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5 years ago  ::  Mar 14, 2008 - 10:23PM #21
CdrcJsn
Date Joined: May 28, 2001
Posts: 274
The reason I go to cons out of my immediate area (1 hour drive or so) is to play new content I can't get locally. Knowing that there are unique campaign things like character creation cards, land grants or other roleplaying opportunities not available elsewhere would probably also entice me to travel (as long as they're advertised ahead of time!).

Meeting new people and hanging out with gaming acquaintances is a side benefit. Unless you plan tables with old friends though, you won't really see them except for meals or outside of the convention, so that isn't a primary goal.

I'll go to any con within an hour's drive of my house though regardless of content, though I usually end up judging.

So considering the following are true:
1) No regional limits for playing mods
2) Convention only regionals are available
3) Special rewards available at DDXP, Origins, Gencon

I expect my LFR habits to be:
1) go to local conventions to play new mods
2) play most mods at homegames or regular store game nights
3) only travel to out-of-town WotC sponsored special cons with special access (DDXP, Origins, Gencon).
4) stop going to other out-of-town conventions

LG play has also dropped significantly in my local area. The last few conventions had about two-thirds their normal numbers. That probably means I'll no longer organize RGPA-only conventions unless game play picks up(though I might coordinate stuff in existing non-RPGA cons).
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5 years ago  ::  Mar 15, 2008 - 8:42AM #22
amysrevenge
  • Fool of Win
Date Joined: Aug 19, 2007
Posts: 657
Meh.

I already fly to one convention a year in my own region because I like to go to conventions. Of course, it helps to have a region where you have to fly to the next town (even after they split it in half) lol.

I'd imagine I will continue to fly out there once a year.

Mike
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5 years ago  ::  Apr 09, 2008 - 12:28PM #23
Reylance
Date Joined: Jan 28, 2004
Posts: 1,244

Keith53 wrote:

Since game conventions existed before LG (perhaps different ones), and some Events ran during the life of LG (which featured only globally accessable campaigns, like LD and LF as examples), perhaps the situation is not as dire as you depict. Actually, I am more concerned about the rising cost of gasoline becoming a barrier.

Keith


I would say things were different then, since there was a lot less play at home. I think in the 90s, you couldn't officially run closed home games of RPGA events. The four month lead time on events also made game days more difficult. (That's not to say it didn't happen, like with those players in my part of the country that always were up to date on LC play without attending the conventions and game days I did.)

In the 90s, RPGA-only conventions were still done, but represented a rare opportunity to play, later joined by RPGA-only game days. Today, it is a lot easier to arrange a game, and I fear for any conventions being able to break even in the future.

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5 years ago  ::  Apr 09, 2008 - 12:40PM #24
MatteBlack
Date Joined: Dec 21, 2006
Posts: 904

Reylance wrote:

I would say things were different then, since there was a lot less play at home. I think in the 90s, you couldn't officially run closed home games of RPGA events. The four month lead time on events also made game days more difficult. (That's not to say it didn't happen, like with those players in my part of the country that always were up to date on LC play without attending the conventions and game days I did.)

In the 90s, RPGA-only conventions were still done, but represented a rare opportunity to play, later joined by RPGA-only game days. Today, it is a lot easier to arrange a game, and I fear for any conventions being able to break even in the future.


The sad thing is that once you take cons out of the picture, living campaigns don't make a ton of sense. Yes, you have a portable character but, how often are you going to find a home campaign other than the one your in to carry it over to without meeting folks through cons. yes, you can meet up online but, the whole effort is likely to remain more cellular. I always felt like interacting at cons as my character with other players was alot of the payoff for bothering with the paperwork and additional campaign restrictions.
If we are just going to play at home, just play an unsanctioned character/campaign.

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5 years ago  ::  Apr 10, 2008 - 12:17PM #25
Solace
Date Joined: Dec 23, 2005
Posts: 17
I don't have a group in the area, so conventions are the only place I can play RPGA. Plus, I have kids, and am a single mom, so the time I used to have to devote to /finding/ a group is considerably more limited now.

In fact, I'm only just now getting back into TT gaming. Girls are old enough not to need constant monitoring. Hopefully with 4.0 and Living Forgotten Realms, maybe I can even start up something in my area. But even so, conventions are quite fun. I'd go even if there /was/ no RPGA there at all. It's just much more fun if there is.
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5 years ago  ::  Apr 12, 2008 - 9:12AM #26
Keith53
Date Joined: Aug 21, 2007
Posts: 1,282
Cons and game days offer a social activity where someone else (the Event Organizer) takes care of the site and orchestrating GMs for the adventures. For gamers who might not have a regular home gaming group, or who just want a break from the group, or want more gaming than the rest of the group wants, these public events are great opportunities. For gamers new to an area, or wanting to sample a new game system or campaign, they are great. For people who just like to meet new people, they are great.

Living campaigns do offer content for the home groups if the home GM does not have the time or energy to routinely create his or her own adventures. And they are cheaper than commercially sold adventures. For our mobile society, even in home groups, if a gamer moves, their PC and their involvement in the campaign is transportable, not ended, with the player's physical move.

Keith
Keith Hoffman
LFR Writing Director for Waterdeep
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