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Star Wars® Star Wars® M.. Talkback - Strategy Showcase #3
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Talkback - Strategy Showcase #3
1 year ago  ::  Aug 20, 2008 - 4:13PM #21
_NickName_
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klecser wrote:

I find this an interesting situation in part because if you kill the cart, you score 15 points, but in doing so, you allow Yoda and Shaak to be placed wherever the opponent wants in its base, assuming they survive, which is pretty likely.


That should be "adjacent to it". Your wording gives the impression it's like Transfer Essence.

1 year ago  ::  Aug 20, 2008 - 4:30PM #22
klecser
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_NickName_ wrote:

That should be "adjacent to it". Your wording gives the impression it's like Transfer Essence.


Edited. :) I don't ever want to make your job harder by spreading misinformation. ;)

1 year ago  ::  Aug 21, 2008 - 6:18AM #23
AH_Fritzfry
Posts: 53
Why would anyone leave them in the cart when they can be let off before hand?
1 year ago  ::  Aug 21, 2008 - 8:36AM #24
klecser
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AH_Fritzfry wrote:

Why would anyone leave them in the cart when they can be let off before hand?


1. The Cart provides cover against non adjacent enemies.

2. The Cart can move two figures out of danger simultaneously. Of course, this no longer works in this situation.

3. The Cart can serve as blocking terrain while still allowing those figs squares up near the action.

4. The Cart increases the number of squares that characters can attack.

5. The Cart amplifies the range of CEs.

Those are just five that I can think of off the top of my head...;)

1 year ago  ::  Aug 21, 2008 - 10:04AM #25
Epyon_ms13
Posts: 203
@Thereisnotry,
If you use Mara and combine with the scout and hit, ALL other attacks (except from mounted weapons) treat Shaak's defence as 4 points lower. Flanking Support.
So, Kyle only needs 6's not 10's.
1 year ago  ::  Aug 21, 2008 - 10:20AM #26
thereisnotry
Posts: 958
Hey, cool! Good observation! See? My strategy IS the best one, and I don't even know it! just kidding :D

So in that case, I'd certainly want to combine fire on Mara's first attack, rather than her second...she has a habit of rolling 2s and 3s for me. :P Whatever the case, knocking Shaak Ti JM out of the fight is a HUGE boost for the NR, maybe even a game winner, if Kyle can survive the round (likely, if Shaak is out).

This is a really interesting S3! Probably one of the best yet. Kudos to ILS and Klecser! :clap:
1 year ago  ::  Aug 21, 2008 - 12:44PM #27
ironlightsaber
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thereisnotry wrote:

This is a really interesting S3! Probably one of the best yet. Kudos to ILS and Klecser! :clap:


Glad you like it and that it is stirring up this much debate. Klecser and I really try to make each puzzle the best that they can be.

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