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3 years ago  ::  Jan 18, 2010 - 1:10AM #11
Alphastream1
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Jan 17, 2010 -- 4:17PM, Keith53 wrote:

Of course, in FR (realmslore), most adventuring companies are groups of people who normally go on adventures together, travel together and stay together for months/years, barring death or retirement.  That flavor was part of the goal.




Good thing those adventurers never got sick, never missed an expedition, and never had to do anything on their own.

"Hey, Kelemvor, Cyric, and Adon, what's up?"

"Going adventuring, Midnight, you want to come?

"Sorry... I can't. I have to study this new book. How about next week?"

"Nah, we will all have leveled and will be playing at the next tier when we go find the Tablets of Fate. It's been nice knowing you. You can stay in our Adventuring Company, but will never adventure with us again."

"That makes me so sad! Say, could my friend Isabel come?"

"No."

"Why?"

"We aren't sure, but you can't."

*Cries*

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3 years ago  ::  Jan 18, 2010 - 6:55AM #12
bons
Date Joined: Dec 23, 2009
Posts: 786
Week 1: Gandalf talks his friends Frodo, Sam, Merry, and Pippin into rolling up new level 1 characters.

Week 2: Aragorn sits in on a session. Gandalf is off to another convention. He's a bit of a gaming addict.

Week 3: Aragorn hits things off with the GM. He knows some other people who would love to get into this game.

Week 4: Legolas , Gimli, and Boromir join the players for what becomes known as "The Council of Elrond". At the end of the night the group decides to look into forming an adventurer's club.

Week 5: This is a lot of people to run through an adventure but the GM manages to do it, despite the noob behavior of some of the hobbits.

Week 6: The club is officially formed. Gandalf is too high to run in the official mods so is considered abandoned in the Mines of Moria until everyone else manages to level up. He has an old character named Gollum he can bring into the adventure though. He just has to find his character sheet.

Week 7: Aragorn, Legolas, and Gimli hit level 5 while fighting orcs. The hobbits are still a few levels behind and the group has to split up. Frodo and Sam agree to run some low level adventures so Gollum can catch up to the hobbits while Pippin and Merry try to level up so they can catch up with Aragorn, Legolas, and Gimli. Boromir gets killed and starts throwing dice. The group decides that no one wants to rez his character. He brings a new character named Faramir but is never really accepted as part of the group anymore.
 
Week 8: Gandalf rolls another new character named Treebeard so he can play with Merry and Pippin as well, the group is now meeting on three different nights, Frodo's group on Thursdays, Merry and Pippin on Fridays, and Aragorn, Legolas, and Gimli on Saturday afternoons.

Week 9: Merry and Pippin finally level up and they can no longer have Treebeard in the adventures. That character is never played again. Meanwhile Frodo and Sam, now that they have to play on a different night have found the new night is better for both of them. They'll keep playing on Thursdays. The campaign is getting harder and harder to keep track of.

Week 10: The group officially disbands the adventurer's club. The GM is going nuts trying to the same campaign on three different nights with three different groups. Aragorn's class schedule has changed so the GM is running him through some solo adventures. The only people meeting regularly are Frodo, Sam, and Gollum. Gollum is trying to level up entirely on skill challenges and Sam's getting sick of it. Frankly Gollum is getting on Sam's nerves but since he's Frodo's friend and the guy who talked them into playing Frodo puts up with it.

Week 11: The campaign is in a shambles. The Friday/Saturday groups have merged but can't pick a day. They decide that whomever shows up will be in the adventure for that night, no matter how little sense it makes. Aragorn takes this as an invitation to pop in late and leave early.

Week 12: Frodo and Sam have had enough of refusing combat. They kill Gollum's character and dump the character and the ring into the lava. The GM uses the opportunity to end the campaign and tell the weekend group that they won. No one has a clue what happened Thursday except the GM and Gollum/Gandalf.

Week 13: Everyone shows up to say they're sorry and they try to end the campaign cleanly by everyone going home.

Week 16: Frodo, Sam, Merry, and Pippin try to have one last small adventure together. It doesn't work out well. Both the GM and Frodo are just sick of the whole thing.
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3 years ago  ::  Jan 18, 2010 - 11:04AM #13
Alphastream1
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That was pretty awesome!
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3 years ago  ::  Jan 18, 2010 - 2:24PM #14
Magicstar1
Date Joined: Dec 15, 2005
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Jan 18, 2010 -- 6:55AM, bons wrote:

awesomeness




You good sir owe me a new keyboard, or at least a good wash of a keyboard and a new glass of wine.

Take a

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3 years ago  ::  Jan 19, 2010 - 9:48AM #15
WolfStar76
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Jan 18, 2010 -- 6:55AM, bons wrote:

Week 1: Gandalf talks his friends Frodo, Sam, Merry, and Pippin into rolling up new level 1 characters.
[SNIP]




Bravo.  Well done.

WolfStar76
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3 years ago  ::  Jan 22, 2010 - 5:56PM #16
GC1CEO
Date Joined: Apr 10, 2005
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LOL.

It'll probably be several adventuring companies actually given that the core 6-7 players I have have at least 3 characters apiece because every time somebody new enters the fold as it were we re-run some of the adventures they played previously and often need a new character. That and everytime the monthly update comes out "OOH OOOH New character time!".

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