Two Knights of the Old Republic Era bounty hunters - one famous, the other infamous:
Mira (upon meeting the Jedi Exile) CL 6Medium Adult Female Human Scout 3/ Soldier 3
Destiny 2;
Force 4;
Dark Side 0
Init +11;
Senses Perception +9
Languages Basic, Huttese, Shyriiwook (cannot speak)
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Defences Ref 21 (Flat-footed 18), Fort 21, Will 17
hp 66; Threshold 21
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Speed 6 squares; Surefooted
Melee Unarmed +5 (1d4+3) or
Melee Vibroblde +5 (2d6+3) or
Ranged Blaster Pistol +8 (3d6+3) or
Ranged Wrist Multi-launcher +8 (damage per ammunition; grenade per type, dart 1d4+3, rocket per type)
Base Atk +5;
Grp +8
Atk Options Brink of Death
LE, Point Blank Shot, Precise Shot
Special Actions Guidance
KotOR, Shake it Off
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Abilities Str
11, Dex
16, Con
13, Int
15, Wis
12, Cha
12
Talents Armoured Defence, Demolitionist, Guidance
KotOR, Surefooted
Feats Armour Proficiency (Light), Brink of Death
LE, Exotic Weapon Proficiency (Wrist Rocket Launcher), Force Sensitivity, Point Blank Shot, Precise Shot, Shake it Off, Weapon Proficiency (Advanced Melee Weapons, Pistols, Rifles, Simple Weapons)
Skills Initiative +11, Knowledge (Galactic Lore) +10, Knowledge (Tactics) +10, Mechanics +10, Perception +9, Stealth +11, Survival +9, Use the Force +4
Possessions Ballistic Mesh Jacket (treat as Light Battle Armour
KotOR [+5 Armour, +2 Equipment, +4 Max Dex] with Agile Armour trait
SotG), Blaster Pistol, Energy Cell, Grenades (Frag - 1, Stun - 1), Power Pack, Rockets
CW (Antipersonnel - 1, Flash - 1, Ion Blast - 1), Vibroblade, Wrist Multi-launcher
Wrist Multi-launcher
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Wrist Multi-launcher
Exotic Weapon
Very similar to the more common (yet still rare Wrist Rocket LauncherCW), the Wrist Multi-launcher is a weapon created by Mira to enhance her repetoire of options against opponents. The wrist multi-launcher combines the traditional attributes of the original weapon with a dart gun and a 'catapult' capable of launching any grenade more accurately over longer distances (Grenades launched by this weapon are treated as a Pistol for the purpose of determining range penalties). Reloading any of the ammunition types requires a Move Action.
Any character with Exotic Weapon Proficiency (Wrist Rocket Launcher) is proficient with the Wrist Multi-launcher as well. Mira is the only known person to have created and used this weapon, though it is not inconceivable that other people could produce facsimilies.
Cost N/A (5'000 credits for purposes of construction)
Size Small
Damage Varies (damage per ammunition; grenade per type, dart 1d4, rocket per type)
Rate of Fire S
Type Varies
Availability Rare
Ammunition Capacility 1 (Rockets and Grenades), 5 (Darts)
Hanharr (upon the Jedi Exiles arrival on Nar Shadaa) CL 4Medium Adult Male Wookiee Scout 2/ Soldier 2
Destiny 1;
Force 3;
Dark Side 10
Init +8;
Senses Acute Senses; Perception +8
Languages Basic (cannot speak), Shyriiwook
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Defences Ref 17 (Flat-footed 16), Fort 19, Will 15
hp 58; Threshold 19; Extraordinary Recuperation
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Speed 6 squares; Running Attack
Melee Unarmed +7 (1d4+6) or
Melee Ryyk Blade +7 (2d10+10) or
Melee 2 Ryyk Blades +2/+2 (2d10+6) with Dual Weapon Mastery I
Base Atk +3;
Grp +7
Atk Options Dual Weapon Mastery I
Special Actions Rage (1 day
-1), Shake it Off
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Abilities Str
18, Dex
13, Con
17, Int
10, Wis
12, Cha
8
Special Qualities Extraordinary Recuperation, Rage, Weapon Familiarity (Bowcaster)
Talents Acute Senses, Demolitionist
Feats Armour Proficiency (Light), Dreadful Rage, Dual Weapon Mastery I, Running Attack, Shake it Off, Weapon Proficiency (Advanced Melee Weapons, Pistols, Rifles, Simple Weapons)
Skills Climb +6 (may reroll, must take second result; may take 10 when distracted), Endurance +10, Initiative +8, Mechanics +7, Perception +8 (may reroll, must take second result), Persuasion +1 (may reroll to intimidate, must take second result), Survival +8
Possessions Bandolier, Broken Wrist Shackles (2), Ryyk Blades
tFU (2)