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Switch to Forum Live View Players should always build optimized characters in RPGA
4 years ago  ::  Sep 18, 2009 - 5:09PM #111
Dragon9
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Date Joined: Jul 16, 2002
Posts: 4,997

Heck, if you read anything by a lot of the CharOp super maximizers they even say they don't intend to play the characters they make.  They're an exercise in seeing what they can do with the rules.

Sorry WOTC, you lost me with Essentials.  So where I used to buy every book that came out, now I will be very choosy about what I buy.  Can we just get back to real 4e?

Check out the 4e Conversion Wiki.

1. Wizards fight dirty.  They hit their enemies in the NADs. -- Dragon9
2. A barbarian hits people with his axe.  A warlord hits people with his barbarian.
3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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4 years ago  ::  Sep 19, 2009 - 1:49AM #112
Alphastream1
  • Dragon Slayer
  • If only he would apply himself
  • Dammit Jim, this is Star Trek, not D&D!
Date Joined: Jan 31, 2006
Posts: 4,631

I was a case study in swinginess today. I had to laugh after thinking about this topic and then playing two mods where I probably hit 20-25% of the time with my most accurate PC (ranged rogue). It was pretty sad. I think I missed on both single-target encounter powers in every combat except on two occasions. I missed on... let's see... every daily except one (which I crit), so a hit rate of 1 out of 4. Actually, one is a close blast 3, and I had two targets minimum each time, so 1 out of 6. And, my close blast 5 encounter was positioned awesomely to hit 4 targets on four occasions, and each time I hit 1 target. It was pretty amazing. We were laughing when we weren't crying.

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4 years ago  ::  Sep 19, 2009 - 6:14AM #113
Dragon9
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Date Joined: Jul 16, 2002
Posts: 4,997

It happens.  Last WitR one guy at my table never rolled above a 5 except two times during all three parts.  That he was a cleric and wasn't able to give out any bonuses wasn't lost on us.    Good thing he didn't have to roll to hit with Healing Word!

Sorry WOTC, you lost me with Essentials.  So where I used to buy every book that came out, now I will be very choosy about what I buy.  Can we just get back to real 4e?

Check out the 4e Conversion Wiki.

1. Wizards fight dirty.  They hit their enemies in the NADs. -- Dragon9
2. A barbarian hits people with his axe.  A warlord hits people with his barbarian.
3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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4 years ago  ::  Sep 22, 2009 - 10:54AM #114
Istaran
Date Joined: Sep 21, 2006
Posts: 3,153

Sep 18, 2009 -- 10:04AM, bgibbons wrote:


I ran DRAG 1-1 (Many Hands Make Light Work) again recently, which has a combat with a leader who (at high-tier with 6 players) has a Recharge 5-6 power that lets him summon three 58 hp brutes as a minor action.  I've had one table in which the power recharged in 3 out of 4 rounds; I had another in which it never recharged.  Clearly, the challenge level was very different for those two groups.





I still remember playing that the first time and facing an extra 1200 xp worth of monsters with our level 1 party because that power wouldn't stop recharging. We basically had a Caustic Rampart wall of acid combined with a bunch of push abilities that kept melting the rats away but pretty much our whole party was dedicated to just chewing through brute after brute while we very slowly managed to plink away the boss.


We were.. really annoyed that we had to drag through all of that, and couldn't get the XP for the horde we had just faced down.

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4 years ago  ::  Sep 22, 2009 - 10:59AM #115
22_Over_7
Date Joined: Feb 1, 2008
Posts: 3,471

I rolled a nat 1 4x a couple of weekends ago with my Barbarian - 2 of them were Death saves.


So optimization can only reduce the variance, not take it away.

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4 years ago  ::  Sep 22, 2009 - 5:33PM #116
Alphastream1
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Date Joined: Jan 31, 2006
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I'm happy to report that the following day my dice were hot. I was hitting everything and critted three times. Point taken, Elder_basilisk!

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Dark Sun's Ashes of Athas Campaign is now available for home play (PM me with your e-mail to order the campaign adventures).
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4 years ago  ::  Oct 24, 2009 - 11:15PM #117
Eshla
Date Joined: Feb 10, 2009
Posts: 226

Oct 24, 2009 -- 11:04PM, Eshla wrote:


Aug 4, 2009 -- 7:10AM, Joe_Shill wrote:

I've seen two types of players at LFR, and each type tends to irritate the other.  1) There's the roll player. They build their character to cruise through modules. Skill challenges become a matter of simply rolling more than 3 on the die for whatever the called for skill is. Combat is a matter of applying their well-chosen powers at the least personal risk. The goal in the module is to complete it with max XP and GP.  2) There's the role player. They build their character to fulfill some concept that they visualize. Skill challenges become a place to act out what their character will do in a specific situation, regardless of what the dice come out as. Combat becomes a time to be a hero, or a coward, depending on the role. The goal of the module is to further the character's backstory.  I've played both (and to some extent I still play both, though I'm slowly shifting towards role playing).  The roll players see the role player as a time-wasting distraction, and a potential threat to their XP/GP reward.   The role players see the roll player as little more than automatons on auto-pilot.   Our FLGS table has an almost even division between the two groups, and it's an uneasy truce right now.  (I will admit to having destroyed any hope of winning a skill challenge because I acted in a way consistent with my character, without regard for the consequences to the group. Two other members of the group took it in stride and enjoyed the role playing aspect. Three members were quite upset at the loss of xp for the night. In retrospect, I'm quite certain that I would do exactly the same things over again.)



I can tell you if you role play well groups sometimes will often enjoy it.


I have a lvl 3 Golilath Barbarian that I started a couple weeks ago. The party had alot more fun with the mod we ran then we probuly would have had. Early in the mod I yelled out "Grom No Read." The rest of the mod was so much fun and the party was smiles pretty much the whole mod. Because I started off as the typical Illterate barbarian that often just wanted to smash. Now I could have just said my int. is low so I fail the skill check and things probuly would have been very bland. Instead I roleplayed.  My point is a good roleplayer can set the whole tone of things.



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4 years ago  ::  Oct 25, 2009 - 7:09PM #118
Dreamdarwin
Date Joined: Aug 21, 2007
Posts: 279

I appreciate the original poster of this thread and what they are trying to do.  Unfortunately D&D in the RPGA is not a board game.  Its not about "being the best", its about having a good time with new people (although some do like to be the best they can be).


I always find that kind of that thinking funny.  The "I don't want to die cause it slows down my progression" an odd way of thinking.  No one ever wants to die, but it happens.  If all you are looking for is the next level and next magic item, what is the point of playing at all?  So you can play the next highest tier faster?  And then what?  Keep in mind many people play the RPGA for many reasons.  If you don't like to play with multiple playstyles then perhaps, in fact, the RPGA is not for you. 


Play nice.  Play smart.  Play as a group.  And have fun.

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