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1 year ago ::
Feb 04, 2012 - 7:12PM
#1
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Date Joined:
Oct 21, 2003
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Been pondering this with wistful bemusement for some days now. SSB was almost stillborn, SWM had a good run but faced huge criticisms, WotC lost/gave up/whatever it's license. FFG picked it up... huge initial excitement for "X-Wing" followed by NO information whatsoever, no support, irritated fans and now... chirping crickets on the FFG boards. Don't you kind of LONG for the days of people making theoretical lists of The Next Set? Does that reposed Stormtrooper seem all that bad now? Does it really make that much difference, in retrospect, that the Jedi Weapon Master was undercosted? Though the SSB ruleset was unsat, with all the fan-work that's been done isn't a it bit of a pity there wasn't a second set - crappy rules and all? Reminds me of the Bush t-shirt I see sometimes. I think WotC employees should all get shirts that say, "WotC: miss me yet?"
Edit: I posted this on the SSB subforum because, perversely, it's now one of the most hoppin' SW boards around! Go figure. I thought it was appropriate.
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1 year ago ::
Feb 05, 2012 - 9:07AM
#2
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Date Joined:
Oct 24, 2008
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meh the SSB mini's are really nice looking and with modified or custom rules you got yourself a good game. If a better game system comes along you can just proxy.
I don't miss WOTC in regards to star wars but I hope they stay in the game for axis and allies WAS and the airgame I think they have done a much better job there.
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1 year ago ::
Feb 05, 2012 - 12:25PM
#3
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Date Joined:
Sep 10, 2004
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Oh yeah it's quite the hotbed of activity over here.
Look at me I'm shouting in the dark and it is so desolate I can leave and days later you can still hear my echo.
Revamp for the sake of revamp? That always works out well.
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1 year ago ::
Feb 05, 2012 - 7:18PM
#4
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Date Joined:
Jan 13, 2007
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Oh yeah it's quite the hotbed of activity over here.
Look at me I'm shouting in the dark and it is so desolate I can leave and days later you can still hear my echo.
LMAO. hahaha.
And this current activity is recent... I've gone weeks without checking these boards and haven't missed anything. Not just anything important, but ANYTHING. It's nice to see new posts again.
My unofficial SSB Website4-14-10 Uploaded the Base Pack of stat cards for Desperate Encounters. These cards are for the 60 stock SSB Models, making them compatible with DE. Coming Soon: DE: Reputations. Reputations in battle are earned, not given... An expansion pack containing stat cards for unique fighter squadrons, unique versions of stock SSB ships, and generic versions of unique SSB ships.
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1 year ago ::
Feb 14, 2012 - 7:11AM
#5
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Some day I'll be playing with Star Wars minis again :D Sadly, also basic-SWM has been forgotten by me and my friends. Too many games, too little time. In addition to rpg's we've been a lot of Eclipse. It's a Finnish boardgame very much resembling Master of Orion, and plays really fast compared to other similar games.
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1 year ago ::
Feb 14, 2012 - 10:09AM
#6
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Date Joined:
Jan 13, 2007
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sounds interesting!
My unofficial SSB Website4-14-10 Uploaded the Base Pack of stat cards for Desperate Encounters. These cards are for the 60 stock SSB Models, making them compatible with DE. Coming Soon: DE: Reputations. Reputations in battle are earned, not given... An expansion pack containing stat cards for unique fighter squadrons, unique versions of stock SSB ships, and generic versions of unique SSB ships.
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1 year ago ::
Feb 21, 2012 - 2:11PM
#7
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Date Joined:
Jan 28, 2012
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I lay in the minority that didnt think the rules were that bad in the first place. Granted theres some balance issues between armies and I wish it was little bit more viable to play a fair game as cis vs republic or rebel vs empire. That FFG game thats gone dark seems as if it'll be waaaaaay too expensive and their only brainstormed expanisions so far involve slave I and MF. Its definitely not shaping up to be as fun or as interesting a set as SSB was.
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1 year ago ::
Feb 22, 2012 - 5:21AM
#8
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Date Joined:
Jan 13, 2007
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I just have a problem when a viable "strategy" is to park your ships on the back of the board and never move... With no weapons ranges or range penalties, there is no need to move to take your shots. So why get closer or chance turning your side arc to enemy fire?
My unofficial SSB Website4-14-10 Uploaded the Base Pack of stat cards for Desperate Encounters. These cards are for the 60 stock SSB Models, making them compatible with DE. Coming Soon: DE: Reputations. Reputations in battle are earned, not given... An expansion pack containing stat cards for unique fighter squadrons, unique versions of stock SSB ships, and generic versions of unique SSB ships.
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1 year ago ::
Feb 22, 2012 - 9:46AM
#9
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Date Joined:
Mar 18, 2009
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What RK said! Essentially aside from moving the fighters, you were simply playing a game of Roll the Dice, since there was no incintive to move the non-fighter ships! For me, I didn't even like the gaming grid and actually did away with it altogether with my ruleset which in my opinion opened up the game even more since you're no longer restricted to certain girds on a star map. In the end however, it all conmes down to preference, so nobody is right or wrong for how they like to play which in my opinion allows everyone to win, lol!
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1 year ago ::
Feb 22, 2012 - 10:06AM
#10
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Date Joined:
Feb 21, 2012
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I agree. I played a game a couple of days ago but found myelf thinking... "Why am I bothering to move this capital ship forwards?". I need to get a few more ships though to make my games more interesting, at the moment I only have three capital ships in my collection. The rest are class 3 & 4.
What's the best set of alternate rules out there that involve distance being an importnant factor? i.e. are their any custom rules that make you have to move your big ships in closer?
I'm new to these forums aand haven't had a chance to look around them much yet.
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