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6 months ago ::
Dec 22, 2012 - 12:31PM
#21
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Date Joined:
Oct 10, 2007
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I do not understand why you guys are not taking a scan version of the cards, just like other TCG online games? Instead you try to recreate the cards and they look so bad.. I would love to look at my collection and see the real cards, not bugged designed cards..
Because cards need to be displayed at a range of sizes, and be clear and readable at every size. Simply scaling down a scan will not do this.
Because the download size for every magic card at high enough resolution would be gigabytes.
Because they need to dynamically change things on the card (power, toughness, frame colour, keywords) when game state effects modify them.
Agree that the appearance needs a lot of work (compare to DotP on iPad, zoomed-in cards look identical to card previews that we see on the official website). But simply scanning in the cards is not the solution.
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6 months ago ::
Dec 22, 2012 - 4:54PM
#22
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And while I'm at it, it would be best if you could customize it yourself =) I understand there are still no plans for a Mac version so I finally committed to installing Windows on my Mac, but the Mac can only use the Function keys in combination with another key (Fn). What's wrong with using "Enter" or your "Space Bar" to skip through phase and action alerts? Selecting the answer yes or no with your arrow keys? Why F2? I feel like I'm back to the 80's using Function keys to navigate through my MSDOS programs...
I am using a Mac too, with Parallels. You can modify the key settings. Go to Input Settings on the Account tab.
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6 months ago ::
Dec 22, 2012 - 4:58PM
#23
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This thread is for discussion of the feature article "Examining the Beta Redesign", which goes live Thursday morning on magicthegathering.com.
I would like an option to create a binder with all cards not used in a deck.
I have a lot of excess cards and am thinking about trading them, but doing so is made much more difficult by the fact that I cannot run a search for all cards not in a deck. A simple search logic function would fix this.
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6 months ago ::
Dec 24, 2012 - 5:19PM
#24
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Date Joined:
Oct 17, 2007
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This thread is for discussion of the feature article "Examining the Beta Redesign", which goes live Thursday morning on magicthegathering.com.
I would like an option to create a binder with all cards not used in a deck.
I have a lot of excess cards and am thinking about trading them, but doing so is made much more difficult by the fact that I cannot run a search for all cards not in a deck. A simple search logic function would fix this.
That would be great! It would also help (me at least) when it comes to modifying my decks, easier to look for paths not traveled for my decks' strategies.
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6 months ago ::
Jan 02, 2013 - 3:49PM
#25
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Date Joined:
Oct 25, 2011
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All: Thanks so much for your feedback. Our team has talked for a long time about incorporating a more skeuomorphic design to the MTGO Beta. Here's an interesting article about it for UI nerds like myself: realmacsoftware.com/blog/skeuomorphism-a...As we complete a number of foundational issues with the client, we will be able to address some of the more flavorful challenges with the Beta's presentaton. Just today, we have been putting the finishing touches on a targeting arrows solution. We believe that what is important is that players are clear in understanding which card/effect is assiciated with another card/effect -- and the Beta, as it currently stands, doesn't do this well enough. Arrows are one way of accomplishing this, but we believe there are less-cluttered ways of doing that. We hope you'll see the solution in the next month or two. I'm not certain that the Play Lobby will be able to support the tables-in-a-room paradigm we used years ago, due to the increased scale of players. But I agree that its flavor is inviting and personable. We will research any ways we can bring that friendliness to the Beta Client, while keeping tournaments easy to find and join. We originally believed that a physical-3-ring-binder presentation of cards (while awesome and flavorful) had some scaling issues as well (see the tabs). However, there will be a stopgap measure very soon: a Sort function that orders cards the way they are presented in V3's "collection" view: By Set and Collector Number. I can't promise that the more flavorful physical-3-ring-binder presentation will come quickly, but I can definitely see your perspective here -- and we hope to add this view method in the future. It is correct that scanning 12,000 paper cards will be a monster to download, we do have a long-term goal to make digital cards look as close to paper cards as possible. While that goal may not be addressed immediately (stability, performance, and gameplay are our top priorities), I certainly have this as a personal priority. As for a more robust key bindings solution, that is also a long-term goal of many on the team. We hope to improve it, but I don't know how soon we will have a system that does not incorporate the mouse to a large degree. On a final note, I want to personally thank you for playing MTGO, and taking the time to tell us how you feel about it. As a player myself, I care so much about making this the best it can be.
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6 months ago ::
Jan 02, 2013 - 3:58PM
#26
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..However, there will be a stopgap measure very soon: a Sort function that orders cards the way they are presented in V3's "collection" view: By Set and Collector Number...
I think you've already released this option. I don't have access to the Open Beta Client right now, but I thought I saw this as a sort option the last time I played.
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6 months ago ::
Jan 02, 2013 - 8:11PM
#27
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Date Joined:
Feb 15, 2005
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All: Thanks so much for your feedback. Our team has talked for a long time about incorporating a more skeuomorphic design to the MTGO Beta. Here's an interesting article about it for UI nerds like myself: realmacsoftware.com/blog/skeuomorphism-a... As we complete a number of foundational issues with the client, we will be able to address some of the more flavorful challenges with the Beta's presentaton.
Just today, we have been putting the finishing touches on a targeting arrows solution. We believe that what is important is that players are clear in understanding which card/effect is assiciated with another card/effect -- and the Beta, as it currently stands, doesn't do this well enough. Arrows are one way of accomplishing this, but we believe there are less-cluttered ways of doing that. We hope you'll see the solution in the next month or two.
I'm not certain that the Play Lobby will be able to support the tables-in-a-room paradigm we used years ago, due to the increased scale of players. But I agree that its flavor is inviting and personable. We will research any ways we can bring that friendliness to the Beta Client, while keeping tournaments easy to find and join.
We originally believed that a physical-3-ring-binder presentation of cards (while awesome and flavorful) had some scaling issues as well (see the tabs). However, there will be a stopgap measure very soon: a Sort function that orders cards the way they are presented in V3's "collection" view: By Set and Collector Number. I can't promise that the more flavorful physical-3-ring-binder presentation will come quickly, but I can definitely see your perspective here -- and we hope to add this view method in the future.
It is correct that scanning 12,000 paper cards will be a monster to download, we do have a long-term goal to make digital cards look as close to paper cards as possible. While that goal may not be addressed immediately (stability, performance, and gameplay are our top priorities), I certainly have this as a personal priority.
As for a more robust key bindings solution, that is also a long-term goal of many on the team. We hope to improve it, but I don't know how soon we will have a system that does not incorporate the mouse to a large degree.
On a final note, I want to personally thank you for playing MTGO, and taking the time to tell us how you feel about it. As a player myself, I care so much about making this the best it can be.
Thanks for the update Dave!
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6 months ago ::
Jan 02, 2013 - 9:14PM
#28
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Date Joined:
Dec 19, 2003
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All: Just today, we have been putting the finishing touches on a targeting arrows solution. We believe that what is important is that players are clear in understanding which card/effect is assiciated with another card/effect -- and the Beta, as it currently stands, doesn't do this well enough. Arrows are one way of accomplishing this, but we believe there are less-cluttered ways of doing that. We hope you'll see the solution in the next month or two.
Thank you for bringing targeting arrows back! I'm sure you will find a way to improve them and do them in a less-cluttered way yet still make it clear what is targetting what.
We originally believed that a physical-3-ring-binder presentation of cards (while awesome and flavorful) had some scaling issues as well (see the tabs). However, there will be a stopgap measure very soon: a Sort function that orders cards the way they are presented in V3's "collection" view: By Set and Collector Number. I can't promise that the more flavorful physical-3-ring-binder presentation will come quickly, but I can definitely see your perspective here -- and we hope to add this view method in the future.
Thank you adding back a sort method by set and collector number but I definitely would like to see a binder collection view added back some day. I'm sure you guys can come up with a solution to the tab scaling issue. Perhaps having a fixed number of tabs and adding a previous/next tab set buttons.
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6 months ago ::
Jan 03, 2013 - 3:07AM
#29
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Date Joined:
Nov 29, 2007
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8<
As first posts go, that one was world class. Thanks and welcome to the forum.
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6 months ago ::
Jan 03, 2013 - 8:49AM
#30
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Date Joined:
Oct 25, 2011
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Thanks for the welcome. Much appreciated.  I should clarify that we have a solution that isn't exactly targeting arrows, but a much more clear method of understanding which card/effect is related to other cards/effects -- than we have now. I think you'll like it.
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