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4 years ago ::
Jun 02, 2009 - 5:06PM
#1
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Date Joined:
Aug 11, 2006
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So playing a monk if I get a bundle that is (yadda yadda) Weapon I can choose MONK UNARMED STRIKE as the weapon?? And if I do can I drop this later if I FIND a better (yadda yadda) Weapon down the road?? The reason I ask is because since its not actually a weapon im not sure if I can “drop” it or have more than one Unarmed attack “weapon”s (this is were the monk gets a little confusing in LFR)
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4 years ago ::
Jun 02, 2009 - 5:49PM
#2
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Date Joined:
Nov 14, 2003
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If the weapon enchantment can be applied to the "Unarmed" weapon group, then yes, you could apply it to your fists. [INDENT]You can make unarmed attacks with much greater effectiveness than most combatants. When you make an unarmed attack, you can use the monk unarmed strike, which is a weapon in the unarmed weapon group.[/INDENT] For example, flaming or lifedrinker would be acceptable, while phasing or resounding are out.
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4 years ago ::
Jun 02, 2009 - 6:01PM
#3
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Date Joined:
Aug 11, 2006
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If the weapon enchantment can be applied to the "Unarmed" weapon group, then yes, you could apply it to your fists. [INDENT]You can make unarmed attacks with much greater effectiveness than most combatants. When you make an unarmed attack, you can use the monk unarmed strike, which is a weapon in the unarmed weapon group.[/INDENT] For example, flaming or lifedrinker would be acceptable, while phasing or resounding are out. Just trying to get confirmation. Cuz im gonna have my monk run through spellguard and I want to make sure if I can take the quick weapon+1 as a Quick Monk unrarmed attack +1. Also I can take the Two weapon fighting and two weapon defense if I stay unarmed because I have 2 monk unarmed attacks ?? This is gonna be a tricky class to play in LFR, im excited
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4 years ago ::
Jun 02, 2009 - 6:17PM
#4
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Date Joined:
Jan 26, 2005
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You'd have to get a Transfer Enchantment ritual cast each time you want your fists enchanted with a found item.
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4 years ago ::
Jun 02, 2009 - 6:25PM
#5
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Date Joined:
May 15, 2003
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You'd have to get a Transfer Enchantment ritual cast each time you want your fists enchanted with a found item. Although I'm sure this will be covered in the next CCG, you would get a disenchantment ritual on your hands, and then could take the bundle as the new enchantment on your hands.
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4 years ago ::
Jun 02, 2009 - 6:28PM
#6
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Date Joined:
Jan 26, 2005
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Er...That's not what the rules say, particularly the last bit, since there's nothing that allows you to put a bundle's enchantment on an existing item; instead, you get a new one.
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4 years ago ::
Jun 02, 2009 - 6:34PM
#7
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Date Joined:
May 15, 2003
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I can't see that they will force monks to expend resources above what other PC's are required to pay to take advantage of their class abilities.
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4 years ago ::
Jun 02, 2009 - 9:49PM
#8
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Date Joined:
Mar 26, 2008
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Er...That's not what the rules say, particularly the last bit, since there's nothing that allows you to put a bundle's enchantment on an existing item; instead, you get a new one. You're saying monks are going to require a new set of hands? Really?
This sort of is starting to get annoying on these forums.
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4 years ago ::
Jun 02, 2009 - 10:00PM
#9
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Date Joined:
Aug 22, 2007
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You're saying monks are going to require a new set of hands? Really?
This sort of is starting to get annoying on these forums. No, he's saying that this is a playtest, with incomplete rules, and as far as the rules say right now, a monk can enchant, disenchant and transfer an enchantment to his hands, but if he's walking around with a +1 vicious monk unarmed strike and finds a +2 flaming weapon in a module, he's going to have to jump through a few hoops in order to make his unarmed strike into a +2 flaming monk unarmed strike, in much the same way that if you have a favorite longsword and want to upgrade it instead of trading it in, you're going to have to go through a few steps.
It's entirely possible that the PH3 will have simplified rules on how this works, but for right now, that's just one of the downsides of playing a playtest class.
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4 years ago ::
Jun 02, 2009 - 10:07PM
#10
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Date Joined:
Aug 11, 2006
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I think he means if you chose a bundle weapon as an unarmed monk attack that you lose any previous unarmed monk attack benefits you had. sorta like replaceing the old unarmed monk attack properties with a new one.
so for exampl if a monk has a flaming fist and a frost fist, and said monk completes a mod wich he is awarded a thunder fist, he could chose to take the thunder option but would lose one of the previous ones.
this makes the most sence to me, tho i hope its addressed in LFR CCG coming up because its confusing.
altho one could argue that you have unlimited amount of "unarmed monk attacks" because as stated that an unarmed attack can be from any pert of the body, so theoretically if a monk had frost fist and flame fist and recieved a reward of thunder weapon, he could claim it is his thunder kick. (i susppose) or perhaps a +2 head butt? this issue really needs more clarifiacation for LFR and reward purposes!
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