Welcome to the You Build the Character Hall of Fame. This thread enshrines the winning entries from past YBtC competitions. Click on the links below to see the thread and winning stats for each competition:
Feel free to post your comments on the various entries here. Also, use this thread to post any requests for future YBtC competitions. Alternatively, you can email your suggestions to youbuildthecharacter@yahoo.co.uk.
Finally, check out our sister Hall of Fame on the d20 Radio boards, which not only contains all the winning entries, but also my picks from each contest.
Josh Cheesman - journalist and Star Wars fan.
Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.
Darth Vader (as of Operation: Knightfall) CL 14 Medium Human Jedi 9/Jedi Knight 4/Sith apprentice 1 Destiny* 3; Force 16; Dark Side 15 Init +15; Senses Perception +14 Languages Basic, Huttese, Jawa Trade Language ----------------------------------------------------------------------------------------------------------------------------- Defences Ref 29 (flat-footed 26), Fort 27, Will 28; Block, Deflect hp 135; Threshold 27 ----------------------------------------------------------------------------------------------------------------------------- Speed 6 squares Melee lightsabre +19 (2d8+15) or Melee lightsabre +17 (3d8+15) with Rapid Strike or Melee lightsabre +16/+16 (2d8+15) with Double Attack or Melee lightsabre +14/+14 (3d8+15) with Double Attack and Rapid Strike Ranged by weapon +17 Base Atk +14; Grp +17 Atk Options Double Attack, Rapid Strike Special Actions Djem So, Lightsabre Form Savant, Redirect Shot, Vehicular Combat Force Powers Known (Use the Force +19): dark rage, falling avalanche, fluid riposte, Force grip, Force slam, mind trick, move object, rebuke, surge Force Regimens Known (Use the Force +19): quiet the mind, sparring practice, telekinetic practice Force Techniques Force Point Recovery, Improved Move Light Object ----------------------------------------------------------------------------------------------------------------------------- Abilities Str 16, Dex 16, Con 13, Int 14, Wis 15, Cha 16 Talents Block, Deflect, Djem So, Force Pilot, Lightsabre Form Savant, Multiattack Proficiency (lightsabres), Redirect Shot, Weapon Specialisation (lightsabres) Feats Double Attack (lightsabres), Force Boon, Force Regimen Mastery, Force Sensitivity, Force Training (3), Rapid Strike, Skill Focus (Use the Force), Vehicular Combat, Weapon Focus (lightsabres), Weapon Proficiency (lightsabres, simple weapons) Skills Acrobatics +15, Initiative +15, Mechanics +14, Perception +14, Use the Force +19 (may substitute for Pilot checks) Possessions lightsabre (self-built), cybernetic prosthesis (1, right arm), comlink (encrypted), utility belt, dark robes * Darth Vader is considered to have fulfilled the Corruption destiny
My version of Anakin is a little different than most interpretations. I tried to stick with giving him only abilities he displays in the films or abilities he is implied to have. Has the basics: Dark Rage, Force Grip, Move Object, Rebuke and Surge - abilities he did indeed use in action. Mind Trick he is implied to have and Force Slam is just better than Force Thrust, so that was a no-brainer.
In what will probably be considered an unusual move, I didn't give him Ace Pilot levels or any Starship Tactics feats. Again I focused mainly on the film Anakin, who doesn't display his piloting skills in the same way he does in other media. In RotS he successfully lands half of a captial ship on a planet, which itself is an amazing feat, but none of the Ace Pilot talents seemed to fit his 'film skills' as I saw it. I figured Vehicular Combat and Force Pilot were enough to satisfy his too little-displayed 'best star pilot in the galaxy' abilities.
Like some of the other versions, I've gone the Force Regimen route to allow him access to abilities he would need more levels to grab. Quiet the Mind in particular can grant him the Visions talent without needing Force Perception. The Visions talent is a must have for Anakin in my book. And since I've never seen the Strong in the Force feat as really all that worthwhile (or indeed really showing any extra strength in the Force), I gave him Force Boon instead. Anakin just seems like the kind of guy who would be spending Force Points more often to boost his all-around prowess (enhancing attack rolls, boosting Force powers, etc.). This version represents Anakin having just gained the title of Darth Vader and picking up his first Sith Apprentice level, hence the full Force Point total.
Josh Cheesman - journalist and Star Wars fan.
Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.
Obi-Wan Kenobi (Episode III) CL 15 Medium Human Jedi 7/noble 2/Jedi Knight 4/officer 1/Jedi Master 1 Destiny* 3; Force 9 Init +14; Senses Perception +10 Languages Basic, Binary (understand only), Nelvaanese, Shyriiwook (understand only) -------------------------------------------------------------------------------------------------------- Defences Ref 31 (flat-footed 29), Fort 30, Will 35; Block, Deflect, Soresu hp 133; Threshold 30 Immune fear effects -------------------------------------------------------------------------------------------------------- Speed 6 squares Melee lightsabre +18 (2d8+13/×3) or Melee lightsabre +15/+15 (2d8+13/×3) with Double Attack Ranged by weapon +16 Base Atk +14; Grp +16 Atk Options Double Attack, Guardian Strike, Melee Defence, Severing Strike Special Actions Born Leader, Fearless Leader, Redirect Shot, serenity, Wary Defender Force Powers Known (Use the Force +24): circle of shelter, farseeing, Force slam (2), hawk-bat swoop, mind trick, move object (2), rebuke, surge (2), vital transfer Force Regimens Known (Use the Force +24): awaken Force sensitivity, sparring practice, training remote, Vo’ren’s first cadence (completed) Force Techniques Force Point Recovery, Improved Move Light Object -------------------------------------------------------------------------------------------------------- Abilities Str 14, Dex 15, Con 12, Int 16, Wis 16, Cha 14 Talents Block, Born Leader, Deflect, Fearless Leader, Guardian Strike, Multiattack Proficiency (lightsabres), Redirect Shot, Soresu, Weapon Specialisation (lightsabres) Feats Double Attack (lightsabres), Force Regimen Mastery, Force Sensitivity, Force Training (3), Melee Defence, Skill Focus (Use the Force), Skill Training (Gather Information), Triple Crit (lightsabre), Wary Defender, Weapon Focus (lightsabres), Weapon Proficiency (lightsabres, pistols, simple weapons) Skills Acrobatics +14, Gather Information +14, Initiative +14, Knowledge (tactics) +15, Persuasion +14, Pilot +14, Use the Force +24 Possessions lightsabre (self-built with Ilum crystal and waterproof casing), comlink (encrypted), Jedi robes, utility belt with medpac *Obi-Wan Kenobi is considered to have fulfilled both the Discovery and Education destinies
This is my attempt at creating Obi-Wan Kenobi as I see him as of the beginning of Episode III with a blend of both combat- and skill-based abilities.
Original Ability scores were based on a 35 point buy with the fourth level increases applied in brackets beside that score (destiny bonuses are not included in this list): Str 14, Dex 12 (+3), Con 12, Int 15 (+1), Wis 15 (+1), Cha 13 (+1)
Obi-Wan Kenobi was 38 years old as of Episode III, which is just inside the Adult age boundary for Humans.
In regards to skills: It has been noted that, despite his dislike of flying, Obi-Wan was an accomplished pilot (so should at least be trained in the skill). Gather Information and Persuasion just seem necessary given his abilities in both investigation and negotiation - thus part of the reason for the Noble levels I've given (which I think fit him very nicely).
In regards to abilities and feats: The talents and feats selected reflect both his phenomenal defensive abilities (Melee Defence, Wary Defender, Guardian Strike for defending others, etc.), lightsabre proficiency and his traits as a general and leader of the GAR (hence the other reason for the Noble levels as it allows progression into the Officer prestige class).
In regards to Force abilities: Force powers are in line with what has been seen in the films and I have included two lightsabre form powers - Circle of Shelter as an acknowledged master of Soresu should have, Hawk-bat Swoop feels to me like what he used to defeat Darth Maul (and also ties in to his original focus on Ataru before Qui-Gon's death influenced his switch of form). The Force Regimens are to give him a few extra abilties - Vo'ren's First Cadence gives him the ability to use Severing Strike without having the talent (and is noted as complete as he can't actually fail it without rolling a natural 1), Awaken Force Sensitivity as he has done this with others on a few occasions (e.g. Cestus Deception), Sparring Practice and Training Remote to further enhance his lightsabre defensive traits.
Completed Destinies:
Discovery (Formation of the Separatist Alliance) - +1 bonus all defences
Education (Training of Anakin Skywalker) - +5 bonus toUse the Force checks
Destruction (Darth Vader) - awaiting completion
Josh Cheesman - journalist and Star Wars fan.
Visit the YBtC Hall of Fame to see the winners of the Praxeum's regular You Build the Character competitions.
I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.