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Switch to Forum Live View DM Metagaming and Monster's awareness of OoE, AS, WC, HM, etc.
4 years ago  ::  Sep 28, 2009 - 1:34PM #11
amysrevenge
  • Fool of Win
Date Joined: Aug 19, 2007
Posts: 657

The way I've been running this is that every creature knows all of the details of every effect placed upon it and every ability used against it. 


Creatures do not know the details of abilities or effects placed upon others until those abilites or effects come into play.


For instance, creatures marked by a paladin's Divine Challenge know exactly what the Divine Challenge does, as if they had a copy of the power card in their own fictional hands. 


Creatures under a Divine Challenge do NOT know, however, that the paladin can theoretically hit them for extra damage with their Holy Strike while they are so marked (until the first time that they are hit like this, at which time they can learn the details of Holy Strike and know it henceforth).

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4 years ago  ::  Sep 28, 2009 - 2:10PM #12
Stafir_Ortnev
Date Joined: Jan 21, 2003
Posts: 548

More or less..unlike the other forum you asked this question at...the people who play D&D on this forum must follow certain rules, this includes the rule that if a creature has an effect on them, then they must know, in total, was the effect does to them.  As for the question about the assassin..let me ask you something.  In real life..if you felt your body getting slightly warm at a spot..looked..and saw a little red laser beam trained on that spot of you..what would you do?

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4 years ago  ::  Sep 28, 2009 - 9:35PM #13
ibixat
Date Joined: Oct 19, 2008
Posts: 1,251

Sep 28, 2009 -- 1:23PM, eudemonist wrote:


I'm specifically thinking about "Avenging Echo".  The flavor text, which I like to read, gives a hint as to what the power does (damages anyone who swings on me before the end of my next turn), but I haven't found anywhere that says I have to tell my DM what will happen if a monster swings on me.


Sounds like I'm doing it right, just wanted to run it past you guys.




I have an avenger. DM's who NEVER hit me or end a monster's turn next to me when it's up, and do so because the power is up, piss me off to no end.  The monsters should NOT know that they will be burned by swinging at me until one of them does it.  As a player I'm not going to know that a bugbear strangler holding my buddy is going to use him as a humanoid shield when I swing at him unless I did a pretty good monster check etc.  But even without a check, once he does it I know about it.  When I DM with those gotcha moves, if the power doesn't directly affect the creature he has no knowledge of it unless he's observed it happen, then it's fair game to avoid.  Otherwise you really are just cheating people out of their powers effects.

Blah blah blah
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4 years ago  ::  Sep 28, 2009 - 11:44PM #14
Elder_basilisk
Date Joined: Dec 16, 2005
Posts: 2,524

Heh. I just immobilize the target with abjure undead or bound by fate before smacking him with avenging echoes. (It works best if I'm the only adjacent target). They may know it's coming, but they can't do anything about it.


(It also works to use the power on dazed or prone opponents; if they can't get away, they suck up the damage).

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4 years ago  ::  Sep 29, 2009 - 8:10AM #15
Mommy_was_an_Orc
Date Joined: Apr 25, 2002
Posts: 4,972

People really need to read the DMG, specifically the end of page 26, beginning of page 27.


Avenging Echo is an obvious example of a power that if the monster had it active, the PCs would know they would take damage by ending their turn next to the monster or by attacking the monster. The monster should have the exact same information.

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4 years ago  ::  Sep 29, 2009 - 12:58PM #16
Gadren
  • Herder of Hybrids
Date Joined: Sep 27, 2003
Posts: 1,674

Sep 29, 2009 -- 8:10AM, Mommy_was_an_Orc wrote:


People really need to read the DMG, specifically the end of page 26, beginning of page 27.


Avenging Echo is an obvious example of a power that if the monster had it active, the PCs would know they would take damage by ending their turn next to the monster or by attacking the monster. The monster should have the exact same information.




Don't lie. It's a well known fact that there is nothing useful in the 4e DMG.

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4 years ago  ::  Sep 29, 2009 - 2:27PM #17
Dan_Lynch
Date Joined: Sep 10, 2004
Posts: 803

Sep 29, 2009 -- 12:58PM, Gadren wrote:

Don't lie. It's a well known fact that there is nothing useful in the 4e DMG.



Unless of course you want to learn how to DM a game of 4e....

DCI Level 2 Judge
WPN Advanced TO
RPGA Herald-Level GM
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4 years ago  ::  Sep 29, 2009 - 2:47PM #18
Gadren
  • Herder of Hybrids
Date Joined: Sep 27, 2003
Posts: 1,674

Sep 29, 2009 -- 2:27PM, Dan_Lynch wrote:


Sep 29, 2009 -- 12:58PM, Gadren wrote:

Don't lie. It's a well known fact that there is nothing useful in the 4e DMG.



Unless of course you want to learn how to DM a game of 4e....




Nope. Even if you are DM, it's a fact that there is nothing useful in the DMG Tongue out

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4 years ago  ::  Sep 29, 2009 - 4:18PM #19
Istaran
Date Joined: Sep 21, 2006
Posts: 3,151

Sep 29, 2009 -- 2:47PM, Gadren wrote:


Nope. Even if you are DM, it's a fact that there is nothing useful in the DMG




For sufficiently broad definition of "fact" or sufficiently narrow definition of "useful"?

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4 years ago  ::  Sep 30, 2009 - 1:13AM #20
Bigfluffylemon
Date Joined: Nov 10, 2003
Posts: 719

It's a tricky one, and in my opinion it depends how 'hardball' you're being as a GM.


Take the swordmage power transposing lunge, one of the biggest 'gotcha' powers of low levels. A well-timed Lunge can wreck a monster for the whole encounter. Now, a monster knows it's marked, and knows the effect of the swordmage Aegis. But does it have any idea that a swordmage can do other things to a marked target?


I often run it (behind the scenes) as monsters can have a 'PC knowledge check' if they're of sufficient level/intelligence/wisdom. So that high level intelligent monsters may know some of the tricks PCs can pull, in the same way that PCs can know what monsters can do. After all, it's a bit silly to say that every monster has been living in a cave somewhere all its life and never heard of adventurers. Heck, some monsters have killed NPC adventurers in their backstory.


I think everyone on the board is aware of power effects, unless it specifically says they're not. If someone dazes a monster, then everyone knows the monster is dazed. Some powers do weird things (like retribution avengers, who often get an 'if anyone ELSE other than the target attacks me) which don't really work if monsters don't know about the effect.


As for the blind targetting rule, we utilise the 'talking is a free action' fudge, so that as long as at least one member of a side can see the target and can communicate freely, everyone else is aware of what square its in, even if it is hidden from them. If no-one is aware, the DM (or player) is free to take the mini off the board and make people guess.

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