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8 months ago  ::  Oct 03, 2012 - 4:15PM #21
ArchGenius
Date Joined: Jan 24, 2008
Posts: 134

Sep 23, 2012 -- 8:50PM, bactgudz wrote:

Sep 23, 2012 -- 2:42PM, zoranc wrote:

Sep 22, 2012 -- 3:30AM, timotheos wrote:

Do they have any plans to allow users to develop there own clients? or have offical scantioned addons?

 




I second those!




While I suspect the answer to this question is no, maybe the following would give us some insight:
"Is there an internal resistance to an api for select client functionaly on principle, or would it simply require too many development resources?"




If I understand this question correctly, I would also like to see an answer to this question.  I would love to see players be able to host their own tournaments, add invite lists, add additional prizes, and have Magic Online run it like a normal sanctioned tournament.

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8 months ago  ::  Oct 03, 2012 - 4:22PM #22
MTGKaioshin
  • Sacrificial Lamb
Date Joined: Feb 8, 2007
Posts: 7,457

Oct 3, 2012 -- 4:15PM, ArchGenius wrote:

Sep 23, 2012 -- 8:50PM, bactgudz wrote:

Sep 23, 2012 -- 2:42PM, zoranc wrote:

Sep 22, 2012 -- 3:30AM, timotheos wrote:

Do they have any plans to allow users to develop there own clients? or have offical scantioned addons?

 




I second those!




While I suspect the answer to this question is no, maybe the following would give us some insight:
"Is there an internal resistance to an api for select client functionaly on principle, or would it simply require too many development resources?"




If I understand this question correctly, I would also like to see an answer to this question.  I would love to see players be able to host their own tournaments, add invite lists, add additional prizes, and have Magic Online run it like a normal sanctioned tournament.


No, you didn't understand the question correctly.  They are talking about customizable interfaces, as in how the games looks.


You're question is a completely separate matter (and a good question!)

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8 months ago  ::  Oct 03, 2012 - 4:31PM #23
ArchGenius
Date Joined: Jan 24, 2008
Posts: 134
I had a few questions regarding the use of micro-prizes such as war marks, qualifier points, and cube tickets.  In general, I believe that these items have great potential, but they haven't been used very effectively.  Untradeable objects are a good way to keep track of status such as with qualifier points, but they often run counter to the spirit of a trading card game environment. 

What are your thoughts on non-tradeable micro-prizes such as war marks and cube tickets?

Are there any plans for future micro-prizes?

Is it possible to have micro-prizes to can be used in ante' matches?

Is there a possibility for a free tournament that gives out only micro-prizes in the future?

Can we have micro-prizes that are redeemable in large quantities in the store for a pack or something like that?

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8 months ago  ::  Oct 03, 2012 - 6:20PM #24
olstyn
Date Joined: Mar 25, 2004
Posts: 1,170

Oct 3, 2012 -- 4:31PM, ArchGenius wrote:

Can we have micro-prizes that are redeemable in large quantities in the store for a pack or something like that?




I'd happily trade away all 8 of the war marks that are stranded in my account for a single ticket, were it possible to do so.

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8 months ago  ::  Oct 08, 2012 - 7:17AM #25
el_pato
Date Joined: Aug 28, 2007
Posts: 352
Historically, the prices of popular queues do not change often. Do you ever consider if certain queues would be more profitable if their entry fees were lowered, due to an increase in firing rate? For example, knocking down the entry fee of a typical draft from two tickets to just one or zero.

How do you feel about the recent boom in Magic Online live streaming? Particularly, what do you think of the ethics of virtually playing with the assistence of hundreds of viewers?

When will there be a mtgo-only Un set with wacky cards that could only be implemented on mtgo?
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8 months ago  ::  Oct 08, 2012 - 9:02AM #26
cretonic1
Date Joined: Jul 10, 2007
Posts: 1,900
When will Rocket launcher be released online? 

What's with the F.O.W. promo card I see in the editor?

  Will the new client allow for restricting/banning individual cards in 2hg like in paper?  www.wizards.com/Magic/TCG/Resources.aspx...  (personally I think the serra ascendant is worse than erayo but it would be good to try and get the sync between online and paper like limiting 4 copies of any card to a team, or the whole team takes another turn on a time walk , a group attack/defense, ability to equip onto a partner's creature, ect.  This would also help pave the way for future rated events)
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8 months ago  ::  Oct 08, 2012 - 9:24AM #27
Wizards_Sean
Date Joined: Jul 3, 2012
Posts: 746
I don't want to steal any of wilmheath's questions, but I'm curious about this:
 


Oct 3, 2012 -- 1:02PM, JonnyDunj wrote:


How customisable is it planned to make the appearance of the new client? I prefer light colours rather than the current sombre colour schemes? Also, I would like to be able to theme the client to my choice of card (Rumbling Slum) rather than WOTC's planeswalkers. 




While the themes revolve around planeswalkers at the moment, I'm wondering if you tried using the lighter colored options such as the Ajani or Gideon Jura themes?

Ajani
Spoiler: Show





Gideon Jura 
Spoiler: Show


 

If you tried but didn't like them, then maybe a little more clarification will help the MTGO team answer your question.

 
Sean Gibbons
Community Coordinator
Magic Online & Duels of the Planeswalkers
Twitter: @SeanGibbons   Official MTGO Twitter: @MagicOnline
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8 months ago  ::  Oct 08, 2012 - 3:01PM #28
timotheos
Date Joined: Jan 29, 2005
Posts: 1,483
Another question.
Can you ask if they can tell us monthly usage figures. Or quartarly. Either unique users or peak user numbers. Or even number of games played.
I know Algona used to keep track of event numbers, but I think he stopped. And I know I've seen a graph somewhere of the number of people in the various rooms. But both of these are not possible with the new client.
Just a couple of lines at the end of the "regular" quarterly up dates would be nice.

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8 months ago  ::  Oct 09, 2012 - 1:09AM #29
zoranc
Date Joined: Sep 12, 2012
Posts: 5

Oct 3, 2012 -- 4:31PM, ArchGenius wrote:

Untradeable objects are a good way to keep track of status such as with qualifier points, but they often run counter to the spirit of a trading card game environment. 




That's another one that I am also interested. Would it be possible to make untradable items tradable again? I would like to get rid of some of the untradables...

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8 months ago  ::  Oct 09, 2012 - 8:38AM #30
wilmheath
  • Cape Fear Surferboi
Date Joined: Jan 21, 2004
Posts: 2,300

Oct 8, 2012 -- 9:24AM, Wizards_Sean wrote:


I don't want to steal any of wilmheath's questions, but I'm curious about this:
 


Oct 3, 2012 -- 1:02PM, JonnyDunj wrote:


How customisable is it planned to make the appearance of the new client? I prefer light colours rather than the current sombre colour schemes? Also, I would like to be able to theme the client to my choice of card (Rumbling Slum) rather than WOTC's planeswalkers. 




While the themes revolve around planeswalkers at the moment, I'm wondering if you tried using the lighter colored options such as the Ajani or Gideon Jura themes?

Ajani
Spoiler: Show





Gideon Jura 
Spoiler: Show


 

If you tried but didn't like them, then maybe a little more clarification will help the MTGO team answer your question.

 




Sean - This has been one of my pet peeves since I first installed MTGO back on 1.0.  The theme is always dark and depressing and looks like it was taken off a page from D&D(no offense to D&D players out there).  Why does it always have to be such a dark and depressing looking program?  While I understand that appeals to some players why not give us a choice between themes?  The current themes only change around a few things but you still have that overlying dark theme thing going on.

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