|
4 years ago ::
Mar 03, 2009 - 4:51AM
#21
|
Date Joined:
Jan 15, 2007
|
What about if you've somehow dominated the Rust Monster? Wouldn't you then have control over using it's abilities and how it uses them? You can only use at-wills with a dominate effect.
|
|
|
|
4 years ago ::
Mar 03, 2009 - 6:49AM
#22
|
Date Joined:
May 19, 2004
|
My initial idea would be this...
- I spot a Rust Monster...
- I draw my +1 Lightning Weapon (that I haven't used since level 3, when I got my Vanguard Weapon, but it is taking up a slot)...
- I hit the Rust Monster and rust the weapon...
- I hope the Rust Monster eats the Lightning Weapon to give me 1000gp worth of Residuim.
If it doesn't, there is no big loss.
If it does... I'm quids in... 1000gp bonus at level 4!
Incidentally, I wonder if there is any DME on the Rust Monster rusting power... my Orc character uses a huge mallet (mordencrad) that is 100% wooden... I would hope it is immune to the rusting effect!  It is my personal opinion that mordencrads are not made entirely of wood, based on both the description and the general power of the weapon. That is an argument you could have with your table DM, though. For now, I will accept your proposition.
That said, yes, it might eat your weapon. It also might eat your armor, which it sounds like you are still using. Or your amulet. Or the spare weapon you left on your back (you know, the better one). Also, I haven't read the preview (no DDi). I know for sure that the rust monster can only eat level 10 and below items. But what level is the rust monster? It is very likely that a rust monster vs. a level 4 character could be a very ugly fight.
It sounds like some scenarios here do end up with a big loss for you.
-SYB
|
|
|
|
4 years ago ::
Mar 03, 2009 - 8:05AM
#23
|
- Senior Volunteer Community Lead
Date Joined:
Aug 19, 2007
|
Well, level 11 items are, what, 9000g? So a tamed rust monster costs 7200g if you want it to never, ever, ever possible to 'break' the concept.
I believe by default it would cost 1800g, since it's a level 6 monster so it'd be based on a level 6 item. Even at that cost you're still pretty safe, though...
Unless you bring in the ritual ring - which is the thing that's broken, not the rust monster - then all it does is change the amount of pocket change you get when you decide to sell an item. This won't break any games at all, since all it does is allow you to correct a minor previous mistake or mildly improve your amount of treasure.
Keith Richmond Living Forgotten Realms Epic Writing Director
|
|
|
|
4 years ago ::
Mar 03, 2009 - 8:13AM
#24
|
Date Joined:
May 19, 2004
|
One typo can ruin a discussion. A rust monster can only eat 10th level and below items. The 11th level in my previous post was a disastrous typo.
-SYB
|
|
|
|
4 years ago ::
Mar 03, 2009 - 8:22AM
#25
|
Date Joined:
May 24, 2007
|
It is my personal opinion that mordencrads are not made entirely of wood, based on both the description and the general power of the weapon. That is an argument you could have with your table DM, though. For now, I will accept your proposition.
That said, yes, it might eat your weapon. It also might eat your armor, which it sounds like you are still using. Or your amulet. Or the spare weapon you left on your back (you know, the better one). Also, I haven't read the preview (no DDi). I know for sure that the rust monster can only eat level 10 and below items. But what level is the rust monster? It is very likely that a rust monster vs. a level 4 character could be a very ugly fight.
It sounds like some scenarios here do end up with a big loss for you.
-SYB The Rust Monster is a level 6 Skirmisher, you can find them at 4th level.
The Rust Monster has to hit you to rust your armour (and it's armour only by RAW), but your weapon auto-rusts when you hit it... it's much more likely that a weapon will be rusted before any magical armour... and only metal armour and weapons are affected by the RAW.
Incidentally the Rust Monster only eats worn Armour and held Weapons, not amulets etc.
My example is an entirely likely proposition.
|
|
|
|
4 years ago ::
Mar 03, 2009 - 8:52AM
#26
|
Date Joined:
May 19, 2004
|
The Rust Monster is a level 6 Skirmisher, you can find them at 4th level.
The Rust Monster has to hit you to rust your armour (and it's armour only by RAW), but your weapon auto-rusts when you hit it... it's much more likely that a weapon will be rusted before any magical armour... and only metal armour and weapons are affected by the RAW.
Incidentally the Rust Monster only eats worn Armour and held Weapons, not amulets etc.
My example is an entirely likely proposition. ...which requires a cooperative DM.
-SYB
|
|
|
|
4 years ago ::
Mar 03, 2009 - 3:35PM
#27
|
Date Joined:
Jul 16, 2002
|
With the Rust Monster, he could have fed the Rust Monster the item, got 9K of residium instead of 1800 gold. That would have not only covered the full cost of the item, but he would have had an extra 5600 gold left over - enough to purchase a couple choice 6th or 7th level items. Residum != gp. In the book it mentions that some cultures use residuum as equivalent to gold since it is easier to carry. I have not found anything in the FR setting to indicate this is the case in the Realms.
In some exotic locales, residuum is traded as currency, measured by weight and carried in small metal vials.[/quote] The word "residuum" doesn't even appear in either the FRCS or the FRPG.
Sorry WOTC, you lost me with Essentials. So where I used to buy every book that came out, now I will be very choosy about what I buy. Can we just get back to real 4e? Check out the 4e Conversion Wiki. 1. Wizards fight dirty. They hit their enemies in the NADs. -- Dragon9 2. A barbarian hits people with his axe. A warlord hits people with his barbarian. 3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
|
|
|
|
4 years ago ::
Mar 03, 2009 - 3:56PM
#28
|
Date Joined:
Aug 24, 2007
|
Residum != gp. In the book it mentions that some cultures use residuum as equivalent to gold since it is easier to carry. I have not found anything in the FR setting to indicate this is the case in the Realms. You can always use residuum as money for buying magical items, since you can get the Enchant Item ritual cheaply (or for free, if a wizard) and you use the residuum to power that.
I agree it's bad design on the rust monster, though. Not to mention more than a little silly.
|
|
|
|
4 years ago ::
Mar 03, 2009 - 5:30PM
#29
|
Date Joined:
Jul 16, 2002
|
You can always use residuum as money for buying magical items, since you can get the Enchant Item ritual cheaply (or for free, if a wizard) and you use the residuum to power that. Well, just to be a bit semantic, you still aren't using the residuum as "money to buy magical items." You can use the residuum as a ritual component in place of regular esoteric ritual components (listed on page 300). You couldn't use the residuum for the market price of a ritual scroll or book for example.
Sorry WOTC, you lost me with Essentials. So where I used to buy every book that came out, now I will be very choosy about what I buy. Can we just get back to real 4e? Check out the 4e Conversion Wiki. 1. Wizards fight dirty. They hit their enemies in the NADs. -- Dragon9 2. A barbarian hits people with his axe. A warlord hits people with his barbarian. 3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
|
|
|
|
4 years ago ::
Mar 03, 2009 - 6:56PM
#30
|
Date Joined:
Aug 19, 2007
|
Residum != gp. In the book it mentions that some cultures use residuum as equivalent to gold since it is easier to carry. I have not found anything in the FR setting to indicate this is the case in the Realms. Residuum has an 'equivalent gold piece value' on page 223. You're getting confused by the difference between a value and a currency. One ounce of gold is worth about $900 right now. You can't walk into a electronics chain, plunk down an ounce of gold, and walk off with a big screen TV. Because while that ounce of gold might be worth $900, that doesn't make it a currency. You could go down to the nearest place that legally trades gold and exchange that ounce for $900(minus a little) to then go to the electronics chain and buy the TV.
On page 225, it says in some exotic locales, residuum is traded as currency, measured by weight. That means they use X weight of residuum in a vial to equal Y Gold. It then goes on to specifically state that 1 pound of residuum is worth 500,000 gold. Not as a currency, as the value of holding onto 1 pound of residuum.
|
|
|