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Player's Handbook 2 Classes
2 years ago  ::  Jun 13, 2008 - 8:49PM #1
WotC_Mearls
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Date Joined: 06/29/05
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At the Seattle game day event, I did an interview with Gamer Radio Zero and was asked about the classes in the PH 2. It was a long, hectic day, and I had very little sleep, so I managed to get some of the initials wrong. Anyway, here are the correct ones:

B
B
D
I
S
S
T
W

There is no R class. I have no idea how my brain inserted that letter into the sequence.
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2 years ago  ::  Jun 13, 2008 - 11:45PM #2
Wizardman
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Date Joined: 06/10/02

WotC Mearls wrote:

At the Seattle game day event, I did an interview with Gamer Radio Zero and was asked about the classes in the PH 2. It was a long, hectic day, and I had very little sleep, so I managed to get some of the initials wrong. Anyway, here are the correct ones:

B
B
D
I
S
S
T
W

There is no R class. I have no idea how my brain inserted that letter into the sequence.


No R? Thanks for the clarification, sir.

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2 years ago  ::  Jun 13, 2008 - 11:55PM #3
Reneshat
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You said some of these have never been seen in D&D before? Not even 1ed? How many are familiar, and how many are new? I figure 4 of them (at the least) are old favorites, but knowing how many we haven't seen before would help in the pointless speculation. :D
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2 years ago  ::  Jun 14, 2008 - 2:58AM #4
Nautilus
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Your brain latched onto the R sound in bard. That's what I predict happened.

Having sussed out what four of the classes will be, I'll just have to keep my WITS about me for clues as to the identity of the others. I reckon there's going to be at least one pet/summoner class. Will see if I'm right or wrong when the time comes.
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2 years ago  ::  Jun 14, 2008 - 4:14AM #5
Gamer_Zer0
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For more clues, you can watch the full interview with Mister Mearls, which was just posted today.

http://www.youtube.com/watch?v=rNtc4sJTdWc
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2 years ago  ::  Jun 14, 2008 - 7:21AM #6
Keithric
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Hmm, I just listened to the interview and it invalidated a couple of my guesses, but I'll finish putting them down.

Well, the obvious ones out of the way
Bard
Barbarian
Druid

I was going to guess shadow for the second power source, giving
Illusionist
Shadowblade

But he said only 3 were done previously so that would rule out the Illusionist. Unless it's something semantic.

I thought the following two could fit for more castery options:
Shaman
Theurge

And I was actually kinda baffled on this one for a bit...
W

Witch Doctor? Wyrd? Wraith something. Anyhow, if illusionist (or a variant) is off the table I'm less sure on I. Someone else can guess it, I'm sure
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2 years ago  ::  Jun 14, 2008 - 8:29PM #7
Elderac
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I was thining Swashbuckler might be one of the S's.
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2 years ago  ::  Jun 14, 2008 - 8:42PM #8
Elderac
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Make that "thinking". Gleemax doesn't seem to let us edit our own posts yet.
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2 years ago  ::  Jun 15, 2008 - 12:00AM #9
WotC_Mearls
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Reneshat wrote:

You said some of these have never been seen in D&D before? Not even 1ed? How many are familiar, and how many are new? I figure 4 of them (at the least) are old favorites, but knowing how many we haven't seen before would help in the pointless speculation. :D


Three are completely and utterly new. The rest are either classes or old concepts revisited.

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2 years ago  ::  Jun 15, 2008 - 4:05AM #10
JohnLynch
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WotC Mearls wrote:

Three are completely and utterly new. The rest are either classes or old concepts revisited.


Aha! That seems different to what I mistakenly heard (and people have been repeating) in that it was 3 that were old, everything else was new.

I predict W, I and T will be completely new while S for Shaman (Primal) will be an oldie (with Bard, Barbarian and Druid already given to us by someone else and Sorcerer mentioned as having its first draft completed).

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2 years ago  ::  Jun 15, 2008 - 4:33AM #11
NinjaDebugger
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I'm going with

Barbarian
Bard
Druid
Illusionist
Sorcerer
Summoner
Transmuter
Wu Jen

I'm not sure exactly how that jives with the three totally new comment, though, unless Mearls forgot that Illusionist was its own class once upon a time. Either that, or I'm totally wrong about Wu Jen and it's Wnewclass, like Witch or something.
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2 years ago  ::  Jun 15, 2008 - 8:11AM #12
Elderac
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I wonder, though, if the classes that are presented in books like the Forgotten Realms books will be collected into a mainstream PH. If so, then the Swordsage might be one of the S's.
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2 years ago  ::  Jun 15, 2008 - 8:17AM #13
seTiny
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Since you've had to clear up sooo much from the videos, I think you should give us the second letters as well.

*looks innocent*

What? It's worth a try. :D
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2 years ago  ::  Jun 15, 2008 - 8:18AM #14
NinjaDebugger
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Elderac wrote:

I wonder, though, if the classes that are presented in books like the Forgotten Realms books will be collected into a mainstream PH. If so, then the Swordsage might be one of the S's.


Converting Your Character]Like a few other classes, the 4E wizard has a narrower range of power options than the 3rd Edition wizard. Some of these powers are coming later (summoning and illusions, for example),


Definite confirmation that summoning and illusions are coming, whether they're part of wizard or their own classes. My bet is their own classes, slamming them into Wizard would just result in more cherry picking of the best from each type of wrote:

Like a few other classes, the 4E wizard has a narrower range of power options than the 3rd Edition wizard. Some of these powers are coming later (summoning and illusions, for example),[/quote]
Definite confirmation that summoning and illusions are coming, whether they're part of wizard or their own classes. My bet is their own classes, slamming them into Wizard would just result in more cherry picking of the best from each type of magic.

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2 years ago  ::  Jun 15, 2008 - 5:19PM #15
Keithric
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3 new instead of only 3 old does change things up a bit, indeed. I think the sorcerer would be elemental power source... could be a 3rd power source added besides Shadow and Primal, but with Bard arcane (though I think Primal could have worked), not sure I'm seeing it. Suppose one of the S could be Swordmage again, but that would be disappointing.

The only problem with the second source being Shadow is that it begs for Necromancer. Maybe that's just not in the cards for a PC class. Still, I'd think 'I' for Illusionist would be a good way to pick up a controller and just fun for the game.

Anyhow, other things to have W start, after Witch* or Wraith* - Wrath, Wind, Whirlwind, Watcher, Wrestler, Wuxia, Wendigo, Witness.

I'm not too big on the idea of having a 'Summoner', but I guess it's possible. Eh.

Ah well, no real reason to change my guesses. Yet.
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2 years ago  ::  Jun 15, 2008 - 5:49PM #16
Nautilus
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In Rich Baker's blog, he talks about the sorcerer being an arcane controller. Given that all classes are chosen and in playtest, I doubt that it would be anything else. Changing its source between Baker's blog entry and now would've resulted in a massive fluff & power re-write.

Three completely, utterly new classes - That says to me "Don't use existing class names to try guessing them." There are clues from the full Mearls interview. One of them seems to be a striker, while another alludes towards the "cloth-priest" concept. Are the arcane and divine sources being filled out to four classes each, making them ripe for Powers sourcebooks? Quite possibly.

At this stage, I think Primal will be the PHB2's star source, and others like Psi, Shadow, Ki and Elemental will have to wait their turn.
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2 years ago  ::  Jun 15, 2008 - 8:29PM #17
OatsMalone
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Sorcerer is almost definitely in, probably from a Primal power source. In "Races and Classes", they mentioned that a sorcerer was in production which wreathed himself in elemental magic after casting spells.

I hope that's actually the case... that would make me and one of my players very happy.
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2 years ago  ::  Jun 16, 2008 - 12:55AM #18
Nikosandros
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OatsMalone wrote:

Sorcerer is almost definitely in, probably from a Primal power source. In "Races and Classes", they mentioned that a sorcerer was in production which wreathed himself in elemental magic after casting spells.


I think someone from WotC stated that the sorcerer was an arcane controller.

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2 years ago  ::  Jun 16, 2008 - 1:18AM #19
Nom
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T could be "telepath". S could be "soulknife". That's assuming Psi gets a look-in in PH2.
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2 years ago  ::  Jun 16, 2008 - 10:16AM #20
mrpopstar
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[indent]My guesses are:[indent]B Barbarian (Primal Defender)

B Bard (Arcane Leader) - I can't wait!

D Druid (Primal Striker)

I Something completely new.

S Shaman (Primal Leader)

S Sorcerer (Arcane Controller)

T Something completely new.

W Something completely new.[/indent]Perhaps PHB II will be Arcane, Divine, and Primal Heroes. This will round off the Arcane and Divine power sources (developers have stated that the Martial power source is complete for now), as well as introduce a new one; which will of course be further rounded in the next PHB.

If it was not explicitly stated that three were "completely and utterly new", then I would have stated:[indent]I Inquisitor (Divine Striker)

T Theurge (Divine Controller)[/indent]But "completely and utterly new" sort of nullifies the idea. Unless "completely and utterly new" is in regard to the concept in which they were originally formulated, and not their name/title.[/indent]
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2 years ago  ::  Jun 16, 2008 - 11:23AM #21
Elderac
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A primal controller would be a good fit with those, but I can't think of a good name for one right now.
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2 years ago  ::  Jun 16, 2008 - 12:55PM #22
Mr._the_Hun
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I'm of the opinion the druid is the primal controller.

Do you get more contoller than entangle?
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2 years ago  ::  Jun 16, 2008 - 1:59PM #23
mrpopstar
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Mr. the Hun
[indent]

I'm of the opinion the druid is the primal controller.

Do you get more contoller than entangle?


You have a point.

It would actually be awesome if by "hybrid" they mean that the Druid is able to cast [Controller] spells that deal zero damage, only hindering/trapping (a la Entangle) effects, and then changes shape to a [Striker]-type damage dealer in order to mangle those he's restricted from escaping.

Now that would be fun![/indent]

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2 years ago  ::  Jun 16, 2008 - 5:19PM #24
Arkenthras
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mrpopstar wrote:

Mr. the Hun
[indent]You have a point.

It would actually be awesome if by "hybrid" they mean that the Druid is able to cast [Controller] spells that deal zero damage, only hindering/trapping (a la Entangle) effects, and then changes shape to a [Striker]-type damage dealer in order to mangle those he's restricted from escaping.

Now that would be fun![/indent]


This somewhat reminds me of the Rogue class' "tactics" feature. You could probably choose one or the other as a druid in which you receive special bonuses.

To clarify, Rogues that go down the Brutal Scoundrel path get additional damage bonuses and effects on specific powers, while Artful Dodgers get specific defensive bonuses on other powers. Regardless of which tactic you choose, you can choose any of the powers you wish, you just gain special bonuses in addition to the base features for some depending on your "tactical path."

I don't see why Druids couldn't have a similar mechanic that allows them to either specialize in spells or shapeshifting, yet not exclude them from the other path.

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2 years ago  ::  Jun 17, 2008 - 7:17AM #25
mrpopstar
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Akenthras:
[indent]

This somewhat reminds me of the Rogue class' "tactics" feature. You could probably choose one or the other as a druid in which you receive special bonuses.

To clarify, Rogues that go down the Brutal Scoundrel path get additional damage bonuses and effects on specific powers, while Artful Dodgers get specific defensive bonuses on other powers. Regardless of which tactic you choose, you can choose any of the powers you wish, you just gain special bonuses in addition to the base features for some depending on your "tactical path."

I don't see why Druids couldn't have a similar mechanic that allows them to either specialize in spells or shapeshifting, yet not exclude them from the other path.


The only difference being that your choice of tactical feature would dictate the Druid's role, whereas the Rogue maintains the role of [Striker] no matter his chosen path. Would this spread the Druid too thin in regard to his efficiency/effectiveness?[/indent]

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2 years ago  ::  Jun 17, 2008 - 10:28AM #26
Arkenthras
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In the scenario I presented, I think what it would really come down to is what At-Will and Encounter powers a Druid will have access to. With a choice of only two At-Wills, it definitely seems like a Druid would be spread quite thin if they decided to take one from each "path."

I don't really want to speculate much further since we have no information about their powers, though I'm anxious to see a preview.
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2 years ago  ::  Jun 17, 2008 - 10:40AM #27
mrpopstar
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[indent]I was taking part in another thread, much like this one, and I considered the fact that one of the three "completely and utterly new" classes could very well be the Shaman; given the way his mechanics have been imagined.

This frees up I for the Illusionist. This could mean the introduction of [Shadow], though the .pdf file regarding the use of illusion magic to create an "Illusionist" Wizard could also mean that the Illusionist will be [Arcane]. If [Shadow] is introduced, the the T and W could be [Shadow] classes.

New guesses:[indent]B Barbarian (Primal Defender)

B Bard (Arcane Leader) - Woot!

D Druid (Primal Hybrid)

I Illusionist (Shadow Controller)

S Shaman (Primal Leader)

S Sorcerer (Arcane Controller)

T Something completely new.

W Witch (Shadow Leader)[/indent]I threw in the Witch for the sake of wild speculation.

What could T be!?[/indent]


Arkenthras:
[indent]

I don't really want to speculate much further since we have no information about their powers, though I'm anxious to see a preview.


I hear that![/indent]

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2 years ago  ::  Jun 17, 2008 - 11:04AM #28
Elderac
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It is curious that the Class Acts feature in the Dungeon magazine features Illusionist spells. They presently have them for the Heroic arc leaving the suggestion that they will eventually publish them for the Paragon Arc and Epic Destiny.

It does give some credence to the Illusionist theory. On the other hand, it could be an early glimse at the Arcane Power book.
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2 years ago  ::  Jun 17, 2008 - 12:36PM #29
balard
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Bah, this means that won't be any psionic classes for eberron. And THE eberron book class should be the Artifice...

For the classes bard is arcane leader, cool. If there is the arcane striker in PHB2 it closes the set.
Now the druid, i really hope he is hybrid controler/striker. Spells control, wild shape strike. But i guess i can live with him being controler/defender.
And the barbarian, for me the fast and furious barbarian of mith are strikers. If they dont care about THEIRS protection, why they should care about the others? E see then as very mobile and brutal strikers, with power to help than keep standing(like temp hp or regen), hit hard and multiple foes with a big weapon and has the rage as a "striker extra damage". Maybe instead of you marking a character like warlock/ranger or waiting for a condition like rogue, you trade defenses and/or attacks for the extra. His utilities should be all about phisical prowess. Jumping, lifting, running.

For the other classes, i want to see the shaman's word(screaming world anyone?) and the new wild sorcerer they promised.

Now, if these classes are all right, the I, the T and the W are the completely new.
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2 years ago  ::  Jun 17, 2008 - 1:18PM #30
ShadoStahker
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If there is the arcane striker in PHB2 it closes the set.


...Warlock?

Arcane Defender is coming with the FR books. Swordmage.

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2 years ago  ::  Jun 18, 2008 - 12:16AM #31
GMforPowergamers
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B ard Arcane leader
B arbrian Primal Defender
D ruid Primal hybrid
I ncantrix Arcane Hybrid (Summoning and Dispeling)
S hawman Divin Controler
S avant Psi Controler (Psion)
T elpath Psi Leader (Psion+ divin mind)
W ar mind Psi Striker (psiwarrior +soul knife)
[quote author=57850618 post=363359505]The problem with CharOp is it fails miserably in a lot of cases to take in versatility as a factor. It's just about TEH DPPPPPPRRRRZ. Not durability, dpr, skills etc.[/quote]
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2 years ago  ::  Jun 18, 2008 - 9:21PM #32
Reneshat
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I really don't think the Barbarian is going to be a defender. I think it's going to be a striker. Barbarians have always been more about dealing out the damage, not taking it.
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2 years ago  ::  Jun 18, 2008 - 9:35PM #33
Nautilus
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Reneshat wrote:

I really don't think the Barbarian is going to be a defender. I think it's going to be a striker. Barbarians have always been more about dealing out the damage, not taking it.


Actually, one of fantasy's classic tropes is the barbarian covered in blood from all the wounds he's taken. In 3rd edition, barbarians were made so that they could take as much punishment as possible, via d12 hit dice and rage.

I'm picking defender myself. The barbarian will put his body on the line to save his comrades.

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2 years ago  ::  Jun 21, 2008 - 1:09PM #34
ahelmer
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Sword Mage
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2 years ago  ::  Jun 23, 2008 - 3:10PM #35
neoanderthal
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I'd say that Barbarian, Bard, Druid, and Sorcerer are all pretty much a given. Illusionist I believe has been mentioned before for possible inclusion as well, so I'd give that one a high percentage of being on the list.
If that's the case, that would cover the old list pretty well (considering illusionist was its own class in 1e/2e, as someone mentioned). That leaves the letters S, T, and W for the three brand-new classes.

hmmm....
Well, a summoner would make sense but the other two I don't have a clue.

As for psi in Eberron - I figure we'll probably have to cobble together something on our own to get us by for a while. I'm working on a psi class that i think will work pretty well, but it'll need some playtesting first. at this early stage, it looks pretty balanced WRT other classes, but I want to make sure the role is clearly defined and all that nonsense...
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2 years ago  ::  Jun 23, 2008 - 4:42PM #36
Arkenthras
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I don't think Illusionist will be in the PHB2 considering there was an article in Dragon this month specifically about Illusion-flavored powers for Wizards. They might make the Illusionist anyway, but it seems redundant to me.
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2 years ago  ::  Jun 24, 2008 - 3:02PM #37
Racinante
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Thoughts:

Barbarian
Bruiser
Druid
Inquisitor
Sorcerer
Shaman
Telepath
Warder
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2 years ago  ::  Jun 24, 2008 - 8:43PM #38
DSCrankshaw
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Well, if they're going to give the gnome PC treatment in PHB2, I'd be very surprised if Illusionist didn't make the book.

Anyway, considering there's no M (and thus no monk), I'd be very surprised if any of the other Oriental-style classes (Wu Jen, Shugenja, Ninja, Samurai) appeared. My guess is that they'll all show up together, probably in PHB3, all connected to the Ki power source. Psionic may very well be there as well. Why wait so long? Those classes are very setting specific. They don't fit as well in the generic campaign setting that most people use when they play D&D. Sure, you can use whatever you want in your campaign setting, but a lot of people don't want to get ninjas and telepaths mixed into their medieval fantasy. Evidence, of a sort.
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2 years ago  ::  Jun 25, 2008 - 10:38AM #39
Belorin
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My take;

Barbarian=Primal defender
Bard=Arcane leader
Druid=Primal striker
Illusionist=Shadow controller
Sorcerer=Elemental striker
Shaman=Primal leader
Theurge=Divine=striker
Witch=Shadow striker

Bel
Originally Posted by WotC_RichBaker
In related news, I'm afraid I'm going to have to confiscate your 3.5 rulebooks, and force you to convert to the new edition. Where do you live?
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2 years ago  ::  Jun 25, 2008 - 12:54PM #40
Keithric
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I think they mentioned the druid as actually being a hybrid in a blog. I was assuming that you'd pick a path of sorts and it would make you more of a role by doing so.

I really hope we get more than 1 controller and less than 4 strikers, Belorin A divine controller would be very appropriate - elemental, too.
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2 years ago  ::  Jun 26, 2008 - 10:49AM #41
Fabio_Milito_Pagliara
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there is th cover of the phb II on the wiz site
arcane, divine and primal heroes
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2 years ago  ::  Jun 26, 2008 - 12:13PM #42
t3nk3n
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Barbarian - Primal Defender/Striker
Bard - Arcane Leader
Druid - Primal Striker/Controller
Inquisitor - Divine Striker
Shaman - Primal Leader/Defender
Sorcerer Arcane Controller
Theurge - Divine Controller
W - Primal Controller/Leader
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2 years ago  ::  Jun 26, 2008 - 12:29PM #43
Arkenthras
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Could the class with W in its name be two words? Maybe it has something to do with the wilderness or the wild.
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2 years ago  ::  Jun 28, 2008 - 10:50AM #44
DSCrankshaw
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Fabio_Milito_Pagliara wrote:

there is th cover of the phb II on the wiz site
arcane, divine and primal heroes


Thanks, I hadn't seen that. I guess that rules out the theories for psionic, ki, and shadow characters. I guess we won't see those until PHB III--which fits with what I said before. PHB II will try to fill out the mainstream character classes which were missing, while III will add in the less mainstream classes. The cover, by the way, shows what's probably a Barbarian, although I don't know what race (looks kind of like a goliath) and someone summoning spirit animals. Could be a druid, but I think it sounds more like a shaman. And is summoning a function of a leader, or a controller?

So I think t3nk3n's probably pretty close. Maybe we should do PHB III next--ki (monk, ninja, samurai), psionic (soulknife, telepath), shadow (necromancer).

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2 years ago  ::  Jun 30, 2008 - 9:58AM #45
Arkenthras
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I'm thinking W could very possibly be Witchdoctor. What role it would have, I'm not sure. It could be a leader (what I'm leaning towards), striker, or controller, obviously with the Primal power sourcec.
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2 years ago  ::  Jun 30, 2008 - 1:14PM #46
Fabio_Milito_Pagliara
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I am a little sad for the shadow source, I was looking forward to both Illusionist and Necromancer... mostly to Illusionist... well I'll have to wait or mix something up
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2 years ago  ::  Jun 30, 2008 - 2:26PM #47
Collasus
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I started playing D&D when it was a pile of fanfold computer paper???

I don't think so... see computers came along pretty late.
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2 years ago  ::  Jun 30, 2008 - 3:35PM #48
Thukad
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I personally think the reason that the druid class wasn't in the regular PHB is because druids in 3.5 could do ANYTHING. Since the new game design seems to be currently limiting options to steer people towards part roles, and for the sake of easier developing, I would assume that the druid that we know is being carved up into numerous classes. This way we cans till play those characters we loved without having a ridiculous overpowered class.

I did notice no one talking about the possibility of a Monk(martial artist, un-armed fighter) class. This saddens me, considering that it was one of my favorite classes in the game alongside Bard, Barbarian, and Druid.


..... yes I know these are all classes not included on the game thus far.


......

QQ
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2 years ago  ::  Jun 30, 2008 - 4:57PM #49
Belorin
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Collasus wrote:

I started playing D&D when it was a pile of fanfold computer paper???

I don't think so... see computers came along pretty late.


Personal computers came along pretty late, these were the big Colossus the Forbin Project computers. What the DM told us is that EGG had entered all the D&D info into the computers at the UoW in preperation for AD&D and our DM printed out a copy.

Bel

Originally Posted by WotC_RichBaker
In related news, I'm afraid I'm going to have to confiscate your 3.5 rulebooks, and force you to convert to the new edition. Where do you live?
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2 years ago  ::  Jun 30, 2008 - 7:14PM #50
Gorgosaurus
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My 2 cents !

Barbarian (primal defender)
Druid (primal leader)
Incarnate (primal striker)
Shaman (primal controler)

Mike, I'm getting hot ? :D
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2 years ago  ::  Jul 01, 2008 - 11:50AM #51
Southerntiger
Posts: 182
Date Joined: 09/02/07
using Races and Classes as a starting point for guessing.

B = Bard
B = Barbarian
D = Druid
I = ??? (Illusionist)
S = Sorcerer
S = Sword Mage
T = ??? (Telepath)
W = ??? (Witch)

If the Sword Mage is considered new then that leaves 2 slots for I, T & W.
If it's an old class then it would be Spirit Shaman from Complete divine or Shaman from Oriental Adventures using 3.5 as a guessing point.

I - could be Illusionist, since it did exist back in 1ed. If it's a new class then someone using Incarnum would be a good guess or the inquisitor, both of which have already been mentioned and are definite possibilities. Right now, my vote is for Illusionist.

T - I have to agree with everyone else and guess that it's a telepath. A theurge is possible I suppose.

W - War Mage or Wu Jen ??? I don't think either of these would pass muster,
unless the Sword Mage was history and the War Mage took it's place.
other than that maybe another psionic class (warmind) from previous
posts. Now a Witch is a pretty strong possibility. I think I will choose the
Witch for now. It seems the most plausible to me, at least.

To bad there is no "M" = Monk. so it looks like either the monk is history or wait for PHB3 or pray for an Oriental Book.

If I guess right, do I get a free copy of PHB 2 ???

never hurts to ask.
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2 years ago  ::  Jul 01, 2008 - 3:36PM #52
To11
Posts: 177
Date Joined: 08/22/07
Well, we've now seen the cover of the PHB II and that gives us an idea of what the classes might be. It looks like the PHB II will have Arcane, Divine, and Primal classes only. I think the prediction of Barbarian, Bard, Druid, Shaman, and Sorceror are dead on. The I, T, and W are the new ones and I'm guessing one is primal and one is divine. This would "close" out Arcane and Divine in the sense that each would have at least 4 classes (Arcane will have a fifth class in the Swordmage). My guesses are:

I - Inquisitor. A Divine Striker that acts as a holy assassin. Hard-hitting melee powers combined with short range, powerful Daily type powers (a striker paladin). Some sort of "Judgement" type power that it uses to do more damage. Will have a little healing, I'd think. Channel Divinity powers are a given.

T- Theurge. A Divine Controller. Has lots of Zone and Summoning type powers - some healing, but probably in the form of regenerative zones and so forth. Again, some kind of Channel Divinity that helps them do their thing (a "Rebuke Immortals" type power could be cool, for instance). OR
Totemist. Sounds good, don't know what it'd do, though.


W - I'm thinking this is primal and I've got nothing. If the Barbarian is a defender, the Shaman is a leader, and the Druid is a Controller/Striker, then this one could be a pure striker or pure controller. We could get a dedicated Summoner class in the form of a controller, or a striker not unlike a primal warlock or rogue. Wylder? Wildkin? Wyrd? Wold?
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2 years ago  ::  Jul 01, 2008 - 6:23PM #53
Fox_Reeveheart
Posts: 730
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B B D I S S T W

B = Barbarian (Primal striker. The only defenderish part about them I see is using powers to give them loads of temporary hitpoints perhaps. I mean RAGING doesn't sound very defender does it?)

B = Bard (Arcane leader. Though I would rather much prefer it to be a primal leader. Seriously. Though I can understand magic and all that and the arcane, but I still feel that music and the telling of stories and myth-weaving and such is much more primal and basic rather than controlling the harnessed energies of the universe that is the arcane.)

D = Druid (Primal.... Striker... more than likely, my guess)

I = Incantrix? (Divine controller? Again another pure guess)

S = Shaman (Primal controller or leader... i'm guessing controller)

S = Sorcerer (Arcane .... controller i suppose... though they really better make it different compared to the wizard)

T = Telepath? (No idea, guessing another arcane controller... though that would mean we have a few of them now :O so i dunno really)

W = .... ummm............ Wuxia (Primal defender or striker. Just another shot in the dark... maybe this will be our new monk :O)
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2 years ago  ::  Jul 02, 2008 - 6:53AM #54
Drunken_Master_Nowak
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W = Wild Mage [Arcane Controller]

That could qualify as a "something completely new" class, I think? There were wild magic rules in 2E, but it don't think it was its own class if I remember correctly. And now that 4E has hit, I noticed in hindsight that a lot of things were foreshadowed in the D&D minis line...there was a Wild Mage mini that came out a few sets ago.
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2 years ago  ::  Jul 02, 2008 - 12:21PM #55
To11
Posts: 177
Date Joined: 08/22/07
The Wild Mage was a sort of specialist wizard in 2e, and it played differently enough that it was more its own class (I thought, anyway). Rich Baker has said that the Sorcerer will have wild magic as a central theme of its character, helping differentiate it from the Wizard - another Arcane Controller.
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2 years ago  ::  Jul 02, 2008 - 12:26PM #56
To11
Posts: 177
Date Joined: 08/22/07
I'm thinking the Barbarian is almost definitely a primal defender - I think it will be more like a Brute than a Soldier (to use Monster terms). I'm sure it will have some sort of marking mechanic, but I'm guessing that it focuses on having lots of hit points and dealing lots of damage, as opposed to impeding movement and being hard to hit.
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2 years ago  ::  Jul 02, 2008 - 2:33PM #57
Arkenthras
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I think that Witchdoctor is perfectly suitable as a primal power source, though it seems redundant with Shaman, which is essentially synonymous in real life.

What if W is Witchdoctor, which replaces the old Shaman, and there is a new class that starts with 'S'?
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2 years ago  ::  Jul 02, 2008 - 7:34PM #58
OOFunky
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Date Joined: 07/02/08
Judging by the new PH, each power source still has slots to fill as far as party roles go. There is a Divine Leader (Cleric) and Divine Defender (Paladin), but no Divine Striker or Divine Controller. There is an Arcane Controller (Wizard) and an Arcane Striker (Warlock), but no Arcane Leader or Arcane Defender. Given the emphasis on party roles, I can't imagine that these won't be filled sooner or later.

Since the cover of the PH2 lists Arcane, Divine, and Primal heroes, the remaining roles could be filled by four of the eight classes, leaving the other four classes to fill each role of the Primal source.

Shadow is a separate source, so I am assuming there won't be any Shadow classes in the PH2 or the cover would have listed Shadow along with the other power sources. Also, if each upcoming volume of the PH describes eight classes, the PH3 and PH4 (should they eventually exist) could describe all the roles for two power sources in each book. So far the organization has been pretty good in 4th Ed - just my opinion, of course. I am the only person in my group who converted from "expert" D&D to AD&D when it first came out, so I am familiar with the organization in every other edition. From what I have seen over the years, 4th Ed. is the most accessible, possibly because it is a return to iconic fantasy. But I digress. Anyway, given the thematic organization in 4th Ed., I could logically see Ki and Psionic power sources presented in one book and Shadow and Elemental sources presented in the other.

The only remaining Martial role is a Martial Controller, which I am guessing is addressed in the upcoming Martial Power book rather than lumping one final party role for that source into another PH.

So after all this deduction/assumption, I know I still don't have as many guesses as most of you, but I could easily see the following classes in the PH2:

Bard (Arcane Leader)

Barbarian (Primal Defender)

Druid I could see as either Primal Leader or Primal Controller, but Primal Leader is my guess, especially given the parallels to Cleric, which fills the Leader role for the Divine source. Druids have some melee combat ability plus abilities that can aid allies, which puts them more in the Leader role than any other.

Scout (Primal Striker)

The following two classes I am even more skeptical about and one of them is definitely wrong, since there are three never-before-seen classes:

Shugenja (Primal Controller) From the Complete Divine: "... the shugenja is a divine spell caster who casts spells by attuning himself to the primal energies around him and focusing such energy through his body to produce magical effects."

War Mage (Arcane Defender)

But alas, in the end it is all speculation, although I think I have a better idea about the PH2 races, if you don't mind a small tangent to the PH2 speculation. I think the races in the PH2, again considering the power sources involved, might be Githzerai, Gnome, Drow or Doppleganger, Half-orc, and Shifter.

Time will tell. For now, as always, it's just fun to wonder.

flip you on the see side,

J.
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2 years ago  ::  Jul 02, 2008 - 9:04PM #59
sean215b
Posts: 12
Date Joined: 07/02/08
Does no one else miss the Assassin class? Assassins and Illusionists were awesome role playing classes. Sure they're not quite as game mechanic specific, but great for role playing. Just needs a lot of creativity...

And is there any chance of re-introducing the 9 alignments, which made perfect sense to me. I guess not, but I thought the matrix of lawful / neutral / chaotic and good / neutral / evil was a perfect concept that didn't need changing (imho). I prefer neutral as a concept to unaligned.

I think you can still play these "missing" classes, it just takes some creativity and additional role playing effort to say ok, Darrel the Dastardly is an assassin for hire. Because of his penchant for blade work, he belongs to the fighter class (or perhaps he's more of a rogue - used to be a thief subclass)... whereas his partner, Marvin the Magical is also an assassin. He always carries a few knives, though he's hopeless with a sword, but if you need someone to teleport into a warlords bedchamber, drop a fireball and then vanish again, he's your man...

They don't get all the cool custom specific stuff, with out some hard dm'ing and trying to give a fighter a backstab or sneak in shadows etc, but if you are missing favourite classes, perhaps they can be rollplayed in...

I'm a big fan of the supplements and additional work, but if PHB came out this month, couldn't we have included PHB2 material in the PHB? What was the purpose in splitting it?

always exciting to see whats coming out though...
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2 years ago  ::  Jul 03, 2008 - 4:40AM #60
Fabio_Milito_Pagliara
Posts: 134
Date Joined: 08/20/07
mostly I miss the illusionist, I hope for the phb3 (I would like to see ki+shadow), the druid, bard and others are a must for the phb2

I doubt that the Druid will be a leader, since it's more concentrated on shapechanging probably it can be a striker or defender don't know

the Shaman could fill the role of primal leader (buffing and healing with totem and primal spirits)

anyhow I am happy it's coming out in march!
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2 years ago  ::  Jul 03, 2008 - 10:07AM #61
OOFunky
Posts: 3
Date Joined: 07/02/08
Good point about the Druid. I wasn't even thinking about the shapeshifting abilities for some reason.
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2 years ago  ::  Jul 09, 2008 - 8:33AM #62
Dragonklaw82
Posts: 110
Date Joined: 10/29/03
What I want to see:

B arbarian - Primal Defender (think more Brute and less Soldier)
B ard - Arcane Leader
D ruid - Primal Hybrid (Striker/Controller?)
S orcerer - Arcane Controller
S wordmage - Arcane Defender
W itch - Divine Controller (C'mon, the Raven Queen needs witches and you know it)

As for I and T, your guess is as good as mine. Not counting my "W" guess, we've not seen a divine controller or striker, and there might be a third Primal class. of the guesses posited so far, I like:

I nquisitor - Divine Striker
T heurge - Divine Controller
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2 years ago  ::  Jul 09, 2008 - 4:51PM #63
Jick
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I really want to see Psionics but there's no P for Psion.
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2 years ago  ::  Jul 09, 2008 - 6:29PM #64
Southerntiger
Posts: 182
Date Joined: 09/02/07
I heard that the Swordmage is going to be in the Forgotten Realms guide and not PHB 2. True ???
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2 years ago  ::  Jul 09, 2008 - 6:51PM #65
Avat
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Date Joined: 03/20/05
The product description for the Forgotten Realms Player's Guide does indeed say that swordmage is in it.
Now, it is not clear whether or not Wizards will collect the races and classes in the background books and put them in the core books.

It is possible it will be in both places in the FRPG for those who want to buy Forgotten Realms and in PHII for those who don't.
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2 years ago  ::  Jul 09, 2008 - 6:56PM #66
Avat
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Date Joined: 03/20/05
With regards to Psions being in PH II, looking at the cover of that book (in the products page) it seems that the subtitle says, "Arcane, Divine, and Primal Heroes." Of course that is subject to change, but it seems like they will not be in PH II.
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2 years ago  ::  Jul 10, 2008 - 11:01PM #67
UnknownMourner
Posts: 167
Date Joined: 07/19/06
Are you guys going to proofread this one?
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2 years ago  ::  Jul 11, 2008 - 12:42PM #68
Acarg51
Posts: 26
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B arbarian - Primal Defender (think more Brute and less Soldier)


Brutes deal high damage, with lower defenses. Soldiers have higher defenses, and deal less damage. Oh, and a lot of them soldiers have marking abilities... High damage + lower defenses = brute = striker

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2 years ago  ::  Jul 13, 2008 - 6:50AM #69
Cailte
Posts: 4,884
Date Joined: 08/18/07
I'd be thinking 2 Arcane Classes, Bard and Sorcerer, and 2 Divine Classes ?? and ??. Then I would look at 4 Primal Classes.

Primal Classes seem to be;Barbarian, Druid, Shaman (the one with the "Ghost" Hounds on the cover of PHB 2 at a guess.) and ??

So;
Barbarian - Primal ??
Bard - Arcane Leader
Druid - Primal ??
I ??
Shaman - Primal ??
Sorcerer - Arcane Controller
T??
W??

The problem with "completely new" is that there is nothing to do but guess, its possible that the release of the FR books will take some of the guessing away as we already know that the FR books will reference things like the Goliath, Gnome and Druid. I think all the names will be "One word", even if that one word is the infamous compound words like "swordmage"

So some wild guesses;
Warden - Primal ??
Incana - Divine ??
Templefury - Divine ??
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2 years ago  ::  Jul 15, 2008 - 7:52PM #70
HazardCatcher
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Date Joined: 08/22/07
Although I think Inquisitor is a good idea and i really don't have anything for "I" I can't believe no one has suggested "Witchhunter" for a divine striker.(Unless I missed it i tried to check)

By the way, the cover of the PHB2 says "arcane, divine, and primal heroes"
so the classes have to fit into those power sources. Which is too bad cause the Sorcerer would have made an awesome Elemental Controller. Having the Elemental Controller be called "Elementalist" is like calling the Wizard "Arcanist" or the Fighter "Martialist". Full of lose.

Also no shadow or psionic classes this time around. OH and no swordmage because that is supposed to be in the Forgotten Realms Player's handbook. (Along with the drow and genasi full player race writeups hopefully)

So we have

Primal
- Barbarian (definite in, if you don't think it'll be a defender you're nuts)
- Druid (definite, probably controller in human form and striker while in animal form, a few animals like bear and lion would make good defender forms but it probably won't go in that direction, who knows though)
- Shaman (99%, they said they are working on cool nature spirit mechanics for this one, almost certainly a leader, but no one in WoTC has said so)

Arcane
- Sorcerer (again, to bad but, yeah it's arcane and a controller to boot)
- Bard (go Elan!, leader duh)

Divine
- Theurge or Thaumaturge (as a divine controller, no one in WoTC has said anything but probably, the word Thaumaturge pretty much means divine wizard as it stands anyway)
- Witch Hunter (would make a cool divine striker, could be Inquisitor, but I'm guessing market research would show people rather be a witchhunter than an inquisitor, i guess folks don't like witches)

I have no idea what "I" could be beside's the aforementioned Inquisitor which is a name I just don't like. It's like saying, "for my character class i'm going to play the a**hole; watch as a i ruin hours of fun accusing my fellow player's of working for Satan". The Witchhunter certainly has certain conceptional similarities, but at least it's focused on fighting monsters and protecting the innocent; as well as having icons for players to follow like Van Helsing. I'd really like to hear if anyone has any "I" Primal classes in mind, probably a controller maybe a striker.

My Witchhunter's name is Robin
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2 years ago  ::  Jul 16, 2008 - 10:11AM #71
nowiwantmydmg
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Pretty sure that the "T" is totemist. As in class based on animal totems. would not be surprised if this was the shapeshifting class.
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2 years ago  ::  Jul 17, 2008 - 5:01AM #72
Kushu
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Date Joined: 06/14/05
3 completely and utterly new, eh?

I like the idea of T for Totemist. W for Warden I... I have no idea.
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2 years ago  ::  Jul 17, 2008 - 12:03PM #73
TheSmilingBandit
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I read a really good argument for the Barbarian actually being a Primal Controller. I think it was on critical hits maybe? Anyways it argued that the focus of the class would be wading into hordes of enemies and taking down as many as possible. A lot of blast and burst effects where the Barbarian does damage to each in the effect area. Sounds like it might be interesting.
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2 years ago  ::  Jul 17, 2008 - 12:49PM #74
balard
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Barbarian MUST bu a striker. He is mobile, dangerous and easy to hit. If he isn't a stiker or a defender/striker they got it wrong. When you think barbarian you think loads of damage and raging bursts of fury.
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2 years ago  ::  Jul 17, 2008 - 2:15PM #75
milarky
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Tomebound Arcarnist
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2 years ago  ::  Jul 18, 2008 - 6:21AM #76
TheSmilingBandit
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balard wrote:

When you think barbarian you think loads of damage and raging bursts of fury.


All the more reason to think Primal Controller.

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2 years ago  ::  Jul 18, 2008 - 11:35AM #77
DEFCON_1
Posts: 53
Date Joined: 07/17/01
For the divine classes, it seems like most of the talk has been to use the I & T for Inquistor and Theurge... but I'd also put forth the idea of the T standing for 'Templar'. The word is probably a bit more religiously iconic than 'Theurge', and would make a good name for the divine striker.

What that would do to the 'I' name I do not know, but I guess we'll just have to wait and see.
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2 years ago  ::  Jul 18, 2008 - 2:36PM #78
gammdizzy
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I Inquisitor (Divine Striker)


My heart wept at first for joy at the notion, and then for sorrow that it's most likely not the case.

Also, I'd really like for the barbarian to be a striker. Someone needs to hold that greataxe high and lay down some whuppin'.

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2 years ago  ::  Jul 19, 2008 - 10:18AM #79
Lordflashheart
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Date Joined: 08/01/07
I really feel that the barbarian, the druid, and the monk should have been included in the 1st handbook. Why do we even need a 2nd handbook anyways?
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2 years ago  ::  Jul 19, 2008 - 1:29PM #80
Keithric
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Because books are of a finite size. For example, what 36 pages would you have removed to fit those 3 classes in? Maybe... all the magic items and the rules for healing? That looks about the right size

P.S. I'm joking - I'm sure someone will respond warlord and warlock. And, y'know, another 12 pages. Maybe ranger? Nobody likes those, right? Which would be a shame - at a minimum, I really like the warlord.
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2 years ago  ::  Jul 19, 2008 - 1:46PM #81
NinjaDebugger
Posts: 315
Date Joined: 01/12/06

Keithric wrote:

Because books are of a finite size. For example, what 36 pages would you have removed to fit those 3 classes in? Maybe... all the magic items and the rules for healing? That looks about the right size

P.S. I'm joking - I'm sure someone will respond warlord and warlock. And, y'know, another 12 pages. Maybe ranger? Nobody likes those, right? Which would be a shame - at a minimum, I really like the warlord.


It really doesn't matter. As far as I can tell, no new edition of D&D has had the same class lineup as the previous edition. Frankly, the designers are more in line with tradition than the grognards.

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2 years ago  ::  Jul 20, 2008 - 2:52PM #82
DEFCON_1
Posts: 53
Date Joined: 07/17/01
Here is my list for the classes I liked best from everything that's been put forth thus far. Granted, this are just my opnions of what I liked best, not necessarily what we're going to see (since most likely at least one of the classes will have a name that none of us have probably even thought of). But there's been some really good ideas and opinions thus far, and I just wanted to bring my own thoughts together out of it.

As far as the roles are concerned... it's rough. The primal group can be entirely in flux, depending on how things plays out and which classes are actually in. Druid and barbarian look to be both either a defender or striker depending on the druid's shapechanging and whether the barbarian is meant to wear heavy armor or not. Either or could work. If the 'witchdoctor' is an actual class name, I moved that to the primal leader slot (since having "doctor" in your name makes sense to have the leader's healing abilities). This then moves the shaman to controllers, where possibly they can do Area of Effect type stuff if they have a mechanic a la WoW to throw down totems and such.

For arcane... with the assumption they are not double-publishing the swordmage concept (in both the FR and PHII), that leaves us with the bard and sorcerer to fill out the leader slot and add a second controller (which they seem to be okay with doubling up on roles since we have two martial strikers after all). And as far as the divine... I just like the name 'templar' more than 'theurge', and like everyone else I couldn't come up with anything starting with 'I' except to go along with Inquistor, which would put it into the controller category (and could make sense if the Inquisitor's main abilities were all charm or presence style attacks... browbeating enemies with area of effect "you will do as I say! I command you!" kind of things.

So to recap:

Primal:
B arbarian (Striker)
D ruid (Defender)
S haman (Controller)
W itchdoctor (Leader)

Arcane:
B ard (Leader)
S orcerer (Controller)

Divine:
I nquistor (Controller)
T emplar (Striker)

We'll see how this eventually plays out. But I'm looking forward to all of it! I am really digging the whole 4E class concept, and find the addition of new full classes in 4E much more tolerable and interesting than the 3E class editions that came via the splatbooks.
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2 years ago  ::  Jul 20, 2008 - 3:12PM #83
Lordflashheart
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Date Joined: 08/01/07

NinjaDebugger wrote:

It really doesn't matter. As far as I can tell, no new edition of D&D has had the same class lineup as the previous edition. Frankly, the designers are more in line with tradition than the grognards.


Except they are planning on releasing a new PHB with core classes each year. I didn't like the whole PHB II thing in 3E and I don't like it now.

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2 years ago  ::  Jul 20, 2008 - 11:24PM #84
t3nk3n
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Date Joined: 08/22/07
  • Dragon Slayer

DEFCON 1 wrote:

So to recap:

Primal:
B arbarian (Striker)
D ruid (Defender)
S haman (Controller)
W itchdoctor (Leader)

Arcane:
B ard (Leader)
S orcerer (Controller)

Divine:
I nquistor (Controller)
T emplar (Striker)


Well, we know that that the Druid is going to be capable to preforming multiple roles, and if you re-read the converting barbarians article, it mentions that either presented choice would lock you into either striker or defender, leading me to believe that the Barbarian can also pull off either of those two roles. So, the two Primal classes we know about can probably serve two roles, I'd be willing to bet that all each of the four primal classes can do this.

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2 years ago  ::  Jul 21, 2008 - 12:54AM #85
ShadoStahker
Posts: 72
Date Joined: 04/13/05

t3nk3n wrote:

Well, we know that that the Druid is going to be capable to preforming multiple roles, and if you re-read the converting barbarians article, it mentions that either presented choice would lock you into either striker or defender, leading me to believe that the Barbarian can also pull off either of those two roles. So, the two Primal classes we know about can probably serve two roles, I'd be willing to bet that all each of the four primal classes can do this.


Actually, the Barbarian will likely be a single role. The conversion guide is targetted at 3e classes, where a Barbarian could do either equally well. But with a focus of powers in 4e, they will likely focus on one role.

Similarly, take the Fighter conversion fron the same document, where it suggests Fighter, Rogue, or Ranger, depending on your build, yet the 4e Fighter is a defender. Or the Paladin, which could be converted as a Paladin or a Cleric, depending on your 3e build. Or the Wizard, which could be converted as either a Wizard or a Warlock.

The conversion guide really doesn't give much insight into what the classes' roles might be.

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2 years ago  ::  Jul 21, 2008 - 4:12PM #86
ryanroyce
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Date Joined: 06/17/03
I suspect that the W will be the Witch. Not sure about role, though.
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2 years ago  ::  Jul 23, 2008 - 7:49AM #87
SpearSpike
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Date Joined: 07/17/08

ryanroyce wrote:

I suspect that the W will be the Witch. Not sure about role, though.


I don't think they will have a witch class, since it might make the wiccans angry.

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2 years ago  ::  Jul 23, 2008 - 9:53AM #88
balard
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Date Joined: 08/20/03

SpearSpike wrote:

I don't think they will have a witch class, since it might make the wiccans angry.


And why it isn't a good thing? :D

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2 years ago  ::  Jul 28, 2008 - 10:58AM #89
SpearSpike
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Date Joined: 07/17/08

balard wrote:

And why it isn't a good thing? :D


I personally have no objection. But Wiccans do seem to make up a large portion of the RPG market, at least here in MASS they do. So my guess is that wizards wouldn't want to tick them off.

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2 years ago  ::  Jul 29, 2008 - 8:29AM #90
balard
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Here in brazil wiccans only play white wolf...
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2 years ago  ::  Jul 30, 2008 - 8:59PM #91
Kentinal
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Date Joined: 08/02/05

SpearSpike wrote:

I don't think they will have a witch class, since it might make the wiccans angry.


If they worried at all about what Wiccans would think they would not have a Warlock class at all.

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2 years ago  ::  Jul 30, 2008 - 9:11PM #92
Kentinal
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Date Joined: 08/02/05

SpearSpike wrote:

I personally have no objection. But Wiccans do seem to make up a large portion of the RPG market, at least here in MASS they do. So my guess is that wizards wouldn't want to tick them off.


Interesting, the number that self ID as Wicca is less then 1 percent of the US population. Gaming clearly can be one way to meet others that at least consider that path. The Worldwide D&D community has been estimated to be a mere 4,000,000. Thus it strikes me as possible that perhaps 5 percent of gamers at least considered some version of Wicca.

Oh back to topic of a Witch class. Such has been offered before in prior editions and there was no major outcry or protests that I saw. Some muttered some about some versions appearing to default to fairy tales, but generally understood it is just a bloody game.

WotC should have nothing to fear from Wiccans for having a Witch class, the damage (if any) has already been done by having the Warlock class and it came first.

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2 years ago  ::  Jul 31, 2008 - 9:50AM #93
ShadoStahker
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Interesting, the number that self ID as Wicca is less then 1 percent of the US population.


Perhaps it has something to do with the proximity to Salem, Mass? Witch hunts, and all?

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2 years ago  ::  Aug 01, 2008 - 10:52AM #94
DEFCON_1
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Date Joined: 07/17/01
Wow... ENWorld surprised and confused me for a second there.

I dunno how many of you checked out The Kyngdom's post on the front page that mentioned supposedly some of the classes that were to be in the PHII (whose info was taken from the WotC 2009 Spring Catalog)... but it certainly took me aback for a bit, and I'm guessing probably some of you too.

It mentioned in the post that the Catalog had confirmed the classes of Barbarian, Druid, Bard, Sorcerer, and Swordmage as being in the PHII. This shocked me. If this was been true, it meant that the Shaman was actually NOT a new class being made for the primal power source (since the two 'S' classes would have been Sorcerer and Swordmage). As someone who believed with I think most of you that the Shaman was almost a certainty for a new class, this revelation blew my mind.

My first thought when I saw this post was surprise that the Shaman in fact wasn't going to be a new class, and my second thought was that if this was true, then the Sorcerer almost HAD to be a primal controller after all (and not the Arcane controller James Wyatt had mentioned). After all, with Sorcerer, Bard and Swordmage, that would have made THREE arcane classes in the PHII, and thus probably only three primal classes. And that would have made absolutely no sense (especially since the swordmage info would have been nothing more than reprinted info out of the Forgotten Realms campaign guide). Why forsake a fourth primal class just to reprint the info of a class that isn't necessarily being clamored for anyway?

Well it turns out that my initial fears seem to be somewhat discounted, as The Kyngdom's post header might be a bit off. The post now includes exactly the information that is found in the WotC Spring Catalog... and Swordmage it turns out is not listed as a class under the Player's Handbook II, but rather is one of the five classes listed in the new Arcane Power Cards product. So what this really means is that just because the swordmage is getting a set of power cards made for it, doesn't mean that it's necessarily being printed in both the FRCG and PHII. And its more than likely that it probably isn't being reprinted twice, as that always seemed to be rather short-sighted on the part of WotC. Swordmage is a valid class and probably being considered somewhat core... or at the very least valid enough to warrant its own set of power cards. But it doesn't mean it's definitely in PHII.

So we can rest assured that there's a good chance that our beliefs of a Shaman class in the PHII is still a possibility.
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2 years ago  ::  Aug 01, 2008 - 8:12PM #95
Lordflashheart
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Date Joined: 08/01/07

ShadoStahker wrote:

Perhaps it has something to do with the proximity to Salem, Mass? Witch hunts, and all?


Despite the fact that wiccans call themselves witches, they were not the witches that were being hunted in Salem. In fact, every one tried was a Christian. The Witch Trials were all about Christians doing violence to Christians. The whole "Burning Times" thing is just an attempt to inject Wicca into the historical record.

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2 years ago  ::  Aug 02, 2008 - 6:04AM #96
Kentinal
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Lordflashheart wrote:

Despite the fact that wiccans call themselves witches, they were not the witches that were being hunted in Salem. In fact, every one tried was a Christian. The Witch Trials were all about Christians doing violence to Christians. The whole "Burning Times" thing is just an attempt to inject Wicca into the historical record.


Disinformation is never a good idea.
1) Wicca was founded by Gerald Gardner with a claim of a link (never proven) to a coven about 1939.
2) There was one witch(1) charged in the Salem trails, but because she was a slave was not killed but instead sold.
3) The "burning times" the number of deaths for Witchcraft has been greatly reduced from first estimates, however Christians and non Christians (pagans) were subjected to trail and conviction.

(1) Tituba, perhaps just a follower of voodoo

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2 years ago  ::  Aug 02, 2008 - 8:06AM #97
Lordflashheart
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Kentinal wrote:

Disinformation is never a good idea.
1) Wicca was founded by Gerald Gardner with a claim of a link (never proven) to a coven about 1939.
2) There was one witch(1) charged in the Salem trails, but because she was a slave was not killed but instead sold.
3) The "burning times" the number of deaths for Witchcraft has been greatly reduced from first estimates, however Christians and non Christians (pagans) were subjected to trail and conviction.

Tituba, perhaps just a follower of voodoo


1) Correct

2) Can you name the "Witch"? If you are thinking of Tituba, there is a lot of controversy over where she was from and what she was actually practicing. She confessed to European Style witchcraft, but like most confessors she probably was saying what she thought her accusors wanted to hear.

3) There is no evidence to support the idea that non-Christians were burned during the Witch Trials (in Europe). The continent had been thoroughly Christianized. There were some Heretical sects, but they were still Christians. The closest Scholars have been able to come in their search for a "pre-Christian" group existing in Europe during the time was the Benandante detailed in Carlos Ginzberg's "Night Battles". But even these people were Christians who held on to some pre-Christian ideas.

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2 years ago  ::  Aug 02, 2008 - 9:16AM #98
ShadoStahker
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Lordflashheart wrote:

Despite the fact that wiccans call themselves witches, they were not the witches that were being hunted in Salem. In fact, every one tried was a Christian. The Witch Trials were all about Christians doing violence to Christians. The whole "Burning Times" thing is just an attempt to inject Wicca into the historical record.


Agreed and understood.

My point was just that the local romanticised notion of "witches" might cause more to identify with it.

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2 years ago  ::  Aug 02, 2008 - 9:32AM #99
Lordflashheart
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ShadoStahker wrote:

Agreed and understood.

My point was just that the local romanticised notion of "witches" might cause more to identify with it.


Yes this is true. Salem has been overtaken by the Wiccans actually (to the frustration of many local historians). There are some good documentaries on the subject of how Salem's History have been hijacked by the Wiccan movement and the local Tourism industry.

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2 years ago  ::  Aug 02, 2008 - 11:18AM #100
Kentinal
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2) I footnoted the witch.

3) http://www.religioustolerance.org/wic_burn.htm which appears to be fairly trusted as a fact checker.

Some of the victims worshiped Pagan deities, and thus could be considered to be indirectly linked to today's Neopagans. However most apparently did not.


I have not been to salem, however what I have read about it in recent years my impression is that many there call themselves Wicca but do not walk the path of Wicca. Clearly witchcraft is a major tourist attraction these days.

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2 years ago  ::  Aug 02, 2008 - 1:29PM #101
SpearSpike
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Kentinal wrote:

2) I footnoted the witch.

3) http://www.religioustolerance.org/wic_burn.htm which appears to be fairly trusted as a fact checker.



I have not been to salem, however what I have read about it in recent years my impression is that many there call themselves Wicca but do not walk the path of Wicca. Clearly witchcraft is a major tourist attraction these days.


This is very outside the mainstream interpretation of the European Witch Trials. I seriously suggest you read scholarly material on the subject. Very few medievalists would support this statement. There is also not evidence to support it.


Here is a helpful link:

http://wicca.timerift.net/burning.shtml

Here are some serious books on the subject:

Levack, Brian P. The witch hunt in early modern Europe, Second Edition. London and New York: Longman, 1995.

Levack, Brian P. The Great Scottish Witch Hunt of 1661-1662, The Journal of British Studies, Vol.20, No, 1. (Autumn, 1980), pp. 90-108.

Purkiss, Diane. "A Holocaust of One's Own: The Myth of the Burning Times." Chapter in The Witch and History: Early Modern and Twentieth Century Representatives New York, NY: Routledge, 1996, pp. 7-29.

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2 years ago  ::  Aug 02, 2008 - 4:06PM #102
Kentinal
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SpearSpike wrote:

This is very outside the mainstream interpretation of the European Witch Trials. I seriously suggest you read scholarly material on the subject. Very few medievalists would support this statement. There is also not evidence to support it.


Here is a helpful link:

http://wicca.timerift.net/burning.shtml


The link only provides a few facts, that at Salam Witches were not burned is indeed true.
The fact that one witch was pressed to death is false, he refused to plea thus was not convicted of Witchcraft.

Oh I did find one interesting quote, however not a provable fact based on what the website offers.

Few, if any, had any knowledge of pagan religion


This site appears to at least consider that some pagans were accused and convicted of being witches.

I do agree most of the burning times had victims of the Christian faith, I never disputed that. That in some regions as many men as women were killed as witches.
I already stated that no Wiccans were killed at that time, though in the US there have been witch killings after Wicca was founded (if those were Wicca or even a witch does not matter as far as witch killing goes).

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2 years ago  ::  Aug 02, 2008 - 10:09PM #103
Riggah
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Maybe there could be a separate thread on the wicca/Salem Witch Trial discussion? I'm hoping to hear something definitive about the classes in PHB II since it will directly affect my campaign in the short term.
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2 years ago  ::  Aug 03, 2008 - 12:27PM #104
Lordflashheart
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Kentinal wrote:

The link only provides a few facts, that at Salam Witches were not burned is indeed true.
The fact that one witch was pressed to death is false, he refused to plea thus was not convicted of Witchcraft.

).


You realize that most likely none of them practiced witchcraft at all. That they were in fact Christians. And if they were practicing magic it would have been folk magic that had existed along side Christian Culture for some time.

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2 years ago  ::  Aug 03, 2008 - 12:30PM #105
Lordflashheart
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Kentinal wrote:

This site appears to at least consider that some pagans were accused and convicted of being witches.


Nope. It says that few, if any, had knowledge of pagan religion. That is not an acknowledgement that they practiced paganism.

You would do better to read the books spearspike suggested, those are serious academic treatments of the subject. The link is just a popular resource.

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2 years ago  ::  Aug 03, 2008 - 4:00PM #106
Flamepulse2
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Back on page 2 it was said that ant martial classes would be in the martial powers book, if im not mistaken at some point in a intervies or blog i remeber reading that they were going to only have classes presented in players handbooks and campaign setting books.
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2 years ago  ::  Aug 04, 2008 - 8:45AM #107
DEFCON_1
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You are correct. Unless something changes in the next couple of years for some reason... the so-called Power splatbooks will not have any new classes. Instead they will have new powers for the existing classes (with some powers that might imply new possible "builds" for those classes), new Paragon Paths, and new Epic Destinies. And if I had to guess, probably new feats as well.

The reason for this I presume is because they want a clear demarcation between what the Player's Handbooks are (all 4+ of them that will get released in the coming several years), and what the Powersplats are. The PHs are core character design books. These are only what you require to make base characters in all manner of race and class. The Powersplats are entirely additional information to extend and expand on what you've already gotten in the PHs. That's what I've gathered from what they've released, and I have no reason to think that will change.
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2 years ago  ::  Aug 10, 2008 - 3:33PM #108
SpearSpike
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DEFCON 1 wrote:

You are correct. Unless something changes in the next couple of years for some reason... the so-called Power splatbooks will not have any new classes. Instead they will have new powers for the existing classes (with some powers that might imply new possible "builds" for those classes), new Paragon Paths, and new Epic Destinies. And if I had to guess, probably new feats as well.

The reason for this I presume is because they want a clear demarcation between what the Player's Handbooks are (all 4+ of them that will get released in the coming several years), and what the Powersplats are. The PHs are core character design books. These are only what you require to make base characters in all manner of race and class. The Powersplats are entirely additional information to extend and expand on what you've already gotten in the PHs. That's what I've gathered from what they've released, and I have no reason to think that will change.


I this is in fact the case, then 4E will be just as broken as 3E in a year or two. Why even bother with splat books this time around?

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2 years ago  ::  Aug 10, 2008 - 5:45PM #109
emwasick
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Because...?
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1 year ago  ::  Aug 11, 2008 - 8:25AM #110
DEFCON_1
Posts: 53
Date Joined: 07/17/01

SpearSpike wrote:

I this is in fact the case, then 4E will be just as broken as 3E in a year or two. Why even bother with splat books this time around?


Because there are still plenty of options for Paragon Paths and Epic Destinies to be made for all the classes (especially destinies). So why not do them?

And we're actually in a better place with 4E than with 3E in terms of worrying about power creep, because the entire system has set math behind it. And I don't think it would be a shock to assume that pretty much every new power that gets created is being run through the 4E math washer to make sure it fits the rules set up.

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1 year ago  ::  Aug 11, 2008 - 8:54AM #111
nowiwantmydmg
Posts: 1,487
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DEFCON 1 wrote:

Because there are still plenty of options for Paragon Paths and Epic Destinies to be made for all the classes (especially destinies). So why not do them?

And we're actually in a better place with 4E than with 3E in terms of worrying about power creep, because the entire system has set math behind it. And I don't think it would be a shock to assume that pretty much every new power that gets created is being run through the 4E math washer to make sure it fits the rules set up.


I would hope/assume they have a computer program/database with all the powers in it that can do the calculations and indicate "broken" powers. Nothing outside of blade cascade so far and that was really just missing a line of text, so not too shabby. The potential I see for future brokenness generally involves the preexisiting reroll powers and the "epic destiny" paths.

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1 year ago  ::  Aug 11, 2008 - 9:48AM #112
neoanderthal
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the swordmage is going to be in the Forgotten Realms Campaign Guide, so while I suppose it might make an appearance in PHB2, I think they'd probably put something else there.

If the druid was assigned as a primal leader (reprising the role from 3.x where the druid is a nature priest), what would a shaman offer?

I still expect to see some sort of summoner make an appearance, and i'd bet that the 'T' is going to be Theurge or something along those lines. Hard to say, though - those WoTC designers can be tricksy!
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1 year ago  ::  Aug 21, 2008 - 10:44AM #113
juggalotis
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i cant see why any wiccans would be offended. that would be very childish. that would be like myself (non wiccan) getting angry about the bard based on the fact i play several instruments and enjoy singing
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1 year ago  ::  Aug 26, 2008 - 9:44AM #114
stealth_nsk
Posts: 1
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Barbarian, Bard and Druid are clear - Barbarian and Druid are on the cover and Bard was announced in another place. Swordmage is also highly possible, since it appears in another book.

So, with the first book we have the following classes by source:
Martial: 4
Divine: 2
Arcane: 4
Nature: 2

Since we expect psionics to be in a separate book, it is highly possible, what we have 2 divine and 2 nature classes for the other 4.

My suggestions:
Inquisitor. Divine striker. No other ideas for "I".
Shaman. Nature leader(?).
Theurgist. Divine controller.
Witch doctor. Nature controller(?).
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1 year ago  ::  Aug 26, 2008 - 6:50PM #115
Elderac
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I believe that the Sorcerer has been confirmed in another thread as an arcane controller.

Elderac
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1 year ago  ::  Sep 05, 2008 - 2:22PM #116
yukonhorror7373
Posts: 55
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I am sure I am going to double up on what has been said (I didn't read EVERYONE's response), but based off of what has been posted, what I have read and heard, these are my guesses.

B- Bard (arcane leader)

From the site, bard has been mentioned it will be included in arcane power source book. So he is definitely arcane, and classes with a lot of support abilities have been put in as leaders (i.e. warlord from marshal).

B - Barbarian (primal defender)

A barbarian looking guy is on the cover and begs the question. As for defender vs. striker it really could go both ways. In terms of mechanics, defenders have high defense and mark people. I see the barbarian as a guy with lots of hp and healing surges, and his mark will be able to affect multiple targets so everybody swarms him, maximizing the utility of his rage ability. Another way to look at is strikers get to have bonus damage, and his rage would obviously be the source of that. Finally, in terms of balancing power sources and roles, based off of my guesses for the other classes, defender is the only place for barbarian.

D - Druid (primal controller)

Like that one guy said, how do you get more controlling than entangle. And I read the druid will be more weather related than anything. Weather like strong winds and snow storms affect large groups (controller) vs. big damage to one target (striker)

W - Wraith (Divine Striker)

I see this as sort of an assassin for the church. Like that one prestige class in Good Deeds (3e). This fills out a divine striker, but it could be considered building upon an old concept. Which would ruin my other guesses

T - Totemist (primal striker)

I really liked whoever initially guessed this one. In the youtube video, Mike mentioned how a class really feels like a druid, but isn't. This class could involve wildshaping (either partially like growing wings, or fully like turning into a hawk). As such, his powers/abilities would be about big damage to one person. Like the full tiger pounce? But this would fit into a completely new concept.

S - Spirit Shaman (Primal leader)

This would be sort of based off of the class of the same name from complete divine. I think this is the girl on the cover. I don't know how she would fill the role of leader, but I am sure WOTC has something up their sleeve.

S - sorcerer (arcane defender)

just a guess, I think based off of what has been said, sorcerer would fit better with the elemental power source, but who knows. Also, because swordmage is in its own sourcebook, they may try to have another arcane defender. I keep hearing about using fireball than being sheathed in flame. Maybe that's the source of defense.

I - incantrix (divine controller)

Use holy incantations and such. Who knows. But it would be the other divine and fill out the 4 roles for divine.
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1 year ago  ::  Sep 22, 2008 - 6:30AM #117
Elderac
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Thaumaturge was mentioned in the Biggie Smalls Chronicles (Steve Winter's Blog), so I have a strong feeling that will be the "T."
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1 year ago  ::  Sep 24, 2008 - 7:55AM #118
Raynard_the_Black
Posts: 169
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My thoughts:

Barbarian (Primal Defender)
Bard (Arcane Leader)
Druid (Primal Striker)
Illusionist (Arcane Controller)
Shaman (Primal Controller)
Sorcerer (Arcane Controller)
T ??? (Divine Controller or Striker?)
Warden (Primal Leader)

If WotC is at all methodical, I'd think they would try to put in a representation of each of the types of roles into each group type. Meaning, the martial, divine, arcane and primal would all have a Leader, Defender, Striker and Controller in their midst.

Martial - Ranger (str), Fighter (def), Rogue (str), Warlord (ldr)
Arcane - Wizard (cntrl), Warlock (str), Bard (ldr), Illusionist (cntrl), Swordmage (def), Sorcerer (cntrl)
Primal - Barbarian (def), Shaman (cntrl), Warden (ldr), Druid (str)
Divine - Cleric (ldr), Paladin (def), ??? (cntrl), ??? (Str)

str = striker
def = defender
cntrl = Controller
ldr = leader

We already know in PHB there are two divine Roles already filled with the Paladin being a divine defender and the cleric being a divine leader. My thoughts are there will be a divine striker and a divine controller in the PHB II. I might lean towards "T" standing for Templar (but it seems it would be very close to a Paladin so I'm not sold.) I'm really stumped on the "T". People mention the Theurge, but I'm not convinced.

In answer to another poster's statement, since Swordmage is in the FR Player's Guide it doesn't make sense to reprint it in another product. I'm guessing it won't be in the PHB II

It's confirmed in Rich Baker's Blog that the Sorcerer is indeed one of the classes on the PHB II horizon.

Also, my theory has a hole since there is currently no Martial Controller, although I could see the monk filling that role nicely down the road.
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1 year ago  ::  Sep 24, 2008 - 8:52AM #119
DEFCON_1
Posts: 53
Date Joined: 07/17/01

Elderac wrote:

Thaumaturge was mentioned in the Biggie Smalls Chronicles (Steve Winter's Blog), so I have a strong feeling that will be the "T."


A good point that was made on an ENWorld thread about this was that farther up in Winter's post, it was mentioned that the character was actually an arcanist and using spells. Which made people believe that when he wrote "thaumaturge" it might not've been a revealed secret of the new class name, but rather just an example of Steve's extensive vocabulary to describe the spellcaster (but whether the character of Kathra was a wizard or sorcerer is anyone's guess).

Most people have said that the divine name for 'T' would be Theurge, which makes a bit more sense as that word has divine connotations (as opposed to Thaumaturge, which has magical ones).

But who really knows at this point.

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1 year ago  ::  Sep 24, 2008 - 1:59PM #120
Ranadiel
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Raynard the Black wrote:

My thoughts:

Barbarian (Primal Defender)
Bard (Arcane Leader)
Druid (Primal Striker)
Illusionist (Arcane Controller)
Shaman (Primal Controller)
Sorcerer (Arcane Controller)
T ??? (Divine Controller or Striker?)
Warden (Primal Leader)

If WotC is at all methodical, I'd think they would try to put in a representation of each of the types of roles into each group type. Meaning, the martial, divine, arcane and primal would all have a Leader, Defender, Striker and Controller in their midst.

Martial - Ranger (str), Fighter (def), Rogue (str), Warlord (ldr)
Arcane - Wizard (cntrl), Warlock (str), Bard (ldr), Illusionist (cntrl), Swordmage (def), Sorcerer (cntrl)
Primal - Barbarian (def), Shaman (cntrl), Warden (ldr), Druid (str)
Divine - Cleric (ldr), Paladin (def), ??? (cntrl), ??? (Str)

str = striker
def = defender
cntrl = Controller
ldr = leader

We already know in PHB there are two divine Roles already filled with the Paladin being a divine defender and the cleric being a divine leader. My thoughts are there will be a divine striker and a divine controller in the PHB II. I might lean towards "T" standing for Templar (but it seems it would be very close to a Paladin so I'm not sold.) I'm really stumped on the "T". People mention the Theurge, but I'm not convinced.

In answer to another poster's statement, since Swordmage is in the FR Player's Guide it doesn't make sense to reprint it in another product. I'm guessing it won't be in the PHB II

It's confirmed in Rich Baker's Blog that the Sorcerer is indeed one of the classes on the PHB II horizon.

Also, my theory has a hole since there is currently no Martial Controller, although I could see the monk filling that role nicely down the road.


Two points to mention. One the Shaman has been confirmed to be a leader. And two the monk is confirmed to be a Ki class....I would say more but I have class in a few min and need to run.

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1 year ago  ::  Oct 01, 2008 - 8:36AM #121
Raynard_the_Black
Posts: 169
Date Joined: 11/01/02

Ranadiel wrote:

Two points to mention. One the Shaman has been confirmed to be a leader. And two the monk is confirmed to be a Ki class....I would say more but I have class in a few min and need to run.


Thanks for pointing out the Shaman as a leader role. How did you get that information?

Is Ki a new power source? To me, the monk is martial, hence the martial arts....It says it in the name of what he does.

Anyway, Ki class or Martial class, it doesn't impact what his role is. Since Ki is not a role, but most likely a power source he could still be a controller or striker depending on how the class works out.

Based on some of this information it seems there are some holes within each of the power groups for the different roles out there. Hopefully as time goes on, WotC will try to fill those holes so that a group could be composed of entirely one power-source and be balanced. It'd be awesome to field a team consisting of an Arcane Striker, Arcane Leader, Arcane Defender and Arcane Controller. The same applies with the other power sources as well. Divine parties, martial parties and such.

What do others think?

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1 year ago  ::  Oct 01, 2008 - 4:34PM #122
Ranadiel
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Raynard the Black wrote:

Thanks for pointing out the Shaman as a leader role. How did you get that information?

Is Ki a new power source? To me, the monk is martial, hence the martial arts....It says it in the name of what he does.

Anyway, Ki class or Martial class, it doesn't impact what his role is. Since Ki is not a role, but most likely a power source he could still be a controller or striker depending on how the class works out.

Based on some of this information it seems there are some holes within each of the power groups for the different roles out there. Hopefully as time goes on, WotC will try to fill those holes so that a group could be composed of entirely one power-source and be balanced. It'd be awesome to field a team consisting of an Arcane Striker, Arcane Leader, Arcane Defender and Arcane Controller. The same applies with the other power sources as well. Divine parties, martial parties and such.

What do others think?


You could just check my sig for the Shaman info, but as I know the internet as well as I do, I'll just save us both some time.
http://www.wizards.com/default.asp?x=dnd/4ex/20080421a

Ki was mentioned in the PHB, and specifically the monk was mentioned in relation to Ki in that segment. And your post reminds me that we also essnetially have confirmation that it is a striker.

And I don't know if you are aware of this or not, but having all four roles covered by arcane is going to be entirely possible come PHBII. Speculation holds the same will be true for both Primal and Divine as well. Martial is not expected to get a controller for a long time though, if ever.

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1 year ago  ::  Oct 02, 2008 - 1:37AM #123
Eldon_of_Hyrule
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B - Barbarian - Primal Defender
B - Bard - Arcane Leader
D - Druid - Primal Striker
I - hmm...
S - Sorcerer - Arcane Controller
S - umm...
T - err...
W - uhh...

I think that definitely those four at least are no-brainers.

I believe the barbarian will be a defender, as they are so good at soaking up damage. But that doesn't mean it can't dish out as good as it takes. Look at the fighter's Brute Strike power or the Paladin's Martyr's Retribution for evidence of what defenders can do.

I could also see the Bard as a controller, but I really do think that the sorc will fill that roll, and we don't need three arcane controllers. And I can see the dr00d going many ways, including defender and controller, given how strong they were in 3.5. But, when I play the druid, if I can swing a Shillelagh while calling lightning out of the sky before wild-shaping into a ginormous bear, I'll be happy.

Now I would like to comment on some of the speculated classes, if I may.

I like the idea of the Shaman (and I think it's likely), but I can't decide on the power source. From the picture of the PHBII, I think most of us can agree that this book will have divine, arcane, and primal as its power sources. So would a shaman be more divine (spirits and all) or primal (natural magic and such)?

Swashbuckler is a neat idea, but it doesn't fit the power sources, really. Maybe it'll become a build option for a rogue or fighter? I mean, fighters are getting two-weapon fighting options (yay!).

Now, Illusionists. It seems to be a popular theory, but it would have to be arcane, as shadow doesn't seem to be a power source for this book, and it would have to be a controller. The sorcerer fills that slot, though. Don't get me wrong; I'd love to see illusions, and even summoning, if they do it justice. But, would they do a whole class dedicated to just one or the other? I doubt its likelihood (especially given the class acts article on wizardly illusions), but I may be wrong.

But what about the divine classes? A Thaumaturge could be awesome, and would cover some summoning, too.... I also like the Inquisitor idea, kinda like a paladin but with less honor ... the underhand of the clergy, as it were, or the divine avenger, perhaps. Others, such as Totemist, Witch, Witch Hunter, Witch Doctor, Theurge, and so forth, I'm honestly not sure one way or the other on any of them, but I like the ideas that I've read about them.

However it turns out, I am definitely excited. If the no-brainer classes are correct, then that's everything from PHB 3.5 except for the monk. As far as ki, psion, shadow, and elemental power sources, I think they will be later. I also think the folks who believe this book is meant to flesh-out the basics have it right on the money. Maybe an oriental adventures book will be later? Who knows. Anyhow, I'd love to see ki and all the others, but I want to see them get the attention they deserve. If they're awesome, it'll be worth the wait.

And those are my humble thoughts. Any comments?
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1 year ago  ::  Oct 06, 2008 - 4:09PM #124
Nautilus
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Date Joined: 01/04/07
So, the barbarian is a striker. That leaves one of the three unknown classes as the primal defender. For now, I'll go for Warden. Totemist and Wildshaper are also possibilities, but they don't quite say "I defend" like Warden does.
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1 year ago  ::  Oct 08, 2008 - 6:17AM #125
balard
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Date Joined: 08/20/03
Thank gods, the barbarian is a striker... How anyone can imagine the guy who rages, marking and being stikcy? Barbarians KILLS! Kind like man'o'war...

Now druid must be a controller/defender.
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1 year ago  ::  Oct 11, 2008 - 8:37PM #126
Grug_the_Just
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Date Joined: 02/24/04
With the barbarian daily abilities as a possible template, those might be how a druid's wildshapes are going to dealt with. Not that I'd mind, mind you.
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1 year ago  ::  Oct 19, 2008 - 12:28PM #127
Aldwoni
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sorcerer is probably primal
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1 year ago  ::  Oct 20, 2008 - 7:30AM #128
To11
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Date Joined: 08/22/07
The Sorcerer has been all but confirmed as an arcane controller. Rich Baker commented that it was interesting to design a class that was the same source and role as the wizard with a very different set of abilities. Primal classes appear to be associated with nature and "primal" spirits - I think Sorcerers are going to be individuals gifted with innate Arcane power over which they have only slight control.

Edit: Almost forgot, the Full title of Arcane Power describes it as expanding options for the Wizard, Warlock, Swordmage, Bard, and Sorcerer. That makes it official, I'd say.
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1 year ago  ::  Oct 23, 2008 - 2:41PM #129
Zebastian
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Date Joined: 01/31/08
Its a shame that Artificer (Arcane Leader) options won't make it into the Arcane Power supplement. Despite the Artificer's Eberron origin, its a concept that works well in most fantasy genres, including the Forgotten Realms. Baldur's gate would likely hold many bastions of Lantan's lost arts.
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1 year ago  ::  Oct 24, 2008 - 4:46AM #130
Ranadiel
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Zebastian wrote:

Its a shame that Artificer (Arcane Leader) options won't make it into the Arcane Power supplement. Despite the Artificer's Eberron origin, its a concept that works well in most fantasy genres, including the Forgotten Realms. Baldur's gate would likely hold many bastion of many of Lantan's lost arts.


It isn't because of the Eberron orgings that it isn't making it in, it is because design work wasn't far enough along on the artificer for them to get started on designing stuff for it for Arcane Power when they would have needed to.

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1 year ago  ::  Nov 05, 2008 - 4:10AM #131
catarrhus
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Date Joined: 11/05/08
Has anyone thought of the Sorceror as a defender? I know they said another controller but I think it would be an interesting take. Imagine someone standing toe to toe and he hits you with a flame strike then becomes wreathed in flame causing damage to anyone who hits him.
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1 year ago  ::  Nov 05, 2008 - 1:32PM #132
Kryptonian_Scion
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Date Joined: 04/20/04
Chris Youngs pointed out that W is Warden, just thought I would add it to this thread for the sake of completeness. Their role and power source is a mystery, but minotaurs are apparently pretty good at it. Primal defender, maybe?
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1 year ago  ::  Nov 06, 2008 - 4:06PM #133
Nautilus
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Date Joined: 01/04/07

Kryptonian Scion wrote:

Chris Youngs pointed out that W is Warder, just thought I would add it to this thread for the sake of completeness. Their role and power source is a mystery, but minotaurs are apparently pretty good at it. Primal defender, maybe?


As in warder, not warden?

If it's the latter, definitely primal defender. It would seem odd for minotaurs to be especially suited to going about setting warding glyphs.

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1 year ago  ::  Nov 11, 2008 - 7:00AM #134
Kryptonian_Scion
Posts: 123
Date Joined: 04/20/04

Nautilus wrote:

As in warder, not warden?

If it's the latter, definitely primal defender. It would seem odd for minotaurs to be especially suited to going about setting warding glyphs.


It is, in fact, Warden. My apologies for the typo.

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1 year ago  ::  Nov 16, 2008 - 5:31AM #135
Cailte
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Date Joined: 08/18/07

Cailte wrote:

The problem with "completely new" is that there is nothing to do but guess, its possible that the release of the FR books will take some of the guessing away as we already know that the FR books will reference things like the Goliath, Gnome and Druid. I think all the names will be "One word", even if that one word is the infamous compound words like "swordmage"

So some wild guesses;
Warden - Primal ??
Incana - Divine ??
Templefury - Divine ??


gives himself a for getting Warden right

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1 year ago  ::  Nov 17, 2008 - 11:33PM #136
Ramses_III
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A note regarding the Warden: there is a sect of druids in the Eberron setting called the Wardens of the Woods. Of the five druidic sects in the ECS, they're the ones who have the most dealings with the farmers and other ordinary rural folk of the Eldeen Reaches (as opposed to dealing only with those who make their homes in the woods).

Taking this into account, I would guess it's quite possible that the traditional defining factors of the druid class were split up into two classes: druid and warden.
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1 year ago  ::  Nov 21, 2008 - 3:50AM #137
Dremik-the-Taupe
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Ramses III wrote:

A note regarding the Warden: there is a sect of druids in the Eberron setting called the Wardens of the Woods. Of the five druidic sects in the ECS, they're the ones who have the most dealings with the farmers and other ordinary rural folk of the Eldeen Reaches (as opposed to dealing only with those who make their homes in the woods).

Taking this into account, I would guess it's quite possible that the traditional defining factors of the druid class were split up into two classes: druid and warden.


Well, there seem to be two dominant camps in what a druid should be. The older camp supports a cerebral casting-type that either ends up controller with leader sauce or leader with controller sauce, and the more recent stream focuses on turning into bears and pummeling enemies, or some similar front line animal form role. This makes it easy to split the class into a "druid" and "warden," if that is indeed the case, so I'd say that would satisfy the greatest number of people while maintaining balance in the edition. I'd say druid likely took as long as it did because a compromise between those two conceptions of druids was necessary to avoid a lot of bitterness from players whose expectations would not have been met otherwise. Then again, there are other ways to settle this dispute so they (R&D) could have tried another tactic. We shall see.

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1 year ago  ::  Nov 22, 2008 - 12:21AM #138
Cailte
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People voting for "Invoker" can have a as it is confirmed by the december editorial calendar for Dragon and Dungeon.
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1 year ago  ::  Nov 24, 2008 - 12:59AM #139
Aethan
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Date Joined: 06/20/05

Cailte wrote:

People voting for "Invoker" can have a as it is confirmed by the december editorial calendar for Dragon and Dungeon.


And you'll be able to playtest it starting December 15.

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1 year ago  ::  Nov 24, 2008 - 7:21PM #140
Elemental_elf
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Date Joined: 12/17/05
For those of us that have been out of the loop for a few weeks, what classes are we looking at and what power sources & roles will they fill, based on 'Confirmed' or 'All-But-Confirmed' information?
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1 year ago  ::  Nov 25, 2008 - 3:48AM #141
Ranadiel
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Elemental_Elf wrote:

For those of us that have been out of the loop for a few weeks, what classes are we looking at and what power sources & roles will they fill, based on 'Confirmed' or 'All-But-Confirmed' information?


http://forums.gleemax.com/showthread.php?t=1112270

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1 year ago  ::  Jan 20, 2009 - 11:43AM #142
Bolongo
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Date Joined: 03/05/08
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Looking back at the original post, I kind of wonder at what point the T became an A?

Perhaps more importantly, what did the T stand for?

Because if we knew the original name of the Avenger it would give us a better idea of what the class is like...
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1 year ago  ::  Jan 22, 2009 - 12:39PM #143
bob the mind flayer
Posts: 63
Date Joined: 10/29/08
OK
PRIMAL
barbarian striker
druid controller
warden defender
shaman leader
DIVINE
t or a whatever I don't know striker
invoker controller
ARCANE
bard leader
sorcerer controler

what is the t/a? avenger sounds good.
Dude have you ever tested that? it could be really embarrassing if you haven't. in other words I test your decks in at least a couple of games before I say anything about them.
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1 year ago  ::  Jan 23, 2009 - 8:23AM #144
Bolongo
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lonefire wrote:

what is the t/a? avenger sounds good.


Avenger as the divine striker has been known for a while now. We just don't know anything more than that about it - i.e. is it a melee or ranged class, heavy or light armor, that sort of thing.

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1 year ago  ::  Jan 30, 2009 - 12:59PM #145
Aethan
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Date Joined: 06/20/05
Actually, as we now know, the sorcerer is an Arcane Striker. Quite a surprise, but I like the way that class is developing.

- Andy
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1 year ago  ::  Feb 07, 2009 - 10:06AM #146
brotherjgizmo
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Are you guys worried the CON Shaman gets no boost to AC and isn't naturally proficient in Chain-mail?
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13 months ago  ::  Feb 09, 2009 - 1:28PM #147
Bolongo
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brotherjgizmo wrote:

Are you guys worried the CON Shaman gets no boost to AC and isn't naturally proficient in Chain-mail?


He can choose Dex or Int for his tertiary ability, and isn't supposed to be a front-line fighter. Sure, the occasional arrow might wing his way, but them's the breaks.

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13 months ago  ::  Feb 11, 2009 - 12:52AM #148
EasyT
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Date Joined: 08/22/07

brotherjgizmo wrote:

Are you guys worried the CON Shaman gets no boost to AC and isn't naturally proficient in Chain-mail?


Yes I am, especially since the spirit a Shaman summons is a conjuration, and therefore shares the Shaman's defenses. This is unfortunate as Shamans kind of need to get their spirit up in the combat, and Shamans additionally take damage if their spirt is struck down.

Having Int as a tertiary stat also means it's not going to be raised much or at all as the character levels up; most or all character stat raises are put in the primary and secondary stats. This leaves the Shaman's AC falling woefully behind the curve in the Paragon and Epic tiers unless they take the Chain proficiency feat. Which basically turns that feat into a must-have for the CON Shaman. Which in turn makes Str 13 a must-have for the CON Shaman.

Not the end of the world, but unfortunate.

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13 months ago  ::  Feb 18, 2009 - 3:13PM #149
Terrainosaur
Posts: 158
Date Joined: 03/09/07

balard wrote:

Thank gods, the barbarian is a striker... How anyone can imagine the guy who rages, marking and being stikcy? Barbarians KILLS! Kind like man'o'war...


Other melee fighters play, MANOWAR KILLS!

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7 months ago  ::  Aug 05, 2009 - 9:18PM #150
Strand0
Posts: 1,488
Date Joined: 09/01/07

WotC Mearls wrote:

At the Seattle game day event, I did an interview with Gamer Radio Zero and was asked about the classes in the PH 2. It was a long, hectic day, and I had very little sleep, so I managed to get some of the initials wrong. Anyway, here are the correct ones:

B
B
D
I
S
S
T
W

There is no R class. I have no idea how my brain inserted that letter into the sequence.


I don't have the book. How did these work out?

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7 months ago  ::  Aug 06, 2009 - 2:54AM #151
rambaldi
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Date Joined: 08/21/07
B ard
B arbarian
D ruid
I nvoker
S haman
S orcerer
T (A)venger
W arden
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6 months ago  ::  Aug 15, 2009 - 1:45PM #152
Strand0
Posts: 1,488
Date Joined: 09/01/07

rambaldi wrote:

B ard
B arbarian
D ruid
I nvoker
S haman
S orcerer
T (A)venger
W arden


Thanks dude!

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