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4 years ago ::
Mar 23, 2009 - 8:55PM
#31
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Date Joined:
Mar 15, 2001
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My favorite, hands down, is LURU 1-1. The story and the resolution at the end really made the module for me. The encounters were interesting, and didn't feel like the author was making something contrived just to use a favorite monster or trap.
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4 years ago ::
Mar 24, 2009 - 11:34AM
#32
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- Senior Volunteer Community Lead
Date Joined:
Aug 19, 2007
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Hmm, I wonder if I just played a really bad run of LURU. It was actually pretty awful when I played it with only one good encounter in the whole thing... but maybe I just had a bad mix of variables (DM, players, time of day, etc). I do love my glowing eyes, though - just wish they mattered more
Keith Richmond Living Forgotten Realms Epic Writing Director
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4 years ago ::
Apr 26, 2009 - 7:20AM
#33
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Date Joined:
Jan 27, 2006
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My players really enjoyed AGLA 1-1. The faerie challenge is just too much fun to roleplay. The boss fight was pretty rough for a bunch of brand new characters. It came down to the sorcerer and an archer battling it out! However, my players say this was one of their favorites.
BALD1-1 was OK. It's a little tough doing 4 essentially disjointed tasks.
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4 years ago ::
Apr 30, 2009 - 3:21AM
#34
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Obviously adventure enjoyability varies greatly with the GM and Players at the table, not to mention what specifically you look for, and while most of this stuff has been said I feel I'll chime in, having done all the current 1-4s and 4-7s:
1-4s: AGLA 1-1, Lost Temple of the Fey Gods- just plain solid in all areas. CORE 1-2, Radiant Vessel if Thesk- ending is hilarious, and Jonster Yate is my hero. CORE 1-3, Sense of Wonder- just good in all areas, and *gasp* a well thought out puzzle. BALD 1-1, Flames of Initiation- I know lots of little tasks aren't everyone's favorite, but I always like things that assist immersing people in the setting, and I felt this adventure (and to a lesser extent, BALD 1-2) did a great job of that. Plus it's nice when adventures don't feel like deus ex machina.
4-7s: CORM 1-2: Gangs of Wheloon nothing to say that hasn't been said in this thread, except that it's amusing to see players at the table snapping in time. CORE 1-4: Crystal Clear- just very well thought out, immersive, challenging, and highly adaptable to GM/Player style preferences. Personally, I like adventures that give you more information than box text and encounter information.
7-10s: (I've only played a few, but...) IMPI 1-3: If you're looking for a challenging adventure, look no further....and remember the death charity clause is really nice. :-) Avoid if you don't like highly difficult combat encounters. I enjoyed it immensely though. There are other good things to say as well but I don't want to spoil anything. CORM 1-3: Very fun, and as usual, you can do it in many different ways. I think the Cormyr writers deserve some cookies.
Can't Miss Regions: Cormyr Dalelands Baldur's Gate Core (I know that's just the misc. category but they have all been great IMO.)
There are of course other great adventures and regions but I will only blather on so much....
Ideally, people can read this thread and notice large trends.....
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4 years ago ::
Aug 16, 2009 - 8:33PM
#35
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Date Joined:
Aug 20, 2007
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My only disappointment with this adventure was that due to the LFR structure you can't use it as a stepping stone to world domination.
 Just wait for CORM1-6! Legends foretell the coming of the Queen, and the sages shudder at the sight of signs and dark omens that bode ill for Cormyr.
I've already said to much...
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4 years ago ::
Aug 16, 2009 - 10:28PM
#36
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Date Joined:
Jan 26, 2005
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Just wait for CORM1-6! Legends foretell the coming of the Queen, and the sages shudder at the sight of signs and dark omens that bode ill for Cormyr.
I've already said to much... CORM1-6: The Wedding
King Foril of Cormyr is looking for a wife. Prophecies abound about the woman who will take the throne, but more importantly, the city prepares for a wedding celebration. Help out by running around town and doing random tasks to succeed at skill challenges. A two-round Living Forgotten Realms module set in the city of Suzail for PCs of level 1-4.
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4 years ago ::
Aug 29, 2009 - 12:53AM
#37
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Date Joined:
Jul 26, 2003
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That is so wrong on so many levels......
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