat him as such. Play up that Darth Revan is THAT much of a badarse. When the shuttle landed, I had no less than 13 JEDI MASTERS step off the shuttle. The PCs were slack-jawed. After the meetup with Bastila (as she's carrying Revan's body), only TWO jedi masters remained with her. Let me tell you, the player whining about not getting to fight Revan himself shut up pretty quickly when he saw that.
1. Cleric cast protection from fire on Tank. 2. Tank goes in and get surrounded by enemies. 3. Wizard cast fireball and blows them up. 4. ??? 5. Profit
I go by the saying," If it ain't friendly fire then it's not working."
I am both orderly and instinctive. I value community and group identity, defining myself by the social group I am a part of. At best, I'm selfless and strong-willed; at worst, I'm unoriginal and mindless.
How do you feel about droids as purchased minions? As in, said character purchased them for whatever reason, and uses them as bodyguards, etc. Specifically incase I don't do a noble crime lord/charisma type.
How do you feel about droids as purchased minions? As in, said character purchased them for whatever reason, and uses them as bodyguards, etc. Specifically incase I don't do a noble crime lord/charisma type.
I am both orderly and instinctive. I value community and group identity, defining myself by the social group I am a part of. At best, I'm selfless and strong-willed; at worst, I'm unoriginal and mindless.
I think you should have called this contest something like "competitive YbtOP" because when I think of a build with my imagination, it's usually one I intend to actually use, a more realistic build. 60 pb is definitely unrealistic for me to use in a game.
Anyway, here is my submission; a Force Sensitive Crime Lord.
Force Sensitive Crime Lord CL 10
Medium Human Noble 3/Jedi 3/Scoundrel 1/Crime Lord 3 Destiny 1; Force 5; Dark Side 16 Init +11; Senses Perception +13 Languages Basic, Binary, Bocce, Bothese, Cerean, Dosh, Durese, Huttese ------------------------------------------------------------- Defenses Ref 23 (flat-footed 22), Fort 20, Will 26; Deflect, Melee Defense hp 90; second wind +22/45; Threshold 20 ------------------------------------------------------------- Speed 6 squares Melee lightsaber +9 (2d8+10) Ranged by weapon +8 Base Atk +7; Grp +11 Force Powers Known (Use The Force +19) negate energy (2), rebuke (3), saber swarm (2), vornskr's ferocity (2) ------------------------------------------------------------- Abilities (28 PB) Str 10 (+0), Dex 12 (+1), Con 10 (+0), Int 16 (+3), Wis 14 (+2), Cha 18 (+4) Talents Assault Gambit, Deflect, Impel Ally I, Impel Ally II, Inspire Haste, Skilled Advisor, Stymie
Feats Linguist, Melee Defense, Force Sensitivity, Force Training (3), Point Blank Shot, Skill Focus (Use the Force), Weapon Focus (lightsabers), Weapon Proficiency (lightsabers, pistols, simple weapons) Skills Deception +12, Gather Information +12, Initiative +11, Knowledge (galactic lore) +13, Knowledge (tactics) +13, Perception +13, Persuasion +12, Pilot +11, Treat Injury +13, Use the Force +19 Possessions self-built lightsaber (superior tech upgrade; superior damage), vast resources
His abilities are mostly defenses - Melee Defense, Deflect, Negate Energy, and rebuke. All (except for Melee Defense) are enhanced by Skill Focus (Use the Force).
His offensive abilities mostly rely on a few uses of some saber form powers. He really shouldn't be attacking, because his real specialty is aiding his minions. Assault Gambit, Impell Ally I and II, Inspire Haste, and Skilled Advisor all assist his allies, and Stymie is used to hamper his opponents. A great 'leader' for a group of mid-level NPCs.
I used 28 PB as I really feel a contest about imaginative building should focus on more realistic builds, and CL 20s with 60 PB aren't too realistic, and really only belong int he YbtOP thread.
I am both orderly and instinctive. I value community and group identity, defining myself by the social group I am a part of. At best, I'm selfless and strong-willed; at worst, I'm unoriginal and mindless.
A shadow falls over the spaceport. A strange looking man strolls through the crowds, to where two Rodians are "negotiating for valuables" (with guns drawn) with a young Bothan. The strange man's voice rings out. "Leave here and you shall come to no harm." One Rodian snickers, turning to fire his blaster, but with a *snap* *crackle* *pop* the blaster dies. Both Rodians draw wicked-looking knifes and rush the man, but he is too quick for them. Using a rapid series of blows, the man beats the Rodians into unconsciousness, depriving them of their myriad weapons. He turns to the stunned onlookers. "Someone had better call spaceport security. Tell them Mynock Man was here." With a *ZAPOW* the man sprints off.
Mynock Man CL11 Medium Mutant (Near-human) scout 3/ soldier 5/ martial arts master 3 Force 4 Destiny 2 Init +12, Senses Perception +11 Languages: Basic, Secret and Ancient Language of the Mynock Kings ------------------------------------------------------------------------------------------- Defenses Ref 28 (flat-footed 21), Fort 27, Will 22 hp 112 Threshold 27, Evasion ------------------------------------------------------------------------------------------- Speed 9 squares Melee unarmed w/ combat gloves +14 (2d10+9) Melee unarmed w/ combat gloves +12 (3d10+9) with Rapid Strike Base Attack +10 Grapple +13 Atk Options: Cantina Brawler, Sucker Punch, Rapid Strike Special Actions: Melee Defense, Counterpunch, Unarmed Parry Force Powers Known (Use the Force +10) drain energy (3) JATM, surge ------------------------------------------------------------------------------------------- Abilities Str 16 Dex 15 Con 14 Int 13 Wis 12 Cha 10 Special Qualities: Tough As DurasteelGAW Talents Long Stride, Evasion, Cantina BrawlS&V, CounterpunchS&V, Sucker PunchS&V, teras Kasi BasicsTotG, Unarmed ParryTotG Feats Weapon Proficiency (rifles, pistols, simple), Shake It Off, Rapid Strike, Martial Arts I/II/III, Melee Defense, Force Sensitivity, Force Training (2) Skills Endurance +12, Initiative +12, Jump +13, Perception +11, Stealth +12, Use the Force +10 Possessions beige cowl with mynock eyes drawn on it in SharpieTM, beige cape, combat gloves
Mynock Man is the masked protector of justice throughout the galaxy. Bitten by a radioactive mynock as a young boy, he quickly realised hat he had been given extraordinary, mynock-like powers of agility and the ability of the mynock to drain energy from something (except that Mynock Man's powers allow him to do so from a distance). At 14, his parents were killed by Black Sun thugs, and Mynock Man, or Tare Benthar to those who know his true identity, devoted his life to fighting injustice throughout the galaxy. Mastering martial arts, particularly the Teras Kasi form, he donned a cape and cowl and set off into the galaxy. His playboy alter ego, Tare Benthor, owns mansions on Corellia, Alderaan, Naboo, and Coruscant; and, using these as a network of bases, Mynock Man utilises the funds his alter ego commands to travel the galaxy. He stays incognito, fighting crime vigilante-style and unafraid to travel into the most wretched hives of scum and villainy to protect the innocent.
Edited to make clear why MM is in an Underworld-themed contest.
Edit Edit: Just to clarify, MM is not Force sensitive. His Force powers represent his superpowers. I would probably not have him use most applications of UtF while running him. You could also just rule that his superpowers extend to those abilities, as well.
We summoned a devil once. All we used was the D&D books, too. It was pretty kwazy.
God of Arrested Development and Intelligence Resident Left Hand of Stalin and Banana Stand Grandstander Pie-Cooling-On-A-Windowsill of the House of Trolls In the morning HK'll be sober but you'll still be a meatbag. I know I misspell "Danke" in my posts. It's an inside joke. "Ten cents gets you nuts." -George Michael Spoiler:Show
''Being president is like running a cemetery: you've got a lot of people under you and nobody's listening.'' —Bill Clinton
You are not a moral man. There are not enough middle fingers in the world for you.
"Heroes"...I wish I had those. I remember in my first-ever campaign one PC went around shootin all the unconscious baddies in the head to gain Dark Side Points...
Whaaaaaat?!??
Wow...way to waste perfectly good potential slaves.
Er...no wait I mean..uh...something not evil!
(Quotes screwed up on the next one, won't give the poster's name. It's in the Best Lines thread on the D&D forum)
First, an experience from a game I played in a few years back. Our DM didn't like 3.5 as a whole but liked parts of it. So he hands us a big ass rules packet for his modified FR campaign, complete with quotes from important NPC's on the front. I can't remember most of the HRs, just that some how gods like Cyric and Bhaal existed at the same time, despite the obvious problems there. In the end the game became a problem more because of the railroading than the HRs, but it ended with this classic line, after our ranger tried to disarm the strange woman following us WITH HIS BOW: DM: You just killed (insert random noble sounding name here) JP: Was she important? Jack: Dude, she's quoted on the front of the rules packet!
"Why in the wide,wide, world of all things irrational would I help you? -Daniel Jackson "Fun will now commence." -Seven of Nine
Cut the last encounter on your way out after dealing with the Darth. He's the BBEG. Treat him as such. Play up that Darth Revan is THAT much of a badarse. When the shuttle landed, I had no less than 13 JEDI MASTERS step off the shuttle. The PCs were slack-jawed. After the meetup with Bastila (as she's carrying Revan's body), only TWO jedi masters remained with her. Let me tell you, the player whining about not getting to fight Revan himself shut up pretty quickly when he saw that.
1. Cleric cast protection from fire on Tank. 2. Tank goes in and get surrounded by enemies. 3. Wizard cast fireball and blows them up. 4. ??? 5. Profit
I go by the saying," If it ain't friendly fire then it's not working."
I am both orderly and instinctive. I value community and group identity, defining myself by the social group I am a part of. At best, I'm selfless and strong-willed; at worst, I'm unoriginal and mindless.