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HOW TO CREATE AN ADVENTURE COMPANY
1 month ago  ::  Feb 07, 2010 - 10:38PM #1
DnDGamer
Posts: 5
Date Joined: 08/27/09
Where can I find information about how to create an adventure company? Thanks.
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1 month ago  ::  Feb 07, 2010 - 11:13PM #2
KarmaInferno
Posts: 645
Date Joined: 03/29/01
Page 11 of the RPGA Character Creation Guide.

www.wizards.com/rpga/downloads/RPGA_Char...




-karma
LFR Characters:
Lady Tiana Elinden Kobori Silverwane - Drow Control Wizard
Kro'tak Warscream - Orc Bard
Fulcrum of Gond - Warforged Laser Cleric
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1 month ago  ::  Feb 08, 2010 - 8:10PM #3
DnDGamer
Posts: 5
Date Joined: 08/27/09
Thanks, I got the PDF file and read up on it.  Are any players REALLY forming Adventure Companies?
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1 month ago  ::  Feb 08, 2010 - 8:40PM #4
kenobi65
Posts: 1,255
Date Joined: 05/06/01
  • Volunteer Community Lead
Yup.  It particularly makes sense if you've got a group of players who are going to frequently be playing together, using the same characters.
"Of course [Richard] has a knife.  He always has a knife.  We all have knives.  It's 1183, and we're barbarians!" - Eleanor of Aquitaine, "The Lion in Winter"
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1 month ago  ::  Feb 08, 2010 - 9:53PM #5
KarmaInferno
Posts: 645
Date Joined: 03/29/01
Yeah, best for a home or regular group.

They do not work all that well if you mostly play at conventions with a good size player attendance.

The "one character per player" restriction is a pain in the butt and I have yet to hear a good reason for the existance of that restriction.



-karma
LFR Characters:
Lady Tiana Elinden Kobori Silverwane - Drow Control Wizard
Kro'tak Warscream - Orc Bard
Fulcrum of Gond - Warforged Laser Cleric
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1 month ago  ::  Feb 09, 2010 - 10:13AM #6
aljergensen
Posts: 212
Date Joined: 02/09/05

Feb 8, 2010 -- 9:53PM, KarmaInferno wrote:

Yeah, best for a home or regular group.

They do not work all that well if you mostly play at conventions with a good size player attendance.

The "one character per player" restriction is a pain in the butt and I have yet to hear a good reason for the existance of that restriction.



-karma



The one character per AdCo is annoying.  I was just invited to a company this past weekend that would have been perfect for my character ... except that I was the one who started the AdCo with another character.  Frown

Allen.

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1 month ago  ::  Feb 09, 2010 - 10:48AM #7
bgibbons
Posts: 808
Date Joined: 08/22/07

Feb 8, 2010 -- 9:53PM, KarmaInferno wrote:

The "one character per player" restriction is a pain in the butt and I have yet to hear a good reason for the existance of that restriction.


Simple.  I would expect someone was afraid that the first (and last) adventuring company created would be "Adventurer's Local 501", which 98% of the characters in the campaign would join, rendering irrelevant the entire concept except as a source of an extra action point.

Dealing with the real problem (that adventuring companies are essentially irrelevant except as a source of an extra action point) would have required substantially more effort.

I'm not at all sure I could explain what the point of the adventuring company system is, but I'm pretty skeptical, whatever it might be, that the system is actually accomplishing it.

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1 month ago  ::  Feb 09, 2010 - 12:26PM #8
tirianmal
Posts: 410
Date Joined: 10/26/08

Feb 9, 2010 -- 10:48AM, bgibbons wrote:

I would expect someone was afraid that the first (and last) adventuring company created would be "Adventurer's Local 501", which 98% of the characters in the campaign would join, rendering irrelevant the entire concept except as a source of an extra action point.




Not sure I believe that. But even if it was 50% of all characters, would that matter? In my old region in LG, a very large number of the PCs were in the same meta-org. It didn't break anything.

I'm not at all sure I could explain what the point of the adventuring company system is, but I'm pretty skeptical, whatever it might be, that the system is actually accomplishing it.




Agreed. I know what I liked about the old LG meta-orgs and most of those things are not even remotely exhibited in the AdCo system. And I have no "fear" about LFR ever actually re-creating something like them.

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