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RPGA Living Forgotten R.. New Race: Revenant (is FR losing its...
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Switch to Forum Live View New Race: Revenant (is FR losing its "setting feel"?)
4 years ago  ::  Jun 03, 2009 - 4:36AM #21
gomeztoo
Date Joined: May 11, 2005
Posts: 2,797

Madfox11 wrote:

Because it means your own clerics, invokers and avengers CANNOT turn undead without disabling your own character for at least one turn if not more (not without some serious manouvering anyway, especially at higher levels).


Welcome to the life of my wizard, most of whose attacks target everyone in the area...

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4 years ago  ::  Jun 03, 2009 - 5:13AM #22
Madfox11
  • LFR Global Admin
Date Joined: Dec 2, 2005
Posts: 4,446
At least with a wizard it is usually range or blasts, and most of the time the wizards I know have little issues hurting enemies with them. Turn undead is a burst and a rather big one at higher levels at that.
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4 years ago  ::  Jun 03, 2009 - 5:30AM #23
Mithreinmaethor
Date Joined: May 23, 2005
Posts: 3,130

sehmerus wrote:

true however when phb3 comes out it will most assuredly be LFR Legal. so the original question has merrit either way. unless the new ccg specifically notes that a core race cannot be used (wich i very much doubt it)


I dont remember reading that it was going to be coming out in PHB3. Its just a DDi exclusive.

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4 years ago  ::  Jun 03, 2009 - 5:43AM #24
Hasdru
Date Joined: Jun 19, 2008
Posts: 316
So we have a new player race. So what? In a fantasy setting, I would assume things are 2-sided: it's not "all humans are nice" vs. "all gnolls are evil".
Eladrins come from the Feywild, a strange place where weird things take place. They are probably freaks for your rural population that fear the Prince of Frost.
Tieflings have horns, tails, and remind humans of the tentations that reside deep within them.
Is the Halfling you meet one of those artists adn tale tellers, or one of those con artists that will talk you into offering her your dinner, your money and your daughter's virginity?
Genasi have bizarre features, flaming heads and crystal shards instead of hair. Would you believe they are nice guys, or some sort of elemental thing ready to burn your crops, flood your fields if you don't obey their command?

Come on, lots of player races can be seen as monsters. By the way, is the human cult leader ready to sacrifice his followers in the name of her divinity less monstrous in her actions?

Likewise, I see no reason why villagers wouldn't accept the ghost of their former guard captain as a beneficial entity watching out for their safety because even death was not enough to let s/he go og his/her duties. IT's a weird and magic place so plenty of things can happen with a decent background to justify them.

Yes, the gnoll PC is a statistical anomaly. Yes, he will be openly feared and shunned. However, commoners know that adventurers, if they solve problems, also create problems. When the townsfolk see a band of humanoid armed to the teeth, wielding war-like equipement with the natural ease that long practice brings, will they think "great, here's the team that will solve that giant bug infestation in the neighbor's basement" or "watch out for trouble"? The gnoll only is a blatant threat instead of a potential threat.

As far as the player of a Kelemvor follower walking out because of an undead adventurer at the table, I think they miss great roleplaying opportunities to discuss the theological nature of undeath, the burden it imposes on souls, etc.

If a RPGA DM imposes mechanical penalties to skill challenges because of the race the player has selected, then there's an issue if this is not something planned by the adventure author.
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4 years ago  ::  Jun 03, 2009 - 6:25AM #25
Dragon9
  • Volunteer Community Lead
Date Joined: Jul 16, 2002
Posts: 4,997

Corwynn wrote:

Makes those "Welcome to our town, undead stranger -- I'd like to hire you" situations all that much more interesting


To be totally fair though, what is goignto matter is how they make the revenant "look." I have a feeling it's a Crow type thing or a Pale Rider thing (they're back from the dead for unfinished business). Just looking at a Revenant, you won't know they're undead. They aren't rotting or walking with a limp or going "Braaaains..."

It wouldn't work out well as a PC race if they were a walking skeleton or internal anatomy lesson. Most people would kill them on sight (or run screaming). So followers of Kelemvor would have no problem being with them since they don't have some sixth sense for undead. Of course if they cast a detect undead ritual or the PC runs around going "I'm a revenant! Bleeeeh!" then there could be a problem.

Sorry WOTC, you lost me with Essentials.  So where I used to buy every book that came out, now I will be very choosy about what I buy.  Can we just get back to real 4e?

Check out the 4e Conversion Wiki.

1. Wizards fight dirty.  They hit their enemies in the NADs. -- Dragon9
2. A barbarian hits people with his axe.  A warlord hits people with his barbarian.
3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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4 years ago  ::  Jun 03, 2009 - 7:53AM #26
bhale187
Date Joined: Dec 25, 2006
Posts: 139

waytoomuchcoffee wrote:

Not a problem! My revenant is planning to be a cleric of Kel too. Or Sune, haven't decided yet.


I consider myself a very easy going DM, but if someone sat at my table as a revenant cleric worshiper of Kelemvor I think I'd have to tell them that none of their divine powers were going to work because their deity has forsaken them. That is, of course, unless the player race is no longer considered a true undead being.

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4 years ago  ::  Jun 03, 2009 - 8:57AM #27
Ferol_debtor_of_Torm
Date Joined: Jun 10, 2004
Posts: 852
I'm surprised no one has brought this up yet.

The the realms already has a bit of history with intelligent non-evil undead. The baelnorn (good lich) have been a long time part of FR lore. See below link for more info.

http://forgottenrealms.wikia.com/wiki/Baelnorn_lich

Why does the "us" have to be all the pretty and/or PHB-bound races? Why can't "us" include any race willing to work alongside one another to defend against the horrors and such that threaten to consume you.
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4 years ago  ::  Jun 03, 2009 - 8:59AM #28
Reylance
Date Joined: Jan 28, 2004
Posts: 1,250

waytoomuchcoffee wrote:

Not a problem! My revenant is planning to be a cleric of Kel too. Or Sune, haven't decided yet.


"I simply couldn't let death claim this absolutely gorgeous face, so I'm back, baby!"

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4 years ago  ::  Jun 03, 2009 - 9:00AM #29
KarmaInferno
Date Joined: Mar 29, 2001
Posts: 736

Corwynn wrote:

Drizzt faced a lot of harassment (and still does). From what I've noticed, many players are *not* willing to face that. They don't expect any adverse reaction -- certainly not in skill challenges when doing Diplomacy, etc...


My drow PC for one kinda misses it, and I as a player am annoyed by the lack of adverse reaction to my PC.

That usual reaction of fear and uncertainty when she walks into a room? The intimidation and tension? Gone. Never see it in 99% of the LFR adventures I play.

After being shunned and reviled for so long, she'd kinda grown to enjoy the hate. Suddenly not being the weirdest scariest thing in the room is a little discomfiting.

"What, drow? Just yesterday I had a mechanical man, a gnoll, a minotaur, and two dhampyr come through here. You drow don't even register anymore."



-karma

LFR Characters:
Lady Tiana Elinden Kobori Silverwane - Drow Control Wizard
Kro'tak Warscream - Orc Bard
Fulcrum of Gond - Warforged Laser Cleric
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4 years ago  ::  Jun 03, 2009 - 9:19AM #30
SilenzZzz
Date Joined: Mar 30, 2009
Posts: 73
i guess it boils down to the player ... i am used to having the race i pick affect what i can or can not do in the game world (from MMO games mostly) ...

picking a non standard race should have adverse reactions from NPC's less the PC is in a town that is familiar with that race ... even then there should be some that still dislike them or want to outwright kill their kind ...

would be about like being an iksar and walking into the high elf city in Gfay (everquest) or a Tauren and trying to walk into Stormwind (i think that was the name, in WoW) ...

it should not be treated any different in this game ... but it is up to the DM (sadly, since the people that write the modules do not include alternate reactions and comments for other races) ... and it is up to the PC to understand that their race choice will affect some of what happens in towns ....
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