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Switch to Forum Live View [Saga] Star Wars Miniatures RPG Stats
3 years ago  ::  Aug 25, 2010 - 7:30AM #61
Jedi_Comedian
Date Joined: Feb 18, 2006
Posts: 1,605

Klatooinian Enforcer
Klatooinian Enforcer                                                                                                                    CL 2
Medium Klatooinian scoundrel 2
Force 2
Init +8; Senses Perception +5
Languages Huttese
--------------------------------------------------------------------------------------------------------
Defences
Ref 16 (flat-footed 14), Fort 13, Will 14
hp 23; Threshold 13
--------------------------------------------------------------------------------------------------------
Speed
6 squares
Melee unarmed +4 (1d4+4)
Ranged blaster pistol +3 (3d6+1)
Base Atk +1; Grp +4
Atk Options Point Blank Shot, Sneak Attack +1d6
--------------------------------------------------------------------------------------------------------
Abilities
Str 16, Dex 14, Con 13, Int 6, Wis 10, Cha 10
Talents Sneak Attack
Feats Armour Proficiency (light), Point Blank Shot, Skill Training (Perception), Weapon Proficiency
   (pistols, simple weapons)
Skills Initiative +8, Perception +5, Persuasion +6
Possessions blast vest (+2 armour), blaster pistol, comlink

Josh Cheesman - journalist and Star Wars fan.

Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.

Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread.

Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome!

I never listen to the Order 66 Podcast.
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3 years ago  ::  Aug 25, 2010 - 7:36AM #62
Jedi_Comedian
Date Joined: Feb 18, 2006
Posts: 1,605

Nikto Soldier
Nikto Soldier                                                                                                                                CL 1
Medium Nikto nonheroic 3
Init +2; Senses Perception +1
Languages Basic, Nikto
--------------------------------------------------------------------------------------------------------
Defences
Ref 15 (flat-footed 14), Fort 13, Will 10
hp 10; Threshold 13
--------------------------------------------------------------------------------------------------------
Speed
6 squares
Melee unarmed +3 (1d4+1)
Ranged blaster rifle +3 (3d8) or
Ranged frag grenade +3 (4d6, 2-square burst)
Base Atk +2; Grp +3
Atk Options autofire (blaster rifle), Point Blank Shot, Precise Shot
--------------------------------------------------------------------------------------------------------
Abilities
Str 12, Dex 12, Con 12, Int 8, Wis 10, Cha 7
Feats Armour Proficiency (light), Point Blank Shot, Precise Shot, Weapon Proficiency (rifles, simple
   weapons)
Skills Endurance +7, Survival +1 (may reroll)
Possessions blaster rifle, 2 frag grenades, blast vest (+2 armour), comlink, datapad with maps,
   field kit

Josh Cheesman - journalist and Star Wars fan.

Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.

Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread.

Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome!

I never listen to the Order 66 Podcast.
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3 years ago  ::  Aug 25, 2010 - 7:41AM #63
Jedi_Comedian
Date Joined: Feb 18, 2006
Posts: 1,605

Quarren Raider
Quarren Raider                                                                                                                            CL 4
Medium Quarren nonheroic 3/scoundrel 3
Force 2
Init +5; Senses low-light vision; Perception +2
Languages Basic, Quarrenese
--------------------------------------------------------------------------------------------------------
Defences
Ref 17 (flat-footed 15), Fort 16, Will 13
hp 36; Threshold 16
--------------------------------------------------------------------------------------------------------
Speed
6 squares, swim 4 squares
Melee vibroblade +6 (2d6+3)
Ranged heavy blaster pistol +6 (3d8+1)
Base Atk +4; Grp +6
Atk Options Charging Fire, Deadeye, Point Blank Shot, Precise Shot, Sneak Attack +1d6
Special Actions Hyperdriven, Vehicular Combat
--------------------------------------------------------------------------------------------------------
Abilities
Str 14, Dex 15, Con 16, Int 11, Wis 9, Cha 7
Special Qualities breathe underwater
Talents Hyperdriven, Sneak Attack
Feats Charging Fire, Deadeye, Point Blank Shot, Precise Shot, Skill Training (Pilot), Vehicular
   Combat, Weapon Proficiency (pistols, simple weapons)
Skills Pilot +10, Stealth +10, Swim +5 (may reroll, may take 10 when distracted)
Possessions vibroblade, heavy blaster pistol, comlink, medpac

Josh Cheesman - journalist and Star Wars fan.

Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.

Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread.

Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome!

I never listen to the Order 66 Podcast.
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3 years ago  ::  Aug 25, 2010 - 8:03AM #64
Jedi_Comedian
Date Joined: Feb 18, 2006
Posts: 1,605

Rodian Mercenary
Rodian Mercenary                                                                                                                        CL 3
Medium nonheroic 6/scout 1
Force 2; Dark Side 1
Init +10; Senses low-light vision; Perception +2
Languages Basic, Rodese
--------------------------------------------------------------------------------------------------------
Defences
Ref 18 (flat-footed 16), Fort 12, Will 10
hp 19; Threshold 12
--------------------------------------------------------------------------------------------------------
Speed
6 squares
Melee unarmed +5 (1d4+1)
Ranged blaster pistol +6 (3d6) or
Ranged blaster pistol +1 (3d6) and
   blaster pistol +1 (3d6) or
Ranged frag grenade +6 (4d6, 2-square burst)
Base Atk +4; Grp +6
Atk Options Dual Weapon Mastery I
Special Actions Co-ordinated Attack
--------------------------------------------------------------------------------------------------------
Abilities
Str 12, Dex 14, Con 11, Int 10, Wis 8, Cha 8
Talents Improved Stealth
Feats Armour Proficiency (light), Co-ordinated Attack, Dual Weapon Mastery I, Skill Training
   (Initiative), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Endurance +8, Initiative +10, Perception +2 (may reroll), Stealth +5 (may reroll)
Possessions 2 blaster pistols, frag grenade, combat jumpsuit (+4 armour), comlink, field kit,
   company insignia

Josh Cheesman - journalist and Star Wars fan.

Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.

Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread.

Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome!

I never listen to the Order 66 Podcast.
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3 years ago  ::  Aug 25, 2010 - 8:08AM #65
Jedi_Comedian
Date Joined: Feb 18, 2006
Posts: 1,605

Weequay Mercenary
Weequay Mercenary                                                                                                                   CL 2
Medium Weequay nonheroic 8
Dark Side 1
Init +5; Senses Perception +4
Languages Sriluurian
--------------------------------------------------------------------------------------------------------
Defences
Ref 16 (flat-footed 15), Fort 10, Will 10
hp 14; Threshold 10
--------------------------------------------------------------------------------------------------------
Speed
6 squares
Melee knife +10 (1d4+2) or
Melee knife +5/+5 (1d4+2) with Double Attack or
Melee unarmed +9 (1d4+3) or
Melee unarmed +4/+4 (1d4+3) with Double Attack
Ranged by weapon +7
Base Atk +6; Grp +8
Atk Options Double Attack
--------------------------------------------------------------------------------------------------------
Abilities
Str 14, Dex 12, Con 10, Int 8, Wis 11, Cha 8
Special Qualities pheromones
Feats Armour Proficiency (light), Double Attack (simple weapons), Skill Focus (Endurance), Weapon
   Focus (simple weapons), Weapon Proficiency (rifles, pistols, simple weapons)
Skills Endurance +14
Possessions combat gloves, knife with improved accuracy, combat jumpsuit (+4 armour), comlink,
   field kit, company insignia

Josh Cheesman - journalist and Star Wars fan.

Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.

Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread.

Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome!

I never listen to the Order 66 Podcast.
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3 years ago  ::  Aug 25, 2010 - 8:12AM #66
Jedi_Comedian
Date Joined: Feb 18, 2006
Posts: 1,605

Wookiee Commando
Wookiee Commando                                                                                                                    CL 3
Medium Wookiee scout 1/soldier 2
Force 2
Init +7; Senses Perception +5
Languages Basic (understand only), Shyriiwook
--------------------------------------------------------------------------------------------------------
Defences
Ref 16 (flat-footed 15), Fort 18, Will 12
hp 44; Threshold 18; extraordinary recuperation
--------------------------------------------------------------------------------------------------------
Speed
6 squares
Melee vibro-axe +6 (2d10+9) or
Melee vibro-axe +8 (2d10+10) with Powerful Charge
Ranged by weapon +3
Base Atk +2; Grp +6
Atk Options Powerful Charge
Special Actions Combat Reflexes, rage, Tough as Nails
--------------------------------------------------------------------------------------------------------
Abilities
Str 18, Dex 12, Con 16, Int 11, Wis 9, Cha 7
Talents Improved Stealth, Tough as Nails
Feats Armour Proficiency (light), Combat Reflexes, Powerful Charge, Weapon Proficiency (advanced
   melee weapons, pistols, rifles, simple weapons)
Skills Climb +5 (may take 10 when distracted), Initiative +7, Mechanics +6, Perception +5,
   Persuasion -1 (may reroll when intimidating), Stealth +7 (may reroll), Survival +5
Possessions vibro-axe

Josh Cheesman - journalist and Star Wars fan.

Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.

Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread.

Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome!

I never listen to the Order 66 Podcast.
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3 years ago  ::  Aug 25, 2010 - 8:33AM #67
Jedi_Comedian
Date Joined: Feb 18, 2006
Posts: 1,605
The PDF has now been updated with the Clone Strike stats. You can find the file here.
Josh Cheesman - journalist and Star Wars fan.

Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.

Need roleplaying stats for a miniature you're using in your Star Wars game? Try the [Saga] Star Wars Miniatures RPG Stats thread.

Check out the The Great Mess Hall Food Fight, the Star Wars thread that can't be derailed. Any and all discussions welcome!

I never listen to the Order 66 Podcast.
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3 years ago  ::  Aug 27, 2010 - 6:44AM #68
Derffrombelgium
Date Joined: Mar 2, 2009
Posts: 429
Thanks for this usefull threat !
All my encouragements !!!
Come and see my Star Wars Character Gallery! Please add a comment

Winner of You Build the Character #26 Bounty Hunters
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3 years ago  ::  Aug 30, 2010 - 9:31PM #69
bigblackafrica
Date Joined: Aug 4, 2007
Posts: 186
These are awesome. Thanks for putting the work into making these stats, and thanks for going the extra mile and making the pdf.

You were always my favorite Doctor.
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3 years ago  ::  Sep 01, 2010 - 4:48AM #70
Darth_Scorpion
Date Joined: Oct 7, 2008
Posts: 1,595
Again - very nice work!

I presume that the Revenge of the Sith sets will be up next?
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