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Star Wars® Star Wars® M.. 10 essential steps to a winning strategy
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6 years ago  ::  Nov 19, 2007 - 8:07PM #191
adder
Date Joined: Feb 6, 2006
Posts: 295

Letux wrote:

If you have a choice in which piece to kill (ie. if there are 2 Stormtroopers) kill the one that hasnt gone yet


Wow, I'm surprised it hasn't been mentioned. Definitely one of the top 3 rules on my list.

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6 years ago  ::  Nov 19, 2007 - 8:21PM #192
SonOfThrawn
Date Joined: Sep 10, 2006
Posts: 43
Step 1: get minis
Step 2: find someone else with minis
Step 3: pick point value
Step 4: pick faction
Step 5: pick a squad
Step 6: don't pick mas
Step 7: play game
Step 8: shake hands
Step 9: ???
Step 10: Profit!
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6 years ago  ::  Dec 03, 2007 - 1:16PM #193
Eruletho
Date Joined: Apr 22, 2007
Posts: 507
friendly to one of the best topics on these boards, and a must read for new players

Team-mando.gif
"I swear by the soul I don't have, I am going to kill you."
"You can run, but you'll only die tired."
Boba Fett

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6 years ago  ::  Dec 04, 2007 - 3:34AM #194
rossik
Date Joined: Feb 15, 2007
Posts: 112

Letux wrote:

I see this mistake all the time

If you have a choice in which piece to kill (ie. if there are 2 Stormtroopers) kill the one that hasnt gone yet


why is this a mistake?

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6 years ago  ::  Dec 04, 2007 - 4:26AM #195
Ulic_Qel-Droma
Date Joined: Sep 7, 2005
Posts: 1,775
Because it eliminates one more activation and a potential threat if you kill the unactivated one.

The one that has gone isn't going to hurt you right now, so worry about killing at some point in the future.
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6 years ago  ::  Dec 04, 2007 - 4:28AM #196
rossik
Date Joined: Feb 15, 2007
Posts: 112

Ulic Qel-Droma wrote:

Because it eliminates one more activation and a potential threat if you kill the unactivated one.

The one that has gone isn't going to hurt you right now, so worry about killing at some point in the future.


oh, i just read it wtong...i read as this was wrong, and not that is wrong NOT to do it

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6 years ago  ::  Dec 04, 2007 - 5:37AM #197
emr131
Date Joined: May 25, 2005
Posts: 982

rossik wrote:

oh, i just read it wtong...i read as this was wrong, and not that is wrong NOT to do it


Well it does imply that both enemies are equal threats. Obviously, if facing some sort of swapping/transfer essence army, you still might want to attack the character that has just moved into some advantageous position.

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6 years ago  ::  Dec 10, 2007 - 7:28AM #198
JangoFett-2287
Date Joined: Oct 15, 2007
Posts: 93
Anyone got any new winning strategies for TFU?
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6 years ago  ::  Dec 10, 2007 - 8:10AM #199
billiv15
  • SWMGamers Hall of Fame Inductee
  • 2008 GenCon Star Wars Minis Champion
Date Joined: May 11, 2005
Posts: 4,377

JangoFett-2287 wrote:

Anyone got any new winning strategies for TFU?


Always be aware of how many fps your opponent has on Unleashed figures. The easiest counter to all the big force powers is knowing when and where your opponent will want to use them.

If facing force push 4, pop an ugnaught out in front of your big figure when your opponent reaches 3fps. Facing Force Repulse 5? Locate Kota (or others) and count out where Kota can move to the round before he could pull off his big hit. If you can minimize the dmg to a few figures, or to fodder, you are that much ahead of the game.

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6 years ago  ::  Dec 10, 2007 - 8:29AM #200
Shinja
  • Got BlooMilk?
Date Joined: Sep 18, 2006
Posts: 524

billiv15 wrote:

Always be aware of how many fps your opponent has on Unleashed figures. The easiest counter to all the big force powers is knowing when and where your opponent will want to use them.

If facing force push 4, pop an ugnaught out in front of your big figure when your opponent reaches 3fps. Facing Force Repulse 5? Locate Kota (or others) and count out where Kota can move to the round before he could pull off his big hit. If you can minimize the dmg to a few figures, or to fodder, you are that much ahead of the game.


To add to that, try to take advantage of when your opponent is out of Force Points.

If Kota is on the Troop Cart and he just used all his FPs on Force Repulse 5, then that's a good time to take out the Cart because he can't reroll his save. Also, Luke and Yoda and Shaak Ti, Jedi Master are pretty vulnerable if you ever manage to catch them without FPs for Deflecting/Blocking/Riposting.

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Star Wars® Star Wars® M.. 10 essential steps to a winning strategy
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