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5 years ago  ::  Oct 13, 2008 - 2:00PM #21
Thorran
Date Joined: Jun 18, 2008
Posts: 7
Would love to hear something official in the next week or so about the ADAP 1-2. It was said over 2 weeks ago that "We'll have it up by the end of the week."
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5 years ago  ::  Oct 13, 2008 - 2:11PM #22
Lingan
Date Joined: Sep 21, 2007
Posts: 22
Relevant reply found in Icy Spire Thread

smerwin29 wrote:

When an adventure is added to the ordering system is completely out of the RPGA's hands. The adaptation of Scepter Tower is done and turned in, ready for upload. When that upload happens can more easily answered by a Magic 8-Ball that it can anyone in the RPGA. Hopefully soon is the best I can say. Along those same lines, the adaptation for Sean's adventure "Menace of the Icy Spire" SHOULD be up not long after the final version of this Dungeon issue is released--but when it actually appears is another story altogether.

Thanks,

Shawn
LFR Global Admin


Figured you might not see this one unless you were reading the Icy Spire thread.

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5 years ago  ::  Oct 16, 2008 - 5:13AM #23
soccerref73
  • LFR Global Admin
Date Joined: Aug 11, 2006
Posts: 581
Greetings...

The three-part adaptation of "Scepter Tower of Spellgard" is now available from the RPGA ordering system. (The adventure codes for the three parts are ADAP1-2, ADAP1-3, and ADAP1-4.)

Please post any questions you may have about the adaptation (with spoiler tags as appropriate) in this thread. We'll keep an eye on this thread and try to answer questions as best we can.
Talk to you later --

Sean
----
M. Sean Molley | sean [at] basementsoftware [dot] com
LFR Global Administrator
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5 years ago  ::  Oct 16, 2008 - 7:51AM #24
Howie23
Date Joined: Feb 8, 2005
Posts: 832

soccerref73 wrote:

Greetings...

The three-part adaptation of "Scepter Tower of Spellgard" is now available from the RPGA ordering system. (The adventure codes for the three parts are ADAP1-2, ADAP1-3, and ADAP1-4.)

Please post any questions you may have about the adaptation (with spoiler tags as appropriate) in this thread. We'll keep an eye on this thread and try to answer questions as best we can.


I haven't seen the ADAP document, so my apologies if these are answered there. However, they're the typical questions that came up for all of these types of adventures in prior campaigns.

What are the parameters for playing other adventures between parts?

What are the parameters for starting a character in the middle, such as at the start of part two?

May a party start in the middle, such as at the beginning of Part Two?

May characters level in the middle of a Part?

David

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5 years ago  ::  Oct 16, 2008 - 2:09PM #25
matblack76
Date Joined: Aug 17, 2007
Posts: 128

Howie23 wrote:

I haven't seen the ADAP document, so my apologies if these are answered there.  However, they're the typical questions that came up for all of these types of adventures in prior campaigns.

What are the parameters for playing other adventures between parts?

What are the parameters for starting a character in the middle, such as at the start of part two?

May a party start in the middle, such as at the beginning of Part Two?

May characters level in the middle of a Part?

David


from the mod's blurb:

At the height of Netheril’s power, the fortress of Spellgard held many great secrets of the Empire of Magic. Now only ruins remain… and one last guardian, the near-mythical Lady Saharel, whose prophetic visions draw the desperate and the doomed from across Faerûn. But a dark presence in one of Spellgard’s intact towers wants to control the power of prophecy for itself and remake the future in its own image. A Living Forgotten Realms adapted adventure set in the Fallen Lands for characters levels 1-2. This is a very lengthy adventure, requiring 30-40 hours of play time to finish. A copy of the published adventure Scepter Tower of Spellgard is required to use this adaptation document.

Note: This is Part 1 of the 3-part adaptation; the parts must be played in order, and a character cannot play other adventures in between the parts of this adventure.

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5 years ago  ::  Oct 16, 2008 - 2:18PM #26
Howie23
Date Joined: Feb 8, 2005
Posts: 832

matblack76 wrote:

from the mod's blurb:


Thanks.

Nothing about a character joining a party in the middle?

David

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5 years ago  ::  Oct 16, 2008 - 2:29PM #27
soccerref73
  • LFR Global Admin
Date Joined: Aug 11, 2006
Posts: 581
Greetings...

Howie23 wrote:

What are the parameters for playing other adventures between parts?


Once a character begins playing Scepter Tower of Spellgard, that character must either complete it or abandon it (and cannot return to it later if he abandons it). In this context, "abandonment" means "playing any other adventure between the parts of Scepter Tower of Spellgard."

So, a character who plays Part 1 must play Part 2 as his next adventure, and Part 3 immediately after that, or else he loses the opportunity ever to play the parts that he missed. (The player, of course, can always start over again with a different character.)

If a character abandons the adventure early (by playing another adventure instead of the next part of Scepter Tower) that character still keeps the XP and rewards that he earned in the parts he did play.

What are the parameters for starting a character in the middle, such as at the start of part two?


Characters may not start in the middle of the adventure. A character must play Part 1 before playing Part 2, and must play Part 2 before playing Part 3.

VERY IMPORTANT NOTE: The adventure assumes (and the adaptation requires) that all of the characters in the party be either 1st or 2nd level at the beginning of Part 1. Characters will level up as they go along, and this does not disqualify them from continuing (indeed it is assumed and expected), but a character of 3rd level or higher MAY NOT play the adventure at all, because he will be too high a level to play Part 1 which means he will also never be able to play Part 2 or Part 3 (as the earlier parts are mandatory prerequisites for playing the later parts).

May a party start in the middle, such as at the beginning of Part Two?


No. (See previous answer.)

May characters level in the middle of a Part?


Yes, and it is very likely that this will happen, as each part of the adaptation is roughly one-third of the print product. (Part 3 gives the most XP, since it has the highest-level encounters, but Part 1 and Part 2 each give enough XP that it is quite likely for some or all of the characters in the party to reach the next level before finishing the entire part.)

The boilerplate text in the adaptation encourages the DM to award XP as frequently as needed to ensure that characters have the opportunity to level up during the adventure. The players only make logsheet entries at the end of each of the three parts, but the PCs can (and should) level up between encounters if they have earned enough XP to be able to advance a level.

This is particularly important during Part 1, which gives enough XP to take a character who is close but not quite 2nd level all the way to 3rd level. If that character does not level up mid-way through the adventure, then he will skip over 2nd level entirely, which is no fun. Even if it is only for a few encounters, we want people to actually get to play their characters at every level.

Talk to you later --

Sean
----
M. Sean Molley | sean [at] basementsoftware [dot] com
LFR Global Administrator
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5 years ago  ::  Oct 16, 2008 - 2:35PM #28
soccerref73
  • LFR Global Admin
Date Joined: Aug 11, 2006
Posts: 581
Greetings...

Howie23 wrote:

Nothing about a character joining a party in the middle?


Well, there is no requirement that each character has to play each part of the adventure *with the exact same party*. However, each character does have to play each part in order and may not play anything else between parts.

So the only way a character could "join a party in the middle" would be if the character who wanted to join had already played the previous parts and the party he wanted to join was getting ready to start the next part that the joining character had not played.

Basically, at the beginning of Part 2, the DM is instructed to make sure that each character in the party has Part 1 as their previous logsheet entry (last adventure played). The DM does not need to verify that all the characters actually played Part 1 *with each other*.

It would not be against the rules for a group of characters to play Part 1, split up, and then all play Part 2 with different groups, all of whose members had also played Part 1 (and not Part 2, and not anything else after Part 1). Likewise for Part 3, the requirement is that all of the characters must have Part 2 as their most recent logsheet entry (adventure played). Of course, this would be fairly difficult to actually set up, but if it happens, that's OK as long as the overall rules are followed (each character must play the parts in order and may not play any other adventure between parts).

So it is unlikely, but it is not entirely out of the question.

Talk to you later --

Sean
----
M. Sean Molley | sean [at] basementsoftware [dot] com
LFR Global Administrator
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5 years ago  ::  Oct 16, 2008 - 2:58PM #29
Howie23
Date Joined: Feb 8, 2005
Posts: 832

soccerref73 wrote:

Well, there is no requirement that each character has to play each part of the adventure *with the exact same party*. However, each character does have to play each part in order and may not play anything else between parts.


Thanks for the answers here and above.

This creates some logistical hassles, but I'm guessing that isn't news and that the benefits in terms of play experience are worth it.

Thanks for the hard work.

David

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5 years ago  ::  Oct 19, 2008 - 1:29PM #30
sdrowsfognik
Date Joined: Sep 12, 2007
Posts: 204
So given the size of these adventures, it seems highly unlikely to even finish one "part" in a single gaming session. How does one go about scheduling and reporting an event like this, or even a Home game where it takes more than one session to finish up a mod?
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