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4 years ago ::
Feb 22, 2009 - 1:38AM
#171
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Date Joined:
Jan 15, 2007
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Minion is a keyword, so you are going to a lot of effort for something that a passive knowledge check will make moot. 1. Passive monster checks are a choice up to the GM.
2. Minion is a ROLE. role's aren't identified in monster lore.
From the Monster Manual:
Monster Knowledge Name, type, and keywords: DC 15 Powers: DC 20 Resistances and vulnerabilities: DC 25 Paragon tier creature +5 Epic tier creature +10
Keywords Some monsters have keywords that further define them. These keywords represent groups of monsters, such as angel, demon, devil, dragon, and undead. Others indicate that a creature is made up of or strongly linked to a certain type of elemental force: air, cold, earth, fire, or water. Monsters can have more than one keyword.
Role A monster’s role describes its preferred combat tactics, much as a character class’s role suggests tactics for PCs. Monster roles are: artillery, brute, controller, lurker, skirmisher, and soldier. These roles are discussed in the Dungeon Master’s Guide. A monster might have the leader keyword in parentheses, indicating that it grants some sort of boon to its allies in combat, such as a beneficial aura.
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4 years ago ::
Feb 24, 2009 - 2:17AM
#172
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Date Joined:
Aug 22, 2007
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Fighters and marking: Any attack by a fighter, whether it hits or misses, and whether it is melee or ranged, can mark its target.
Something I had missed, originally.
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4 years ago ::
Feb 24, 2009 - 5:39AM
#173
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Date Joined:
Aug 19, 2007
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1. Passive monster checks are a choice up to the GM.
2. Minion is a ROLE. role's aren't identified in monster lore. Not clear cut. Clear cut should be clear not just in RAW, but RAI as well. A reasonable DM can easily allow PCs to identify who are minions via a passive monster check. I don't see many players arguing with the DM on this one.
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4 years ago ::
Feb 24, 2009 - 5:51AM
#174
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Date Joined:
Jan 15, 2007
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Not clear cut. Clear cut should be clear not just in RAW, but RAI as well. A reasonable DM can easily allow PCs to identify who are minions via a passive monster check. I don't see many players arguing with the DM on this one. RAI? I beleive you are letting a bit of bias sneak in here. There are many of your 'clear cut' examples where one could argue RAI. That is irrelevant to the actual rules in this case. For example, the warlock's curse being able to be used by other warlock issue... Of course players aren't going to argue about something that is beneficial to them That is utter sophistry - giving players action points for non xp encounters won't get any complaints either, but that's still WRONG.
It definitely falls into the category of a rules mistake that is made all the time.
Fact: Minion is a role not a keyword. Fact: Roles are not identified under monster lore (though being called a human lackey is a dead give-away) Fact: Players cannot *expect* DMs to provide this information, as it is not supported by the rules.
Seems pretty clear cut to me. If Role was something identified, it would not be a separate category, and would be in the check.
Think of it this way, is it a reasonable, and supported by players (which ofc it would be, makes it easier for them) - maybe.
Is it in any way stipulated in the rules and something one should expect from a DM - no. How is it not clear cut? where is this intent? (Start another discussion if you want to keep it out of this thread)
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4 years ago ::
Feb 24, 2009 - 7:30AM
#175
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Date Joined:
Aug 19, 2007
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Is it in any way stipulated in the rules and something one should expect from a DM - no. How is it not clear cut? where is this intent? (Start another discussion if you want to keep it out of this thread) DMs are told to "Use passive checks in the situations...", to avoid 'Gotcha' situations, and to make it clear how their enemies are doing.
Yes, it doesn't come right out and say that you should or should not identify minions, but it is not clear cut how a DM should or should not rule - either can be appropriate. And as it is not clear cut, it doesn't belong.
This is not a list of 'things DMs are not required to do' - it is a list of 'common rules mistakes where DMs should be ruling in way X'
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4 years ago ::
Feb 25, 2009 - 1:49AM
#176
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Date Joined:
Oct 16, 2006
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Very common error I have seen is when Dazed characters (or less often, stunned characters) ask to delay.
You cannot delay when you are dazed or unable to take actions. (PH 288)
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