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Star Wars® The Senate Can elder's knowledge from pg 24 unknown...
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Switch to Forum Live View Can elder's knowledge from pg 24 unknown regions be used with gambling checks
5 months ago  ::  Jan 02, 2013 - 8:05PM #11
Nezalhualixtlan
Date Joined: Jul 14, 2004
Posts: 118
It's not a terrific feat, I'll give you that.  But, it would let you substitute those Knowledge Galactic Lore or Social Science checks for say Perception, Survival, or Treat Injury once per encounter, as they are definitely "wisdom related" checks with wisdom as the core ability for them.  Thats not entirely useless.  Not fantastic, but not useless either.
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5 months ago  ::  Jan 04, 2013 - 9:39PM #12
Raul_Torin
Date Joined: Oct 10, 2007
Posts: 4,879
I would say yes, but with the understanding that it must be a gambling check that is being rolled as part of an actual encounter.  When rolling a simple gambling check to represent a period of time spent betting, then that roll is not a part of a particular encounter.  It could only be used when particular gambling rolls are used as a part of an encounter, which would be pretty rare and almost always require multiple rolls.  For example, it would let you gain a huge advantage for one hand of poker or one round of blackjack, but the rest of the rolls would have to be done without the benefit of the Feat.

That said, I would allow a player to persuade me to give a +1 circumstance bonus from having this Feat for a gambling roll outside of an encounter. 
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5 months ago  ::  Jan 05, 2013 - 4:17PM #13
MERC_1
Date Joined: Feb 13, 2008
Posts: 1,280

Dec 31, 2012 -- 10:54AM, Nezalhualixtlan wrote:

(see what happened with the MIT Blackjack card counting scheme in Vegas or the MIT MA State lottery scheme)


The state lottery tried to limit the number of tickets sold, when that didn't work out they closed down the game. No consequnces other then an IRS audit for those who benefited from the scheme. That is what I could find online anyway...  

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5 months ago  ::  Jan 05, 2013 - 9:11PM #14
Nezalhualixtlan
Date Joined: Jul 14, 2004
Posts: 118

"For example, it would let you gain a huge advantage for one hand of poker or one round of blackjack, but the rest of the rolls would have to be done without the benefit of the Feat."




This I would agree with, the Feat is explicit that it's only once per encounter.

"The state lottery tried to limit the number of tickets sold, when that didn't work out they closed down the game. No consequnces other then an IRS audit for those who benefited from the scheme. That is what I could find online anyway..."




Yeah, I don't think anyone went to jail for the lottery scheme, it was legal so far as I know.   But the point is they were stopped.  They gamed the system.  And after they got found out, circumstances changed so that they couldn't any more, the opportunity they took so much advantage of went away.  Doesn't always need to toughs coming to rough someone up.  The galaxy has plenty of politicians.

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5 months ago  ::  Jan 09, 2013 - 8:41PM #15
richterbelmont10
Date Joined: Sep 26, 2008
Posts: 5,488

Jan 2, 2013 -- 8:05PM, Nezalhualixtlan wrote:

It's not a terrific feat, I'll give you that.  But, it would let you substitute those Knowledge Galactic Lore or Social Science checks for say Perception, Survival, or Treat Injury once per encounter, as they are definitely "wisdom related" checks with wisdom as the core ability for them.  Thats not entirely useless.  Not fantastic, but not useless either.


I didn't know you could use Elder's Knowledge for Perception, Survival, or Treat Injury. I wasn't sure what a "wisdom-related check" was referring to.

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4 months ago  ::  Feb 06, 2013 - 10:22AM #16
anzat
Date Joined: Oct 1, 2007
Posts: 314
I originally advised a player in favor of this feat because he was using it in conjunction with an optional rule for -resisting the temptation of the dark side- in which a character with more than half his wisdom in DSS to shake off a gain in DSS by rolling Wisdom against a DC. once per encounter, he would have been able to use his already high Galactic Lore to shake off the DSS increase. he opted for something else, however.

It didn't come to me until it later that it could also be used for gambling. I would allow it in a certain way... Gambling, in any case, has to be GM controlled in some way, and there are many in-universe ways to deal with abusive players. they seem to be all to aware of this, and for good reason.
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