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3 years ago ::
Mar 08, 2010 - 10:20AM
#31
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Date Joined:
Feb 28, 2008
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Ya know, I had a sneaking suspicion I might get a response right along those lines...
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3 years ago ::
Mar 09, 2010 - 7:04AM
#32
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Date Joined:
May 27, 2009
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Yeah, they're doing a nice job of fixing problems. Several expected fixes which look good even if they affect my character. I knew Blood Pulse was too good when I got a set of three undead with it and then a cleric pushed them 7 squares to do a total 21d6 damage ... the fix to only damage on voluntary movement makes a lot of sense. Ditto for the Caiphon "just give me the radiant criticals, ma'am" power.
It is funny, but the "problems" seem to have a striking resemblence towards teamwork and working together. Teamwork doesn't stop at aid another. Blood pulse could have simply capped damage based on tier i.e. 3d6 at heroic, 5d6 at paragon, and 7d6 at epic with forced movement still triggering the damage.
Players working together is how the game is suppose to be.
Teamwork = Win = Sucess! Teamwork = Nerf = Fail!
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3 years ago ::
Mar 09, 2010 - 9:20AM
#33
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Blood Pulse still works with Cleric's Cause Fear.
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3 years ago ::
Mar 09, 2010 - 11:28PM
#34
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Date Joined:
Nov 10, 2003
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Wow, lots to take in.
My battle cleric starts crying, but ultimately that's probably a change for the better. Too much enablement of ridiculous novas, and the brand is still plenty good.
Sorcerers took a whack. No cheesy combining of elemental properties now that they over-ride one another (does arcane admixture still work?), no off-hand staff of ruin, expertise is now a feat bonus so draconic spellcaster is much less useful.
A bunch of good common-sense updates including weapons-as-implements, no stacking bonuses from the same source, reduction in condition-tracking.
Orbizards finally got the castration they needed, not just from their class feature but from enablers like subtle weapons, salves of power and blood pulse. That said, you can still guarantee one failed save and when that failed save renders a target unconscious... I still expect orbizards to keep sleep until 30.
HAE is now borderline useless outside of heroic tier. My swarm druid's AC had gone down by 1 in heroic, which is no biggie, but he'll have lost 5 points of AC by epic, which is a bit crappy. 6-7 points of DR just don't make up for that. Looks like I'll have to take advantage of the new retraining rules to get that 13 Str required for chainmail by paragon *sigh*.
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3 years ago ::
Mar 10, 2010 - 12:40AM
#35
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Date Joined:
Aug 17, 2007
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It is funny, but the "problems" seem to have a striking resemblence towards teamwork and working together. Teamwork doesn't stop at aid another. Blood pulse could have simply capped damage based on tier i.e. 3d6 at heroic, 5d6 at paragon, and 7d6 at epic with forced movement still triggering the damage.
Players working together is how the game is suppose to be.
Teamwork = Win = Sucess! Teamwork = Nerf = Fail!
I fail to see how they nerfed teamwork with this.
To be real honest I have noted that the people who optimize to use stuff like Blood Pulse are more often than not the players who prefer doing the entire encounter solo. A player habit that needs no promotion. You average Blood Pulse monkey did not rely on others to provide the movement, in which case I could see your argument. No they MC'd or otherwise made sure to be able to do it all on their own.
Of course if your beef is with the fact that Blood Pulse is now no longer even a teamwork option, I agree. I feel the addition of voluntary movement only may be overdone.
I dont blame WotC for that though. I blame the people that created the situation in which every other wizard at Paragon level was a one trick emo self cutting blood pulsing pony.. (ok I may be overstating the situation. I did see a lot of fun wizards, even Blood Mages that knew how to not overdo things..)
To DME, or not to DME: that is the question: Whether 'tis nobler in the mind to suffer The slings and arrows of outrageous powergaming, Or to take arms against a sea of Munchkins, And by opposing end them? To die: to sleep;No more;
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3 years ago ::
Mar 10, 2010 - 3:54AM
#36
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Date Joined:
May 11, 2005
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If writing isn't your thing, start beating up writing directors (metaphorically) and see if any of them are willing to take the bait.
Beating us up? Now if you had said that he should bribe us... Anyway, while I'm willing to pick this up (preferably after I get something else published), I think you would need something more substantial than just domains.
Gomez
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3 years ago ::
Mar 10, 2010 - 5:46AM
#37
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Date Joined:
Jul 16, 2002
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I had been kicking around the idea of proposing an article like this. Domains for the other Gods and CD feats. Maybe even God Fragments.
Sorry WOTC, you lost me with Essentials. So where I used to buy every book that came out, now I will be very choosy about what I buy. Can we just get back to real 4e? Check out the 4e Conversion Wiki. 1. Wizards fight dirty. They hit their enemies in the NADs. -- Dragon9 2. A barbarian hits people with his axe. A warlord hits people with his barbarian. 3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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3 years ago ::
Mar 10, 2010 - 11:56AM
#38
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Date Joined:
Aug 19, 2007
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HAE is now borderline useless *sigh*.
Yeah, my vestige-pact warlock lost 5 AC at level 8 (would have been only 4, but I retrained out proficiency in hide entirely). At least I got 3 feats back...
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3 years ago ::
Mar 10, 2010 - 2:17PM
#39
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Date Joined:
Jul 16, 2002
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HAE is now borderline useless outside of heroic tier.
Nah. My STR/CON barbarian still loves the +2 AC he gets from it. His AC is 20 now instead of 22, but since I won't be raising DEX on him ever, it's nice to get the +2 AC.
I took it knowing full well it would likely get nerfed seeing as I was rarely getting hit in mods.
Sorry WOTC, you lost me with Essentials. So where I used to buy every book that came out, now I will be very choosy about what I buy. Can we just get back to real 4e? Check out the 4e Conversion Wiki. 1. Wizards fight dirty. They hit their enemies in the NADs. -- Dragon9 2. A barbarian hits people with his axe. A warlord hits people with his barbarian. 3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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3 years ago ::
Mar 10, 2010 - 3:29PM
#40
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Date Joined:
Apr 11, 2008
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Yeah, if we could just get a Dragon article assigning domains to the lesser deities (Clangeddin, Dumathoin, etc.), maybe I could get it as an MBA replacement. THAT would happy me.
At the risk of sounding snarky (I promise, I'm not) - maybe you should pitch the concept to the D&D Insider team. If you'd be willing to do the legwork (mapping out domains and deities) you could check out the submission guidelines here: www.wizards.com/default.asp?x=dnd/submis... and if they like the idea (and your subsequent work) YOU could get the list published. 
If writing isn't your thing, start beating up writing directors (metaphorically) and see if any of them are willing to take the bait. Maybe collaborate with one of the James brothers even.
Pfft. There are plenty of other authors to collaborate with. Besides, I totally called dibs for Matt's next one that isn't with his brother. :P **is named James, but is not one of the James brothers.**
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