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Switch to Forum Live View Cashing in on the Rust Monster
4 years ago  ::  Mar 03, 2009 - 8:04PM #31
Dragon9
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Date Joined: Jul 16, 2002
Posts: 4,997
True. But try to hand a handful of residuum to someone to pay for something and they'll look at you funny. And I doubt there's a handy residuum exchange shop located in every town.
Sorry WOTC, you lost me with Essentials.  So where I used to buy every book that came out, now I will be very choosy about what I buy.  Can we just get back to real 4e?

Check out the 4e Conversion Wiki.

1. Wizards fight dirty.  They hit their enemies in the NADs. -- Dragon9
2. A barbarian hits people with his axe.  A warlord hits people with his barbarian.
3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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4 years ago  ::  Mar 04, 2009 - 3:25AM #32
Mirtek
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Date Joined: Aug 4, 2001
Posts: 3,446

Dragon9 wrote:

True. But try to hand a handful of residuum to someone to pay for something and they'll look at you funny. And I doubt there's a handy residuum exchange shop located in every town.


Since 95% of the time you'll be buying somethin in LFR it will be a magic item anyway you can just convert basically all your money into residium. I will definately do that and only leave some spare cash (not more than 200 gp) for emergencies.

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4 years ago  ::  Mar 04, 2009 - 6:53AM #33
SYB
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Date Joined: May 19, 2004
Posts: 1,561

Mirtek wrote:

Since 95% of the time you'll be buying somethin in LFR it will be a magic item anyway you can just convert basically all your money into residium. I will definately do that and only leave some spare cash (not more than 200 gp) for emergencies.


You can only do that if your character can cast Enchant Magic Item. Actually forget I said that. You can't do that. As per the PHB, you can't buy residuum. You can buy any of the other ritual components, but not residuum. But assuming you buy Alchemical Reagents, you can only convert them to magic items if you can cast Enchant Magic Items. The rules (PHB and CCG) do not allow for you to buy magic items with scroll components.

-SYB

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4 years ago  ::  Mar 04, 2009 - 8:00AM #34
Stafir_Ortnev
Date Joined: Jan 21, 2003
Posts: 548
I hate to put some rain on the parade but...

You defeat Rust monster....you lose magic item...Rust monster has dust...for the mod. if its not on the giveouts at the end of the mod...who's to say you actually get that much dust?

Yep..you find 100% of the price of your magic item in residuum....unfortunately the mod in no way says you keep it..

I could see that happening. Unless there are rules for keeping residuum that I havn't heard of yet.
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4 years ago  ::  Mar 04, 2009 - 9:53AM #35
Mirtek
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Date Joined: Aug 4, 2001
Posts: 3,446

SYB wrote:

You can only do that if your character can cast Enchant Magic Item. Actually forget I said that. You can't do that. As per the PHB, you can't buy residuum.


That sucks. I can cast EMI but was also planing to only carry around residiuum so that I have always the right kind of ritual component (sucks if you need to cast a nature ritual for 1kgp but only have 500gp of each nature, arcane and divine components with you. With residiuum I would just have 1,5k gp in universal components)

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4 years ago  ::  Mar 04, 2009 - 10:10AM #36
SYB
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Date Joined: May 19, 2004
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Mirtek wrote:

That sucks. I can cast EMI but was also planing to only carry around residiuum so that I have always the right kind of ritual component (sucks if you need to cast a nature ritual for 1kgp but only have 500gp of each nature, arcane and divine components with you. With residiuum I would just have 1,5k gp in universal components)


If you could buy residuum in stores, there would be no purpose to the other components existing. Residuum is special. It is a treasure or obtained by sacrificing treasure.

-SYB

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4 years ago  ::  Mar 04, 2009 - 10:37AM #37
bgibbons
Date Joined: Aug 22, 2007
Posts: 1,673

Stafir Ortnev wrote:

You defeat Rust monster....you lose magic item...Rust monster has dust...for the mod. if its not on the giveouts at the end of the mod...who's to say you actually get that much dust?


By that logic, if a creature disarms you and picks up your weapon, the item has to be listed as a reward at the end of the module for you to keep it after you kill him.

-- Brian Gibbons.

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4 years ago  ::  Mar 04, 2009 - 11:25AM #38
Stafir_Ortnev
Date Joined: Jan 21, 2003
Posts: 548
Didn't play LG much in higher levels? Or just have very very lenient DMs? I saw critters with silly amounts of treasure..reward or whatever....and we only got an insignificant fraction of what was rewarded.

The problem with mods is that, no matter how the encounter ends, no matter how much you cheese things and convince NPC's, monsters, whatever, to give you all of their money 5 times over. What you take away is still just what you brought into the mod, along with whatever the mod rewards are.

Now I could see a line in there stating +residuum = to amount rust monster made...but that is the only way to do it for now...with how LFR mods go.
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4 years ago  ::  Mar 04, 2009 - 1:24PM #39
MwaO
Date Joined: Aug 19, 2007
Posts: 1,343

SYB wrote:

If you could buy residuum in stores, there would be no purpose to the other components existing. Residuum is special. It is a treasure or obtained by sacrificing treasure.


You are not prohibited from buying or selling residuum. You just "can't usually buy it on the open market."

That same statement can apply to all sorts of things in D&D - you can't buy a +6 Vorpal Weapon on the open market either...

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4 years ago  ::  Mar 04, 2009 - 2:39PM #40
SYB
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Date Joined: May 19, 2004
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MwaO wrote:

You are not prohibited from buying or selling residuum. You just "can't usually buy it on the open market."

That same statement can apply to all sorts of things in D&D - you can't buy a +6 Vorpal Weapon on the open market either...


And that is what we call manipulating the intent of the rules to abuse them.

-SYB

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