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4 years ago ::
Mar 30, 2009 - 5:42AM
#81
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Date Joined:
Jul 16, 2002
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You beat me to the punch. I could still reply to Avon's post, but as you said, the horse has been thouroughly beaten to death.
Sorry WOTC, you lost me with Essentials. So where I used to buy every book that came out, now I will be very choosy about what I buy. Can we just get back to real 4e? Check out the 4e Conversion Wiki. 1. Wizards fight dirty. They hit their enemies in the NADs. -- Dragon9 2. A barbarian hits people with his axe. A warlord hits people with his barbarian. 3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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4 years ago ::
Mar 30, 2009 - 7:26AM
#82
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Date Joined:
Aug 18, 2007
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My feeling is that weapon quarterstaves weren't intended to be used as wizard implements.
However, I'm not going to ruin some kid's Christmas by telling him is treasure choice was a useless mistake.
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4 years ago ::
Mar 30, 2009 - 9:06AM
#83
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Date Joined:
Mar 29, 2001
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The proper thing to do would be to inform the kid that it could be a problem if he runs into a DM that won't allow it, and suggest that he replace the problematic item pick with one less likely to cause a problem. That way at least even if he chooses not to, he knows it's a potential problem. For what it's worth, I posed the question to CS: Q: Can a Quarterstaff (PHB page 218) be used as an Implement by classes that use staff implements?
The Quarterstaff is in the "Staff" weapon group, and certain classes can use Staff as an implement.
For example, Staff in included in the Implement types a Wizard can use. If my wizard picks up a Frost Quarterstaff +2 (PHB pg 234), can he cast his Implement keyword spells using that quarterstaff as a staff implement?
Would he get the enhancement bonus to hit and damage? The +1d6 cold damage per plus on criticals? The weapon powers (Assuming he was proficient with the quarterstaff as a weapon, which wizards are)?
A: A quarter staff cannot be used as an implement. Only an actual Staff can be. A staff can be used as a weapon (as a quarter staff), however, a quarter staff cannot be used as an implement. Not "LFR-official" but at least a guideline.
-karma
LFR Characters: Lady Tiana Elinden Kobori Silverwane - Drow Control Wizard Kro'tak Warscream - Orc Bard Fulcrum of Gond - Warforged Laser Cleric
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4 years ago ::
Mar 30, 2009 - 4:33PM
#84
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Date Joined:
Jul 16, 2002
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Thanks for posing the question to CS Karma.
Sorry WOTC, you lost me with Essentials. So where I used to buy every book that came out, now I will be very choosy about what I buy. Can we just get back to real 4e? Check out the 4e Conversion Wiki. 1. Wizards fight dirty. They hit their enemies in the NADs. -- Dragon9 2. A barbarian hits people with his axe. A warlord hits people with his barbarian. 3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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4 years ago ::
Mar 31, 2009 - 8:12AM
#85
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Date Joined:
Aug 18, 2007
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The proper thing to do would be to inform the kid that it could be a problem if he runs into a DM that won't allow it, and suggest that he replace the problematic item pick with one less likely to cause a problem.
That way at least even if he chooses not to, he knows it's a potential problem. I meant if someone was at my table who had previously selected the +2 quarterstaff, I wouldn't deny them the use of it. If they were to pick it at my table, I'd definitely warn them that they should be prepared if another DM does deny them.
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4 years ago ::
Mar 31, 2009 - 9:21AM
#86
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- Senior Volunteer Community Lead
Date Joined:
Aug 19, 2007
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Yeah, this came up when I was running a series of adventures for new PH2 characters that will take them from 1st through 6th via Spellgard... so I was asked about taking a +2 quarterstaff and I responded that I suspected something official might rule against it in the future and that there might be DM variance, but I would allow it through Spellgard in the meantime in the hopes things would be clarified.
Keith Richmond Living Forgotten Realms Epic Writing Director
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4 years ago ::
Mar 31, 2009 - 12:37PM
#87
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Date Joined:
Feb 25, 2003
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I'll cede the arguement. There really is no convincing anyone at this point and people are entitled to their own opinions.
I'll just note that Customer Service is far from reliable. CS answers in the past have been overturned in official updates/FAQs and I've had a personal distaste for them ever since asking for help on making a DM ruling and their answer to me was "ask your DM."
Planes Wanderer
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4 years ago ::
Mar 31, 2009 - 5:44PM
#88
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Date Joined:
Mar 15, 2001
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I just find it interesting that some people believe a +2 quarterstaff cannot be used as an implement by a sorcerer...but have no problem with the sorcerer using a +2 dagger as an implement.
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4 years ago ::
Mar 31, 2009 - 7:45PM
#89
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Date Joined:
Jul 16, 2002
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I would suggest re-reading everything that was said for the why to what you find interesting.  As to tyweise's situation. i would disallow it in a heartbeat and ban him from ever playign at one of tables again. But then again, I have been known to kick puppies and eat babies, so what do you expect? (That is all a joke of course... at least the kicking puppies part... I'd never do that... :D)
Sorry WOTC, you lost me with Essentials. So where I used to buy every book that came out, now I will be very choosy about what I buy. Can we just get back to real 4e? Check out the 4e Conversion Wiki. 1. Wizards fight dirty. They hit their enemies in the NADs. -- Dragon9 2. A barbarian hits people with his axe. A warlord hits people with his barbarian. 3. Boo-freakin'-hoo, ya light-slingin' finger-wigglers. -- MrCelcius in response to the Cleric's Healer's Lore nerf
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4 years ago ::
Mar 31, 2009 - 10:13PM
#90
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Date Joined:
May 19, 2004
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I just find it interesting that some people believe a +2 quarterstaff cannot be used as an implement by a sorcerer...but have no problem with the sorcerer using a +2 dagger as an implement. It would clearly be overpowered if a sorcerer could use a +2 quarterstaff as an implement. The sorcerer would have access to all those "staff weapon group only" magic item enhancements that break the game.
-SYB
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