|
4 years ago ::
Apr 28, 2009 - 6:49AM
#141
|
|
|
But declaring morals because a judgment goes against your personal feelings on a ruling, when an easy google shows that this particular rules discussion has spawned threads on many different websites, and the rules invoke of transfer!=place has appeared in so many of those threads. I mean, seriously, it's staggering how many times I'm seeing it show up - that's a heck of a meme, if it's not an interpretation actually being arrived at by multiple people. I'm declaring morals because the motivation to examine the wording so closely comes from the 'this can't be right' and looking for a 'way out' of ruling it that way. That's the foundation of deciding that 'place' and 'transfer' are suddenly keywords.
Perhaps it's a pet peeve of mine, or that I've seen such used to bad effect in the past. When I see a judge do things along these lines I immediately wonder what else they will decide to 'interpret'...
Engendering trust is a very important part of being a judge in a shared campaign, and this imho erodes it. And to what effect? If the motivation really is that it makes the table less fun then it's better dealt with directly and honestly.
I don't think anyone has read 'place' and 'transfer' as keywords without first seeing this combo and deciding that they didn't like it.
And that's my point.
-James
|
|
|
|
4 years ago ::
Apr 28, 2009 - 7:40AM
#142
|
- Senior Volunteer Community Lead
Date Joined:
Aug 19, 2007
|
Which brings us back to the judge who searched for the correct ruling for healing word being morally corrupt and less trustworthy, because in play it didn't seem right that healing word heal everyone in the close burst.
If a judge isn't supposed to research rules when something seems wrong, when exactly are they supposed to?
Yes, this ruling is far more questionable, to the extent that I've chosen not to take the combo on my warlock so that I wouldn't have to bother my DM by bringing it up, but your stance is a disservice to perfectly reasonable DMs.
Keith Richmond Living Forgotten Realms Epic Writing Director
|
|
|
|
4 years ago ::
Apr 28, 2009 - 8:37AM
#143
|
Date Joined:
Aug 19, 2007
|
Which brings us back to the judge who searched for the correct ruling for healing word being morally corrupt and less trustworthy, because in play it didn't seem right that healing word heal everyone in the close burst. To put words in James' mouth, I think the point is that in your Healing Word case, the judge goes on a search but does not have to make an iffy rules interpretation - "Oh, I see. It says 'One target in burst'. I guess it doesn't get everyone".
In the two rod case, the judge goes on a search and has to make a pretty tenuous leap - "obviously when they use 'place' and 'transfer' to describe the same event, they mean different things"; any time you have to get out the dictionary, as I've seen done in this very thread, you are definitely moving out of RAW/RAI territory, and into Rules-As-Desired [RAD] territory. You can bet that the guy writing the PH did NOT have a dictionary open on his desk with "place" and "transfer" dog-eared...
It comes down to motivation in the end. It's the difference between "That seems broken. I'll check and see if it's actually legal" and "That seems broken. I'm going to find a way to make it illegal." It's a fine point, but it's certainly a distinction.
|
|
|
|
4 years ago ::
Apr 28, 2009 - 9:09AM
#144
|
- Senior Volunteer Community Lead
Date Joined:
Aug 19, 2007
|
It's the difference between "That seems broken. I'll check and see if it's actually legal" and "That seems broken. I'm going to find a way to make it illegal." It's a fine point, but it's certainly a distinction. Yeah, there's definitely a difference... but my point is that if the DM asks on any messageboard, it appears they're almost guaranteed to get the transfer!=place argument as one of the replies. I found it came up on at least five different sites on a quick google.
So, DM finds situation broken, goes looking for help, is told it doesn't work because of a quirky ruling. Is also told that it works, but sees there is considerable argument over that point. At that point, different DMs do different things, but I'm not going to question the morals of any of them.
Keith Richmond Living Forgotten Realms Epic Writing Director
|
|
|
|
4 years ago ::
Apr 28, 2009 - 10:22AM
#145
|
Date Joined:
Sep 25, 2006
|
I was against the ruling that this combo worked at first due to Transfer!=Place, or at least when it was first brought up to me in a game a ran. I looked it up in the D&D books at the time and made a ruling based on my interpretation. I then later went onto the boards and saw the tons of arguments happening over this combo. I thought that I would just look up the definitions of the words to see if there was any founding to the definition being used for transfer and place and the findings that they are not synonymous. So, I then went to a dictionary to make sure that I was not misinterpreting the wording and from what I found it depends on how you define the word "place." If you go by the first definition that the curse is put on a position or in a specific place i.e. the target, then I could say that RoC/RoR possibly doesn't work. if you go by the definition of change of state that the warlock is changing the state of the target to curse then any time he changes the state of a target to cursed then yes the combo works. I feel that it is the second but it seems to me that by RAI it was not meant to work this way but wizards doesn't care if it does.
All in all this should be a table decision by the DM based on more factors than personal feelings. If the table is going to have more fun if the combo works then let it, so long as it doesn't affect the story. maybe DME the mod to replace the minions with an appropriate creature and then allow the minions to die quickly by making them group up and do other stupid things that allow them to fulfill their function dieing quickly. If someone at the table will not have fun then use your best judgment.
Personally I will allow the combo and DME depending on the table to make the combats fun for all. this means that the player is happy that he gets his combo and the others are happy because the combats do not suffer due to this combo.
or at least that's my two cents.
It's a sad state of affairs when DMs measure their success in total party kills and players in the damage they deal.
Red
|
|
|
|
4 years ago ::
Apr 28, 2009 - 10:26AM
#146
|
- Senior Volunteer Community Lead
Date Joined:
Aug 19, 2007
|
Yep, DME seems to be the most comprehensive solution.
Keith Richmond Living Forgotten Realms Epic Writing Director
|
|
|
|
4 years ago ::
Apr 29, 2009 - 6:08AM
#147
|
- Dragon Slayer
- If only he would apply himself
- Dammit Jim, this is Star Trek, not D&D!
Date Joined:
Jan 31, 2006
|
Yep, DME seems to be the most comprehensive solution. Agreed, so long as we are talking about DME for the mod and not DME for core rules (which does not exist). I think that's your point, but people make the mistake often.
Follow my blog and Twitter feed with Dark Sun campaign design and DM tips! Dark Sun's Ashes of Athas Campaign is now available for home play (PM me with your e-mail to order the campaign adventures).
|
|
|
|
4 years ago ::
Apr 29, 2009 - 7:35AM
#148
|
- Senior Volunteer Community Lead
Date Joined:
Aug 19, 2007
|
Err, yes, I mean DME for the mod. Didn't even occur to me there could be for the rules - though I guess thinking about it, a home group could probably adopt houserules for play (but not character creation) pretty safely. Eh.
Keith Richmond Living Forgotten Realms Epic Writing Director
|
|
|
|
4 years ago ::
Apr 29, 2009 - 10:49AM
#149
|
Date Joined:
Aug 22, 2007
|
Agreed, so long as we are talking about DME for the mod and not DME for core rules (which does not exist). I think that's your point, but people make the mistake often. Bah. Semantics.
The difference between using DME to say "Minions in this adventure have a special property that makes them immune to being killed by a Rod of Reaving/Corruption combo" and saying "Regardless of what the rules may or may not say, the Rod of Reaving/Corruption combo doesn't work at my table" is so slight as to be irrelevant.
Considering that the latter is more honest than the former, I'd prefer that answer from a DM.
|
|
|
|
4 years ago ::
Apr 29, 2009 - 11:35AM
#150
|
Date Joined:
Mar 29, 2001
|
I think folks were referring on altering the numbers, positioning, and tactics of the minions, not actually changing how their rules worked.
Like spreading them out or staggering their appearance in waves.
That's significantly different than altering a minion's stat block.
-karma
LFR Characters: Lady Tiana Elinden Kobori Silverwane - Drow Control Wizard Kro'tak Warscream - Orc Bard Fulcrum of Gond - Warforged Laser Cleric
|
|
|