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Switch to Forum Live View CCG 2.0 Request - TPKs
3 years ago  ::  Feb 11, 2010 - 5:18PM #11
Thanlis
Date Joined: Aug 22, 2007
Posts: 837
Yeah, I can see how that's confusing, and given that there's already a rule for it I don't see any reason why it couldn't be clearer. I'm convinced.
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2 years ago  ::  Nov 21, 2010 - 6:21PM #12
MaurLysander
Date Joined: Jul 24, 2008
Posts: 23
I got a feeling this is a little to late but I was looking over the Interm rules for building higher than 1st level character and I was looking at the magic item rules.  you can choose only Common items of your level+1, level, level -1.  The problem is that common items are actually few and far between. I don't think there is even a common item at all 30 levels.  Please change this uncommon.
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2 years ago  ::  Nov 22, 2010 - 12:19AM #13
22_Over_7
Date Joined: Feb 1, 2008
Posts: 3,471

Nov 21, 2010 -- 6:21PM, MaurLysander wrote:

I got a feeling this is a little to late but I was looking over the Interm rules for building higher than 1st level character and I was looking at the magic item rules.  you can choose only Common items of your level+1, level, level -1.  The problem is that common items are actually few and far between. I don't think there is even a common item at all 30 levels.  Please change this uncommon.


1) There are in fact, enough common items.
2) This has been debated a lot at the new community site - community.wizards.com/lfr

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2 years ago  ::  Dec 11, 2010 - 10:58PM #14
Vamroc
Date Joined: Feb 6, 2006
Posts: 790
I've long held the belief that death should be a skill challenge based around Wis, Int, and Con, 
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